Joonas Rikkonen
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a34a6bf1db
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(31379c825) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-06-13 11:44:39 +03:00 |
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Joonas Rikkonen
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bd5c18aea2
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(eeeb15d3d) Added: Platform collision for items
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2019-06-13 11:44:18 +03:00 |
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Joonas Rikkonen
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a92e01b6af
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(1256d7edc) Fixed servers using a local campaign save path sent by the client setupping the campaign. Closes #1564
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2019-06-12 16:45:44 +03:00 |
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Joonas Rikkonen
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adab8589da
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(f87bfac85) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-06-12 16:45:24 +03:00 |
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Joonas Rikkonen
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dce98349ea
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(23df6915f) Added: Possibility of having a status effect trigger if a requiredItem is missing
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2019-06-12 16:45:02 +03:00 |
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Joonas Rikkonen
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e3ca616fff
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(869ac975f) Merge branch 'master' into dev
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2019-06-12 16:43:56 +03:00 |
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Joonas Rikkonen
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eaf4f6afb8
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(face37755) Fixed clients timing out when trying to connect to a server that has banned someone. Closes #1568
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2019-06-12 16:43:34 +03:00 |
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Joonas Rikkonen
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cd5f8735e7
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(d2accb97f) Restrict server name length to 60 characters, prevent long server names from overflowing in the "host server" menu & server lobby
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2019-06-12 16:42:33 +03:00 |
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Joonas Rikkonen
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a70319bbd2
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(97e5bb5d1) Don't show the "kick / vote to kick" buttons when inspecting the owner of the server, or display the "x voted to kick" message if someone tries to vote kick the owner.
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2019-06-09 17:38:20 +03:00 |
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Joonas Rikkonen
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bea7b58ff3
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(a410fd46c) Trying to help the merge script through a jungle of merges
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2019-06-04 16:37:31 +03:00 |
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Joonas Rikkonen
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81dd2f3202
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(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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2019-06-04 16:02:25 +03:00 |
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Joonas Rikkonen
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edccfe223d
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 16:00:38 +03:00 |
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Joonas Rikkonen
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f797235bfd
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(38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla
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2019-06-04 15:38:12 +03:00 |
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Joonas Rikkonen
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04f69dbe63
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(b3c71807f) Updated to the latest version of GameAnalytics
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2019-06-04 15:33:38 +03:00 |
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Joonas Rikkonen
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a3e67dd40a
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(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
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2019-06-04 15:32:59 +03:00 |
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Joonas Rikkonen
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c6f2125b4f
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(85a4d4243) Fixed Steam servers never refreshing their info on the master server (game started, settings, etc), report the currently selected sub to Steam. Closes #1489
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2019-05-23 15:18:13 +03:00 |
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Joonas Rikkonen
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78b67de866
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(e9f10995d) Merge branch 'bugreporterUI' into dev
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2019-05-18 17:43:00 +03:00 |
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Joonas Rikkonen
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3a2310e547
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(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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2019-05-18 17:42:41 +03:00 |
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Joonas Rikkonen
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f1d794cb39
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(86c9256b3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:35:10 +03:00 |
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Joonas Rikkonen
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65a914e5ed
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(0b29f1236) Added: Scaling to mouse cursor size
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2019-05-18 17:34:53 +03:00 |
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Joonas Rikkonen
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9155b404ea
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(078e3646e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:31:02 +03:00 |
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Joonas Rikkonen
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9521f0ae2f
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(17fdbc9de) New path is also needed if the old becomes unreachable. Ignore the new path if it's unreachable.
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2019-05-18 17:29:40 +03:00 |
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Joonas Rikkonen
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75640a321f
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(f4acd46ef) Don't enable the "report leaks" button inside ruins
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2019-05-18 17:29:24 +03:00 |
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Joonas Rikkonen
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d84832296c
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(cd17ab725) Cleanup.
