(6facb21fe) Reminder to self: save before committing

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:46:29 +03:00
parent ce1aa39a4b
commit 306cb77167
19 changed files with 194 additions and 303 deletions

View File

@@ -152,6 +152,32 @@ namespace Barotrauma
}
if (character.MemLocalState.Count > 120) character.MemLocalState.RemoveRange(0, character.MemLocalState.Count - 120);
character.MemState.Clear();
}
}
partial void ImpactProjSpecific(float impact, Body body)
{
float volume = MathHelper.Clamp(impact - 3.0f, 0.5f, 1.0f);
if (body.UserData is Limb limb && character.Stun <= 0f)
{
if (impact > 3.0f) { PlayImpactSound(limb); }
}
else if (body.UserData is Limb || body == Collider.FarseerBody)
{
if (!character.IsRemotePlayer && impact > ImpactTolerance)
{
SoundPlayer.PlayDamageSound("LimbBlunt", strongestImpact, Collider);
}
}
if (Character.Controlled == character)
{
GameMain.GameScreen.Cam.Shake = Math.Min(Math.Max(strongestImpact, GameMain.GameScreen.Cam.Shake), 3.0f);
}
}
if (character.MemState.Count < 1) return;
overrideTargetMovement = Vector2.Zero;

View File

@@ -23,14 +23,8 @@ namespace Barotrauma
public string Tag { get; private set; }
public static GUIComponent VisibleBox => MessageBoxes.LastOrDefault();
public GUIMessageBox(string headerText, string text)
: this(headerText, text, new string[] {"OK"}, Vector2.Zero)
{
this.Buttons[0].OnClicked = Close;
}
public GUIMessageBox(string headerText, string text, Vector2 relativeSize, Point? minSize = null)
public GUIMessageBox(string headerText, string text, Vector2? relativeSize = null, Point? minSize = null)
: this(headerText, text, new string[] { "OK" }, relativeSize, minSize)
{
this.Buttons[0].OnClicked = Close;
@@ -48,7 +42,10 @@ namespace Barotrauma
if (minSize.HasValue)
{
width = Math.Max(width, minSize.Value.X);
height = Math.Max(height, minSize.Value.Y);
if (height > 0)
{
height = Math.Max(height, minSize.Value.Y);
}
}
InnerFrame = new GUIFrame(new RectTransform(new Point(width, height), RectTransform, Anchor.Center) { IsFixedSize = false }, style: null);
@@ -62,7 +59,7 @@ namespace Barotrauma
GUI.Style.Apply(Header, "", this);
Header.RectTransform.MinSize = new Point(0, Header.Rect.Height);
if (!string.IsNullOrWhiteSpace(text))
if (height == 0)
{
Text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform),
text, textAlignment: textAlignment, wrap: true);
@@ -87,7 +84,11 @@ namespace Barotrauma
height += Header.Rect.Height + Content.AbsoluteSpacing;
height += (Text == null ? 0 : Text.Rect.Height) + Content.AbsoluteSpacing;
height += buttonContainer.Rect.Height;
if (minSize.HasValue)
{
height = Math.Max(height, minSize.Value.Y);
}
InnerFrame.RectTransform.NonScaledSize =
new Point(InnerFrame.Rect.Width, (int)Math.Max(height / Content.RectTransform.RelativeSize.Y, height + 50));
Content.RectTransform.NonScaledSize =

