(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
This commit is contained in:
@@ -223,6 +223,7 @@
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</Compile>
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||||
<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\MathUtils.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\OpenFileDialog.cs" />
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\TextureLoader.cs" />
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||||
<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\ToolBox.cs" />
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||||
</ItemGroup>
|
||||
|
||||
@@ -80,8 +80,8 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.7018.15293, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
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</Reference>
|
||||
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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@@ -101,7 +101,7 @@
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<Reference Include="System" />
|
||||
<Reference Include="System.ComponentModel.Composition" />
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||||
<Reference Include="System.Data.SQLite, Version=1.0.102.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\System.Data.SQLite.dll</HintPath>
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<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\System.Data.SQLite.dll</HintPath>
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</Reference>
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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@@ -247,6 +247,9 @@
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<None Include="System.Configuration.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Accessibility.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
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</None>
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<None Include="System.Core.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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@@ -268,6 +271,12 @@
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<None Include="System.Security.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="System.Windows.Forms.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="System.Windows.Forms.dll.config">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="System.Xml.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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@@ -341,13 +350,13 @@
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<Import Project="ClientCode.projitems" Label="Shared" />
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<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
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<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
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<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets'))" />
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<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets'))" />
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<Error Condition="!Exists('..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets'))" />
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</Target>
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<Import Project="..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" />
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@@ -79,8 +79,8 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
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||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
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||||
<Reference Include="GameAnalytics.Mono, Version=1.0.7018.15293, Culture=neutral, processorArchitecture=MSIL">
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||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\GameAnalytics.Mono.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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@@ -100,7 +100,7 @@
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Data.SQLite, Version=1.0.102.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
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||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\System.Data.SQLite.dll</HintPath>
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<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\System.Data.SQLite.dll</HintPath>
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</Reference>
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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@@ -271,13 +271,12 @@
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<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
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<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets'))" />
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<Error Condition="!Exists('..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets'))" />
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||||
<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@@ -288,8 +287,10 @@
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<Target Name="AfterBuild">
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<!-- Write version number to a "Version.txt" file in the output folder -->
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<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
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<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
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||||
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
|
||||
</GetAssemblyIdentity>
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<Exec Command="echo v%(CurrentAssembly.Version) > $(TargetDir)Version.txt"></Exec>
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<Exec Command="echo v%(CurrentAssembly.Version) > $(TargetDir)Version.txt">
|
||||
</Exec>
|
||||
</Target>
|
||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
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</Project>
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@@ -43,7 +43,7 @@ namespace Barotrauma
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{
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return text;
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}
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text = TextManager.Get(textTag).Replace("[key]", keyBind);
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text = TextManager.GetWithVariable(textTag, "[key]", keyBind);
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cachedHudTexts.Add(textTag + keyBind, text);
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return text;
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}
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@@ -119,11 +119,9 @@ namespace Barotrauma
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if ((int)newLevel > (int)prevLevel)
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{
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GUI.AddMessage(
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TextManager.Get("SkillIncreased")
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.Replace("[name]", Name)
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.Replace("[skillname]", TextManager.Get("SkillName." + skillIdentifier))
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.Replace("[newlevel]", ((int)newLevel).ToString()),
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Color.Green);
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TextManager.GetWithVariables("SkillIncreased", new string[3] { "[name]", "[skillname]", "[newlevel]" },
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new string[3] { Name, TextManager.Get("SkillName." + skillIdentifier), ((int)newLevel).ToString() },
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new bool[3] { false, true, false }), Color.Green);
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}
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}
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@@ -26,7 +26,7 @@ namespace Barotrauma
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}
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else if (state != InfectionState.Active && Character.Controlled == character)
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{
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GUI.AddMessage(TextManager.Get("HuskActivate").Replace("[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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Color.Red);
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}
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||||
}
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@@ -606,7 +606,7 @@ namespace Barotrauma
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.ThenByDescending(a => a.Strength).FirstOrDefault();
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if (affliction.DamagePerSecond > 0 || affliction.Strength > 0)
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{
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var limbHealth = GetMathingLimbHealth(affliction);
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var limbHealth = GetMatchingLimbHealth(affliction);
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if (limbHealth != null)
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||||
{
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selectedLimbIndex = limbHealths.IndexOf(limbHealth);
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@@ -256,4 +256,4 @@ namespace EventInput
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||||
}
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||||
#endif
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||||
}
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||||
}
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||||
}
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@@ -118,27 +118,21 @@ namespace Barotrauma
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||||
switch (subElement.Name.ToString().ToLowerInvariant())
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||||
{
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||||
case "font":
|
||||
if (Font == null) { continue; }
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||||
Font.Size = GetFontSize(subElement);
|
||||
break;
|
||||
case "smallfont":
|
||||
if (SmallFont == null) { continue; }
|
||||
SmallFont.Size = GetFontSize(subElement);
|
||||
break;
|
||||
case "largefont":
|
||||
if (LargeFont == null) { continue; }
|
||||
LargeFont.Size = GetFontSize(subElement);
|
||||
break;
|
||||
case "objectivetitle":
|
||||
if (ObjectiveTitleFont == null) { continue; }
|
||||
ObjectiveTitleFont.Size = GetFontSize(subElement);
|
||||
break;
|
||||
case "objectivename":
|
||||
if (ObjectiveNameFont == null) { continue; }
|
||||
ObjectiveNameFont.Size = GetFontSize(subElement);
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||||
break;
|
||||
case "videotitle":
|
||||
if (VideoTitleFont == null) { continue; }
|
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VideoTitleFont.Size = GetFontSize(subElement);
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break;
|
||||
}
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||||
|
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@@ -226,7 +226,11 @@ namespace Barotrauma
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GraphicsWidth = Config.GraphicsWidth;
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GraphicsHeight = Config.GraphicsHeight;
|
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|
||||
if (Config.WindowMode == WindowMode.BorderlessWindowed)
|
||||
{
|
||||
GraphicsWidth = GraphicsDevice.DisplayMode.Width;
|
||||
GraphicsHeight = GraphicsDevice.DisplayMode.Height;
|
||||
}
|
||||
GraphicsDeviceManager.GraphicsProfile = GraphicsProfile.Reach;
|
||||
GraphicsDeviceManager.PreferredBackBufferFormat = SurfaceFormat.Color;
|
||||
GraphicsDeviceManager.PreferMultiSampling = false;
|
||||
@@ -250,6 +254,8 @@ namespace Barotrauma
|
||||
|
||||
GraphicsDeviceManager.PreferredBackBufferWidth = GraphicsWidth;
|
||||
GraphicsDeviceManager.PreferredBackBufferHeight = GraphicsHeight;
|
||||
|
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GraphicsDeviceManager.ApplyChanges();
|
||||
}
|
||||
|
||||
public void ResetViewPort()
|
||||
@@ -267,10 +273,7 @@ namespace Barotrauma
|
||||
{
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base.Initialize();
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|
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DisplayWidth = GraphicsDevice.DisplayMode.Width;
|
||||
DisplayHeight = GraphicsDevice.DisplayMode.Height;
|
||||
|
||||
RequestGraphicsSettings();
|
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ApplyGraphicsSettings();
|
||||
|
||||
ScissorTestEnable = new RasterizerState() { ScissorTestEnable = true };
|
||||
|
||||
@@ -309,45 +312,8 @@ namespace Barotrauma
|
||||
#endif
|
||||
|
||||
loadingCoroutine = CoroutineManager.StartCoroutine(Load(canLoadInSeparateThread), "", canLoadInSeparateThread);
|
||||
|
||||
#if WINDOWS
|
||||
var gameForm = (System.Windows.Forms.Form)System.Windows.Forms.Form.FromHandle(Window.Handle);
|
||||
gameForm.Activated += new EventHandler(HandleFocus);
|
||||
gameForm.Deactivate += new EventHandler(HandleDefocus);
|
||||
if (WindowActive) { HandleFocus(null, null); }
|
||||
#endif
|
||||
}
|
||||
|
||||
#if WINDOWS
|
||||
private void HandleFocus(object sender, EventArgs e)
|
||||
{
|
||||
CoroutineManager.StopCoroutines("FocusCoroutine");
|
||||
CoroutineManager.StartCoroutine(FocusCoroutine(),"FocusCoroutine");
|
||||
}
|
||||
|
||||
private IEnumerable<object> FocusCoroutine()
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
ApplyGraphicsSettings();
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
private void HandleDefocus(object sender, EventArgs e)
|
||||
{
|
||||
CoroutineManager.StopCoroutines("FocusCoroutine");
|
||||
if (GraphicsDeviceManager.IsFullScreen && !GraphicsDeviceManager.HardwareModeSwitch)
|
||||
{
|
||||
DisplayMode minMode = GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.First(m => m.Format == SurfaceFormat.Color);
|
||||
GraphicsDeviceManager.PreferredBackBufferWidth = minMode.Width;
|
||||
GraphicsDeviceManager.PreferredBackBufferHeight = minMode.Height;
|
||||
GraphicsDeviceManager.IsFullScreen = false;
|
||||
GraphicsDeviceManager.ApplyChanges();
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
private void InitUserStats()
|
||||
{
|
||||
if (GameSettings.ShowUserStatisticsPrompt)
|
||||
@@ -584,10 +550,8 @@ namespace Barotrauma
|
||||
var exePaths = contentPackage.GetFilesOfType(ContentType.Executable);
|
||||
if (exePaths.Any() && AppDomain.CurrentDomain.FriendlyName != exePaths.First())
|
||||
{
|
||||
var msgBox = new GUIMessageBox(TextManager.Get("Error"),
|
||||
TextManager.Get("IncorrectExe")
|
||||
.Replace("[selectedpackage]", contentPackage.Name)
|
||||
.Replace("[exename]", exePaths.First()),
|
||||
var msgBox = new GUIMessageBox(TextManager.Get("Error"), TextManager.GetWithVariables("IncorrectExe",
|
||||
new string[2] { "[selectedpackage]", "[exename]" }, new string[2] { contentPackage.Name, exePaths.First() }),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
msgBox.Buttons[0].OnClicked += (_, userdata) =>
|
