Joonas Rikkonen
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fb206ee5a3
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(71a7f5c3c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:25:27 +03:00 |
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Joonas Rikkonen
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cb519b455d
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(e7e775e7b) Fixed non-translated "Toggle Battery Output" display text in Orca, increased the size of the docking labels in Bunyip to create more space for translated texts
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2019-05-18 17:25:11 +03:00 |
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Joonas Rikkonen
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75b88e0c18
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(33abbb810) Fixed: Interfaces that were too small on 4k by removing the use of maxsize & adding scale related multipliers to absolute values
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2019-05-18 17:24:54 +03:00 |
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Joonas Rikkonen
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4874c07d5e
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(6056b4603) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:23:31 +03:00 |
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Joonas Rikkonen
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3cc0b65946
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(b1fa1d68c) Fix stairs not being properly assigned due to a failing raycast.
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2019-05-18 17:22:23 +03:00 |
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Joonas Rikkonen
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fdb9161932
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(05abb966f) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:21:15 +03:00 |
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Joonas Rikkonen
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fefa1a067b
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(fa5639a1d) Added: Space in the beginning of tutorial info frames to have indenting on all paragraphs
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2019-05-18 17:20:59 +03:00 |
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Joonas Rikkonen
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09ddcc8436
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(d9894f840) Round UI text positions to integers, rendering at a fractional position makes them look messy
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2019-05-18 17:20:25 +03:00 |
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Joonas Rikkonen
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62b690cd94
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(69f7a4d52) Fixed: Index out of range error in DoctorTutorial if proceeding too fast to the submarine. Added: Prevention of tooltip drawing when tutorial content is running
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2019-05-18 17:19:02 +03:00 |
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Joonas Rikkonen
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53cf6c2fef
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(0dbd7be3d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:17:52 +03:00 |
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Joonas Rikkonen
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f077a92f5e
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(965abc29d) If the target sub is not the same as the current sub, need to take the difference into account in sim positions.
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2019-05-18 17:17:36 +03:00 |
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Joonas Rikkonen
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6055f10c5a
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(0744e6c3f) Use keybinds to AZERTY when language is set to French
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2019-05-18 17:17:20 +03:00 |
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Joonas Rikkonen
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efb9dcd0f0
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(89b895e0a) Added bug report buttons to game settings and pause menu
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2019-05-18 17:17:03 +03:00 |
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Joonas Rikkonen
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f605651966
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(683b11c00) High-res shuttle preview images + merge fix
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2019-05-16 08:49:01 +03:00 |
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Joonas Rikkonen
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ce05d50a2b
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(9c4e324eb) Fixed chat messages going slightly off-frame on top of the in-game chat box.
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2019-05-16 07:04:27 +03:00 |
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Joonas Rikkonen
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d03e1995bc
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(375481a35) Write save times as unix time values and display them using the system's current date format
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2019-05-16 07:03:15 +03:00 |
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Joonas Rikkonen
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531c572216
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(f6f86c3b6) Use relative scales in store UI, gave more space to the amount input box
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2019-05-16 07:00:14 +03:00 |
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Joonas Rikkonen
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7ceba13e8f
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(deebc187d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:25:48 +03:00 |
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Joonas Rikkonen
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e500ba2bdf
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(a17abe3fa) Remove a not so useful loop from a method, which might be used often.