View File

@@ -74,17 +74,12 @@ namespace Barotrauma
public CrewManager(XElement element, bool isSinglePlayer)
: this(isSinglePlayer)
{
if (GameMain.Client != null)
if (!isSinglePlayer)
{
//let the server create random conversations in MP
DebugConsole.ThrowError("Cannot add messages to single player chat box in multiplayer mode!\n" + Environment.StackTrace);
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
if (string.IsNullOrEmpty(text)) { return; }
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
@@ -95,6 +90,7 @@ namespace Barotrauma
break;
}
}
ChatBox.AddMessage(ChatMessage.Create(senderName, text, messageType, sender));
}
partial void InitProjectSpecific()
@@ -242,24 +238,27 @@ namespace Barotrauma
public IEnumerable<Character> GetCharacters()
{
if (characterInfos.Contains(characterInfo))
{
DebugConsole.ThrowError("Tried to add the same character info to CrewManager twice.\n" + Environment.StackTrace);
return;
}
if (character?.Inventory == null) return null;
characterInfos.Add(characterInfo);
var radioItem = character.Inventory.Items.FirstOrDefault(it => it != null && it.GetComponent<WifiComponent>() != null);
if (radioItem == null) return null;
if (requireEquipped && !character.HasEquippedItem(radioItem)) return null;
return radioItem.GetComponent<WifiComponent>();
}
public IEnumerable<CharacterInfo> GetCharacterInfos()
{
if (character == null)
if (GameMain.Client != null)
{
DebugConsole.ThrowError("Tried to remove a null character from CrewManager.\n" + Environment.StackTrace);
//let the server create random conversations in MP
return;
}
characters.Remove(character);
if (removeInfo) characterInfos.Remove(character.Info);
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
public void AddCharacter(Character character)
@@ -633,183 +632,9 @@ namespace Barotrauma
{
characterListBox.BarScroll = roundedPos;
}
var characterArea = new GUIButton(new RectTransform(new Point(characterInfoWidth, frame.Rect.Height), frame.RectTransform, Anchor.CenterLeft), style: "GUITextBox")
{
UserData = character,
Color = frame.Color,
SelectedColor = frame.SelectedColor,
HoverColor = frame.HoverColor,
ToolTip = characterToolTip
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIcon")
{
UserData = "soundicon",
CanBeFocused = false,
Visible = true
};
soundIcon.Color = new Color(soundIcon.Color, 0.0f);
new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIconDisabled")
{
UserData = "soundicondisabled",
CanBeFocused = true,
Visible = false
};
if (isSinglePlayer)
{
characterArea.OnClicked = CharacterClicked;
}
else
{
characterArea.CanBeFocused = false;
characterArea.CanBeSelected = false;
}
var characterImage = new GUICustomComponent(new RectTransform(new Point(characterArea.Rect.Height), characterArea.RectTransform, Anchor.CenterLeft),
onDraw: (sb, component) => character.Info.DrawIcon(sb, component.Rect.Center.ToVector2(), targetAreaSize: component.Rect.Size.ToVector2()))
{
CanBeFocused = false,
HoverColor = Color.White,
SelectedColor = Color.White,
ToolTip = characterToolTip
};
var characterName = new GUITextBlock(new RectTransform(new Point(characterArea.Rect.Width - characterImage.Rect.Width - soundIcon.Rect.Width - 10, characterArea.Rect.Height),
characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(soundIcon.Rect.Width + 10, 0) },
character.Name, textColor: frame.Color, font: GUI.SmallFont, wrap: true)
{
Color = frame.Color,
HoverColor = Color.Transparent,
SelectedColor = Color.Transparent,
CanBeFocused = false,
ToolTip = characterToolTip,
AutoScale = true
};
//---------------- order buttons ----------------
var orderButtonFrame = new GUILayoutGroup(new RectTransform(new Point(100, frame.Rect.Height), frame.RectTransform)
{ AbsoluteOffset = new Point(characterInfoWidth + spacing, 0) },
isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
AbsoluteSpacing = (int)(10 * GUI.Scale),
UserData = "orderbuttons",
CanBeFocused = false
};
//listbox for holding the orders inappropriate for this character
//(so we can easily toggle their visibility)
var wrongOrderList = new GUIListBox(new RectTransform(new Point(50, orderButtonFrame.Rect.Height), orderButtonFrame.RectTransform), isHorizontal: true, style: null)
{
ScrollBarEnabled = false,
ScrollBarVisible = false,
Enabled = false,
Spacing = spacing,
ClampMouseRectToParent = false
};
wrongOrderList.Content.ClampMouseRectToParent = false;
for (int i = 0; i < orders.Count; i++)
{
var order = orders[i];
if (order.TargetAllCharacters) continue;
RectTransform btnParent = (i >= correctOrderCount + neutralOrderCount) ?
wrongOrderList.Content.RectTransform :