||||
{
|
||||
@@ -927,7 +891,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (NetworkMember != null) NetworkMember.Disconnect();
|
||||
SteamManager.ShutDown();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnStop();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnQuit();
|
||||
base.OnExiting(sender, args);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -505,7 +505,10 @@ namespace Barotrauma
|
||||
|
||||
btn.OnClicked += (GUIButton button, object userData) =>
|
||||
{
|
||||
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f) return false;
|
||||
#if CLIENT
|
||||
if (GameMain.Client != null && Character.Controlled == null) { return false; }
|
||||
#endif
|
||||
if (Character.Controlled != null && Character.Controlled.SpeechImpediment >= 100.0f) { return false; }
|
||||
|
||||
if (btn.GetChildByUserData("selected").Visible)
|
||||
{
|
||||
@@ -919,7 +922,9 @@ namespace Barotrauma
|
||||
Font = GUI.SmallFont,
|
||||
OnClicked = (btn, userData) =>
|
||||
{
|
||||
if (Character.Controlled == null) return false;
|
||||
#if CLIENT
|
||||
if (GameMain.Client != null && Character.Controlled == null) { return false; }
|
||||
#endif
|
||||
SetCharacterOrder(character, userData as Order, option, Character.Controlled);
|
||||
orderTargetFrame = null;
|
||||
OrderOptionButtons.Clear();
|
||||
@@ -957,7 +962,9 @@ namespace Barotrauma
|
||||
UserData = item == null ? order : new Order(order, item, item.Components.FirstOrDefault(ic => ic.GetType() == order.ItemComponentType)),
|
||||
OnClicked = (btn, userData) =>
|
||||
{
|
||||
if (Character.Controlled == null) return false;
|
||||
#if CLIENT
|
||||
if (GameMain.Client != null && Character.Controlled == null) { return false; }
|
||||
#endif
|
||||
SetCharacterOrder(character, userData as Order, option, Character.Controlled);
|
||||
orderTargetFrame = null;
|
||||
OrderOptionButtons.Clear();
|
||||
|
||||
@@ -113,8 +113,8 @@ namespace Barotrauma
|
||||
|
||||
if (GameMain.Client != null && interactor == Character.Controlled)
|
||||
{
|
||||
var msgBox = new GUIMessageBox("", TextManager.Get("CampaignEnterOutpostPrompt")
|
||||
.Replace("[locationname]", Submarine.MainSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
|
||||
var msgBox = new GUIMessageBox("", TextManager.GetWithVariable("CampaignEnterOutpostPrompt", "[locationname]",
|
||||
Submarine.MainSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
|
||||
{
|
||||
UserData = "watchmanprompt"
|
||||
|
||||
@@ -125,12 +125,12 @@ namespace Barotrauma
|
||||
}
|
||||
else if (leavingSub.AtEndPosition)
|
||||
{
|
||||
endRoundButton.Text = ToolBox.LimitString(TextManager.Get("EnterLocation").Replace("[locationname]", Map.SelectedLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
|
||||
endRoundButton.Text = ToolBox.LimitString(TextManager.GetWithVariable("EnterLocation", "[locationname]", Map.SelectedLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
|
||||
endRoundButton.Visible = true;
|
||||
}
|
||||
else if (leavingSub.AtStartPosition)
|
||||
{
|
||||
endRoundButton.Text = ToolBox.LimitString(TextManager.Get("EnterLocation").Replace("[locationname]", Map.CurrentLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
|
||||
endRoundButton.Text = ToolBox.LimitString(TextManager.GetWithVariable("EnterLocation", "[locationname]", Map.CurrentLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
|
||||
endRoundButton.Visible = true;
|
||||
}
|
||||
else
|
||||
@@ -189,8 +189,8 @@ namespace Barotrauma
|
||||
{
|
||||
return;
|
||||
}
|
||||
var msgBox = new GUIMessageBox("", TextManager.Get("CampaignEnterOutpostPrompt")
|
||||
.Replace("[locationname]", leavingSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
|
||||
var msgBox = new GUIMessageBox("", TextManager.GetWithVariable("CampaignEnterOutpostPrompt", "[locationname]",
|
||||
leavingSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
|
||||
{
|
||||
UserData = "watchmanprompt"
|
||||
|
||||
@@ -230,7 +230,7 @@ namespace Barotrauma.Tutorials
|
||||
} while (!Submarine.MainSub.AtEndPosition || Submarine.MainSub.DockedTo.Count == 0);
|
||||
RemoveCompletedObjective(segments[6]);
|
||||
yield return new WaitForSeconds(3f, false);
|
||||
GameMain.GameSession?.CrewManager.AddSinglePlayerChatMessage(radioSpeakerName, TextManager.Get("Captain.Radio.Complete").Replace("[OUTPOSTNAME]", GameMain.GameSession.EndLocation.Name), ChatMessageType.Radio, null);
|
||||
GameMain.GameSession?.CrewManager.AddSinglePlayerChatMessage(radioSpeakerName, TextManager.GetWithVariable("Captain.Radio.Complete", "[OUTPOSTNAME]", GameMain.GameSession.EndLocation.Name), ChatMessageType.Radio, null);
|
||||
SetHighlight(captain_navConsole.Item, false);
|
||||
SetHighlight(captain_sonar.Item, false);
|
||||
SetHighlight(captain_statusMonitor, false);
|
||||
|
||||
@@ -123,7 +123,7 @@ namespace Barotrauma
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), Mission.Name, font: GUI.LargeFont);
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), TextManager.Get("MissionReward").Replace("[reward]", Mission.Reward.ToString()));
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), TextManager.GetWithVariable("MissionReward", "[reward]", Mission.Reward.ToString()));
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform), Mission.Description, wrap: true);
|
||||
}
|
||||
|
||||
|
||||
@@ -44,16 +44,9 @@ namespace Barotrauma
|
||||
|
||||
GUIListBox infoTextBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), paddedFrame.RectTransform));
|
||||
|
||||
string summaryText = TextManager.Get(gameOver ? "RoundSummaryGameOver" :
|
||||
(progress ? "RoundSummaryProgress" : "RoundSummaryReturn"));
|
||||
|
||||
int width = 760, height = 500;
|
||||
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.5f), frame.RectTransform, Anchor.Center, minSize: new Point(width, height)));
|
||||
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center))
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.03f
|
||||
};
|
||||
string summaryText = TextManager.GetWithVariables(gameOver ? "RoundSummaryGameOver" :
|
||||
(progress ? "RoundSummaryProgress" : "RoundSummaryReturn"), new string[2] { "[sub]", "[location]" },
|
||||
new string[2] { Submarine.MainSub.Name, progress ? GameMain.GameSession.EndLocation.Name : GameMain.GameSession.StartLocation.Name });
|
||||
|
||||
var infoText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
|
||||
summaryText, wrap: true);
|
||||
@@ -83,7 +76,7 @@ namespace Barotrauma
|
||||
if (GameMain.GameSession.Mission.Completed && singleplayer)
|
||||
{
|
||||
var missionReward = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
|
||||
TextManager.Get("MissionReward").Replace("[reward]", GameMain.GameSession.Mission.Reward.ToString()));
|
||||
TextManager.GetWithVariable("MissionReward", "[reward]", GameMain.GameSession.Mission.Reward.ToString()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,18 +106,15 @@ namespace Barotrauma
|
||||
{
|
||||
tickBox.TextColor = Color.Red;
|
||||
tickBox.Enabled = false;
|
||||
tickBox.ToolTip = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
|
||||
.Replace("[packagename]", contentPackage.Name)
|
||||
.Replace("[packageversion]", contentPackage.GameVersion.ToString())
|
||||
.Replace("[gameversion]", GameMain.Version.ToString());
|
||||
tickBox.ToolTip = TextManager.GetWithVariables(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
|
||||
new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { contentPackage.Name, contentPackage.GameVersion.ToString(), GameMain.Version.ToString() });
|
||||
}
|
||||
else if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
|
||||
{
|
||||
tickBox.TextColor = Color.Red;
|
||||
tickBox.Enabled = false;
|
||||
tickBox.ToolTip = TextManager.Get("ContentPackageMissingCoreFiles")
|
||||
.Replace("[packagename]", contentPackage.Name)
|
||||
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
|
||||
tickBox.ToolTip = TextManager.GetWithVariables("ContentPackageMissingCoreFiles", new string[2] { "[packagename]", "[missingfiletypes]" },
|
||||
new string[2] { contentPackage.Name, string.Join(", ", missingContentTypes) }, new bool[2] { false, true });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -192,14 +189,13 @@ namespace Barotrauma
|
||||
foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
|
||||
{
|
||||
if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height)) { continue; }
|
||||
if (mode.Width < MinSupportedResolution.X || mode.Height < MinSupportedResolution.Y) { continue; }
|
||||
#if OSX
|
||||
// Monogame currently doesn't support retina displays
|
||||
// so we need to disable resolutions above the viewport size.
|
||||
|
||||
// In a bundled .app you just disable HiDPI in the info.plist
|
||||
// but that's probably not gonna happen.
|
||||
if (mode.Width > GameMain.DisplayWidth || mode.Height > GameMain.DisplayHeight) { continue; }
|
||||
if (mode.Width > GameMain.Instance.GraphicsDevice.DisplayMode.Width || mode.Height > GameMain.Instance.GraphicsDevice.DisplayMode.Height) { continue; }
|
||||
#endif
|
||||
supportedDisplayModes.Add(mode);
|
||||
}
|
||||
@@ -207,11 +203,15 @@ namespace Barotrauma
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution"));
|
||||
var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
|
||||
{
|
||||
OnSelected = SelectResolution
|
||||
};
|
||||
OnSelected = SelectResolution,
|
||||
#if !LINUX
|
||||
ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed
|
||||
#endif
|
||||
};
|
||||
|
||||
foreach (DisplayMode mode in supportedDisplayModes)
|
||||
{
|
||||
if (mode.Width < MinSupportedResolution.X || mode.Height < MinSupportedResolution.Y) { continue; }
|
||||
resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
|
||||
if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height) resolutionDD.SelectItem(mode);
|
||||
}
|
||||
@@ -224,25 +224,6 @@ namespace Barotrauma
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode"));
|
||||
var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));
|
||||
|
||||
displayModeDD.OnSelected = (guiComponent, obj) =>
|
||||
{
|
||||
UnsavedSettings = true;
|
||||
GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
|
||||
if (GameMain.Config.WindowMode == WindowMode.BorderlessWindowed)
|
||||
{
|
||||
resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.First(
|
||||
m => m.Width == GameMain.DisplayWidth &&
|
||||
m.Height == GameMain.DisplayHeight));
|
||||
resolutionDD.ButtonEnabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
resolutionDD.ButtonEnabled = true;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
|
||||
displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
|
||||
#if (!OSX)
|
||||
@@ -259,6 +240,36 @@ namespace Barotrauma
|
||||
displayModeDD.SelectItem(GameMain.Config.WindowMode);
|
||||
}
|
||||
#endif
|
||||
displayModeDD.OnSelected = (guiComponent, obj) =>
|
||||
{
|
||||
ToolTip = TextManager.Get("EnableVSyncToolTip"),
|
||||
OnSelected = (GUITickBox box) =>
|
||||
{
|
||||
VSyncEnabled = box.Selected;
|
||||
GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
|
||||
GameMain.GraphicsDeviceManager.ApplyChanges();
|
||||
UnsavedSettings = true;
|
||||
|
||||
return true;
|
||||
},
|
||||
Selected = VSyncEnabled
|
||||
};
|
||||
|
||||
//TODO: remove hardcoded texts after the texts have been added to localization
|
||||
GUITickBox pauseOnFocusLostBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform),
|
||||
TextManager.Get("PauseOnFocusLost", returnNull: true) ?? "Pause on focus lost");
|
||||
pauseOnFocusLostBox.Selected = PauseOnFocusLost;
|
||||
pauseOnFocusLostBox.ToolTip = TextManager.Get("PauseOnFocusLostToolTip", returnNull: true) ?? "Pauses the game when its window is not in focus. Note that the game won't be paused when a multiplayer session is active.";
|
||||
pauseOnFocusLostBox.OnSelected = (tickBox) =>
|
||||
{
|
||||
PauseOnFocusLost = tickBox.Selected;
|
||||
UnsavedSettings = true;
|
||||
GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
|
||||
#if !LINUX
|
||||
resolutionDD.ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed;
|
||||
#endif
|
||||
return true;
|
||||
};
|
||||
|
||||
GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform), TextManager.Get("EnableVSync"))
|
||||
{
|
||||
@@ -848,7 +859,7 @@ namespace Barotrauma
|
||||
|
||||
GraphicsWidth = mode.Width;
|
||||
GraphicsHeight = mode.Height;
|
||||
GameMain.Instance.RequestGraphicsSettings();
|
||||
GameMain.Instance.ApplyGraphicsSettings();
|
||||
UnsavedSettings = true;
|
||||
|
||||
return true;
|
||||
@@ -987,7 +998,7 @@ namespace Barotrauma
|
||||
|
||||
if (GameMain.WindowMode != GameMain.Config.WindowMode)
|
||||
{
|
||||
GameMain.Instance.RequestGraphicsSettings();
|
||||
GameMain.Instance.ApplyGraphicsSettings();
|
||||
}
|
||||
|
||||
if (GameMain.GraphicsWidth != GameMain.Config.GraphicsWidth || GameMain.GraphicsHeight != GameMain.Config.GraphicsHeight)
|
||||
|
||||
@@ -110,7 +110,7 @@ namespace Barotrauma.Items.Components
|
||||
if (child.UserData is Hull hull)
|
||||
{
|
||||
if (hull.Submarine == null || !hull.Submarine.IsOutpost) { continue; }
|
||||
string text = TextManager.Get("MiniMapOutpostDockingInfo").Replace("[outpost]", hull.Submarine.Name);
|
||||
string text = TextManager.GetWithVariable("MiniMapOutpostDockingInfo", "[outpost]", hull.Submarine.Name);
|
||||
Vector2 textSize = GUI.Font.MeasureString(text);
|
||||
Vector2 textPos = child.Center;
|
||||
if (textPos.X + textSize.X / 2 > submarineContainer.Rect.Right)
|
||||
|
||||
@@ -290,9 +290,9 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
noPowerTip = TextManager.Get("SteeringNoPowerTip");
|
||||
autoPilotMaintainPosTip = TextManager.Get("SteeringAutoPilotMaintainPosTip");
|
||||
autoPilotLevelStartTip = TextManager.Get("SteeringAutoPilotLocationTip").Replace("[locationname]",
|
||||
autoPilotLevelStartTip = TextManager.GetWithVariable("SteeringAutoPilotLocationTip", "[locationname]",
|
||||
GameMain.GameSession?.StartLocation == null ? "Start" : GameMain.GameSession.StartLocation.Name);
|
||||
autoPilotLevelEndTip = TextManager.Get("SteeringAutoPilotLocationTip").Replace("[locationname]",
|
||||
autoPilotLevelEndTip = TextManager.GetWithVariable("SteeringAutoPilotLocationTip", "[locationname]",
|
||||
GameMain.GameSession?.EndLocation == null ? "End" : GameMain.GameSession.EndLocation.Name);
|
||||
|
||||
steerArea = new GUICustomComponent(new RectTransform(new Point(viewSize), GuiFrame.RectTransform, Anchor.CenterLeft),
|
||||
|
||||
@@ -120,13 +120,13 @@ namespace Barotrauma.Items.Components
|
||||
if (uiElements[i] is GUIButton button)
|
||||
{
|
||||
button.Text = string.IsNullOrWhiteSpace(customInterfaceElementList[i].Label) ?
|
||||
TextManager.Get("connection.signaloutx").Replace("[num]", (i + 1).ToString()) :
|
||||
TextManager.GetWithVariable("connection.signaloutx", "[num]", (i + 1).ToString()) :
|
||||
customInterfaceElementList[i].Label;
|
||||
}
|
||||
else if (uiElements[i] is GUITickBox tickBox)
|
||||
{
|
||||
tickBox.Text = string.IsNullOrWhiteSpace(customInterfaceElementList[i].Label) ?
|
||||
TextManager.Get("connection.signaloutx").Replace("[num]", (i + 1).ToString()) :
|
||||
TextManager.GetWithVariable("connection.signaloutx", "[num]", (i + 1).ToString()) :
|
||||
customInterfaceElementList[i].Label;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -721,7 +721,7 @@ namespace Barotrauma
|
||||
var shadowSprite = GUI.Style.GetComponentStyle("OuterGlow").Sprites[GUIComponent.ComponentState.None][0];
|
||||
string toolTip = mouseOnHealthInterface ? TextManager.Get("QuickUseAction.UseTreatment") :
|
||||
Character.Controlled.FocusedItem != null ?
