(048b753e6) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:20:29 +03:00
parent 7b6c2f1fa8
commit 3d7a113d75
47 changed files with 651 additions and 461 deletions

View File

@@ -60,9 +60,6 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="Concentus, Version=1.1.6.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\Concentus.1.1.7\lib\portable-net45+win+wpa81+wp80\Concentus.dll</HintPath>
</Reference>
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
</Reference>
@@ -132,6 +129,10 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.csproj">
<Project>{0e7fee6a-15e5-4a4e-943c-80276003478c}</Project>
<Name>Concentus</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
<Project>{3af0347c-5a9b-4421-868c-8ee3dbfaebc6}</Project>
<Name>Facepunch.Steamworks</Name>

View File

@@ -59,9 +59,6 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="Concentus, Version=1.1.6.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\Concentus.1.1.7\lib\portable-net45+win+wpa81+wp80\Concentus.dll</HintPath>
</Reference>
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
</Reference>
@@ -131,6 +128,10 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.csproj">
<Project>{0e7fee6a-15e5-4a4e-943c-80276003478c}</Project>
<Name>Concentus</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
<Project>{3af0347c-5a9b-4421-868c-8ee3dbfaebc6}</Project>
<Name>Facepunch.Steamworks</Name>

View File

@@ -108,6 +108,61 @@ namespace Barotrauma
}
}
//unconscious/dead characters can't correct their position using AnimController movement
// -> we need to correct it manually
if (!character.AllowInput)
{
float mainLimbDistSqrd = Vector2.DistanceSquared(MainLimb.PullJointWorldAnchorA, Collider.SimPosition);
float mainLimbErrorTolerance = 0.1f;
//if the main limb is roughly at the correct position and the collider isn't moving (much at least),
//don't attempt to correct the position.
if (mainLimbDistSqrd > mainLimbErrorTolerance || Collider.LinearVelocity.LengthSquared() > 0.05f)
{
MainLimb.PullJointWorldAnchorB = Collider.SimPosition;
MainLimb.PullJointEnabled = true;
}
character.SelectedConstruction = character.MemState[0].SelectedItem;
}
if (character.MemState[0].Animation == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.CPR;
}
else if (character.AnimController.Anim == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.None;
}
Vector2 newVelocity = Collider.LinearVelocity;
Vector2 newPosition = Collider.SimPosition;
float newRotation = Collider.Rotation;
float newAngularVelocity = Collider.AngularVelocity;
Collider.CorrectPosition(character.MemState, out newPosition, out newVelocity, out newRotation, out newAngularVelocity);
newVelocity = newVelocity.ClampLength(100.0f);
if (!MathUtils.IsValid(newVelocity)) { newVelocity = Vector2.Zero; }
overrideTargetMovement = newVelocity.LengthSquared() > 0.01f ? newVelocity : Vector2.Zero;
Collider.LinearVelocity = newVelocity;
Collider.AngularVelocity = newAngularVelocity;
float distSqrd = Vector2.DistanceSquared(newPosition, Collider.SimPosition);
float errorTolerance = character.AllowInput ? 0.01f : 0.2f;
if (distSqrd > errorTolerance)
{
if (distSqrd > 10.0f || !character.AllowInput)
{
Collider.TargetRotation = newRotation;
SetPosition(newPosition, lerp: distSqrd < 5.0f, ignorePlatforms: false);
}
else
{
Collider.TargetRotation = newRotation;
Collider.TargetPosition = newPosition;
Collider.MoveToTargetPosition(true);
}
}
//unconscious/dead characters can't correct their position using AnimController movement
// -> we need to correct it manually
if (!character.AllowInput)
@@ -151,32 +206,34 @@ namespace Barotrauma
}
}
if (character.MemLocalState.Count > 120) character.MemLocalState.RemoveRange(0, character.MemLocalState.Count - 120);
character.MemState.Clear();
character.MemLocalState.Clear();
}
}
partial void ImpactProjSpecific(float impact, Body body)
{
float volume = MathHelper.Clamp(impact - 3.0f, 0.5f, 1.0f);
if (body.UserData is Limb limb && character.Stun <= 0f)
else
{
if (impact > 3.0f) { PlayImpactSound(limb); }
}
else if (body.UserData is Limb || body == Collider.FarseerBody)
{
if (!character.IsRemotePlayer && impact > ImpactTolerance)
//remove states with a timestamp (there may still timestamp-based states
//in the list if the controlled character switches from timestamp-based interpolation to ID-based)
character.MemState.RemoveAll(m => m.Timestamp > 0.0f);
for (int i = 0; i < character.MemLocalState.Count; i++)
{
SoundPlayer.PlayDamageSound("LimbBlunt", strongestImpact, Collider);
if (character.Submarine == null)
{
//transform in-sub coordinates to outside coordinates
if (character.MemLocalState[i].Position.Y > lowestSubPos)
{
character.MemLocalState[i].TransformInToOutside();
}
}
else if (currentHull?.Submarine != null)
{
//transform outside coordinates to in-sub coordinates
if (character.MemLocalState[i].Position.Y < lowestSubPos)
{
character.MemLocalState[i].TransformOutToInside(currentHull.Submarine);
}
}
}
}
if (Character.Controlled == character)
{
GameMain.GameScreen.Cam.Shake = Math.Min(Math.Max(strongestImpact, GameMain.GameScreen.Cam.Shake), 3.0f);
}
}
if (character.MemState.Count < 1) return;

View File

@@ -366,12 +366,20 @@ namespace Barotrauma
private static void DrawOrderIndicator(SpriteBatch spriteBatch, Camera cam, Character character, Order order, float iconAlpha = 1.0f)
{
if (order.TargetAllCharacters && !order.HasAppropriateJob(character)) return;
if (order.TargetAllCharacters && !order.HasAppropriateJob(character)) { return; }
Entity target = order.ConnectedController != null ? order.ConnectedController.Item : order.TargetEntity;
if (target == null) return;
if (target == null) { return; }
if (!orderIndicatorCount.ContainsKey(target)) orderIndicatorCount.Add(target, 0);
//don't show the indicator if far away and not inside the same sub
//prevents exploiting the indicators in locating the sub
if (character.Submarine != target.Submarine &&
Vector2.DistanceSquared(character.WorldPosition, target.WorldPosition) > 1000.0f * 1000.0f)
{
return;
}
if (!orderIndicatorCount.ContainsKey(target)) { orderIndicatorCount.Add(target, 0); }
Vector2 drawPos = target.WorldPosition + Vector2.UnitX * order.SymbolSprite.size.X * 1.5f * orderIndicatorCount[target];
GUI.DrawIndicator(spriteBatch, drawPos, cam, 100.0f, order.SymbolSprite, order.Color * iconAlpha);

View File

@@ -1,6 +1,8 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
@@ -247,7 +249,7 @@ namespace Barotrauma
return;
}
textPos = new Vector2(rect.Width / 2.0f, rect.Height / 2.0f);
textPos = new Vector2(padding.X + (rect.Width - padding.Z - padding.X) / 2.0f, padding.Y + (rect.Height - padding.Y - padding.W) / 2.0f);
origin = TextSize * 0.5f;
if (textAlignment.HasFlag(Alignment.Left) && !overflowClipActive)

View File

@@ -57,14 +57,17 @@ namespace Barotrauma
}
}
public override string ToolTip
public override ScalableFont Font
{
get { return base.ToolTip; }
get
{
return base.Font;
}
set
{
base.ToolTip = value;
box.ToolTip = value;
text.ToolTip = value;
base.Font = value;
if (text != null) text.Font = value;
}
}
@@ -73,6 +76,11 @@ namespace Barotrauma
get { return box; }
}
public GUITextBlock TextBlock
{
get { return text; }
}
public override string ToolTip
{
get { return base.ToolTip; }
@@ -120,6 +128,7 @@ namespace Barotrauma
private void ResizeBox()
{
box.RectTransform.NonScaledSize = new Point(RectTransform.NonScaledSize.Y);
text.RectTransform.NonScaledSize = new Point(Rect.Width - box.Rect.Width, text.Rect.Height);
text.RectTransform.AbsoluteOffset = new Point(box.Rect.Width, 0);
}