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2019-05-18 17:28:18 +03:00 |
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Joonas Rikkonen
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c7ceed07c7
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(7a7e715ad) Fixed report messages not going through to some clients when there are multiple clients on the server. Happened because the server would reuse the same OrderChatMessage instance for all clients, and it would get assigned the chat message ID according to the last recipient, which may not be the correct ID for other clients.
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2019-05-18 17:28:01 +03:00 |
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Joonas Rikkonen
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e367f900b8
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(2a4bd39c2) Merge branch 'dev' into human-ai
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2019-05-16 05:33:13 +03:00 |
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Joonas Rikkonen
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3d7a113d75
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(048b753e6) Merge branch 'dev' into human-ai
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2019-05-16 05:20:29 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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cffaef3c3c
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(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
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2019-05-06 11:29:24 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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9930a3081c
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(e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297
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2019-04-29 21:11:24 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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f4275de1ac
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(845cfe372) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-11 18:26:56 +03:00 |
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Joonas Rikkonen
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a57b7184fb
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(f6c34b377) Fix crawlers not reacting to any targets if properly latched on walls.
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2019-04-11 18:26:42 +03:00 |
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Joonas Rikkonen
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9b0e0ab278
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(ec990ac7c) Save chatbox & crew menu toggle state between rounds
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2019-04-11 18:26:26 +03:00 |
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Joonas Rikkonen
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e7e858c05b
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(db7e4d6d5) Fix "crawler balling" caused by crawlers taking damage when targeting the sub and not yet latched on it.
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2019-04-11 18:25:58 +03:00 |
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Joonas Rikkonen
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16cc5c8bc2
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(7960f5b50) Fixed nullref exception when attempting to start a mission round with mission type set to None
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2019-04-11 18:25:44 +03:00 |
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Joonas Rikkonen
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c9cdbcc7ed
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(aa49312e0) Fixed bots failing to do almost anything in multiplayer due to the submarine's team ID not matching theirs
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2019-04-11 18:23:47 +03:00 |
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Joonas Rikkonen
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2eaf22683d
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(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
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2019-04-01 22:47:22 +03:00 |
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Joonas Rikkonen
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ec7e23061b
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(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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2019-04-01 22:47:03 +03:00 |
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Joonas Rikkonen
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9e1a4d8902
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(718d22401) Don't attempt to send position updates for items that have no enabled physics body (e.g. attached items). Closes #1376
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2019-03-31 19:13:24 +03:00 |
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Joonas Rikkonen
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4cb3469c4f
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(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
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2019-03-27 20:54:00 +02:00 |
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Joonas Rikkonen
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080ac78ded
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(5c35a640e) Update tutorial-rework with dev
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2019-03-27 20:52:47 +02:00 |
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Joonas Rikkonen
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3f82c9a2cb
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(f417b026f) Fetched: Changes for playing video tutorial from local branch
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2019-03-27 20:45:14 +02:00 |
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Joonas Rikkonen
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237f164123
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(afe15e7b2) Fixed server sending campaign saves and campaign character data to clients after the game mode has been switched to something else. Closes #1346
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2019-03-26 17:12:45 +02:00 |
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Joonas Rikkonen
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6c4649fe3f
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(4b1fa5c86) Fixed client-side console errors during campaign setup because the client tried to load save files that only exist server-side. Now the server sends the information needed for the campaign setup window in the CAMPAIGN_SETUP_INFO message.
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2019-03-26 17:10:20 +02:00 |
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Joonas Rikkonen
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4b3e78b566
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(913ed2ce9) Merge remote-tracking branch 'origin/dev' into enemy-ai
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2019-03-26 14:07:11 +02:00 |
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Joonas Rikkonen
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14832e2040
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(aea5053bf) Fix wall target position not updated when the submarine moves. Fix latchontoai attach positions and distance checks. Detaching should also work both when the characters can get in and when the submarine velocity is enough to detach the characters. Still not synced, but re-enabled for testing.
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2019-03-26 14:06:55 +02:00 |
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