|
||||
TextManager.Get("PutItemIn").Replace("[itemname]", Character.Controlled.FocusedItem.Name) :
|
||||
TextManager.GetWithVariable("PutItemIn", "[itemname]", Character.Controlled.FocusedItem.Name, true) :
|
||||
TextManager.Get("DropItem");
|
||||
int textWidth = (int)Math.Max(GUI.Font.MeasureString(draggingItem.Name).X, GUI.SmallFont.MeasureString(toolTip).X);
|
||||
int textSpacing = (int)(15 * GUI.Scale);
|
||||
@@ -771,11 +771,11 @@ namespace Barotrauma
|
||||
{
|
||||
if (idJob == null)
|
||||
{
|
||||
description = TextManager.Get("IDCardName").Replace("[name]", idName);
|
||||
description = TextManager.GetWithVariable("IDCardName", "[name]", idName);
|
||||
}
|
||||
else
|
||||
{
|
||||
description = TextManager.Get("IDCardNameJob").Replace("[name]", idName).Replace("[job]", idJob);
|
||||
description = TextManager.GetWithVariables("IDCardNameJob", new string[2] { "[name]", "[job]" }, new string[2] { idName, idJob }, new bool[2] { false, true });
|
||||
}
|
||||
if (!string.IsNullOrEmpty(item.Description))
|
||||
{
|
||||
|
||||
@@ -754,7 +754,7 @@ namespace Barotrauma
|
||||
itemInUseWarning.RectTransform.NonScaledSize = new Point(mergedHUDRect.Width, (int)(50 * GUI.Scale));
|
||||
if (itemInUseWarning.UserData != otherCharacter)
|
||||
{
|
||||
itemInUseWarning.Text = TextManager.Get("ItemInUse").Replace("[character]", otherCharacter.Name);
|
||||
itemInUseWarning.Text = TextManager.GetWithVariable("ItemInUse", "[character]", otherCharacter.Name);
|
||||
itemInUseWarning.UserData = otherCharacter;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -310,7 +310,7 @@ namespace Barotrauma
|
||||
Vector2 realWorldDimensions = Dimensions * Physics.DisplayToRealWorldRatio;
|
||||
if (realWorldDimensions != Vector2.Zero)
|
||||
{
|
||||
string dimensionsStr = TextManager.Get("DimensionsFormat").Replace("[width]", ((int)(realWorldDimensions.X)).ToString()).Replace("[height]", ((int)(realWorldDimensions.Y)).ToString());
|
||||
string dimensionsStr = TextManager.GetWithVariables("DimensionsFormat", new string[2] { "[width]", "[height]" }, new string[2] { ((int)realWorldDimensions.X).ToString(), ((int)realWorldDimensions.Y).ToString() });
|
||||
|
||||
var dimensionsText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
|
||||
TextManager.Get("Dimensions"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.0f), paddedPlayerFrame.RectTransform),
|
||||
bannedPlayer.ExpirationTime == null ?
|
||||
TextManager.Get("BanPermanent") : TextManager.Get("BanExpires").Replace("[time]", bannedPlayer.ExpirationTime.Value.ToString()),
|
||||
TextManager.Get("BanPermanent") : TextManager.GetWithVariable("BanExpires", "[time]", bannedPlayer.ExpirationTime.Value.ToString()),
|
||||
font: GUI.SmallFont);
|
||||
|
||||
var reasonText = new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.0f), paddedPlayerFrame.RectTransform),
|
||||
|
||||
@@ -269,7 +269,7 @@ namespace Barotrauma.Networking
|
||||
catch
|
||||
{
|
||||
new GUIMessageBox(TextManager.Get("CouldNotConnectToServer"),
|
||||
TextManager.Get("InvalidIPAddress").Replace("[serverip]", serverIP).Replace("[port]", Port.ToString()));
|
||||
TextManager.GetWithVariables("InvalidIPAddress", new string[2] { "[serverip]", "[port]" }, new string[2] { serverIP, Port.ToString() }));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -347,7 +347,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
if (reconnectBox == null)
|
||||
{
|
||||
reconnectBox = new GUIMessageBox(connectingText, TextManager.Get("ConnectingTo").Replace("[serverip]", serverIP), new string[] { TextManager.Get("Cancel") });
|
||||
reconnectBox = new GUIMessageBox(connectingText, TextManager.GetWithVariable("ConnectingTo", "[serverip]", serverIP), new string[] { TextManager.Get("Cancel") });
|
||||
reconnectBox.Buttons[0].OnClicked += (btn, userdata) => { CancelConnect(); return true; };
|
||||
reconnectBox.Buttons[0].OnClicked += reconnectBox.Close;
|
||||
}
|
||||
@@ -667,7 +667,7 @@ namespace Barotrauma.Networking
|
||||
string errorMsg = "Error while reading a message from server. {" + e + "}\n" + e.StackTrace;
|
||||
GameAnalyticsManager.AddErrorEventOnce("GameClient.Update:CheckServerMessagesException" + e.TargetSite.ToString(), GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
|
||||
DebugConsole.ThrowError("Error while reading a message from server.", e);
|
||||
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("MessageReadError").Replace("[message]", e.Message).Replace("[targetsite]", e.TargetSite.ToString()));
|
||||
new GUIMessageBox(TextManager.Get("Error"), TextManager.GetWithVariables("MessageReadError", new string[2] { "[message]", "[targetsite]" }, new string[2] { e.Message, e.TargetSite.ToString() }));
|
||||
Disconnect();
|
||||
GameMain.MainMenuScreen.Select();
|
||||
return;
|
||||
@@ -1686,7 +1686,7 @@ namespace Barotrauma.Networking
|
||||
switch (transfer.FileType)
|
||||
{
|
||||
case FileTransferType.Submarine:
|
||||
new GUIMessageBox(TextManager.Get("ServerDownloadFinished"), TextManager.Get("FileDownloadedNotification").Replace("[filename]", transfer.FileName));
|
||||
new GUIMessageBox(TextManager.Get("ServerDownloadFinished"), TextManager.GetWithVariable("FileDownloadedNotification", "[filename]", transfer.FileName));
|
||||
var newSub = new Submarine(transfer.FilePath);
|
||||
var existingSubs = Submarine.SavedSubmarines.Where(s => s.Name == newSub.Name && s.MD5Hash.Hash == newSub.MD5Hash.Hash).ToList();
|
||||
foreach (Submarine existingSub in existingSubs)
|
||||
@@ -2264,7 +2264,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
GUI.DrawString(spriteBatch,
|
||||
pos,
|
||||
ToolBox.LimitString(TextManager.Get("DownloadingFile").Replace("[filename]", transfer.FileName), GUI.SmallFont, (int)downloadBarSize.X),
|
||||
ToolBox.LimitString(TextManager.GetWithVariable("DownloadingFile", "[filename]", transfer.FileName), GUI.SmallFont, (int)downloadBarSize.X),
|
||||
Color.White, null, 0, GUI.SmallFont);
|
||||
GUI.DrawProgressBar(spriteBatch, new Vector2(pos.X, -pos.Y - downloadBarSize.Y / 2), new Vector2(downloadBarSize.X * 0.7f, downloadBarSize.Y / 2), transfer.Progress, Color.Green);
|
||||
GUI.DrawString(spriteBatch, pos + new Vector2(5, downloadBarSize.Y / 2),
|
||||
@@ -2297,9 +2297,7 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
else
|
||||
{
|
||||
string endVoteText = TextManager.Get("EndRoundVotes")
|
||||
.Replace("[votes]", EndVoteCount.ToString())
|
||||
.Replace("[max]", EndVoteMax.ToString());
|
||||
string endVoteText = TextManager.GetWithVariables("EndRoundVotes", new string[2] { "[votes]", "[max]" }, new string[2] { EndVoteCount.ToString(), EndVoteMax.ToString() });
|
||||
GUI.DrawString(spriteBatch, EndVoteTickBox.Rect.Center.ToVector2() - GUI.SmallFont.MeasureString(endVoteText) / 2,
|
||||
endVoteText,
|
||||
Color.White,
|
||||
@@ -2317,14 +2315,13 @@ namespace Barotrauma.Networking
|
||||
if (respawnManager.CurrentState == RespawnManager.State.Waiting &&
|
||||
respawnManager.CountdownStarted)
|
||||
{
|
||||
respawnInfo = TextManager.Get(respawnManager.UsingShuttle ? "RespawnShuttleDispatching" : "RespawningIn");
|
||||
respawnInfo = respawnInfo.Replace("[time]", ToolBox.SecondsToReadableTime(respawnManager.RespawnTimer));
|
||||
respawnInfo = TextManager.GetWithVariable(respawnManager.UsingShuttle ? "RespawnShuttleDispatching" : "RespawningIn", "[time]", ToolBox.SecondsToReadableTime(respawnManager.RespawnTimer));
|
||||
}
|
||||
else if (respawnManager.CurrentState == RespawnManager.State.Transporting)
|
||||
{
|
||||
respawnInfo = respawnManager.TransportTimer <= 0.0f ?
|
||||
"" :
|
||||
TextManager.Get("RespawnShuttleLeavingIn").Replace("[time]", ToolBox.SecondsToReadableTime(respawnManager.TransportTimer));
|
||||
TextManager.GetWithVariable("RespawnShuttleLeavingIn", "[time]", ToolBox.SecondsToReadableTime(respawnManager.TransportTimer));
|
||||
}
|
||||
|
||||
if (respawnManager != null)
|
||||
|
||||
@@ -203,23 +203,20 @@ namespace Barotrauma.Networking
|
||||
if (ContentPackage.List.Any(cp => cp.MD5hash.Hash == ContentPackageHashes[i]))
|
||||
{
|
||||
packageText.TextColor = Color.Orange;
|
||||
packageText.ToolTip = TextManager.Get("ServerListContentPackageNotEnabled")
|
||||
.Replace("[contentpackage]", ContentPackageNames[i]);
|
||||
packageText.ToolTip = TextManager.GetWithVariable("ServerListContentPackageNotEnabled", "[contentpackage]", ContentPackageNames[i]);
|
||||
}
|
||||
//workshop download link found
|
||||
else if (i < ContentPackageWorkshopUrls.Count && !string.IsNullOrEmpty(ContentPackageWorkshopUrls[i]))
|
||||
{
|
||||
availableWorkshopUrls.Add(ContentPackageWorkshopUrls[i]);
|
||||
packageText.TextColor = Color.Yellow;
|
||||
packageText.ToolTip = TextManager.Get("ServerListIncompatibleContentPackageWorkshopAvailable")
|
||||
.Replace("[contentpackage]", ContentPackageNames[i]);
|
||||
packageText.ToolTip = TextManager.GetWithVariable("ServerListIncompatibleContentPackageWorkshopAvailable", "[contentpackage]", ContentPackageNames[i]);
|
||||
}
|
||||
else //no package or workshop download link found, tough luck
|
||||
{
|
||||
packageText.TextColor = Color.Red;
|
||||
packageText.ToolTip = TextManager.Get("ServerListIncompatibleContentPackage")
|
||||
.Replace("[contentpackage]", ContentPackageNames[i])
|
||||
.Replace("[hash]", ContentPackageHashes[i]);
|
||||
packageText.ToolTip = TextManager.GetWithVariables("ServerListIncompatibleContentPackage",
|
||||
new string[2] { "[contentpackage]", "[hash]" }, new string[2] { ContentPackageNames[i], ContentPackageHashes[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -464,7 +464,8 @@ namespace Barotrauma.Networking
|
||||
((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
InitMonstersEnabled();
|
||||
List<string> monsterNames = MonsterEnabled.Keys.ToList();
|
||||
tempMonsterEnabled = new Dictionary<string, bool>(MonsterEnabled);
|
||||
foreach (string s in monsterNames)
|
||||
|
||||
@@ -596,7 +596,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
if (!item.Installed)
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorInstallRequiredToEnable").Replace("[itemname]", item.Title);
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEnable", "[itemname]", item.Title);
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
return false;
|
||||
}
|
||||
@@ -607,18 +607,15 @@ namespace Barotrauma.Steam
|
||||
|
||||
if (!contentPackage.IsCompatible())
|
||||
{
|
||||
errorMsg = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
|
||||
.Replace("[packagename]", contentPackage.Name)
|
||||
.Replace("[packageversion]", contentPackage.GameVersion.ToString())
|
||||
.Replace("[gameversion]", GameMain.Version.ToString());
|
||||
errorMsg = TextManager.GetWithVariables(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
|
||||
new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { contentPackage.Name, contentPackage.GameVersion.ToString(), GameMain.Version.ToString() });
|
||||
return false;
|
||||
}
|
||||
|
||||
if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
|
||||
{
|
||||
errorMsg = TextManager.Get("ContentPackageMissingCoreFiles")
|
||||
.Replace("[packagename]", contentPackage.Name)
|
||||
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
|
||||
errorMsg = TextManager.GetWithVariables("ContentPackageMissingCoreFiles", new string[2] { "[packagename]", "[missingfiletypes]" },
|
||||
new string[2] { contentPackage.Name, string.Join(", ", missingContentTypes) }, new bool[2] { false, true });
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -640,9 +637,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
|
||||
.Replace("[itemname]", item.Title)
|
||||
.Replace("[filename]", newContentPackagePath);
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item.Title, newContentPackagePath });
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
return false;
|
||||
}
|
||||
@@ -652,9 +647,7 @@ namespace Barotrauma.Steam
|
||||
string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
|
||||
if (File.Exists(sourceFile) && File.Exists(contentFile.Path) && !CheckFileEquality(sourceFile, contentFile.Path))
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
|
||||
.Replace("[itemname]", item.Title)
|
||||
.Replace("[filename]", contentFile.Path);
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item.Title, contentFile.Path });
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
return false;
|
||||
}
|
||||
@@ -673,15 +666,14 @@ namespace Barotrauma.Steam
|
||||
//the content package is trying to copy a file to a prohibited path, which is not allowed
|
||||
if (File.Exists(sourceFile))
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path);
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorIllegalPathOnEnable", "[filename]", contentFile.Path);
|
||||
return false;
|
||||
}
|
||||
//not trying to copy anything, so this is a reference to an external file
|
||||
//if the external file doesn't exist, we cannot enable the package
|
||||
else if (!File.Exists(contentFile.Path))
|
||||
{
|
||||
//TODO: add the error message to localization
|
||||
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return false;
|
||||
}
|
||||
continue;
|
||||
@@ -696,8 +688,7 @@ namespace Barotrauma.Steam
|
||||
else
|
||||
{
|
||||
//file not present in either the mod or the game folder -> cannot enable the package
|
||||
//TODO: add the error message to localization
|
||||
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -713,7 +704,7 @@ namespace Barotrauma.Steam
|
||||
if (!File.Exists(sourceFile)) { continue; }
|
||||
if (!ContentPackage.IsModFilePathAllowed(nonContentFile))