View File

@@ -74,17 +74,12 @@ namespace Barotrauma
public CrewManager(XElement element, bool isSinglePlayer)
: this(isSinglePlayer)
{
if (GameMain.Client != null)
if (!isSinglePlayer)
{
//let the server create random conversations in MP
DebugConsole.ThrowError("Cannot add messages to single player chat box in multiplayer mode!\n" + Environment.StackTrace);
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
if (string.IsNullOrEmpty(text)) { return; }
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
@@ -95,6 +90,7 @@ namespace Barotrauma
break;
}
}
ChatBox.AddMessage(ChatMessage.Create(senderName, text, messageType, sender));
}
partial void InitProjectSpecific()
@@ -242,24 +238,27 @@ namespace Barotrauma
public IEnumerable<Character> GetCharacters()
{
if (characterInfos.Contains(characterInfo))
{
DebugConsole.ThrowError("Tried to add the same character info to CrewManager twice.\n" + Environment.StackTrace);
return;
}
if (character?.Inventory == null) return null;
characterInfos.Add(characterInfo);
var radioItem = character.Inventory.Items.FirstOrDefault(it => it != null && it.GetComponent<WifiComponent>() != null);
if (radioItem == null) return null;
if (requireEquipped && !character.HasEquippedItem(radioItem)) return null;
return radioItem.GetComponent<WifiComponent>();
}
public IEnumerable<CharacterInfo> GetCharacterInfos()
{
if (character == null)
if (GameMain.Client != null)
{
DebugConsole.ThrowError("Tried to remove a null character from CrewManager.\n" + Environment.StackTrace);
//let the server create random conversations in MP
return;
}
characters.Remove(character);
if (removeInfo) characterInfos.Remove(character.Info);
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
public void AddCharacter(Character character)
@@ -633,183 +632,9 @@ namespace Barotrauma
{
characterListBox.BarScroll = roundedPos;
}
var characterArea = new GUIButton(new RectTransform(new Point(characterInfoWidth, frame.Rect.Height), frame.RectTransform, Anchor.CenterLeft), style: "GUITextBox")
{
UserData = character,
Color = frame.Color,
SelectedColor = frame.SelectedColor,
HoverColor = frame.HoverColor,
ToolTip = characterToolTip
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIcon")
{
UserData = "soundicon",
CanBeFocused = false,
Visible = true
};
soundIcon.Color = new Color(soundIcon.Color, 0.0f);
new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIconDisabled")
{
UserData = "soundicondisabled",
CanBeFocused = true,
Visible = false
};
if (isSinglePlayer)
{
characterArea.OnClicked = CharacterClicked;
}
else
{
characterArea.CanBeFocused = false;
characterArea.CanBeSelected = false;
}
var characterImage = new GUICustomComponent(new RectTransform(new Point(characterArea.Rect.Height), characterArea.RectTransform, Anchor.CenterLeft),
onDraw: (sb, component) => character.Info.DrawIcon(sb, component.Rect.Center.ToVector2(), targetAreaSize: component.Rect.Size.ToVector2()))
{
CanBeFocused = false,
HoverColor = Color.White,
SelectedColor = Color.White,
ToolTip = characterToolTip
};
var characterName = new GUITextBlock(new RectTransform(new Point(characterArea.Rect.Width - characterImage.Rect.Width - soundIcon.Rect.Width - 10, characterArea.Rect.Height),
characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(soundIcon.Rect.Width + 10, 0) },
character.Name, textColor: frame.Color, font: GUI.SmallFont, wrap: true)
{
Color = frame.Color,
HoverColor = Color.Transparent,
SelectedColor = Color.Transparent,
CanBeFocused = false,
ToolTip = characterToolTip,
AutoScale = true
};
//---------------- order buttons ----------------
var orderButtonFrame = new GUILayoutGroup(new RectTransform(new Point(100, frame.Rect.Height), frame.RectTransform)
{ AbsoluteOffset = new Point(characterInfoWidth + spacing, 0) },
isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
AbsoluteSpacing = (int)(10 * GUI.Scale),
UserData = "orderbuttons",
CanBeFocused = false
};
//listbox for holding the orders inappropriate for this character
//(so we can easily toggle their visibility)
var wrongOrderList = new GUIListBox(new RectTransform(new Point(50, orderButtonFrame.Rect.Height), orderButtonFrame.RectTransform), isHorizontal: true, style: null)
{
ScrollBarEnabled = false,
ScrollBarVisible = false,
Enabled = false,
Spacing = spacing,
ClampMouseRectToParent = false
};
wrongOrderList.Content.ClampMouseRectToParent = false;
for (int i = 0; i < orders.Count; i++)
{
var order = orders[i];
if (order.TargetAllCharacters) continue;
RectTransform btnParent = (i >= correctOrderCount + neutralOrderCount) ?
wrongOrderList.Content.RectTransform :
orderButtonFrame.RectTransform;
var btn = new GUIButton(new RectTransform(new Point(iconSize, iconSize), btnParent, Anchor.CenterLeft),
style: null)
{
UserData = order
};
new GUIFrame(new RectTransform(new Vector2(1.5f), btn.RectTransform, Anchor.Center), "OuterGlow")
{
Color = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.8f,
HoverColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 1.0f,
PressedColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.6f,
UserData = "selected",
CanBeFocused = false,
Visible = false
};
var img = new GUIImage(new RectTransform(Vector2.One, btn.RectTransform), order.Prefab.SymbolSprite);
img.Scale = iconSize / (float)img.SourceRect.Width;
img.Color = Color.Lerp(order.Color, frame.Color, 0.5f);
img.ToolTip = order.Name;
img.HoverColor = Color.Lerp(img.Color, Color.White, 0.5f);
btn.OnClicked += (GUIButton button, object userData) =>
{
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f) return false;
if (btn.GetChildByUserData("selected").Visible)
{
SetCharacterOrder(character, Order.PrefabList.Find(o => o.AITag == "dismissed"), null, Character.Controlled);
}
else
{
if (order.ItemComponentType != null || order.ItemIdentifiers.Length > 0 || order.Options.Length > 1)
{
CreateOrderTargetFrame(button, character, order);
}
else
{
SetCharacterOrder(character, order, null, Character.Controlled);
}
}
return true;
};
btn.UserData = order;
btn.ToolTip = order.Name;
//divider between different groups of orders
if (i == correctOrderCount - 1 || i == correctOrderCount + neutralOrderCount - 1)
{
//TODO: divider sprite
new GUIFrame(new RectTransform(new Point(8, iconSize), orderButtonFrame.RectTransform), style: "GUIButton");
}
}
var toggleWrongOrderBtn = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
"", style: "UIToggleButton")
{
UserData = "togglewrongorder",
CanBeFocused = false
};
wrongOrderList.RectTransform.NonScaledSize = new Point(
wrongOrderList.Content.Children.Sum(c => c.Rect.Width + wrongOrderList.Spacing),
wrongOrderList.RectTransform.NonScaledSize.Y);
wrongOrderList.RectTransform.SetAsLastChild();
new GUIFrame(new RectTransform(new Point(
wrongOrderList.Rect.Width - toggleWrongOrderBtn.Rect.Width - wrongOrderList.Spacing * 2,
wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
style: null)
{
CanBeFocused = false
};
//scale to fit the content
orderButtonFrame.RectTransform.NonScaledSize = new Point(
orderButtonFrame.Children.Sum(c => c.Rect.Width + orderButtonFrame.AbsoluteSpacing),
orderButtonFrame.RectTransform.NonScaledSize.Y);
frame.RectTransform.NonScaledSize = new Point(
characterInfoWidth + spacing + (orderButtonFrame.Rect.Width - wrongOrderList.Rect.Width),
frame.RectTransform.NonScaledSize.Y);
characterListBox.RectTransform.NonScaledSize = new Point(
characterListBox.Content.Children.Max(c => c.Rect.Width) + wrongOrderList.Rect.Width,
characterListBox.RectTransform.NonScaledSize.Y);
characterListBox.Content.RectTransform.NonScaledSize = characterListBox.RectTransform.NonScaledSize;
characterListBox.UpdateScrollBarSize();
return frame;
soundIcon.Visible = !muted && !mutedLocally;
soundIconDisabled.Visible = muted || mutedLocally;
soundIconDisabled.ToolTip = TextManager.Get(mutedLocally ? "MutedLocally" : "MutedGlobally");
}
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
@@ -953,12 +778,6 @@ namespace Barotrauma
}
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
@@ -1016,23 +835,19 @@ namespace Barotrauma
}
}
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
//only one target (or an order with no particular targets), just show options
else
{
orderGiver?.Speak(
order.GetChatMessage(character.Name, orderGiver.CurrentHull?.DisplayName, givingOrderToSelf: character == orderGiver, orderOption: option), null);
}
else if (orderGiver != null)
{
OrderChatMessage msg = new OrderChatMessage(order, option, order.TargetItemComponent?.Item, character, orderGiver);
if (GameMain.Client != null)
orderTargetFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.2f + order.Options.Length * 0.1f, 0.18f), GUI.Canvas)
{ AbsoluteOffset = new Point(orderButton.Rect.Center.X, orderButton.Rect.Bottom) },
isHorizontal: true, childAnchor: Anchor.BottomLeft)
{
GameMain.Client.SendChatMessage(msg);
}
}
DisplayCharacterOrder(character, order);
}
UserData = character,
Stretch = true
};
//line connecting the order button to the option buttons
//TODO: sprite
new GUIFrame(new RectTransform(new Vector2(0.5f, 1.0f), orderTargetFrame.RectTransform), style: null);
/// <summary>
/// Create the UI panel that's used to select the target and options for a given order