orderButtonFrame.RectTransform;
var btn = new GUIButton(new RectTransform(new Point(iconSize, iconSize), btnParent, Anchor.CenterLeft),
style: null)
{
UserData = order
};
new GUIFrame(new RectTransform(new Vector2(1.5f), btn.RectTransform, Anchor.Center), "OuterGlow")
{
Color = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.8f,
HoverColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 1.0f,
PressedColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.6f,
UserData = "selected",
CanBeFocused = false,
Visible = false
};
var img = new GUIImage(new RectTransform(Vector2.One, btn.RectTransform), order.Prefab.SymbolSprite);
img.Scale = iconSize / (float)img.SourceRect.Width;
img.Color = Color.Lerp(order.Color, frame.Color, 0.5f);
img.ToolTip = order.Name;
img.HoverColor = Color.Lerp(img.Color, Color.White, 0.5f);
btn.OnClicked += (GUIButton button, object userData) =>
{
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f) return false;
if (btn.GetChildByUserData("selected").Visible)
{
SetCharacterOrder(character, Order.PrefabList.Find(o => o.AITag == "dismissed"), null, Character.Controlled);
}
else
{
if (order.ItemComponentType != null || order.ItemIdentifiers.Length > 0 || order.Options.Length > 1)
{
CreateOrderTargetFrame(button, character, order);
}
else
{
SetCharacterOrder(character, order, null, Character.Controlled);
}
}
return true;
};
btn.UserData = order;
btn.ToolTip = order.Name;
//divider between different groups of orders
if (i == correctOrderCount - 1 || i == correctOrderCount + neutralOrderCount - 1)
{
//TODO: divider sprite
new GUIFrame(new RectTransform(new Point(8, iconSize), orderButtonFrame.RectTransform), style: "GUIButton");
}
}
var toggleWrongOrderBtn = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
"", style: "UIToggleButton")
{
UserData = "togglewrongorder",
CanBeFocused = false
};
wrongOrderList.RectTransform.NonScaledSize = new Point(
wrongOrderList.Content.Children.Sum(c => c.Rect.Width + wrongOrderList.Spacing),
wrongOrderList.RectTransform.NonScaledSize.Y);
wrongOrderList.RectTransform.SetAsLastChild();
new GUIFrame(new RectTransform(new Point(
wrongOrderList.Rect.Width - toggleWrongOrderBtn.Rect.Width - wrongOrderList.Spacing * 2,
wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
style: null)
{
CanBeFocused = false
};
//scale to fit the content
orderButtonFrame.RectTransform.NonScaledSize = new Point(
orderButtonFrame.Children.Sum(c => c.Rect.Width + orderButtonFrame.AbsoluteSpacing),
orderButtonFrame.RectTransform.NonScaledSize.Y);
frame.RectTransform.NonScaledSize = new Point(
characterInfoWidth + spacing + (orderButtonFrame.Rect.Width - wrongOrderList.Rect.Width),
frame.RectTransform.NonScaledSize.Y);
characterListBox.RectTransform.NonScaledSize = new Point(
characterListBox.Content.Children.Max(c => c.Rect.Width) + wrongOrderList.Rect.Width,
characterListBox.RectTransform.NonScaledSize.Y);
characterListBox.Content.RectTransform.NonScaledSize = characterListBox.RectTransform.NonScaledSize;
characterListBox.UpdateScrollBarSize();
return frame;
soundIcon.Visible = !muted && !mutedLocally;
soundIconDisabled.Visible = muted || mutedLocally;
soundIconDisabled.ToolTip = TextManager.Get(mutedLocally ? "MutedLocally" : "MutedGlobally");
}
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
@@ -953,12 +778,6 @@ namespace Barotrauma
}
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
@@ -1016,23 +835,19 @@ namespace Barotrauma
}
}
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
//only one target (or an order with no particular targets), just show options
else
{
orderGiver?.Speak(
order.GetChatMessage(character.Name, orderGiver.CurrentHull?.DisplayName, givingOrderToSelf: character == orderGiver, orderOption: option), null);
}
else if (orderGiver != null)
{
OrderChatMessage msg = new OrderChatMessage(order, option, order.TargetItemComponent?.Item, character, orderGiver);
if (GameMain.Client != null)
orderTargetFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.2f + order.Options.Length * 0.1f, 0.18f), GUI.Canvas)
{ AbsoluteOffset = new Point(orderButton.Rect.Center.X, orderButton.Rect.Bottom) },
isHorizontal: true, childAnchor: Anchor.BottomLeft)
{
GameMain.Client.SendChatMessage(msg);
}
}
DisplayCharacterOrder(character, order);
}
UserData = character,
Stretch = true
};
//line connecting the order button to the option buttons
//TODO: sprite
new GUIFrame(new RectTransform(new Vector2(0.5f, 1.0f), orderTargetFrame.RectTransform), style: null);
/// <summary>
/// Create the UI panel that's used to select the target and options for a given order