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", nonContentFile));
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariable("WorkshopErrorIllegalPathOnEnable", "[filename]", nonContentFile));
|
||||
continue;
|
||||
}
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(nonContentFile));
|
||||
@@ -722,7 +713,7 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {" + e.Message + "}";
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item.Title) + " {" + e.Message + "}";
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
return false;
|
||||
}
|
||||
@@ -937,11 +928,11 @@ namespace Barotrauma.Steam
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.Get("WorkshopItemUpdateFailed").Replace("[itemname]", item.Title).Replace("[errormessage]", errorMsg));
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox("", TextManager.Get("WorkshopItemUpdated").Replace("[itemname]", item.Title));
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
|
||||
itemsUpdated = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,8 +121,7 @@ namespace Barotrauma
|
||||
if (!hasRequiredContentPackages)
|
||||
{
|
||||
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
|
||||
TextManager.Get("ContentPackageMismatchWarning")
|
||||
.Replace("[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
|
||||
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
|
||||
msgBox.Buttons[0].OnClicked = msgBox.Close;
|
||||
|
||||
@@ -636,7 +636,7 @@ namespace Barotrauma
|
||||
CanBeFocused = false
|
||||
};
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
|
||||
TextManager.Get("Reward").Replace("[reward]", selectedMission.Reward.ToString()))
|
||||
TextManager.GetWithVariable("Reward", "[reward]", selectedMission.Reward.ToString()))
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
@@ -860,8 +860,7 @@ namespace Barotrauma
|
||||
|
||||
public string GetMoney()
|
||||
{
|
||||
return TextManager.Get("PlayerCredits").Replace("[credits]",
|
||||
((GameMain.GameSession == null) ? "0" : string.Format(CultureInfo.InvariantCulture, "{0:N0}", Campaign.Money)));
|
||||
return TextManager.GetWithVariable("PlayerCredits", "[credits]", (GameMain.GameSession == null) ? "0" : string.Format(CultureInfo.InvariantCulture, "{0:N0}", Campaign.Money));
|
||||
}
|
||||
|
||||
private bool SelectCharacter(GUIComponent component, object selection)
|
||||
@@ -902,7 +901,7 @@ namespace Barotrauma
|
||||
{
|
||||
var confirmDialog = new GUIMessageBox(
|
||||
TextManager.Get("FireWarningHeader"),
|
||||
TextManager.Get("FireWarningText").Replace("[charactername]", ((CharacterInfo)obj).Name),
|
||||
TextManager.GetWithVariable("FireWarningText", "[charactername]", ((CharacterInfo)obj).Name),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
confirmDialog.Buttons[0].UserData = (CharacterInfo)obj;
|
||||
confirmDialog.Buttons[0].OnClicked = FireCharacter;
|
||||
|
||||
@@ -8,19 +8,31 @@ namespace Barotrauma
|
||||
{
|
||||
private GUIListBox listBox;
|
||||
|
||||
private readonly float scrollSpeed;
|
||||
private XElement configElement;
|
||||
|
||||
private float scrollSpeed;
|
||||
|
||||
public CreditsPlayer(RectTransform rectT, string configFile) : base(null, rectT)
|
||||
{
|
||||
var doc = XMLExtensions.TryLoadXml(configFile);
|
||||
scrollSpeed = doc.Root.GetAttributeFloat("scrollspeed", 100.0f);
|
||||
int spacing = doc.Root.GetAttributeInt("spacing", 0);
|
||||
GameMain.Instance.OnResolutionChanged += () => { ClearChildren(); Load(); };
|
||||
|
||||
listBox = new GUIListBox(new RectTransform(Vector2.One, rectT), style: null)
|
||||
var doc = XMLExtensions.TryLoadXml(configFile);
|
||||
configElement = doc.Root;
|
||||
|
||||
Load();
|
||||
}
|
||||
|
||||
private void Load()
|
||||
{
|
||||
scrollSpeed = configElement.GetAttributeFloat("scrollspeed", 100.0f);
|
||||
int spacing = configElement.GetAttributeInt("spacing", 0);
|
||||
|
||||
listBox = new GUIListBox(new RectTransform(Vector2.One, RectTransform), style: null)
|
||||
{
|
||||
Spacing = spacing
|
||||
};
|
||||
|
||||
foreach (XElement subElement in doc.Root.Elements())
|
||||
foreach (XElement subElement in configElement.Elements())
|
||||
{
|
||||
switch (subElement.Name.ToString().ToLowerInvariant())
|
||||
{
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace Barotrauma
|
||||
Stretch = true
|
||||
};
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.4f), commonnessContainer.RectTransform),
|
||||
TextManager.Get("LevelEditorLevelObjCommonness").Replace("[leveltype]", selectedParams.Name), textAlignment: Alignment.Center);
|
||||
TextManager.GetWithVariable("LevelEditorLevelObjCommonness", "[leveltype]", selectedParams.Name), textAlignment: Alignment.Center);
|
||||
new GUINumberInput(new RectTransform(new Vector2(0.5f, 0.4f), commonnessContainer.RectTransform), GUINumberInput.NumberType.Float)
|
||||
{
|
||||
MinValueFloat = 0,
|
||||
|
||||
@@ -199,12 +199,6 @@ namespace Barotrauma
|
||||
UserData = "noresults"
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
joinButton.Enabled = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool RefreshJoinButtonState(GUIComponent component, object obj)
|
||||
@@ -475,16 +469,15 @@ namespace Barotrauma
|
||||
{
|
||||
string toolTip = "";
|
||||
if (serverInfo.GameVersion != GameMain.Version.ToString())
|
||||
toolTip = TextManager.Get("ServerListIncompatibleVersion").Replace("[version]", serverInfo.GameVersion);
|
||||
toolTip = TextManager.GetWithVariable("ServerListIncompatibleVersion", "[version]", serverInfo.GameVersion);
|
||||
|
||||
for (int i = 0; i < serverInfo.ContentPackageNames.Count; i++)
|
||||
{
|
||||
if (!GameMain.SelectedPackages.Any(cp => cp.MD5hash.Hash == serverInfo.ContentPackageHashes[i]))
|
||||
{
|
||||
if (toolTip != "") toolTip += "\n";
|
||||
toolTip += TextManager.Get("ServerListIncompatibleContentPackage")
|
||||
.Replace("[contentpackage]", serverInfo.ContentPackageNames[i])
|
||||
.Replace("[hash]", Md5Hash.GetShortHash(serverInfo.ContentPackageHashes[i]));
|
||||
toolTip += TextManager.GetWithVariables("ServerListIncompatibleContentPackage", new string[2] { "[contentpackage]", "[hash]" },
|
||||
new string[2] { serverInfo.ContentPackageNames[i], Md5Hash.GetShortHash(serverInfo.ContentPackageHashes[i]) });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -558,17 +551,11 @@ namespace Barotrauma
|
||||
{
|
||||
case System.Net.HttpStatusCode.NotFound:
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
TextManager.Get("MasterServerError404")
|
||||
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
||||
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
||||
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
||||
TextManager.GetWithVariable("MasterServerError404", "[masterserverurl]", NetConfig.MasterServerUrl));
|
||||
break;
|
||||
case System.Net.HttpStatusCode.ServiceUnavailable:
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
TextManager.Get("MasterServerErrorUnavailable")
|
||||
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
||||
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
||||
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
||||
TextManager.Get("MasterServerErrorUnavailable"));
|
||||
break;
|
||||
case System.Net.HttpStatusCode.ServiceUnavailable:
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
|
||||
@@ -415,14 +415,14 @@ namespace Barotrauma
|
||||
{
|
||||
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
|
||||
{
|
||||
new GUIMessageBox("", TextManager.Get("WorkshopItemUpdated").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.Get("WorkshopItemUpdateFailed").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)).Replace("[errormessage]", errorMsg));
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
|
||||
}
|
||||
btn.Enabled = false;
|
||||
btn.Visible = false;
|
||||
@@ -733,7 +733,7 @@ namespace Barotrauma
|
||||
new GUIImage(new RectTransform(new Point(scoreContainer.Rect.Height), scoreContainer.RectTransform),
|
||||
i < starCount ? "GUIStarIconBright" : "GUIStarIconDark");
|
||||
}
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.0f), scoreContainer.RectTransform), TextManager.Get("WorkshopItemVotes").Replace("[votecount]", (item.VotesUp + item.VotesDown).ToString()));
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.0f), scoreContainer.RectTransform), TextManager.GetWithVariable("WorkshopItemVotes", "[votecount]", (item.VotesUp + item.VotesDown).ToString()));
|
||||
|
||||
//tags ------------------------------------
|
||||
var tagContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
||||
@@ -857,7 +857,7 @@ namespace Barotrauma
|
||||
if (!item.Installed)
|
||||
{
|
||||
new GUIMessageBox(TextManager.Get("Error"),
|
||||
TextManager.Get("WorkshopErrorInstallRequiredToEdit").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
TextManager.GetWithVariable("WorkshopErrorInstallRequiredToEdit", "[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
return;
|
||||
}
|
||||
SteamManager.CreateWorkshopItemStaging(item, out itemEditor, out itemContentPackage);
|
||||
@@ -967,7 +967,7 @@ namespace Barotrauma
|
||||
{
|
||||
try
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog()
|
||||
Barotrauma.OpenFileDialog ofd = new Barotrauma.OpenFileDialog()
|
||||
{
|
||||
Multiselect = true,
|
||||
InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder),
|
||||
@@ -1025,9 +1025,8 @@ namespace Barotrauma
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.Get("ContentPackageCantMakeCorePackage")
|
||||
.Replace("[packagename]", itemContentPackage.Name)
|
||||
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes)));
|
||||
TextManager.GetWithVariables("ContentPackageCantMakeCorePackage", new string[2] { "[packagename]", "[missingfiletypes]" },
|
||||
new string[2] { itemContentPackage.Name, string.Join(", ", missingContentTypes) }, new bool[2] { false, true }));
|
||||
tickbox.Selected = false;
|
||||
}
|
||||
else
|
||||
@@ -1078,7 +1077,7 @@ namespace Barotrauma
|
||||
{
|
||||
try
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog()
|
||||
Barotrauma.OpenFileDialog ofd = new Barotrauma.OpenFileDialog()
|
||||
{
|
||||
InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder),
|
||||
Title = TextManager.Get("workshopitemaddfiles"),
|
||||
@@ -1154,7 +1153,7 @@ namespace Barotrauma
|
||||
OnClicked = (btn, userData) =>
|
||||
{
|
||||
if (itemEditor == null) { return false; }
|
||||
var deleteVerification = new GUIMessageBox("", TextManager.Get("WorkshopItemDeleteVerification").Replace("[itemname]", itemEditor.Title),
|
||||
var deleteVerification = new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemDeleteVerification", "[itemname]", itemEditor.Title),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
deleteVerification.Buttons[0].OnClicked = (yesBtn, userdata) =>
|
||||
{
|
||||
@@ -1356,7 +1355,7 @@ namespace Barotrauma
|
||||
string pleaseWaitText = TextManager.Get("WorkshopPublishPleaseWait");
|
||||
var msgBox = new GUIMessageBox(
|
||||
pleaseWaitText,
|
||||
TextManager.Get("WorkshopPublishInProgress").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)),
|
||||
TextManager.GetWithVariable("WorkshopPublishInProgress", "[itemname]", TextManager.EnsureUTF8(item.Title)),
|
||||
new string[] { TextManager.Get("Cancel") });
|
||||
|
||||
msgBox.Buttons[0].OnClicked = (btn, userdata) =>
|
||||
@@ -1378,13 +1377,13 @@ namespace Barotrauma
|
||||
|
||||
if (string.IsNullOrEmpty(item.Error))
|
||||
{
|
||||
new GUIMessageBox("", TextManager.Get("WorkshopItemPublished").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemPublished", "[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.Get("WorkshopItemPublishFailed").Replace("[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
|
||||
TextManager.GetWithVariable("WorkshopItemPublishFailed", "[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
|
||||
}
|
||||
|
||||
createItemFrame.ClearChildren();
|
||||
|
||||
@@ -115,7 +115,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (buoyancyVol / selectedVol < 1.0f)
|
||||
{
|
||||
retVal += " (" + TextManager.Get("OptimalBallastLevel").Replace("[value]", (buoyancyVol / selectedVol).ToString("0.000")) + ")";
|
||||
retVal += " (" + TextManager.GetWithVariable("OptimalBallastLevel", "[value]", (buoyancyVol / selectedVol).ToString("0.000")) + ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -572,7 +572,7 @@ namespace Barotrauma
|
||||
ItemAssemblyPrefab assemblyPrefab = userData as ItemAssemblyPrefab;
|
||||
var msgBox = new GUIMessageBox(
|
||||
TextManager.Get("DeleteDialogLabel"),
|
||||
TextManager.Get("DeleteDialogQuestion").Replace("[file]", assemblyPrefab.Name),
|
||||
TextManager.GetWithVariable("DeleteDialogQuestion", "[file]", assemblyPrefab.Name),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
|
||||
msgBox.Buttons[0].OnClicked += (deleteBtn, userData2) =>
|
||||
{
|
||||
@@ -584,7 +584,7 @@ namespace Barotrauma
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get("DeleteFileError").Replace("[file]", assemblyPrefab.Name), e);
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariable("DeleteFileError", "[file]", assemblyPrefab.Name), e);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
@@ -861,7 +861,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (nameBox.Text.Contains(illegalChar))
|
||||
{
|
||||
GUI.AddMessage(TextManager.Get("SubNameIllegalCharsWarning").Replace("[illegalchar]", illegalChar.ToString()), Color.Red);
|
||||
GUI.AddMessage(TextManager.GetWithVariable("SubNameIllegalCharsWarning", "[illegalchar]", illegalChar.ToString()), Color.Red);
|
||||
nameBox.Flash();
|
||||
return false;
|
||||
}
|
||||
@@ -907,7 +907,7 @@ namespace Barotrauma