View File

@@ -170,7 +170,7 @@ namespace Barotrauma.Tutorials
yield return new WaitForSeconds(2.0f);
}*/
TriggerTutorialSegment(0, GameMain.Config.KeyBind(InputType.Use), GameMain.Config.KeyBind(InputType.Deselect)); // Medical supplies objective
TriggerTutorialSegment(0, GameMain.Config.KeyBind(InputType.Select), GameMain.Config.KeyBind(InputType.Deselect)); // Medical supplies objective
do
{

View File

@@ -508,7 +508,7 @@ namespace Barotrauma.Tutorials
mechanic.AddActiveObjectiveEntity(mechanic_brokenWall_2, mechanic_repairIcon, mechanic_repairIconColor);
do { yield return null; } while (WallHasDamagedSections(mechanic_brokenWall_2));
mechanic.RemoveActiveObjectiveEntity(mechanic_brokenWall_2);
TriggerTutorialSegment(9, GameMain.Config.KeyBind(InputType.Select)); // Repairing machinery (pump)
TriggerTutorialSegment(9, GameMain.Config.KeyBind(InputType.Use)); // Repairing machinery (pump)
SetHighlight(mechanic_brokenPump.Item, true);
Repairable repairablePumpComponent = mechanic_brokenPump.Item.GetComponent<Repairable>();
do

View File

@@ -657,13 +657,15 @@ namespace Barotrauma
{ Stretch = true, RelativeSpacing = 0.02f };
var inputNames = Enum.GetValues(typeof(InputType));
var inputNameBlocks = new List<GUITextBlock>();
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f),(i <= (inputNames.Length / 2.2f) ? inputColumnLeft : inputColumnRight).RectTransform))
{ Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
var inputName = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
inputNameBlocks.Add(inputName);
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), inputContainer.RectTransform),
text: keyMapping[i].ToString(), font: GUI.SmallFont)
{
UserData = i
@@ -672,12 +674,14 @@ namespace Barotrauma
keyBox.SelectedColor = Color.Gold * 0.3f;
}
GUITextBlock.AutoScaleAndNormalize(inputNameBlocks);
var resetControlsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), controlsLayoutGroup.RectTransform), isHorizontal: true)
{
RelativeSpacing = 0.02f
};
new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings"))
var defaultBindingsButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings"))
{
ToolTip = TextManager.Get("SetDefaultBindingsToolTip"),
OnClicked = (button, data) =>
@@ -687,7 +691,7 @@ namespace Barotrauma
}
};
new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings"))
var legacyBindingsButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings"))
{
ToolTip = TextManager.Get("SetLegacyBindingsToolTip"),
OnClicked = (button, data) =>
@@ -697,6 +701,8 @@ namespace Barotrauma
}
};
GUITextBlock.AutoScaleAndNormalize(defaultBindingsButton.TextBlock, legacyBindingsButton.TextBlock);
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);

View File

@@ -30,25 +30,25 @@ namespace Barotrauma.Items.Components
partial void InitProjSpecific(XElement element)
{
powerIndicator = new GUITickBox(new RectTransform(new Point(30, 30), GuiFrame.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.15f) },
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), GuiFrame.RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.05f
};
powerIndicator = new GUITickBox(new RectTransform(new Point(30, 30), content.RectTransform),
TextManager.Get("EnginePowered"), style: "IndicatorLightGreen")
{
CanBeFocused = false
};
string powerLabel = TextManager.Get("EngineForce");
new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.3f), GuiFrame.RectTransform, Anchor.BottomCenter)
{ RelativeOffset = new Vector2(0.0f, 0.4f) }, "", textAlignment: Alignment.Center)
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform), "", textAlignment: Alignment.Center)
{
TextGetter = () => { return powerLabel + ": " + (int)(targetForce) + " %"; }
};
var sliderArea = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.25f), GuiFrame.RectTransform, Anchor.BottomCenter)
{ RelativeOffset = new Vector2(0.0f, 0.2f) }, isHorizontal: true);
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), sliderArea.RectTransform), TextManager.Get("EngineBackwards"),
font: GUI.SmallFont, textAlignment: Alignment.Center);
forceSlider = new GUIScrollBar(new RectTransform(new Vector2(0.6f, 1.0f), sliderArea.RectTransform), barSize: 0.25f, style: "GUISlider")
forceSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform), barSize: 0.2f, style: "GUISlider")
{
Step = 0.05f,
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
@@ -66,8 +66,16 @@ namespace Barotrauma.Items.Components
return true;
}
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), sliderArea.RectTransform), TextManager.Get("EngineForwards"),
font: GUI.SmallFont, textAlignment: Alignment.Center);
var textArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), content.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), textArea.RectTransform), TextManager.Get("EngineBackwards"),
font: GUI.SmallFont, textAlignment: Alignment.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), textArea.RectTransform), TextManager.Get("EngineForwards"),
font: GUI.SmallFont, textAlignment: Alignment.CenterRight);
foreach (XElement subElement in element.Elements())
{

View File

@@ -164,13 +164,15 @@ namespace Barotrauma.Items.Components
return string.Compare(item1.DisplayName, item2.DisplayName);
});
var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform), "Sufficient skills to fabricate:", textColor: Color.LightGreen)
var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorsufficientskills", returnNull: true) ?? "Sufficient skills to fabricate", textColor: Color.LightGreen)
{
CanBeFocused = false
};
sufficientSkillsText.RectTransform.SetAsFirstChild();
var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform), "Insufficient skills to fabricate:", textColor: Color.Orange)
var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorinsufficientskills", returnNull: true) ?? "Insufficient skills to fabricate", textColor: Color.Orange)
{
CanBeFocused = false
};