View File

@@ -491,18 +491,6 @@ namespace Barotrauma
}
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)
{
//move disabled items (wires, items inside containers) inside the sub
if (e is Item item && item.body != null && !item.body.Enabled)
{
item.SetTransform(ConvertUnits.ToSimUnits(HiddenSubPosition), 0.0f);
}
}
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)

View File

@@ -1012,7 +1012,7 @@ namespace Barotrauma.Networking
}
}
GUIMessageBox msgBox = new GUIMessageBox(TextManager.Get("PermissionsChanged"), msg, GUIMessageBox.DefaultWidth, 0)
GUIMessageBox msgBox = new GUIMessageBox(TextManager.Get("PermissionsChanged"), msg)
{
UserData = "permissions"
};
@@ -1707,7 +1707,7 @@ namespace Barotrauma.Networking
infoButton.UserData = newSub;
infoButton.OnClicked = (component, userdata) =>
{
((Submarine)userdata).CreatePreviewWindow(new GUIMessageBox("", "", 550, 400));
((Submarine)userdata).CreatePreviewWindow(new GUIMessageBox("", "", new Vector2(0.25f, 0.25f), new Point(500, 400)));
return true;
};
}
@@ -2401,7 +2401,7 @@ namespace Barotrauma.Networking
{
var banReasonPrompt = new GUIMessageBox(
TextManager.Get(ban ? "BanReasonPrompt" : "KickReasonPrompt"),
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, 400, 300);
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, new Vector2(0.25f, 0.2f), new Point(400, 200));
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.6f), banReasonPrompt.InnerFrame.RectTransform, Anchor.Center));
var banReasonBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform))

View File

@@ -246,6 +246,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;