|
||||
}
|
||||
Submarine.MainSub.CheckForErrors();
|
||||
|
||||
GUI.AddMessage(TextManager.Get("SubSavedNotification").Replace("[filepath]", Submarine.MainSub.FilePath), Color.Green);
|
||||
GUI.AddMessage(TextManager.GetWithVariable("SubSavedNotification", "[filepath]", Submarine.MainSub.FilePath), Color.Green);
|
||||
|
||||
Submarine.RefreshSavedSub(savePath);
|
||||
if (prevSavePath != null && prevSavePath != savePath)
|
||||
@@ -1074,7 +1074,7 @@ namespace Barotrauma
|
||||
{
|
||||
OnClicked = (btn, userdata) =>
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog()
|
||||
Barotrauma.OpenFileDialog ofd = new Barotrauma.OpenFileDialog()
|
||||
{
|
||||
InitialDirectory = Path.GetFullPath(Submarine.SavePath),
|
||||
Filter = "PNG file|*.png",
|
||||
@@ -1259,7 +1259,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (nameBox.Text.Contains(illegalChar))
|
||||
{
|
||||
GUI.AddMessage(TextManager.Get("ItemAssemblyNameIllegalCharsWarning").Replace("[illegalchar]", illegalChar.ToString()), Color.Red);
|
||||
GUI.AddMessage(TextManager.GetWithVariable("ItemAssemblyNameIllegalCharsWarning", "[illegalchar]", illegalChar.ToString()), Color.Red);
|
||||
nameBox.Flash();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -536,12 +536,12 @@ namespace Barotrauma
|
||||
if (translatedText == null)
|
||||
{
|
||||
propertyBox.TextColor = Color.Gray;
|
||||
propertyBox.ToolTip = TextManager.Get("StringPropertyCannotTranslate").Replace("[tag]", text ?? "");
|
||||
propertyBox.ToolTip = TextManager.GetWithVariable("StringPropertyCannotTranslate", "[tag]", text ?? string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
propertyBox.TextColor = Color.LightGreen;
|
||||
propertyBox.ToolTip = TextManager.Get("StringPropertyTranslate").Replace("[translation]", translatedText);
|
||||
propertyBox.ToolTip = TextManager.GetWithVariable("StringPropertyTranslate", "[translation]", translatedText);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
@@ -80,8 +80,8 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.7018.15293, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
|
||||
@@ -132,7 +132,7 @@
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.Data.SQLite, Version=1.0.102.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\System.Data.SQLite.dll</HintPath>
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\System.Data.SQLite.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
@@ -306,13 +306,13 @@
|
||||
<Import Project="ClientCode.projitems" Label="Shared" />
|
||||
<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
|
||||
<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets'))" />
|
||||
<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets'))" />
|
||||
<Error Condition="!Exists('..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\build\MonoGame.Framework.WindowsDX.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\build\MonoGame.Framework.WindowsDX.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\build\MonoGame.Framework.WindowsDX.targets" Condition="Exists('..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\build\MonoGame.Framework.WindowsDX.targets')" />
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="GameAnalytics.Mono.SDK" version="1.1.12" targetFramework="net45" />
|
||||
<package id="GameAnalytics.Mono.SDK" version="2.1.6" targetFramework="net45" />
|
||||
<package id="Microsoft.NETCore.Platforms" version="3.0.0-preview.19073.11" targetFramework="net45" />
|
||||
<package id="MonoGame.Framework.DesktopGL" version="3.7.1.189" targetFramework="net45" />
|
||||
<package id="MonoGame.Framework.WindowsDX" version="3.7.1.189" targetFramework="net45" />
|
||||
|
||||
@@ -149,7 +149,13 @@
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="GameAnalytics.Mono, Version=1.0.7018.15293, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data.SQLite, Version=1.0.102.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\lib\net45\System.Data.SQLite.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
@@ -163,12 +169,6 @@
|
||||
<Reference Include="NLog">
|
||||
<HintPath>..\..\Libraries\NuGet\NLog.4.3.8\lib\net45\NLog.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="GameAnalytics.Mono">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.SQLite">
|
||||
<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\System.Data.SQLite.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RestSharp">
|
||||
<HintPath>..\..\Libraries\NuGet\RestSharp.105.2.3\lib\net45\RestSharp.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -293,5 +293,11 @@
|
||||
<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
|
||||
<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" />
|
||||
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -128,9 +128,7 @@ namespace Barotrauma
|
||||
var exePaths = contentPackage.GetFilesOfType(ContentType.ServerExecutable);
|
||||
if (exePaths.Count() > 0 && AppDomain.CurrentDomain.FriendlyName != exePaths.First())
|
||||
{
|
||||
DebugConsole.ShowQuestionPrompt(TextManager.Get("IncorrectExe")
|
||||
.Replace("[selectedpackage]", contentPackage.Name)
|
||||
.Replace("[exename]", exePaths.First()),
|
||||
DebugConsole.ShowQuestionPrompt(TextManager.GetWithVariables("IncorrectExe", new string[2] { "[selectedpackage]", "[exename]" }, new string[2] { contentPackage.Name, exePaths.First() }),
|
||||
(option) =>
|
||||
{
|
||||
if (option.ToLower() == "y" || option.ToLower() == "yes")
|
||||
@@ -298,7 +296,7 @@ namespace Barotrauma
|
||||
CloseServer();
|
||||
|
||||
SteamManager.ShutDown();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnStop();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnQuit();
|
||||
}
|
||||
|
||||
public static void ResetFrameTime()
|
||||
|
||||
@@ -16,10 +16,9 @@ namespace Barotrauma
|
||||
|
||||
public void Greet(GameServer server, string codeWords, string codeResponse)
|
||||
{
|
||||
string greetingMessage = TextManager.Get("TraitorStartMessage").Replace("[targetname]", TargetCharacter.Name);
|
||||
string moreAgentsMessage = TextManager.Get("TraitorMoreAgentsMessage")
|
||||
.Replace("[codewords]", codeWords)
|
||||
.Replace("[coderesponse]", codeResponse);
|
||||
string greetingMessage = TextManager.GetWithVariable("TraitorStartMessage", "[targetname]", TargetCharacter.Name);
|
||||
string moreAgentsMessage = TextManager.GetWithVariables("TraitorMoreAgentsMessage",
|
||||
new string[2] { "[codewords]", "[coderesponse]" }, new string[2] { codeWords, codeResponse });
|
||||
|
||||
var greetingChatMsg = ChatMessage.Create(null, greetingMessage, ChatMessageType.Server, null);
|
||||
var moreAgentsChatMsg = ChatMessage.Create(null, moreAgentsMessage, ChatMessageType.Server, null);
|
||||
@@ -38,7 +37,7 @@ namespace Barotrauma
|
||||
{
|
||||
var ownerMsg = ChatMessage.Create(
|
||||
null,//TextManager.Get("NewTraitor"),
|
||||
TextManager.Get("TraitorStartMessageServer").Replace("[targetname]", TargetCharacter.Name).Replace("[traitorname]", Character.Name),
|
||||
TextManager.GetWithVariables("TraitorStartMessageServer", new string[2] { "[targetname]", "[traitorname]" }, new string[2] { TargetCharacter.Name, Character.Name }),
|
||||
ChatMessageType.MessageBox,
|
||||
null
|
||||
);
|
||||
|
||||
@@ -193,7 +193,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (GameMain.Server == null) return;
|
||||
|
||||
msg.Write(Prefab.Name);
|
||||
msg.Write(Prefab.OriginalName);
|
||||
msg.Write(Prefab.Identifier);
|
||||
msg.Write(Description != prefab.Description);
|
||||
if (Description != prefab.Description)
|
||||
|
||||
@@ -415,7 +415,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
if (endRoundTimer <= 0.0f)
|
||||
{
|
||||
SendChatMessage(TextManager.Get("CrewDeadNoRespawns").Replace("[time]", "60"), ChatMessageType.Server);
|
||||
SendChatMessage(TextManager.GetWithVariable("CrewDeadNoRespawns", "[time]", "60"), ChatMessageType.Server);
|
||||
}
|
||||
endRoundTimer += deltaTime;
|
||||
}
|
||||
@@ -728,7 +728,7 @@ namespace Barotrauma.Networking
|
||||
if (matchingSub == null)
|
||||
{
|
||||
SendDirectChatMessage(
|
||||
TextManager.Get("CampaignStartFailedSubNotFound").Replace("[subname]", subName),
|
||||
TextManager.GetWithVariable("CampaignStartFailedSubNotFound", "[subname]", subName),
|
||||
connectedClient, ChatMessageType.MessageBox);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -232,7 +232,7 @@ namespace Barotrauma.Networking
|
||||
//add the ID card tags they should've gotten when spawning in the shuttle
|
||||
foreach (Item item in character.Inventory.Items)
|
||||
{
|
||||
if (item == null || item.Prefab.Name != "ID Card") continue;
|
||||
if (item == null || item.Prefab.Identifier != "idcard") continue;
|
||||
foreach (string s in shuttleSpawnPoints[i].IdCardTags)
|
||||
{
|
||||
item.AddTag(s);
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Barotrauma.Steam
|
||||
|
||||
public static bool RefreshServerDetails(Networking.GameServer server)
|
||||
{
|
||||
if (instance == null || !instance.isInitialized)
|
||||
if (instance?.server == null || !instance.isInitialized)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Barotrauma
|
||||
inputThread.Start();
|
||||
game.Run();
|
||||
inputThread.Abort(); inputThread.Join();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnStop();
|
||||
if (GameSettings.SendUserStatistics) GameAnalytics.OnQuit();
|
||||
SteamManager.ShutDown();
|
||||
#if !DEBUG
|
||||
}
|
||||
|
||||
@@ -202,22 +202,18 @@ namespace Barotrauma
|
||||
if (run || speedMultiplier <= 0.0f) targetMovement *= speedMultiplier;
|
||||
Character.ResetSpeedMultiplier(); // Reset, items will set the value before the next update
|
||||
Character.AnimController.TargetMovement = targetMovement;
|
||||
|
||||
if (!NeedsDivingGear(Character.CurrentHull))
|
||||
{
|
||||
bool oxygenLow = Character.OxygenAvailable < CharacterHealth.LowOxygenThreshold;
|
||||
bool highPressure = Character.CurrentHull == null || Character.CurrentHull.LethalPressure > 0 && Character.PressureProtection <= 0;
|
||||
bool shouldKeepTheGearOn = !ObjectiveManager.IsCurrentObjective<AIObjectiveIdle>();
|
||||
|
||||
// Don't allow to drop the diving suit in water or while climbing or if the current path has stairs
|
||||
bool removeDivingSuit =
|
||||
(oxygenLow && !highPressure) ||
|
||||
(!shouldKeepTheGearOn &&
|
||||
Character.CurrentHull.WaterPercentage < 1 &&
|
||||
!Character.IsClimbing &&
|
||||
steeringManager == insideSteering &&
|
||||
!PathSteering.InStairs);
|
||||
|
||||
bool removeDivingSuit = oxygenLow && !highPressure;
|
||||
if (!removeDivingSuit)
|
||||
{
|
||||
bool targetHasNoSuit = objectiveManager.CurrentOrder is AIObjectiveGoTo gtObj && gtObj.mimic && !HasDivingSuit(gtObj.Target as Character);
|
||||
bool canDropTheSuit = Character.CurrentHull.WaterPercentage < 1 && !Character.IsClimbing && steeringManager == insideSteering && !PathSteering.InStairs;
|
||||
removeDivingSuit = (!shouldKeepTheGearOn || targetHasNoSuit) && canDropTheSuit;
|
||||
}
|
||||
if (removeDivingSuit)
|
||||
{
|
||||
var divingSuit = Character.Inventory.FindItemByIdentifier("divingsuit") ?? Character.Inventory.FindItemByTag("divingsuit");
|
||||
@@ -227,7 +223,8 @@ namespace Barotrauma
|
||||
divingSuit.Drop(Character);
|
||||
}
|
||||
}
|
||||
bool takeMaskOff = oxygenLow || (!shouldKeepTheGearOn && Character.CurrentHull.WaterPercentage < 20);
|
||||
bool targetHasNoMask = objectiveManager.CurrentOrder is AIObjectiveGoTo gotoObjective && gotoObjective.mimic && !HasDivingMask(gotoObjective.Target as Character);
|
||||
bool takeMaskOff = oxygenLow || (!shouldKeepTheGearOn && Character.CurrentHull.WaterPercentage < 20) || targetHasNoMask;
|
||||
if (takeMaskOff)
|
||||
{
|
||||
var mask = Character.Inventory.FindItemByIdentifier("divingmask");
|
||||
@@ -336,7 +333,7 @@ namespace Barotrauma
|
||||
if (AIObjectiveFixLeaks.IsValidTarget(gap, Character))
|
||||
{
|
||||
AddTargets<AIObjectiveFixLeaks, Gap>(Character, gap);
|
||||
if (newOrder == null)
|
||||
if (newOrder == null && !gap.IsRoomToRoom)
|
||||
{
|
||||
var orderPrefab = Order.PrefabList.Find(o => o.AITag == "reportbreach");
|
||||
newOrder = new Order(orderPrefab, hull, null, orderGiver: Character);
|
||||
@@ -384,8 +381,8 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
if (Character.PressureTimer > 50.0f && Character.CurrentHull != null)
|
||||
{
|
||||
Character.Speak(TextManager.Get("DialogPressure").Replace("[roomname]", Character.CurrentHull.DisplayName), null, 0, "pressure", 30.0f);
|
||||
{
|
||||
Character.Speak(TextManager.GetWithVariable("DialogPressure", "[roomname]", Character.CurrentHull.DisplayName, true), null, 0, "pressure", 30.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -110,8 +110,8 @@ namespace Barotrauma
|
||||
move = false;
|
||||
extinguisher.Use(deltaTime, character);
|
||||
if (!targetHull.FireSources.Contains(fs))
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogPutOutFire").Replace("[roomname]", targetHull.Name), null, 0, "putoutfire", 10.0f);
|
||||
{
|
||||
character.Speak(TextManager.GetWithVariable("DialogPutOutFire", "[roomname]", targetHull.Name, true), null, 0, "putoutfire", 10.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,9 +122,8 @@ namespace Barotrauma
|
||||
goToObjective = null;
|
||||
}
|
||||
TryAddSubObjective(ref goToObjective,
|
||||
constructor: () => new AIObjectiveGoTo(currentSafeHull, character, objectiveManager, getDivingGearIfNeeded: false)
|
||||
constructor: () => new AIObjectiveGoTo(currentSafeHull, character, objectiveManager, getDivingGearIfNeeded: true)
|
||||
{
|
||||
// If we need diving gear, we should already have it, if possible.