View File

@@ -110,8 +110,8 @@ namespace Barotrauma.Items.Components
GUIFrame columnLeft = new GUIFrame(new RectTransform(new Vector2(0.2f, 1.0f), paddedFrame.RectTransform), style: null);
leftHUDColumn = columnLeft;
GUIFrame columnMid = new GUIFrame(new RectTransform(new Vector2(0.45f, 1.0f), paddedFrame.RectTransform), style: null);
GUIFrame columnRight = new GUIFrame(new RectTransform(new Vector2(0.35f, 1.0f), paddedFrame.RectTransform), style: null);
GUIFrame columnMid = new GUIFrame(new RectTransform(new Vector2(0.5f, 1.0f), paddedFrame.RectTransform), style: null);
GUIFrame columnRight = new GUIFrame(new RectTransform(new Vector2(0.3f, 1.0f), paddedFrame.RectTransform), style: null);
//----------------------------------------------------------
//left column
@@ -136,6 +136,7 @@ namespace Barotrauma.Items.Components
btnText.SetTextPos();
warningButtons.Add(warningTexts[i], warningBtn);
}
GUITextBlock.AutoScaleAndNormalize(warningButtons.Values.Select(b => b.TextBlock));
inventoryContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.45f), columnLeft.RectTransform, Anchor.BottomLeft), style: null);
@@ -143,33 +144,37 @@ namespace Barotrauma.Items.Components
//mid column
//----------------------------------------------------------
criticalHeatWarning = new GUITickBox(new RectTransform(new Point(30, 30), columnMid.RectTransform),
criticalHeatWarning = new GUITickBox(new RectTransform(new Point(columnMid.Rect.Width / 3, 30), columnMid.RectTransform),
TextManager.Get("ReactorWarningCriticalTemp"), font: GUI.SmallFont, style: "IndicatorLightRed")
{
CanBeFocused = false
};
lowTemperatureWarning = new GUITickBox(new RectTransform(new Point(30, 30), columnMid.RectTransform) { RelativeOffset = new Vector2(0.3f, 0.0f) },
lowTemperatureWarning = new GUITickBox(new RectTransform(new Point(columnMid.Rect.Width / 3, 30), columnMid.RectTransform) { RelativeOffset = new Vector2(0.27f, 0.0f) },
TextManager.Get("ReactorWarningCriticalLowTemp"), font: GUI.SmallFont, style: "IndicatorLightRed")
{
CanBeFocused = false
};
criticalOutputWarning = new GUITickBox(new RectTransform(new Point(30, 30), columnMid.RectTransform) { RelativeOffset = new Vector2(0.75f, 0.0f) },
criticalOutputWarning = new GUITickBox(new RectTransform(new Point(columnMid.Rect.Width / 3, 30), columnMid.RectTransform) { RelativeOffset = new Vector2(0.66f, 0.0f) },
TextManager.Get("ReactorWarningCriticalOutput"), font: GUI.SmallFont, style: "IndicatorLightRed")
{
CanBeFocused = false
};
GUITextBlock.AutoScaleAndNormalize(criticalHeatWarning.TextBlock, lowTemperatureWarning.TextBlock, criticalOutputWarning.TextBlock);
float gaugeOffset = criticalHeatWarning.Rect.Height / (float)columnMid.Rect.Height + 0.05f;
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.05f), columnMid.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) },
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.05f), columnMid.RectTransform) { RelativeOffset = new Vector2(0.0f, gaugeOffset) },
TextManager.Get("ReactorFissionRate"));
new GUICustomComponent(new RectTransform(new Vector2(0.5f, 0.5f), columnMid.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.3f) },
new GUICustomComponent(new RectTransform(new Vector2(0.5f, 0.5f), columnMid.RectTransform) { RelativeOffset = new Vector2(0.0f, gaugeOffset + 0.05f) },
DrawFissionRateMeter, null)
{
ToolTip = TextManager.Get("ReactorTipFissionRate")
};
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.05f), columnMid.RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.0f, 0.25f) },
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.05f), columnMid.RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.0f, gaugeOffset) },
TextManager.Get("ReactorTurbineOutput"));
new GUICustomComponent(new RectTransform(new Vector2(0.5f, 0.5f), columnMid.RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.0f, 0.3f) },
new GUICustomComponent(new RectTransform(new Vector2(0.5f, 0.5f), columnMid.RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.0f, gaugeOffset + 0.05f) },
DrawTurbineOutputMeter, null)
{
ToolTip = TextManager.Get("ReactorTipTurbineOutput")
@@ -209,12 +214,13 @@ namespace Barotrauma.Items.Components
//right column
//----------------------------------------------------------
new GUITextBlock(new RectTransform(new Point(100, 20), columnRight.RectTransform), TextManager.Get("ReactorAutoTemp"))
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.1f), columnRight.RectTransform), TextManager.Get("ReactorAutoTemp"))
{
ToolTip = TextManager.Get("ReactorTipAutoTemp")
ToolTip = TextManager.Get("ReactorTipAutoTemp"),
AutoScale = true
};
autoTempSlider = new GUIScrollBar(new RectTransform(new Point(100, 30), columnRight.RectTransform) { AbsoluteOffset = new Point(0, 30) },
barSize: 0.5f, style: "OnOffSlider")
autoTempSlider = new GUIScrollBar(new RectTransform(new Vector2(0.6f, 0.15f), columnRight.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) },
barSize: 0.55f, style: "OnOffSlider")
{
ToolTip = TextManager.Get("ReactorTipAutoTemp"),
IsBooleanSwitch = true,
@@ -226,8 +232,10 @@ namespace Barotrauma.Items.Components
return true;
}
};
onOffSwitch = new GUIScrollBar(new RectTransform(new Point(50, 80), columnRight.RectTransform, Anchor.TopRight),
var sliderSprite = autoTempSlider.Frame.Style.Sprites[GUIComponent.ComponentState.None].First();
autoTempSlider.RectTransform.MaxSize = sliderSprite.Sprite.size.ToPoint();
onOffSwitch = new GUIScrollBar(new RectTransform(new Vector2(0.4f, 0.3f), columnRight.RectTransform, Anchor.TopRight),
barSize: 0.2f, style: "OnOffLever")
{
IsBooleanSwitch = true,
@@ -240,6 +248,8 @@ namespace Barotrauma.Items.Components
return true;
}
};
var switchSprite = onOffSwitch.Frame.Style.Sprites[GUIComponent.ComponentState.None].First();
onOffSwitch.RectTransform.MaxSize = switchSprite.Sprite.size.ToPoint();
var lever = onOffSwitch.GetChild<GUIButton>();
lever.RectTransform.NonScaledSize = new Point(lever.Rect.Width + 30, lever.Rect.Height);

View File

@@ -38,6 +38,8 @@ namespace Barotrauma.Items.Components
private Vector2 keyboardInput = Vector2.Zero;
private float inputCumulation;
private bool? swapDestinationOrder;
private bool levelStartSelected;
public bool LevelStartSelected
{
@@ -423,6 +425,15 @@ namespace Barotrauma.Items.Components
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
if (swapDestinationOrder == null)
{
swapDestinationOrder = item.Submarine != null && item.Submarine.FlippedX;
if (swapDestinationOrder.Value)
{
levelStartTickBox.RectTransform.SetAsLastChild();
}
}
if (steerArea.Rect.Contains(PlayerInput.MousePosition))
{
if (!PlayerInput.KeyDown(InputType.Deselect) && !PlayerInput.KeyHit(InputType.Deselect))

View File

@@ -1079,6 +1079,8 @@ namespace Barotrauma.Networking
bool isTraitor = inc.ReadBoolean();
string traitorTargetName = isTraitor ? inc.ReadString() : null;
bool allowRagdollButton = inc.ReadBoolean();
serverSettings.ReadMonsterEnabled(inc);
GameModePreset gameMode = GameModePreset.List.Find(gm => gm.Identifier == modeIdentifier);
@@ -1095,6 +1097,7 @@ namespace Barotrauma.Networking
GameMain.LightManager.LosMode = (LosMode)losMode;
serverSettings.AllowDisguises = disguisesAllowed;
serverSettings.AllowRagdollButton = allowRagdollButton;
if (campaign == null)
{

View File

@@ -24,8 +24,8 @@ namespace Barotrauma.Networking
return true;
};
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.4f), LogFrame.RectTransform, Anchor.Center) { MinSize = new Point(600, 420) });
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.85f), innerFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, -0.03f) }, style: null);
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.5f), LogFrame.RectTransform, Anchor.Center) { MinSize = new Point(700, 500) });
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.85f), innerFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, -0.03f) }, style: null);
new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), TextManager.Get("ServerLog.Filter"), font: GUI.SmallFont);
GUITextBox searchBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), font: GUI.SmallFont);
@@ -45,20 +45,12 @@ namespace Barotrauma.Networking
listBox = new GUIListBox(new RectTransform(new Vector2(0.75f, 0.95f), paddedFrame.RectTransform, Anchor.BottomRight));
var tickBoxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 0.95f), paddedFrame.RectTransform, Anchor.BottomLeft));
var tickBoxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 0.95f), paddedFrame.RectTransform, Anchor.BottomLeft));
int y = 30;
List<GUITickBox> tickBoxes = new List<GUITickBox>();
foreach (MessageType msgType in Enum.GetValues(typeof(MessageType)))
{
var tickBox = new GUITickBox(new RectTransform(new Point(20, 20), tickBoxContainer.RectTransform), TextManager.Get("ServerLog." + messageTypeName[(int)msgType]), font: GUI.SmallFont)
{
Selected = true,
TextColor = messageColor[(int)msgType]
};
tickBox.OnSelected += (GUITickBox tb) =>
var tickBox = new GUITickBox(new RectTransform(new Point(tickBoxContainer.Rect.Width, 30), tickBoxContainer.RectTransform), TextManager.Get("ServerLog." + messageTypeName[(int)msgType]), font: GUI.SmallFont)
{
Selected = true,
TextColor = messageColor[(int)msgType],