View File

@@ -2043,12 +2043,13 @@ namespace Barotrauma
GUI.AddMessage(GetCharacterEditorTranslation("RagdollReset"), Color.WhiteSmoke, font: GUI.Font);
return true;
};
Vector2 messageBoxRelSize = new Vector2(0.5f, 0.5f);
int messageBoxWidth = GameMain.GraphicsWidth / 2;
int messageBoxHeight = GameMain.GraphicsHeight / 2;
var saveRagdollButton = new GUIButton(new RectTransform(buttonSize, layoutGroup.RectTransform), GetCharacterEditorTranslation("SaveRagdoll"));
saveRagdollButton.OnClicked += (button, userData) =>
{
var box = new GUIMessageBox(GetCharacterEditorTranslation("SaveRagdoll"), $"{GetCharacterEditorTranslation("ProvideFileName")}: ", new string[] { TextManager.Get("Cancel"), TextManager.Get("Save") }, messageBoxWidth, messageBoxHeight);
var box = new GUIMessageBox(GetCharacterEditorTranslation("SaveRagdoll"), $"{GetCharacterEditorTranslation("ProvideFileName")}: ", new string[] { TextManager.Get("Cancel"), TextManager.Get("Save") }, messageBoxRelSize);
var inputField = new GUITextBox(new RectTransform(new Point(box.Content.Rect.Width, 30), box.Content.RectTransform, Anchor.Center), RagdollParams.Name);
box.Buttons[0].OnClicked += (b, d) =>
{
@@ -2076,7 +2077,7 @@ namespace Barotrauma
var loadRagdollButton = new GUIButton(new RectTransform(buttonSize, layoutGroup.RectTransform), GetCharacterEditorTranslation("LoadRagdoll"));
loadRagdollButton.OnClicked += (button, userData) =>
{
var loadBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadRagdoll"), "", new string[] { TextManager.Get("Cancel"), TextManager.Get("Load"), TextManager.Get("Delete") }, messageBoxWidth, messageBoxHeight);
var loadBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadRagdoll"), "", new string[] { TextManager.Get("Cancel"), TextManager.Get("Load"), TextManager.Get("Delete") }, messageBoxRelSize);
loadBox.Buttons[0].OnClicked += loadBox.Close;
var listBox = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.6f), loadBox.Content.RectTransform, Anchor.TopCenter));
var deleteButton = loadBox.Buttons[2];
@@ -2122,7 +2123,7 @@ namespace Barotrauma
var msgBox = new GUIMessageBox(
TextManager.Get("DeleteDialogLabel"),
TextManager.Get("DeleteDialogQuestion").Replace("[file]", selectedFile),
new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") }, messageBoxWidth - 100, messageBoxHeight - 100);
new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked += (b, d) =>
{
try
@@ -2163,7 +2164,7 @@ namespace Barotrauma
var saveAnimationButton = new GUIButton(new RectTransform(buttonSize, layoutGroup.RectTransform), GetCharacterEditorTranslation("SaveAnimation"));
saveAnimationButton.OnClicked += (button, userData) =>
{
var box = new GUIMessageBox(GetCharacterEditorTranslation("SaveAnimation"), string.Empty, new string[] { TextManager.Get("Cancel"), TextManager.Get("Save") }, messageBoxWidth, messageBoxHeight);
var box = new GUIMessageBox(GetCharacterEditorTranslation("SaveAnimation"), string.Empty, new string[] { TextManager.Get("Cancel"), TextManager.Get("Save") }, messageBoxRelSize);
var textArea = new GUIFrame(new RectTransform(new Vector2(1, 0.1f), box.Content.RectTransform) { MinSize = new Point(350, 30) }, style: null);
var inputLabel = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1), textArea.RectTransform) { MinSize = new Point(250, 30) }, $"{GetCharacterEditorTranslation("ProvideFileName")}: ");
var inputField = new GUITextBox(new RectTransform(new Vector2(0.5f, 1), textArea.RectTransform, Anchor.TopRight) { MinSize = new Point(100, 30) }, CurrentAnimation.Name);
@@ -2211,7 +2212,7 @@ namespace Barotrauma
var loadAnimationButton = new GUIButton(new RectTransform(buttonSize, layoutGroup.RectTransform), GetCharacterEditorTranslation("LoadAnimation"));
loadAnimationButton.OnClicked += (button, userData) =>
{
var loadBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadAnimation"), "", new string[] { TextManager.Get("Cancel"), TextManager.Get("Load"), TextManager.Get("Delete") }, messageBoxWidth, messageBoxHeight);
var loadBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadAnimation"), "", new string[] { TextManager.Get("Cancel"), TextManager.Get("Load"), TextManager.Get("Delete") }, messageBoxRelSize);
loadBox.Buttons[0].OnClicked += loadBox.Close;
var listBox = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.6f), loadBox.Content.RectTransform));
var deleteButton = loadBox.Buttons[2];
@@ -2273,7 +2274,7 @@ namespace Barotrauma
var msgBox = new GUIMessageBox(
TextManager.Get("DeleteDialogLabel"),
TextManager.Get("DeleteDialogQuestion").Replace("[file]", selectedFile),
new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") }, messageBoxWidth - 100, messageBoxHeight - 100);
new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked += (b, d) =>
{
try
@@ -4425,7 +4426,7 @@ namespace Barotrauma
protected override GUIMessageBox Create()
{
var box = new GUIMessageBox(GetCharacterEditorTranslation("CreateNewCharacter"), string.Empty, new string[] { TextManager.Get("Cancel"), TextManager.Get("Next") }, GameMain.GraphicsWidth / 2, GameMain.GraphicsHeight);
var box = new GUIMessageBox(GetCharacterEditorTranslation("CreateNewCharacter"), string.Empty, new string[] { TextManager.Get("Cancel"), TextManager.Get("Next") }, new Vector2(0.5f, 1.0f));
box.Content.ChildAnchor = Anchor.TopCenter;
box.Content.AbsoluteSpacing = 20;
int elementSize = 30;
@@ -4541,7 +4542,7 @@ namespace Barotrauma
protected override GUIMessageBox Create()
{
var box = new GUIMessageBox(GetCharacterEditorTranslation("DefineRagdoll"), string.Empty, new string[] { TextManager.Get("Previous"), TextManager.Get("Create") }, GameMain.GraphicsWidth / 2, GameMain.GraphicsHeight);
var box = new GUIMessageBox(GetCharacterEditorTranslation("DefineRagdoll"), string.Empty, new string[] { TextManager.Get("Previous"), TextManager.Get("Create") }, new Vector2(0.5f, 1.0f));
box.Content.ChildAnchor = Anchor.TopCenter;
box.Content.AbsoluteSpacing = 20;
int elementSize = 30;
@@ -4621,7 +4622,7 @@ namespace Barotrauma
{
if (htmlBox == null)
{
htmlBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadHTML"), string.Empty, new string[] { TextManager.Get("Close"), TextManager.Get("Load") }, GameMain.GraphicsWidth / 2, GameMain.GraphicsHeight);
htmlBox = new GUIMessageBox(GetCharacterEditorTranslation("LoadHTML"), string.Empty, new string[] { TextManager.Get("Close"), TextManager.Get("Load") }, new Vector2(0.5f, 1.0f));
var element = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.05f), htmlBox.Content.RectTransform), style: null, color: Color.Gray * 0.25f);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1), element.RectTransform), GetCharacterEditorTranslation("HTMLPath"));
var htmlPathElement = new GUITextBox(new RectTransform(new Vector2(0.5f, 1), element.RectTransform, Anchor.TopRight), $"Content/Characters/{Name}/{Name}.html");