|
||||
AllowGoingOutside = HumanAIController.HasDivingSuit(character)
|
||||
},
|
||||
onAbandon: () => unreachable.Add(goToObjective.Target as Hull));
|
||||
|
||||
@@ -234,6 +234,7 @@ namespace Barotrauma
|
||||
switch (order.AITag.ToLowerInvariant())
|
||||
{
|
||||
case "follow":
|
||||
if (orderGiver == null) { return null; }
|
||||
newObjective = new AIObjectiveGoTo(orderGiver, character, this, repeat: true, priorityModifier: priorityModifier)
|
||||
{
|
||||
CloseEnough = 150,
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace Barotrauma
|
||||
ItemComponent target = useController ? controller : component;
|
||||
if (useController && controller == null)
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogCantFindController").Replace("[item]", component.Item.Name), null, 2.0f, "cantfindcontroller", 30.0f);
|
||||
character.Speak(TextManager.GetWithVariable("DialogCantFindController", "[item]", component.Item.Name, true), null, 2.0f, "cantfindcontroller", 30.0f);
|
||||
abandon = true;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -44,8 +44,8 @@ namespace Barotrauma
|
||||
{
|
||||
bool isCompleted = Item.IsFullCondition;
|
||||
if (isCompleted)
|
||||
{
|
||||
character?.Speak(TextManager.Get("DialogItemRepaired").Replace("[itemname]", Item.Name), null, 0.0f, "itemrepaired", 10.0f);
|
||||
{
|
||||
character?.Speak(TextManager.GetWithVariable("DialogItemRepaired", "[itemname]", Item.Name, true), null, 0.0f, "itemrepaired", 10.0f);
|
||||
}
|
||||
return isCompleted;
|
||||
}
|
||||
@@ -140,7 +140,7 @@ namespace Barotrauma
|
||||
{
|
||||
// If the current condition is less than the previous condition, we can't complete the task, so let's abandon it. The item is probably deteriorating at a greater speed than we can repair it.
|
||||
abandon = true;
|
||||
character?.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f);
|
||||
character?.Speak(TextManager.GetWithVariable("DialogCannotRepair", "[itemname]", Item.Name, true), null, 0.0f, "cannotrepair", 10.0f);
|
||||
}
|
||||
}
|
||||
repairable.CurrentFixer = abandon && repairable.CurrentFixer == character ? null : character;
|
||||
@@ -161,8 +161,8 @@ namespace Barotrauma
|
||||
objective.CloseEnough = repairTool.Range * 0.75f;
|
||||
}
|
||||
return objective;
|
||||
},
|
||||
onAbandon: () => character.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f));
|
||||
},
|
||||
onAbandon: () => character.Speak(TextManager.GetWithVariable("DialogCannotRepair", "[itemname]", Item.Name, true), null, 0.0f, "cannotrepair", 10.0f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -57,11 +57,10 @@ namespace Barotrauma
|
||||
if (targetCharacter.IsUnconscious && HumanAIController.GetHullSafety(targetCharacter.CurrentHull, targetCharacter) < HumanAIController.HULL_SAFETY_THRESHOLD)
|
||||
{
|
||||
if (character.SelectedCharacter != targetCharacter)
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogFoundUnconsciousTarget")
|
||||
.Replace("[targetname]", targetCharacter.Name).Replace("[roomname]", targetCharacter.CurrentHull.DisplayName),
|
||||
null, 1.0f,
|
||||
"foundunconscioustarget" + targetCharacter.Name, 60.0f);
|
||||
{
|
||||
character.Speak(TextManager.GetWithVariables("DialogFoundUnconsciousTarget", new string[2] { "[targetname]", "[roomname]" },
|
||||
new string[2] { targetCharacter.Name, targetCharacter.CurrentHull.DisplayName }, new bool[2] { false, true }),
|
||||
null, 1.0f, "foundunconscioustarget" + targetCharacter.Name, 60.0f);
|
||||
|
||||
// Go to the target and select it
|
||||
if (!character.CanInteractWith(targetCharacter))
|
||||
@@ -113,11 +112,10 @@ namespace Barotrauma
|
||||
{
|
||||
// We can start applying treatment
|
||||
if (character.SelectedCharacter != targetCharacter)
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogFoundWoundedTarget")
|
||||
.Replace("[targetname]", targetCharacter.Name).Replace("[roomname]", targetCharacter.CurrentHull.DisplayName),
|
||||
null, 1.0f,
|
||||
"foundwoundedtarget" + targetCharacter.Name, 60.0f);
|
||||
{
|
||||
character.Speak(TextManager.GetWithVariables("DialogFoundWoundedTarget", new string[2] { "[targetname]", "[roomname]" },
|
||||
new string[2] { targetCharacter.Name, targetCharacter.CurrentHull.DisplayName }, new bool[2] { false, true }),
|
||||
null, 1.0f, "foundwoundedtarget" + targetCharacter.Name, 60.0f);
|
||||
|
||||
character.SelectCharacter(targetCharacter);
|
||||
}
|
||||
@@ -191,9 +189,10 @@ namespace Barotrauma
|
||||
{
|
||||
itemListStr = string.Join(" or ", string.Join(", ", itemNameList.Take(itemNameList.Count - 1)), itemNameList.Last());
|
||||
}
|
||||
character.Speak(TextManager.Get("DialogListRequiredTreatments")
|
||||
.Replace("[targetname]", targetCharacter.Name)
|
||||
.Replace("[treatmentlist]", itemListStr),
|
||||
|
||||
|
||||
character.Speak(TextManager.GetWithVariables("DialogListRequiredTreatments", new string[2] { "[targetname]", "[treatmentlist]" },
|
||||
new string[2] { targetCharacter.Name, itemListStr }, new bool[2] { false, true }),
|
||||
null, 2.0f, "listrequiredtreatments" + targetCharacter.Name, 60.0f);
|
||||
}
|
||||
character.DeselectCharacter();
|
||||
@@ -235,8 +234,8 @@ namespace Barotrauma
|
||||
|
||||
bool isCompleted = targetCharacter.Bleeding <= 0 && targetCharacter.Vitality / targetCharacter.MaxVitality > AIObjectiveRescueAll.GetVitalityThreshold(objectiveManager);
|
||||
if (isCompleted)
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogTargetHealed").Replace("[targetname]", targetCharacter.Name),
|
||||
{
|
||||
character.Speak(TextManager.GetWithVariable("DialogTargetHealed", "[targetname]", targetCharacter.Name),
|
||||
null, 1.0f, "targethealed" + targetCharacter.Name, 60.0f);
|
||||
}
|
||||
return isCompleted || targetCharacter.IsDead;
|
||||
|
||||
@@ -171,12 +171,12 @@ namespace Barotrauma
|
||||
string messageTag = (givingOrderToSelf && !TargetAllCharacters ? "OrderDialogSelf." : "OrderDialog.") + AITag;
|
||||
if (!string.IsNullOrEmpty(orderOption)) messageTag += "." + orderOption;
|
||||
|
||||
string msg = TextManager.Get(messageTag, true);
|
||||
if (targetCharacterName == null) targetCharacterName = "";
|
||||
if (targetRoomName == null) targetRoomName = "";
|
||||
string msg = TextManager.GetWithVariables(messageTag, new string[2] { "[name]", "[roomname]" }, new string[2] { targetCharacterName, targetRoomName }, new bool[2] { false, true });
|
||||
if (msg == null) return "";
|
||||
|
||||
if (targetCharacterName == null) targetCharacterName = "";
|
||||
if (targetRoomName == null) targetRoomName = "";
|
||||
return msg.Replace("[name]", targetCharacterName).Replace("[roomname]", targetRoomName);
|
||||
return msg;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -36,7 +36,8 @@ namespace Barotrauma
|
||||
[Serialize(1.0f, true), Editable(MIN_SCALE, MAX_SCALE, DecimalCount = 3)]
|
||||
public float JointScale { get; set; }
|
||||
|
||||
[Serialize(1f, true), Editable(DecimalCount = 2)]
|
||||
// Don't show in the editor, because shouldn't be edited in runtime. Requires that the limb scale and the collider sizes are adjusted. TODO: automatize.
|
||||
[Serialize(1f, false)]
|
||||
public float TextureScale { get; set; }
|
||||
|
||||
[Serialize(45f, true), Editable(0f, 1000f)]
|
||||
|
||||
@@ -17,6 +17,12 @@ namespace Barotrauma
|
||||
{
|
||||
public abstract RagdollParams RagdollParams { get; protected set; }
|
||||
|
||||
const float ImpactDamageMultiplayer = 10.0f;
|
||||
/// <summary>
|
||||
/// Maximum damage per impact (0.1 = 10% of the character's maximum health)
|
||||
/// </summary>
|
||||
const float MaxImpactDamage = 0.1f;
|
||||
|
||||
private static List<Ragdoll> list = new List<Ragdoll>();
|
||||
|
||||
protected Hull currentHull;
|
||||
@@ -688,8 +694,10 @@ namespace Barotrauma
|
||||
Vector2 impactPos = ConvertUnits.ToDisplayUnits(points[0]);
|
||||
if (character.Submarine != null) impactPos += character.Submarine.Position;
|
||||
|
||||
float impactDamage = Math.Min((impact - ImpactTolerance) * ImpactDamageMultiplayer, character.MaxVitality * MaxImpactDamage);
|
||||
|
||||
character.LastDamageSource = null;
|
||||
character.AddDamage(impactPos, new List<Affliction>() { AfflictionPrefab.InternalDamage.Instantiate((impact - ImpactTolerance) * 10.0f) }, 0.0f, true);
|
||||
character.AddDamage(impactPos, new List<Affliction>() { AfflictionPrefab.InternalDamage.Instantiate(impactDamage) }, 0.0f, true);
|
||||
strongestImpact = Math.Max(strongestImpact, impact - ImpactTolerance);
|
||||
character.ApplyStatusEffects(ActionType.OnImpact, 1.0f);
|
||||
//briefly disable impact damage
|
||||
@@ -1303,13 +1311,6 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
}
|
||||
foreach (Limb limb in Limbs)
|
||||
{
|
||||
limb.body.SetTransform(Collider.SimPosition, 0.0f);
|
||||
limb.body.ResetDynamics();
|
||||
}
|
||||
SetInitialLimbPositions();
|
||||
return false;
|
||||
}
|
||||
UpdateProjSpecific(deltaTime);
|
||||
}
|
||||
|
||||
@@ -217,7 +217,16 @@ namespace Barotrauma
|
||||
limb.body.AngularVelocity = matchingLimb.body.AngularVelocity;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < character.Inventory.Items.Length; i++)
|
||||
|
||||
if (character.Inventory.Items.Length != husk.Inventory.Items.Length)
|
||||
{
|
||||
string errorMsg = "Failed to move items from a human's inventory into a humanhusk's inventory (inventory sizes don't match)";
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
GameAnalyticsManager.AddErrorEventOnce("AfflictionHusk.CreateAIHusk:InventoryMismatch", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
for (int i = 0; i < character.Inventory.Items.Length && i < husk.Inventory.Items.Length; i++)
|
||||
{
|
||||
if (character.Inventory.Items[i] == null) continue;
|
||||
husk.Inventory.TryPutItem(character.Inventory.Items[i], i, true, false, null);
|
||||
|
||||
@@ -232,13 +232,13 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
private LimbHealth GetMatchingLimbHealth(Limb limb) => limbHealths[limb.HealthIndex];
|
||||
private LimbHealth GetMathingLimbHealth(Affliction affliction) => GetMatchingLimbHealth(Character.AnimController.GetLimb(affliction.Prefab.IndicatorLimb));
|
||||
private LimbHealth GetMatchingLimbHealth(Affliction affliction) => GetMatchingLimbHealth(Character.AnimController.GetLimb(affliction.Prefab.IndicatorLimb));
|
||||
|
||||
/// <summary>
|
||||
/// Returns the limb afflictions and non-limbspecific afflictions that are set to be displayed on this limb.