View File

@@ -295,7 +295,7 @@ namespace Barotrauma.Networking
OnClicked = SelectSettingsTab
};
}
GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock));
SelectSettingsTab(tabButtons[0], 0);
//"Close"
@@ -504,6 +504,8 @@ namespace Barotrauma.Networking
return true;
};
GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock));
foreach (ItemPrefab ip in MapEntityPrefab.List.Where(p => p is ItemPrefab).Select(p => p as ItemPrefab))
{
if (!ip.CanBeBought && !ip.Tags.Contains("smallitem")) continue;

View File

@@ -583,6 +583,23 @@ namespace Barotrauma.Steam
ContentPackage contentPackage = new ContentPackage(metaDataFilePath);
string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
if (!contentPackage.IsCompatible())
{
errorMsg = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
.Replace("[packagename]", contentPackage.Name)
.Replace("[packageversion]", contentPackage.GameVersion.ToString())
.Replace("[gameversion]", GameMain.Version.ToString());
return false;
}
if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
{
errorMsg = TextManager.Get("ContentPackageMissingCoreFiles")
.Replace("[packagename]", contentPackage.Name)
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
return false;
}
var allPackageFiles = Directory.GetFiles(item.Directory.FullName, "*", SearchOption.AllDirectories);
List<string> nonContentFiles = new List<string>();
foreach (string file in allPackageFiles)
@@ -599,8 +616,6 @@ namespace Barotrauma.Steam
if (!allowFileOverwrite)
{
// TODO: If you create a new mod via the workshop interface and enable it, it will show the error msg, but still allows you to enable the content.
if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
{
errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
@@ -629,12 +644,41 @@ namespace Barotrauma.Steam
foreach (ContentFile contentFile in contentPackage.Files)
{
string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
if (!File.Exists(sourceFile)) { continue; }
//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
if (!ContentPackage.IsModFilePathAllowed(contentFile))
{
DebugConsole.ThrowError(TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path));
//the content package is trying to copy a file to a prohibited path, which is not allowed
if (File.Exists(sourceFile))
{
errorMsg = TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path);
return false;
}
//not trying to copy anything, so this is a reference to an external file
//if the external file doesn't exist, we cannot enable the package
else if (!File.Exists(contentFile.Path))
{
//TODO: add the error message to localization
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
return false;
}
continue;
}
else if (!File.Exists(sourceFile))
{
if (File.Exists(contentFile.Path))
{
//the file is already present in the game folder, all good
continue;
}
else
{
//file not present in either the mod or the game folder -> cannot enable the package
//TODO: add the error message to localization
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
return false;
}
}
//make sure the destination directory exists
Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
@@ -656,7 +700,7 @@ namespace Barotrauma.Steam
}
catch (Exception e)
{
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " " + e.Message;
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {" + e.Message + "}";
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
return false;
}
@@ -827,7 +871,7 @@ namespace Barotrauma.Steam
{
foreach (ContentFile contentFile in contentPackage.Files)
{
if (!File.Exists(contentFile.Path)) return false;
if (!File.Exists(contentFile.Path)) { return false; }
}
}

View File

@@ -76,7 +76,8 @@ namespace Barotrauma.Networking
if (!GUIMessageBox.MessageBoxes.Any(mb => mb.UserData as string == "capturedevicenotfound"))
{
GUI.SettingsMenuOpen = false;
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("VoipCaptureDeviceNotFound"))
new GUIMessageBox(TextManager.Get("Error"),
TextManager.Get("VoipCaptureDeviceNotFound", returnNull: true) ?? "Could not start voice capture, suitable capture device not found.")
{
UserData = "capturedevicenotfound"
};

View File

@@ -62,6 +62,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;
@@ -105,7 +107,10 @@ namespace Barotrauma
// New game left side
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SaveName") + ":");
saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, string.Empty);
saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, string.Empty)
{
textFilterFunction = (string str) => { return ToolBox.RemoveInvalidFileNameChars(str); }
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("MapSeed") + ":");
seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, ToolBox.RandomSeed(8));

View File

@@ -78,7 +78,6 @@ namespace Barotrauma
int i = 0;
var tabValues = Enum.GetValues(typeof(Tab));
float minTextScale = 1.0f;
foreach (Tab tab in tabValues)
{
var tabButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonContainer.RectTransform),
@@ -93,17 +92,12 @@ namespace Barotrauma
var buttonSprite = tabButton.Style.Sprites[GUIComponent.ComponentState.None][0];
tabButton.RectTransform.MaxSize = new Point(
(int)(tabButton.Rect.Height * (buttonSprite.Sprite.size.X / buttonSprite.Sprite.size.Y)), int.MaxValue);
tabButtons.Add(tabButton);
tabButton.Font = GUI.LargeFont;
tabButton.TextBlock.AutoScale = true;
minTextScale = Math.Min(tabButton.TextBlock.TextScale, minTextScale);
i++;
}
foreach (GUIButton tabButton in tabButtons)
{
tabButton.TextBlock.TextScale = minTextScale;
}
GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(t => t.TextBlock));
// crew tab -------------------------------------------------------------------------

View File

@@ -309,14 +309,23 @@ namespace Barotrauma
return;
}
int prevIndex = -1;
var existingFrame = listBox.Content.FindChild(item);
if (existingFrame != null) { listBox.Content.RemoveChild(existingFrame); }
if (existingFrame != null)
{
prevIndex = listBox.Content.GetChildIndex(existingFrame);
listBox.Content.RemoveChild(existingFrame);
}
var itemFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), listBox.Content.RectTransform, minSize: new Point(0, 80)),
style: "ListBoxElement")
{
UserData = item
};
if (prevIndex > -1)
{
itemFrame.RectTransform.RepositionChildInHierarchy(prevIndex);
}
var innerFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), itemFrame.RectTransform, Anchor.Center), isHorizontal: true)
{
@@ -329,6 +338,7 @@ namespace Barotrauma
{
new GUIImage(new RectTransform(new Point(iconSize), innerFrame.RectTransform), itemPreviewSprites[item.PreviewImageUrl], scaleToFit: true)
{
UserData = "previewimage",
CanBeFocused = false
};
}
@@ -336,6 +346,7 @@ namespace Barotrauma
{
new GUIImage(new RectTransform(new Point(iconSize), innerFrame.RectTransform), SteamManager.Instance.DefaultPreviewImage, scaleToFit: true)
{
UserData = "previewimage",
CanBeFocused = false
};
try
@@ -383,6 +394,7 @@ namespace Barotrauma
var titleText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), rightColumn.RectTransform), EnsureUTF8(item.Title), textAlignment: Alignment.CenterLeft, wrap: true)
{
UserData = "titletext",
CanBeFocused = false
};
@@ -547,7 +559,17 @@ namespace Barotrauma
itemPreviewSprites.Add(item.PreviewImageUrl, newSprite);
}
CreateWorkshopItemFrame(item, listBox);
var previewImage = listBox.Content.FindChild(item)?.GetChildByUserData("previewimage") as GUIImage;
if (previewImage != null)
{
previewImage.Sprite = newSprite;
}
else
{
CreateWorkshopItemFrame(item, listBox);
}
if (modsPreviewFrame.FindChild(item) != null)
{
ShowItemPreview(item, modsPreviewFrame);
@@ -575,8 +597,7 @@ namespace Barotrauma
private bool ToggleItemEnabled(GUITickBox tickBox)
{
Facepunch.Steamworks.Workshop.Item item = tickBox.UserData as Facepunch.Steamworks.Workshop.Item;
if (item == null) { return false; }
if (!(tickBox.UserData is Facepunch.Steamworks.Workshop.Item item)) { return false; }
var updateButton = tickBox.Parent.FindChild("updatebutton");
@@ -585,7 +606,9 @@ namespace Barotrauma
{
if (!SteamManager.EnableWorkShopItem(item, false, out errorMsg))
{
tickBox.Enabled = false;
tickBox.Visible = false;
tickBox.Selected = false;
if (tickBox.Parent.GetChildByUserData("titletext") is GUITextBlock titleText) { titleText.TextColor = Color.Red; }
}
}
else