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2019-05-16 06:25:12 +03:00 |
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Joonas Rikkonen
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3e8d6cdfc8
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(1b9acec1a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:22:19 +03:00 |
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Joonas Rikkonen
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ed2f3f0b11
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(643118ce3) Fixed a typo in Credits.xml
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2019-05-16 06:22:03 +03:00 |
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Joonas Rikkonen
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6b2d6aabe5
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(917534b2b) Fixed: tooltip overflowing from container on 4k
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2019-05-16 06:21:46 +03:00 |
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Joonas Rikkonen
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48070a3f90
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(23ecb8f20) Fixed: Scaling past 1920x1080 for: Reactor UI, Submarine labels, loading tips, inventoryslot container status
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2019-05-16 06:20:54 +03:00 |
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Joonas Rikkonen
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79e38a0fa0
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(345ac3e2d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 05:59:40 +03:00 |
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Joonas Rikkonen
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018f20e0f0
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(5c867d67d) Added a couple of missing lines to EnglishVanilla
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2019-05-16 05:59:21 +03:00 |
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Joonas Rikkonen
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cb83984e80
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(4ca668169) Fixed: Conflict
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2019-05-16 05:58:48 +03:00 |
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Joonas Rikkonen
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0a67590572
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(21a808335) Added: 4k fixes
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2019-05-16 05:58:32 +03:00 |
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Joonas Rikkonen
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257889b9cc
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(42b18ccca) Allow to return to the initial combat mode after retreating. Implement reloading (disabled because only reloads one ammunition) -> TODO: only load ammunition when found in the inventory. Implement a generic method for removing subobjectives and resetting the reference. Refuel the repair tool.
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2019-05-16 05:58:15 +03:00 |
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Joonas Rikkonen
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412d46169e
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(1621785a9) Size variants of labels, also reverts 995d492
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2019-05-16 05:57:39 +03:00 |
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Joonas Rikkonen
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f8ca1444fd
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(7765c6989) Only show a bunch of pathfinder errors and warnings in debug builds.
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2019-05-16 05:57:22 +03:00 |
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Joonas Rikkonen
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1ae482a84d
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(8c8a15639) Implemented new wall textures
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2019-05-16 05:56:49 +03:00 |
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Joonas Rikkonen
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fe5f386358
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(61f67c194) Fix the raycast and angle checks. use the weapon position instead of the character position.
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2019-05-16 05:56:16 +03:00 |
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Joonas Rikkonen
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0bb541bce8
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(2c8e14bca) Added edge variants for new environment base textures
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2019-05-16 05:54:50 +03:00 |
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Joonas Rikkonen
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e9664d3639
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(084340338) Add an aim timer before the weapon can be used. Fix a null reference exception.
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2019-05-16 05:54:33 +03:00 |
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Joonas Rikkonen
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57302f7bb8
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(4ff749939) Added new environment assets for implementation
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2019-05-16 05:51:28 +03:00 |
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Joonas Rikkonen
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049d3ba795
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(e7bd8839d) Remove unused parameters.
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2019-05-16 05:51:12 +03:00 |
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Joonas Rikkonen
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fd7dfebd3a
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(50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks
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2019-05-16 05:50:39 +03:00 |
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Joonas Rikkonen
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ef374ada71
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(990e36132) Merge branch 'human-ai' into dev
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2019-05-16 05:50:20 +03:00 |
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Joonas Rikkonen
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068089ae5c
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(d622ac851) Fix double updates of current orders.
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2019-05-16 05:47:36 +03:00 |
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Joonas Rikkonen
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c09df5c602
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(567dd3eb2) Wait for the splash videos to finish before continuing with loading if the loading coroutine cannot be run in a separate thread. Not an ideal solution, but better than the unbearably choppy videos. TODO: figure out a way to run the loading screen and the loading coroutine in separate threads on Mac & Linux
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2019-05-16 05:47:18 +03:00 |
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Joonas Rikkonen
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bb6bffe88a
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(b597640aa) Implemented the new splash videos (each can be skipped separately), language selection on first startup works now
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2019-05-16 05:47:02 +03:00 |
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Joonas Rikkonen
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306cb77167
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(6facb21fe) Reminder to self: save before committing
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2019-05-16 05:46:29 +03:00 |
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Joonas Rikkonen
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ce1aa39a4b
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(b1241e3dd) GUIMessageBoxes use relative sizes
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2019-05-16 05:46:12 +03:00 |
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Joonas Rikkonen
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68ced76e1b
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(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
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2019-05-16 05:45:37 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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