|
||||
/// </summary>
|
||||
private IEnumerable<Affliction> GetMatchingAfflictions(LimbHealth limb, Func<Affliction, bool> predicate)
|
||||
=> limb.Afflictions.Where(predicate).Union(afflictions.Where(a => predicate(a) && GetMathingLimbHealth(a) == limb));
|
||||
=> limb.Afflictions.Where(predicate).Union(afflictions.Where(a => predicate(a) && GetMatchingLimbHealth(a) == limb));
|
||||
|
||||
public Affliction GetAffliction(string afflictionType, bool allowLimbAfflictions = true)
|
||||
{
|
||||
|
||||
@@ -108,7 +108,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
#if CLIENT
|
||||
new GUIMessageBox("", TextManager.Get("CargoSpawnNotification").Replace("[roomname]", cargoRoom.DisplayName));
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("CargoSpawnNotification", "[roomname]", cargoRoom.DisplayName, true));
|
||||
#endif
|
||||
|
||||
Dictionary<ItemContainer, int> availableContainers = new Dictionary<ItemContainer, int>();
|
||||
|
||||
@@ -193,7 +193,7 @@ namespace Barotrauma
|
||||
character.TeamID = Character.TeamType.FriendlyNPC;
|
||||
character.SetCustomInteract(
|
||||
WatchmanInteract,
|
||||
hudText: TextManager.Get("TalkHint").Replace("[key]", GameMain.Config.KeyBind(InputType.Select).ToString()));
|
||||
hudText: TextManager.GetWithVariable("TalkHint", "[key]", GameMain.Config.KeyBind(InputType.Select).ToString()));
|
||||
}
|
||||
|
||||
protected abstract void WatchmanInteract(Character watchman, Character interactor);
|
||||
|
||||
@@ -569,14 +569,12 @@ namespace Barotrauma
|
||||
//to make sure the package that contains text files has been loaded before we attempt to use TextManager
|
||||
foreach (string missingPackagePath in missingPackagePaths)
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath));
|
||||
}
|
||||
foreach (ContentPackage incompatiblePackage in incompatiblePackages)
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
|
||||
.Replace("[packagename]", incompatiblePackage.Name)
|
||||
.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
|
||||
.Replace("[gameversion]", GameMain.Version.ToString()));
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
|
||||
new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() }));
|
||||
}
|
||||
foreach (ContentPackage contentPackage in SelectedContentPackages)
|
||||
{
|
||||
@@ -955,14 +953,12 @@ namespace Barotrauma
|
||||
//to make sure the package that contains text files has been loaded before we attempt to use TextManager
|
||||
foreach (string missingPackagePath in missingPackagePaths)
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath));
|
||||
}
|
||||
foreach (ContentPackage incompatiblePackage in incompatiblePackages)
|
||||
{
|
||||
DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
|
||||
.Replace("[packagename]", incompatiblePackage.Name)
|
||||
.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
|
||||
.Replace("[gameversion]", GameMain.Version.ToString()));
|
||||
DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
|
||||
new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() }));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -40,6 +40,9 @@ namespace Barotrauma.Items.Components
|
||||
[Serialize(false, false)]
|
||||
public bool RepairThroughWalls { get; set; }
|
||||
|
||||
[Serialize(false, false)]
|
||||
public bool RepairMultiple { get; set; }
|
||||
|
||||
public Vector2 TransformedBarrelPos
|
||||
{
|
||||
get
|
||||
@@ -158,12 +161,22 @@ namespace Barotrauma.Items.Components
|
||||
private void Repair(Vector2 rayStart, Vector2 rayEnd, float deltaTime, Character user, float degreeOfSuccess, List<Body> ignoredBodies)
|
||||
{
|
||||
var collisionCategories = Physics.CollisionWall | Physics.CollisionCharacter | Physics.CollisionItem | Physics.CollisionLevel | Physics.CollisionRepair;
|
||||
if (RepairThroughWalls)
|
||||
if (RepairMultiple)
|
||||
{
|
||||
var bodies = Submarine.PickBodies(rayStart, rayEnd, ignoredBodies, collisionCategories, ignoreSensors: false, allowInsideFixture: true);
|
||||
Type lastHitType = null;
|
||||
foreach (Body body in bodies)
|
||||
{
|
||||
FixBody(user, deltaTime, degreeOfSuccess, body);
|
||||
Type bodyType = body.UserData?.GetType();
|
||||
if (!RepairThroughWalls && bodyType != null && bodyType != lastHitType)
|
||||
{
|
||||
//stop the ray if it already hit a door/wall and is now about to hit some other type of entity
|
||||
if (lastHitType == typeof(Item) || lastHitType == typeof(Structure)) { break; }
|
||||
}
|
||||
if (FixBody(user, deltaTime, degreeOfSuccess, body))
|
||||
{
|
||||
if (bodyType != null) { lastHitType = bodyType; }
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -202,19 +215,19 @@ namespace Barotrauma.Items.Components
|
||||
}
|
||||
}
|
||||
|
||||
private void FixBody(Character user, float deltaTime, float degreeOfSuccess, Body targetBody)
|
||||
private bool FixBody(Character user, float deltaTime, float degreeOfSuccess, Body targetBody)
|
||||
{
|
||||
if (targetBody?.UserData == null) { return; }
|
||||
if (targetBody?.UserData == null) { return false; }
|
||||
|
||||
pickedPosition = Submarine.LastPickedPosition;
|
||||
|
||||
if (targetBody.UserData is Structure targetStructure)
|
||||
{
|
||||
if (!fixableEntities.Contains("structure") && !fixableEntities.Contains(targetStructure.Prefab.Identifier)) return;
|
||||
if (targetStructure.IsPlatform) return;
|
||||
if (!fixableEntities.Contains("structure") && !fixableEntities.Contains(targetStructure.Prefab.Identifier)) { return false; }
|
||||
if (targetStructure.IsPlatform) { return false; }
|
||||
|
||||
int sectionIndex = targetStructure.FindSectionIndex(ConvertUnits.ToDisplayUnits(pickedPosition));
|
||||
if (sectionIndex < 0) return;
|
||||
if (sectionIndex < 0) { return false; }
|
||||
|
||||
FixStructureProjSpecific(user, deltaTime, targetStructure, sectionIndex);
|
||||
targetStructure.AddDamage(sectionIndex, -StructureFixAmount * degreeOfSuccess, user);
|
||||
@@ -239,12 +252,14 @@ namespace Barotrauma.Items.Components
|
||||
targetCharacter.LastDamageSource = item;
|
||||
ApplyStatusEffectsOnTarget(user, deltaTime, ActionType.OnUse, new List<ISerializableEntity>() { targetCharacter });
|
||||
FixCharacterProjSpecific(user, deltaTime, targetCharacter);
|
||||
return true;
|
||||
}
|
||||
else if (targetBody.UserData is Limb targetLimb)
|
||||
{
|
||||
targetLimb.character.LastDamageSource = item;
|
||||
ApplyStatusEffectsOnTarget(user, deltaTime, ActionType.OnUse, new List<ISerializableEntity>() { targetLimb.character, targetLimb });
|
||||
FixCharacterProjSpecific(user, deltaTime, targetLimb.character);
|
||||
return true;
|
||||
}
|
||||
else if (targetBody.UserData is Item targetItem)
|
||||
{
|
||||
@@ -269,6 +284,7 @@ namespace Barotrauma.Items.Components
|
||||
#endif
|
||||
}
|
||||
FixItemProjSpecific(user, deltaTime, targetItem, prevCondition);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -380,11 +396,12 @@ namespace Barotrauma.Items.Components
|
||||
sinTime = 0;
|
||||
if (!leak.FlowTargetHull.ConnectedGaps.Any(g => !g.IsRoomToRoom && g.Open > 0.0f))
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogLeaksFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leaksfixed", 10.0f);
|
||||
|
||||
character.Speak(TextManager.GetWithVariable("DialogLeaksFixed", "[roomname]", leak.FlowTargetHull.DisplayName, true), null, 0.0f, "leaksfixed", 10.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
character.Speak(TextManager.Get("DialogLeakFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leakfixed", 10.0f);
|
||||
character.Speak(TextManager.GetWithVariable("DialogLeakFixed", "[roomname]", leak.FlowTargetHull.DisplayName, true), null, 0.0f, "leakfixed", 10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -219,8 +219,10 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
dialogTag = "DialogSonarTargetLarge";
|
||||
}
|
||||
character.Speak(TextManager.Get(dialogTag).Replace("[direction]", targetGroup.Key).Replace("[count]", targetGroup.Value.Count.ToString()),
|
||||
null, 0, "sonartarget" + targetGroup.Value[0].ID, 30);
|
||||
|
||||
character.Speak(TextManager.GetWithVariables(dialogTag, new string[2] { "[direction]", "[count]" },
|
||||
new string[2] { targetGroup.Key.ToString(), targetGroup.Value.Count.ToString() },
|
||||
new bool[2] { true, false }), null, 0, "sonartarget" + targetGroup.Value[0].ID, 30);
|
||||
|
||||
//prevent the character from reporting other targets in the group
|
||||
for (int i = 1; i < targetGroup.Value.Count; i++)
|
||||
@@ -239,7 +241,7 @@ namespace Barotrauma.Items.Components
|
||||
int clockDir = (int)Math.Round((angle / MathHelper.TwoPi) * 12);
|
||||
if (clockDir == 0) clockDir = 12;
|
||||
|
||||
return TextManager.Get("roomname.subdiroclock").Replace("[dir]", clockDir.ToString());
|
||||
return TextManager.GetWithVariable("roomname.subdiroclock", "[dir]", clockDir.ToString());
|
||||
}
|
||||
|
||||
private Vector2 GetTransducerPos()
|
||||
|
||||
@@ -244,9 +244,10 @@ namespace Barotrauma.Items.Components
|
||||
#if CLIENT
|
||||
rechargeSpeedSlider.BarScroll = RechargeSpeed / Math.Max(maxRechargeSpeed, 1.0f);
|
||||
#endif
|
||||
character.Speak(TextManager.Get("DialogChargeBatteries")
|
||||
.Replace("[itemname]", item.Name)
|
||||
.Replace("[rate]", ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString()), null, 1.0f, "chargebattery", 10.0f);
|
||||
|
||||
character.Speak(TextManager.GetWithVariables("DialogChargeBatteries", new string[2] { "[itemname]", "[rate]" },
|
||||
new string[2] { item.Name, ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString() },
|
||||
new bool[2] { true, false }), null, 1.0f, "chargebattery", 10.0f);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -260,9 +261,9 @@ namespace Barotrauma.Items.Components
|
||||
#if CLIENT
|
||||
rechargeSpeedSlider.BarScroll = RechargeSpeed / Math.Max(maxRechargeSpeed, 1.0f);
|
||||
#endif
|
||||
character.Speak(TextManager.Get("DialogStopChargingBatteries")
|
||||
.Replace("[itemname]", item.Name)
|
||||
.Replace("[rate]", ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString()), null, 1.0f, "chargebattery", 10.0f);
|
||||
character.Speak(TextManager.GetWithVariables("DialogStopChargingBatteries", new string[2] { "[itemname]", "[rate]" },
|
||||
new string[2] { item.Name, ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString() },
|
||||
new bool[2] { true, false }), null, 1.0f, "chargebattery", 10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -459,7 +459,7 @@ namespace Barotrauma.Items.Components
|
||||
}
|
||||
|
||||
var containShellObjective = new AIObjectiveContainItem(character, container.ContainableItems[0].Identifiers[0], container, objective.objectiveManager);
|
||||
character?.Speak(TextManager.Get("DialogLoadTurret").Replace("[itemname]", item.Name), null, 0.0f, "loadturret", 30.0f);
|
||||
character?.Speak(TextManager.GetWithVariable("DialogLoadTurret", "[itemname]", item.Name, true), null, 0.0f, "loadturret", 30.0f);
|
||||
containShellObjective.targetItemCount = usableProjectileCount + 1;
|
||||
containShellObjective.ignoredContainerIdentifiers = new string[] { containerItem.prefab.Identifier };
|
||||
objective.AddSubObjective(containShellObjective);
|
||||
@@ -506,7 +506,7 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
if (objective.Option.ToLowerInvariant() == "fireatwill")
|
||||
{
|
||||
character?.Speak(TextManager.Get("DialogFireTurret").Replace("[itemname]", item.Name), null, 0.0f, "fireturret", 5.0f);