View File

@@ -317,10 +317,11 @@ namespace Barotrauma
Stretch = true
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), tabButtonHolder.RectTransform), TextManager.Get("MapEntityCategory.All"), style: "GUITabButton")
{
OnClicked = (btn, userdata) => { ClearFilter(); return true; }
};
entityCategoryButtons.Add(
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), tabButtonHolder.RectTransform), TextManager.Get("MapEntityCategory.All"), style: "GUITabButton")
{
OnClicked = (btn, userdata) => { entityCategoryButtons.ForEach(b => b.Selected = b == btn); ClearFilter(); return true; }
});
foreach (MapEntityCategory category in Enum.GetValues(typeof(MapEntityCategory)))
{
@@ -337,6 +338,8 @@ namespace Barotrauma
});
}
GUITextBlock.AutoScaleAndNormalize(entityCategoryButtons.Select(b => b.TextBlock));
entityList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), entityListHolder.RectTransform, Anchor.BottomCenter))
{
OnSelected = SelectPrefab,
@@ -1494,7 +1497,9 @@ namespace Barotrauma
ClearFilter();
foreach (GUIButton button in entityCategoryButtons)
{
button.Selected = (MapEntityCategory)button.UserData == selectedCategory;
button.Selected =
button.UserData != null &&
(MapEntityCategory)button.UserData == selectedCategory;
}
foreach (GUIComponent child in toggleEntityMenuButton.Children)

View File

@@ -58,9 +58,6 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="Concentus, Version=1.1.6.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\Concentus.1.1.7\lib\portable-net45+win+wpa81+wp80\Concentus.dll</HintPath>
</Reference>
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
</Reference>
@@ -215,6 +212,10 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.csproj">
<Project>{0e7fee6a-15e5-4a4e-943c-80276003478c}</Project>
<Name>Concentus</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
<Project>{3af0347c-5a9b-4421-868c-8ee3dbfaebc6}</Project>
<Name>Facepunch.Steamworks</Name>

View File

@@ -1,35 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="SharpDX" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.MediaFoundation" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.XAudio2" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.DXGI" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.Direct3D11" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.Direct2D1" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.XInput" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="SharpDX" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.MediaFoundation" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.XAudio2" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.DXGI" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.Direct3D11" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.Direct2D1" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpDX.XInput" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.2.0.0" newVersion="4.2.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Concentus" version="1.1.7" targetFramework="net45" />
<package id="GameAnalytics.Mono.SDK" version="1.1.12" targetFramework="net45" />
<package id="Microsoft.NETCore.Platforms" version="3.0.0-preview.19073.11" targetFramework="net45" />
<package id="MonoGame.Framework.DesktopGL" version="3.7.1.189" targetFramework="net45" />

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@@ -1960,6 +1960,8 @@ namespace Barotrauma.Networking
msg.Write(false);
}
msg.Write(serverSettings.AllowRagdollButton);
serverSettings.WriteMonsterEnabled(msg);
CompressOutgoingMessage(msg);

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@@ -186,6 +186,7 @@
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\Gap.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\Hull.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\IDamageable.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\ISpatialEntity.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\ItemAssemblyPrefab.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\Levels\CaveGenerator.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Source\Map\Levels\Level.cs" />

View File

@@ -293,6 +293,27 @@ namespace Barotrauma
return;
}
if (GameMain.NetworkMember == null || !GameMain.NetworkMember.IsClient)
{
//stop dragging if there's something between the pull limb and the target
Vector2 sourceSimPos = mouthLimb.SimPosition;
Vector2 targetSimPos = target.SimPosition;
if (character.Submarine != null && character.SelectedCharacter.Submarine == null)
{
targetSimPos -= character.Submarine.SimPosition;
}
else if (character.Submarine == null && character.SelectedCharacter.Submarine != null)
{
sourceSimPos -= character.SelectedCharacter.Submarine.SimPosition;
}
var body = Submarine.CheckVisibility(sourceSimPos, targetSimPos, ignoreSubs: true);
if (body != null)
{
character.DeselectCharacter();
return;
}
}
Character targetCharacter = target;
float eatSpeed = character.Mass / targetCharacter.Mass * 0.1f;
eatTimer += deltaTime * eatSpeed;
@@ -712,6 +733,12 @@ namespace Barotrauma
limb.body.ApplyForce(diff * (float)(Math.Sin(WalkPos) * Math.Sqrt(limb.Mass)) * 30.0f * animStrength, maxVelocity: 10.0f);
}
while (referenceLimb.Rotation - angle < -MathHelper.TwoPi)
{
angle -= MathHelper.TwoPi;
}
limb?.body.SmoothRotate(angle, torque, wrapAngle: false);
}
private void SmoothRotateWithoutWrapping(Limb limb, float angle, Limb referenceLimb, float torque)

View File

@@ -1188,7 +1188,8 @@ namespace Barotrauma
isClimbing = false;
}
}
else if (character.IsKeyDown(InputType.Left) || character.IsKeyDown(InputType.Right))
else if ((character.IsKeyDown(InputType.Left) || character.IsKeyDown(InputType.Right)) &&
(!character.IsKeyDown(InputType.Up) && !character.IsKeyDown(InputType.Down)))
{
isClimbing = false;
}

View File

@@ -1379,35 +1379,25 @@ namespace Barotrauma
else
{
closestBody = Submarine.CheckVisibility(seeingLimb.SimPosition, seeingLimb.SimPosition + diff);
if (!IsBlocking(closestBody))
if (closestBody != null)
{
closestBody = Submarine.CheckVisibility(target.SimPosition, target.SimPosition - diff);
}
}
return !IsBlocking(closestBody);
bool IsBlocking(Body body)
{
if (body == null) { return false; }
if (body.UserData is Structure wall && wall.CastShadow)
{
return wall != target;
}
else if (body.UserData is Item item && item != target)
{
var door = item.GetComponent<Door>();
if (door != null)
if (closestBody.UserData is Structure wall && wall.CastShadow)
{
return !door.IsOpen;
return false;
}
}
return false;
closestBody = Submarine.CheckVisibility(target.SimPosition, target.SimPosition - diff);
}
if (closestBody != null)
{
if (closestBody.UserData is Structure wall && wall.CastShadow)
{
return false;
}
}
return true;
}
/// <summary>
/// TODO: ensure that works. CheckVisibility takes positions in sim space, but this method uses world positions
/// </summary>
public bool CanSeeCharacter(Character target, Vector2 sourceWorldPos)
{
Vector2 diff = ConvertUnits.ToSimUnits(target.WorldPosition - sourceWorldPos);
@@ -1422,28 +1412,6 @@ namespace Barotrauma
closestBody = Submarine.CheckVisibility(target.WorldPosition, target.WorldPosition - diff);
if (closestBody == null) return true;
}
Structure wall = closestBody.UserData as Structure;
Item item = closestBody.UserData as Item;
Door door = item?.GetComponent<Door>();
return (wall == null || !wall.CastShadow) && (door == null || door.IsOpen);
}
public bool CanSeeCharacter(Character character, Vector2 sourceWorldPos)
{
Vector2 diff = ConvertUnits.ToSimUnits(character.WorldPosition - sourceWorldPos);
Body closestBody = null;
if (character.Submarine == null)
{
closestBody = Submarine.CheckVisibility(sourceWorldPos, sourceWorldPos + diff);
if (closestBody == null) return true;
}
else
{
closestBody = Submarine.CheckVisibility(character.WorldPosition, character.WorldPosition - diff);
if (closestBody == null) return true;
}
Structure wall = closestBody.UserData as Structure;
return wall == null || !wall.CastShadow;
}

View File

@@ -94,7 +94,7 @@ namespace Barotrauma
}
}
partial class Limb : ISerializableEntity
partial class Limb : ISerializableEntity, ISpatialEntity
{
// Note: not used
private const float LimbDensity = 15;
@@ -155,6 +155,8 @@ namespace Barotrauma
}
}
public Submarine Submarine => character.Submarine;
public Vector2 WorldPosition
{
get { return character.Submarine == null ? Position : Position + character.Submarine.Position; }