View File

@@ -304,51 +304,10 @@ namespace Barotrauma
if (horizontalDistance < collider.radius * 3 && isAboveFeet && isNotTooHigh)
{
float multiplierX = MathHelper.Lerp(1, 10, MathHelper.Clamp(velocity.X / 10, 0, 1));
float multiplierY = MathHelper.Lerp(1, 10, MathHelper.Clamp(velocity.Y / 10, 0, 1));
float verticalDistance = Math.Abs(collider.SimPosition.Y - currentPath.CurrentNode.SimPosition.Y);
float targetDistX = collider.radius * multiplierX;
float targetDistY = collider.radius * multiplierY;
if (horizontalDistance < targetDistX && verticalDistance < targetDistY && isAboveFeet && isNotTooHigh)
{
currentPath.SkipToNextNode();
}
currentPath.SkipToNextNode();
}
else
{
float margin = MathHelper.Lerp(1, 10, MathHelper.Clamp(velocity.X / 10, 0, 1));
float targetDistance = collider.radius * margin;
if (horizontalDistance < targetDistance && isAboveFeet && isNotTooHigh)
{
currentPath.SkipToNextNode();
}
}
}
if (currentPath.CurrentNode == null) return Vector2.Zero;
return currentPath.CurrentNode.SimPosition - pos;
}
private bool CanAccessDoor(Door door, Func<Controller, bool> buttonFilter = null)
{
if (door.IsOpen) { return true; }
if (canBreakDoors) { return true; }
if (door.IsStuck) { return false; }
if (!canOpenDoors || character.LockHands) { return false; }
if (door.HasIntegratedButtons)
{
return door.HasRequiredItems(character, false);
}
else
{
return door.Item.GetConnectedComponents<Controller>(true).Any(b => b.HasRequiredItems(character, false) && (buttonFilter == null || buttonFilter(b)));
}
}
private void CheckDoorsInPath()
{
for (int i = 0; i < 2; i++)
{
Door door = null;
bool shouldBeOpen = false;
@@ -435,6 +394,18 @@ namespace Barotrauma
return;
}
closestButton.Item.TryInteract(character, false, true, false);
buttonPressCooldown = ButtonPressInterval;
break;
}
else
{
if (!door.HasRequiredItems(character, false) && shouldBeOpen)
{
currentPath.Unreachable = true;
return;
}
door.Item.TryInteract(character, false, true, true);
buttonPressCooldown = ButtonPressInterval;
break;