|
||||
character?.Speak(TextManager.GetWithVariable("DialogFireTurret", "[itemname]", item.Name, true), null, 0.0f, "fireturret", 5.0f);
|
||||
character.SetInput(InputType.Shoot, true, true);
|
||||
}
|
||||
|
||||
|
||||
@@ -1539,9 +1539,8 @@ namespace Barotrauma
|
||||
{
|
||||
if (requiredSkill != null)
|
||||
{
|
||||
GUI.AddMessage(TextManager.Get("InsufficientSkills")
|
||||
.Replace("[requiredskill]", TextManager.Get("SkillName." + requiredSkill.Identifier))
|
||||
.Replace("[requiredlevel]", ((int)requiredSkill.Level).ToString()), Color.Red);
|
||||
GUI.AddMessage(TextManager.GetWithVariables("InsufficientSkills", new string[2] { "[requiredskill]", "[requiredlevel]" },
|
||||
new string[2] { TextManager.Get("SkillName." + requiredSkill.Identifier), ((int)requiredSkill.Level).ToString() }, new bool[2] { true, false }), Color.Red);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -2033,8 +2032,8 @@ namespace Barotrauma
|
||||
XElement element = new XElement("Item");
|
||||
|
||||
element.Add(
|
||||
new XAttribute("name", prefab.Name),
|
||||
new XAttribute("identifier", prefab.Identifier),
|
||||
new XAttribute("name", Prefab.OriginalName),
|
||||
new XAttribute("identifier", Prefab.Identifier),
|
||||
new XAttribute("ID", ID));
|
||||
|
||||
if (FlippedX) element.Add(new XAttribute("flippedx", true));
|
||||
|
||||
@@ -145,6 +145,11 @@ namespace Barotrauma
|
||||
|
||||
private List<XElement> fabricationRecipeElements = new List<XElement>();
|
||||
|
||||
/// <summary>
|
||||
/// Original, non-translated name as defined in the xml
|
||||
/// </summary>
|
||||
public readonly string OriginalName;
|
||||
|
||||
public string ConfigFile
|
||||
{
|
||||
get { return configFile; }
|
||||
@@ -440,7 +445,7 @@ namespace Barotrauma
|
||||
configFile = filePath;
|
||||
ConfigElement = element;
|
||||
|
||||
string nonTranslatedName = element.GetAttributeString("name", "");
|
||||
OriginalName = element.GetAttributeString("name", "");
|
||||
identifier = element.GetAttributeString("identifier", "");
|
||||
|
||||
//nameidentifier can be used to make multiple items use the same names and descriptions
|
||||
@@ -448,11 +453,11 @@ namespace Barotrauma
|
||||
|
||||
if (string.IsNullOrEmpty(nameIdentifier))
|
||||
{
|
||||
name = TextManager.Get("EntityName." + identifier, true) ?? nonTranslatedName;
|
||||
name = TextManager.Get("EntityName." + identifier, true) ?? OriginalName;
|
||||
}
|
||||
else
|
||||
{
|
||||
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? nonTranslatedName;
|
||||
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? OriginalName;
|
||||
}
|
||||
|
||||
if (name == "") { DebugConsole.ThrowError("Unnamed item in " + filePath + "!"); }
|
||||
@@ -462,7 +467,7 @@ namespace Barotrauma
|
||||
Aliases = new HashSet<string>
|
||||
(element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
|
||||
element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true));
|
||||
Aliases.Add(nonTranslatedName.ToLowerInvariant());
|
||||
Aliases.Add(OriginalName.ToLowerInvariant());
|
||||
|
||||
if (!Enum.TryParse(element.GetAttributeString("category", "Misc"), true, out MapEntityCategory category))
|
||||
{
|
||||
|
||||
@@ -730,7 +730,15 @@ namespace Barotrauma
|
||||
return closestBody;
|
||||
}
|
||||
|
||||
public static List<Body> PickBodies(Vector2 rayStart, Vector2 rayEnd, IEnumerable<Body> ignoredBodies = null, Category? collisionCategory = null, bool ignoreSensors = true, Predicate<Fixture> customPredicate = null, bool allowInsideFixture = false)
|
||||
private static readonly Dictionary<Body, float> bodyDist = new Dictionary<Body, float>();
|
||||
private static readonly List<Body> bodies = new List<Body>();
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of physics bodies the ray intersects with, sorted according to distance (the closest body is at the beginning of the list).
|
||||
/// </summary>
|
||||
/// <param name="customPredicate">Can be used to filter the bodies based on some condition. If the predicate returns false, the body isignored.</param>
|
||||
/// <param name="allowInsideFixture">Should fixtures that the start of the ray is inside be returned</param>
|
||||
public static IEnumerable<Body> PickBodies(Vector2 rayStart, Vector2 rayEnd, IEnumerable<Body> ignoredBodies = null, Category? collisionCategory = null, bool ignoreSensors = true, Predicate<Fixture> customPredicate = null, bool allowInsideFixture = false)
|
||||
{
|
||||
if (Vector2.DistanceSquared(rayStart, rayEnd) < 0.00001f)
|
||||
{
|
||||
@@ -738,20 +746,25 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
float closestFraction = 1.0f;
|
||||
List<Body> bodies = new List<Body>();
|
||||
bodies.Clear();
|
||||
bodyDist.Clear();
|
||||
GameMain.World.RayCast((fixture, point, normal, fraction) =>
|
||||
{
|
||||
if (!CheckFixtureCollision(fixture, ignoredBodies, collisionCategory, ignoreSensors, customPredicate)) { return -1; }
|
||||
|
||||
if (fixture.Body != null) { bodies.Add(fixture.Body); }
|
||||
if (fixture.Body != null)
|
||||
{
|
||||
bodies.Add(fixture.Body);
|
||||
bodyDist[fixture.Body] = fraction;
|
||||
}
|
||||
if (fraction < closestFraction)
|
||||
{
|
||||
lastPickedPosition = rayStart + (rayEnd - rayStart) * fraction;
|
||||
lastPickedFraction = fraction;
|
||||
lastPickedNormal = normal;
|
||||
}
|
||||
|
||||
return fraction;
|
||||
//continue
|
||||
return -1;
|
||||
}, rayStart, rayEnd);
|
||||
|
||||
if (allowInsideFixture)
|
||||
@@ -770,10 +783,12 @@ namespace Barotrauma
|
||||
lastPickedFraction = 0.0f;
|
||||
lastPickedNormal = Vector2.Normalize(rayEnd - rayStart);
|
||||
bodies.Add(fixture.Body);
|
||||
bodyDist[fixture.Body] = 0.0f;
|
||||
return false;
|
||||
}, ref aabb);
|
||||
}
|
||||
|
||||
bodies.Sort((b1, b2) => { return bodyDist[b1].CompareTo(bodyDist[b2]); });
|
||||
return bodies;
|
||||
}
|
||||
|
||||
|
||||
@@ -656,7 +656,7 @@ namespace Barotrauma.Networking
|
||||
private set;
|
||||
} = new List<Pair<int, int>>();
|
||||
|
||||
public void ReadMonsterEnabled(NetBuffer inc)
|
||||
private void InitMonstersEnabled()
|
||||
{
|
||||
//monster spawn settings
|
||||
if (MonsterEnabled == null)
|
||||
@@ -673,7 +673,11 @@ namespace Barotrauma.Networking
|
||||
if (!MonsterEnabled.ContainsKey(s)) MonsterEnabled.Add(s, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ReadMonsterEnabled(NetBuffer inc)
|
||||
{
|
||||
InitMonstersEnabled();
|
||||
List<string> monsterNames = MonsterEnabled.Keys.ToList();
|
||||
foreach (string s in monsterNames)
|
||||
{
|
||||
@@ -681,7 +685,7 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
inc.ReadPadBits();
|
||||
}
|
||||
|
||||
|
||||
public void WriteMonsterEnabled(NetBuffer msg, Dictionary<string, bool> monsterEnabled = null)
|
||||
{
|
||||
//monster spawn settings
|
||||
@@ -703,13 +707,17 @@ namespace Barotrauma.Networking
|
||||
Dictionary<ItemPrefab, int> extraCargo = new Dictionary<ItemPrefab, int>();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
string prefabIdentifier = msg.ReadString();
|
||||
string prefabName = msg.ReadString();
|
||||
byte amount = msg.ReadByte();
|
||||
ItemPrefab ip = MapEntityPrefab.List.Find(p => p is ItemPrefab && p.Name.Equals(prefabName, StringComparison.InvariantCulture)) as ItemPrefab;
|
||||
if (ip != null && amount > 0)
|
||||
|
||||
var itemPrefab = string.IsNullOrEmpty(prefabIdentifier) ?
|
||||
MapEntityPrefab.Find(prefabName, null, showErrorMessages: false) as ItemPrefab :
|
||||
MapEntityPrefab.Find(prefabName, prefabIdentifier, showErrorMessages: false) as ItemPrefab;
|
||||
if (itemPrefab != null && amount > 0)
|
||||
{
|
||||
if (changed || !ExtraCargo.ContainsKey(ip) || ExtraCargo[ip] != amount) changed = true;
|
||||
extraCargo.Add(ip, amount);
|
||||
if (changed || !ExtraCargo.ContainsKey(itemPrefab) || ExtraCargo[itemPrefab] != amount) changed = true;
|
||||
extraCargo.Add(itemPrefab, amount);
|
||||
}
|
||||
}
|
||||
if (changed) ExtraCargo = extraCargo;
|
||||
@@ -727,7 +735,9 @@ namespace Barotrauma.Networking
|
||||
msg.Write((UInt32)ExtraCargo.Count);
|
||||
foreach (KeyValuePair<ItemPrefab, int> kvp in ExtraCargo)
|
||||
{
|
||||
msg.Write(kvp.Key.Name); msg.Write((byte)kvp.Value);
|
||||
msg.Write(kvp.Key.Identifier ?? "");
|
||||
msg.Write(kvp.Key.OriginalName ?? "");
|
||||
msg.Write((byte)kvp.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -176,6 +176,107 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetWithVariables(string textTag, string[] variableTags, string[] variableValues, bool[] formatCapitals = null, bool returnNull = false, string fallBackTag = null)
|
||||
{
|
||||
string text = Get(textTag, returnNull, fallBackTag);
|
||||
|
||||
if (text == null || text.Length == 0 || variableTags.Length != variableValues.Length)
|
||||
{
|
||||
#if DEBUG
|
||||
if (variableTags.Length != variableValues.Length)
|
||||
{
|
||||
DebugConsole.ThrowError("variableTags.Length and variableValues.Length do not match for \"" + textTag + "\".");
|
||||
}
|
||||
|
||||
if (formatCapitals != null && formatCapitals.Length != variableTags.Length)
|
||||
{
|
||||
DebugConsole.ThrowError("variableTags.Length and formatCapitals.Length do not match for \"" + textTag + "\".");
|
||||
}
|
||||
#endif
|
||||
if (returnNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
return textTag;
|
||||
}
|
||||
}
|
||||
|
||||
if (formatCapitals != null && !GameMain.Config.Language.Contains("Chinese"))
|
||||
{
|
||||
for (int i = 0; i < variableTags.Length; i++)
|
||||
{
|
||||
if (formatCapitals[i])
|
||||
{
|
||||
variableValues[i] = HandleVariableCapitalization(text, variableTags[i], variableValues[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < variableTags.Length; i++)
|
||||
{
|
||||
text = text.Replace(variableTags[i], variableValues[i]);
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
public static string GetWithVariable(string textTag, string variableTag, string variableValue, bool formatCapitals = false, bool returnNull = false, string fallBackTag = null)
|
||||
{
|
||||
string text = Get(textTag, returnNull, fallBackTag);
|
||||
|
||||
if (text == null || text.Length == 0)
|
||||
{
|
||||
if (returnNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
return textTag;
|
||||
}
|
||||
}
|
||||
|
||||
if (formatCapitals && !GameMain.Config.Language.Contains("Chinese"))
|
||||
{
|
||||
variableValue = HandleVariableCapitalization(text, variableTag, variableValue);
|
||||
}
|
||||
|
||||
return text.Replace(variableTag, variableValue);
|
||||
}
|
||||
|
||||
private static string HandleVariableCapitalization(string text, string variableTag, string variableValue)
|
||||
{
|
||||
int index = text.IndexOf(variableTag) - 1;
|
||||
if (index == -1)
|
||||
{
|
||||
return variableValue;
|
||||
}
|
||||
|
||||
for (int i = index; i >= 0; i--)
|
||||
{
|
||||
if (text[i] == ' ')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (text[i] != '.')
|
||||
{
|
||||
variableValue = variableValue.ToLower();
|
||||
}
|
||||
else
|
||||
{
|
||||
variableValue = Capitalize(variableValue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return variableValue;
|
||||
}
|
||||
|
||||
public static string ParseInputTypes(string text)
|
||||
{
|
||||
foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
|
||||
|
||||
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Reference in New Issue
Block a user