View File

@@ -217,6 +217,7 @@ namespace Barotrauma
{
return corePackageRequiredFiles.All(fileType => Files.Any(file => file.Type == fileType));
}
public bool ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes)
{
missingContentTypes = new List<ContentType>();
@@ -230,6 +231,25 @@ namespace Barotrauma
return missingContentTypes.Count == 0;
}
/// <summary>
/// Make sure all the files defined in the content package are present
/// </summary>
/// <returns></returns>
public bool VerifyFiles(out List<string> errorMessages)
{
errorMessages = new List<string>();
foreach (ContentFile file in Files)
{
if (!File.Exists(file.Path))
{
errorMessages.Add("File \"" + file.Path + "\" not found.");
continue;
}
}
return errorMessages.Count == 0;
}
public static ContentPackage CreatePackage(string name, string path, bool corePackage)
{
ContentPackage newPackage = new ContentPackage()
@@ -398,6 +418,13 @@ namespace Barotrauma
return path == "Mods";
}
}
/// <summary>
/// Are mods allowed to install a file into the specified path. If a content package XML includes files
/// with a prohibited path, they are treated as references to external files. For example, a mod could include
/// some vanilla files in the XML, in which case the game will simply use the vanilla files present in the game folder.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static bool IsModFilePathAllowed(string path)
{
while (true)
@@ -422,16 +449,6 @@ namespace Barotrauma
return contentPackages.SelectMany(f => f.Files).Where(f => f.Type == type).Select(f => f.Path);
}
public IEnumerable<string> GetFilesOfType(ContentType type)
{
return Files.Where(f => f.Type == type).Select(f => f.Path);
}
public static IEnumerable<string> GetFilesOfType(IEnumerable<ContentPackage> contentPackages, ContentType type)
{
return contentPackages.SelectMany(f => f.Files).Where(f => f.Type == type).Select(f => f.Path);
}
public IEnumerable<string> GetFilesOfType(ContentType type)
{
return Files.Where(f => f.Type == type).Select(f => f.Path);

View File

@@ -604,13 +604,14 @@ namespace Barotrauma
}
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
if (!packageOk)
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
continue;
}
foreach (ContentFile file in contentPackage.Files)
{
if (!System.IO.File.Exists(file.Path))
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
continue;
}
ToolBox.IsProperFilenameCase(file.Path);
}
}
@@ -970,13 +971,14 @@ namespace Barotrauma
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
if (!packageOk)
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
continue;
}
foreach (ContentFile file in contentPackage.Files)
{
if (!System.IO.File.Exists(file.Path))
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
continue;
}
ToolBox.IsProperFilenameCase(file.Path);
}
}

View File

@@ -506,6 +506,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);

View File

@@ -848,6 +848,19 @@ namespace Barotrauma.Items.Components
return true;
}
public override void OnItemLoaded()
{
sonar = item.GetComponent<Sonar>();
}
public override bool Select(Character character)
{
if (!CanBeSelected) return false;
user = character;
return true;
}
public override void Update(float deltaTime, Camera cam)
{
networkUpdateTimer -= deltaTime;

View File

@@ -1284,6 +1284,10 @@ namespace Barotrauma
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (!broken)
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }
@@ -1306,6 +1310,10 @@ namespace Barotrauma
{
body.SetTransform(body.SimPosition - Submarine.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub != null && Submarine != prevSub)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition - Submarine.SimPosition, body.Rotation);
}
Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
rect.X = (int)(displayPos.X - rect.Width / 2.0f);

View File

@@ -417,6 +417,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get

View File

@@ -432,7 +432,7 @@ namespace Barotrauma
{
//prevent picking up (or deattaching) items
#if CLIENT
if (GameMain.GameSession.GameMode is TutorialMode)
if (GameMain.GameSession?.GameMode is TutorialMode)
{
continue;
}

View File

@@ -401,7 +401,7 @@ namespace Barotrauma.Networking
public bool AllowRagdollButton
{
get;
private set;
set;
}
[Serialize(true, true)]

View File

@@ -162,6 +162,21 @@ namespace Barotrauma
get { return binding; }
}
public void SetState()
{
hit = binding.IsHit();
if (hit) hitQueue = true;
held = binding.IsDown();
if (held) heldQueue = true;
}
#endif
public KeyOrMouse State
{
get { return binding; }
}
public void SetState()
{
hit = binding.IsHit();

View File

@@ -222,18 +222,6 @@ namespace Barotrauma
if (fileName.Length == 0) fileName = "Save";
}
if (fileName == "Save_Default")
{
fileName = TextManager.Get("SaveFile.DefaultName", true);
if (fileName.Length == 0) fileName = "Save";
}
if (fileName == "Save_Default")
{
fileName = TextManager.Get("SaveFile.DefaultName", true);
if (fileName.Length == 0) fileName = "Save";
}
if (!Directory.Exists(folder))
{
DebugConsole.ThrowError("Save folder \"" + folder + "\" not found. Created new folder");

View File

@@ -61,6 +61,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MacClient", "Barotrauma\Bar
{85232B20-074D-4723-B0C6-91495391E448} = {85232B20-074D-4723-B0C6-91495391E448}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Concentus", "Libraries\Concentus\CSharp\Concentus\Concentus.csproj", "{777A5414-CAE5-4011-96DF-C9661985917E}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
Barotrauma\BarotraumaClient\ClientCode.projitems*{008c0f83-e914-4966-9135-ea885059edd8}*SharedItemsImports = 4
@@ -81,12 +83,16 @@ Global
Barotrauma\BarotraumaShared\SharedContent.projitems*{d7f9fdd3-af03-46ad-a2c2-f590899712b7}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
DebugLinux|Any CPU = DebugLinux|Any CPU
DebugLinux|x64 = DebugLinux|x64
DebugMac|Any CPU = DebugMac|Any CPU
DebugMac|x64 = DebugMac|x64
DebugWindows|Any CPU = DebugWindows|Any CPU
DebugWindows|x64 = DebugWindows|x64
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
ReleaseLinux|Any CPU = ReleaseLinux|Any CPU
ReleaseLinux|x64 = ReleaseLinux|x64
ReleaseMac|Any CPU = ReleaseMac|Any CPU
@@ -95,6 +101,10 @@ Global
ReleaseWindows|x64 = ReleaseWindows|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{008C0F83-E914-4966-9135-EA885059EDD8}.Debug|Any CPU.ActiveCfg = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Debug|Any CPU.Build.0 = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Debug|x64.ActiveCfg = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Debug|x64.Build.0 = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugLinux|Any CPU.ActiveCfg = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugLinux|Any CPU.Build.0 = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugLinux|x64.ActiveCfg = DebugWindows|x64
@@ -104,6 +114,10 @@ Global
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugWindows|Any CPU.ActiveCfg = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugWindows|x64.ActiveCfg = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.DebugWindows|x64.Build.0 = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Release|Any CPU.ActiveCfg = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Release|Any CPU.Build.0 = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Release|x64.ActiveCfg = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.Release|x64.Build.0 = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseLinux|Any CPU.ActiveCfg = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseLinux|Any CPU.Build.0 = DebugWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseLinux|x64.ActiveCfg = ReleaseWindows|x64
@@ -113,6 +127,10 @@ Global
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseWindows|Any CPU.ActiveCfg = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseWindows|x64.ActiveCfg = ReleaseWindows|x64
{008C0F83-E914-4966-9135-EA885059EDD8}.ReleaseWindows|x64.Build.0 = ReleaseWindows|x64
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|x64.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|x64.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
@@ -125,6 +143,10 @@ Global
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.DebugWindows|x64.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Any CPU.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|x64.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|x64.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
@@ -137,6 +159,10 @@ Global
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.ReleaseWindows|x64.Build.0 = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Debug|x64.ActiveCfg = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Debug|x64.Build.0 = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
@@ -149,6 +175,10 @@ Global
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.DebugWindows|x64.Build.0 = Debug|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Release|Any CPU.Build.0 = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Release|x64.ActiveCfg = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.Release|x64.Build.0 = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
@@ -161,6 +191,10 @@ Global
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{3B8F9EDB-6E5E-450C-ABC2-EC49075D0B50}.ReleaseWindows|x64.Build.0 = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Debug|x64.ActiveCfg = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Debug|x64.Build.0 = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
@@ -173,6 +207,10 @@ Global
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.DebugWindows|x64.Build.0 = Debug|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Release|Any CPU.Build.0 = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Release|x64.ActiveCfg = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.Release|x64.Build.0 = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
@@ -185,6 +223,10 @@ Global
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{C293DB32-FA42-486D-B128-5A12522FAE4E}.ReleaseWindows|x64.Build.0 = Release|Any CPU
{85232B20-074D-4723-B0C6-91495391E448}.Debug|Any CPU.ActiveCfg = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Debug|Any CPU.Build.0 = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Debug|x64.ActiveCfg = DebugWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Debug|x64.Build.0 = DebugWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugLinux|Any CPU.ActiveCfg = DebugLinux|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugLinux|Any CPU.Build.0 = DebugLinux|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
@@ -195,6 +237,10 @@ Global
{85232B20-074D-4723-B0C6-91495391E448}.DebugWindows|Any CPU.ActiveCfg = DebugWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugWindows|x64.ActiveCfg = DebugWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugWindows|x64.Build.0 = DebugWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Release|Any CPU.ActiveCfg = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Release|Any CPU.Build.0 = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Release|x64.ActiveCfg = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.Release|x64.Build.0 = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseLinux|Any CPU.ActiveCfg = ReleaseLinux|x64
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseLinux|x64.Build.0 = ReleaseLinux|x64
@@ -204,6 +250,10 @@ Global
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|Any CPU.ActiveCfg = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x64.ActiveCfg = ReleaseWindows|x64
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x64.Build.0 = ReleaseWindows|x64
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|x64.ActiveCfg = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|x64.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
@@ -216,6 +266,10 @@ Global
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.DebugWindows|x64.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Release|Any CPU.Build.0 = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Release|x64.ActiveCfg = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Release|x64.Build.0 = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
@@ -228,6 +282,10 @@ Global
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.ReleaseWindows|x64.Build.0 = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Debug|x64.ActiveCfg = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Debug|x64.Build.0 = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
@@ -240,6 +298,10 @@ Global
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.DebugWindows|x64.Build.0 = Debug|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Release|Any CPU.Build.0 = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Release|x64.ActiveCfg = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.Release|x64.Build.0 = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
@@ -252,6 +314,10 @@ Global
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{3AF0347C-5A9B-4421-868C-8EE3DBFAEBC6}.ReleaseWindows|x64.Build.0 = Release|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Debug|Any CPU.ActiveCfg = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Debug|Any CPU.Build.0 = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Debug|x64.ActiveCfg = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Debug|x64.Build.0 = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugLinux|Any CPU.ActiveCfg = DebugLinux|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugLinux|Any CPU.Build.0 = DebugLinux|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugLinux|x64.ActiveCfg = DebugLinux|Any CPU
@@ -263,6 +329,10 @@ Global
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugWindows|Any CPU.ActiveCfg = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugWindows|Any CPU.Build.0 = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.DebugWindows|x64.ActiveCfg = DebugWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Release|Any CPU.ActiveCfg = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Release|Any CPU.Build.0 = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Release|x64.ActiveCfg = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.Release|x64.Build.0 = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseLinux|Any CPU.ActiveCfg = ReleaseLinux|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseLinux|Any CPU.Build.0 = ReleaseLinux|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|Any CPU
@@ -274,6 +344,10 @@ Global
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseWindows|Any CPU.ActiveCfg = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseWindows|Any CPU.Build.0 = ReleaseWindows|Any CPU
{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}.ReleaseWindows|x64.ActiveCfg = ReleaseWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Debug|Any CPU.Build.0 = Debug|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Debug|x64.ActiveCfg = Debug|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Debug|x64.Build.0 = Debug|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugLinux|Any CPU.ActiveCfg = DebugLinux|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugLinux|Any CPU.Build.0 = DebugLinux|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugLinux|x64.ActiveCfg = DebugLinux|Any CPU
@@ -284,6 +358,10 @@ Global
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugWindows|Any CPU.Build.0 = DebugWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugWindows|x64.ActiveCfg = DebugWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.DebugWindows|x64.Build.0 = DebugWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Release|Any CPU.ActiveCfg = Release|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Release|Any CPU.Build.0 = Release|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Release|x64.ActiveCfg = Release|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.Release|x64.Build.0 = Release|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseLinux|Any CPU.ActiveCfg = ReleaseLinux|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseLinux|Any CPU.Build.0 = ReleaseLinux|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|Any CPU
@@ -294,6 +372,10 @@ Global
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseWindows|Any CPU.Build.0 = ReleaseWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseWindows|x64.ActiveCfg = ReleaseWindows|Any CPU
{830461AA-3E2E-4BDE-9B27-1B3280836521}.ReleaseWindows|x64.Build.0 = ReleaseWindows|Any CPU
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Debug|Any CPU.ActiveCfg = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Debug|Any CPU.Build.0 = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Debug|x64.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Debug|x64.Build.0 = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugLinux|Any CPU.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugLinux|x64.Build.0 = DebugLinux|x64
@@ -303,6 +385,10 @@ Global
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugWindows|Any CPU.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugWindows|Any CPU.Build.0 = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.DebugWindows|x64.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Release|Any CPU.ActiveCfg = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Release|Any CPU.Build.0 = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Release|x64.ActiveCfg = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.Release|x64.Build.0 = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseLinux|Any CPU.ActiveCfg = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseLinux|x64.Build.0 = ReleaseLinux|x64
@@ -312,6 +398,10 @@ Global
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseWindows|Any CPU.ActiveCfg = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseWindows|Any CPU.Build.0 = DebugLinux|x64
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7}.ReleaseWindows|x64.ActiveCfg = ReleaseLinux|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Debug|Any CPU.ActiveCfg = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Debug|Any CPU.Build.0 = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Debug|x64.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Debug|x64.Build.0 = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugLinux|Any CPU.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugLinux|x64.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugMac|Any CPU.ActiveCfg = DebugMac|x64
@@ -321,6 +411,10 @@ Global
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugWindows|Any CPU.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugWindows|Any CPU.Build.0 = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.DebugWindows|x64.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Release|Any CPU.ActiveCfg = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Release|Any CPU.Build.0 = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Release|x64.ActiveCfg = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.Release|x64.Build.0 = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseLinux|Any CPU.ActiveCfg = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseLinux|x64.ActiveCfg = ReleaseMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseMac|Any CPU.ActiveCfg = DebugMac|x64
@@ -330,6 +424,38 @@ Global
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseWindows|Any CPU.ActiveCfg = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseWindows|Any CPU.Build.0 = DebugMac|x64
{CC996BB6-3781-4868-B996-07F9CDC936ED}.ReleaseWindows|x64.ActiveCfg = ReleaseMac|x64
{777A5414-CAE5-4011-96DF-C9661985917E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Debug|x64.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Debug|x64.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugLinux|Any CPU.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugLinux|Any CPU.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugLinux|x64.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugLinux|x64.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugMac|Any CPU.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugMac|Any CPU.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugMac|x64.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugMac|x64.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugWindows|Any CPU.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugWindows|Any CPU.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugWindows|x64.ActiveCfg = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.DebugWindows|x64.Build.0 = Debug|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Release|Any CPU.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Release|x64.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.Release|x64.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseLinux|Any CPU.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseLinux|Any CPU.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseLinux|x64.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseLinux|x64.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseMac|Any CPU.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseMac|Any CPU.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseMac|x64.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseMac|x64.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseWindows|Any CPU.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseWindows|Any CPU.Build.0 = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseWindows|x64.ActiveCfg = Release|Any CPU
{777A5414-CAE5-4011-96DF-C9661985917E}.ReleaseWindows|x64.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -355,6 +481,7 @@ Global
{D7F9FDD3-AF03-46AD-A2C2-F590899712B7} = {B2C129F2-8E5C-419A-98EB-161AA5B5FC71}
{DBCF6FF0-3DE9-11E9-B3EF-63280FDBDA4A} = {F35DF9BF-0BED-4FEF-A51C-DD83C531882F}
{CC996BB6-3781-4868-B996-07F9CDC936ED} = {DBCF6FF0-3DE9-11E9-B3EF-63280FDBDA4A}
{777A5414-CAE5-4011-96DF-C9661985917E} = {DE36F45F-F09E-4719-B953-00D148F7722A}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {17032EAB-554B-4B44-A4F6-EFB177ACAB7A}

View File

@@ -34,24 +34,6 @@
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>