View File

@@ -28,6 +28,10 @@ namespace Barotrauma
protected IndoorsSteeringManager PathSteering => HumanAIController.PathSteering;
protected SteeringManager SteeringManager => HumanAIController.SteeringManager;
protected HumanAIController HumanAIController => character.AIController as HumanAIController;
protected IndoorsSteeringManager PathSteering => HumanAIController.PathSteering;
protected SteeringManager SteeringManager => HumanAIController.SteeringManager;
/// <summary>
/// Run the main objective with all subobjectives concurrently?
/// If false, the main objective will continue only when all the subobjectives have been removed (done).

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@@ -32,7 +32,7 @@ namespace Barotrauma
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;
public override void Update(float deltaTime)
protected override void Act(float deltaTime)
{
var currentHull = character.AnimController.CurrentHull;
if (HumanAIController.NeedsDivingGear(currentHull) && divingGearObjective == null)

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@@ -48,6 +48,10 @@ namespace Barotrauma
protected override IEnumerable<Gap> GetList() => Gap.GapList;
protected override AIObjective ObjectiveConstructor(Gap gap) => new AIObjectiveFixLeak(gap, character, objectiveManager, PriorityModifier);
return gapPriority;
}
public override bool IsDuplicate(AIObjective otherObjective) => otherObjective is AIObjectiveFixLeaks;
protected override float Average(Gap gap) => gap.Open;
protected override IEnumerable<Gap> GetList() => Gap.GapList;

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@@ -224,6 +224,8 @@ namespace Barotrauma
targetItem = item;
moveToTarget = rootContainer ?? item;
}
}
//if searched through all the items and a target wasn't found, can't be completed
if (currSearchIndex >= Item.ItemList.Count - 1 && targetItem == null)

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@@ -11,6 +11,8 @@ namespace Barotrauma
private AIObjectiveFindDivingGear findDivingGear;
private AIObjectiveFindDivingGear findDivingGear;
private AIObjectiveFindDivingGear findDivingGear;
private Vector2 targetPos;
private bool repeat;
@@ -224,5 +226,11 @@ namespace Barotrauma
float interactionDistance = Target is Item i ? ConvertUnits.ToSimUnits(i.InteractDistance) : 0;
CloseEnough = Math.Max(interactionDistance, CloseEnough);
}
private void CalculateCloseEnough()
{
float interactionDistance = Target is Item i ? ConvertUnits.ToSimUnits(i.InteractDistance) : 0;
CloseEnough = Math.Max(interactionDistance, CloseEnough);
}
}
}

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@@ -38,15 +38,6 @@ namespace Barotrauma
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;
public override float GetPriority()
{
return 1;
float max = Math.Min(Math.Min(AIObjectiveManager.RunPriority, AIObjectiveManager.OrderPriority) - 1, 100);
float initiative = character.GetSkillLevel("initiative");
Priority = MathHelper.Lerp(1, max, MathUtils.InverseLerp(100, 0, initiative * Random));
return Priority;
}
public override void Update(float deltaTime)
{
if (objectiveManager.CurrentObjective == this)
@@ -101,6 +92,9 @@ namespace Barotrauma
bool currentTargetIsInvalid = currentTarget == null || IsForbidden(currentTarget) ||
(PathSteering.CurrentPath != null && PathSteering.CurrentPath.Nodes.Any(n => HumanAIController.UnsafeHulls.Contains(n.CurrentHull)));
bool currentTargetIsInvalid = currentTarget == null || IsForbidden(currentTarget) ||
(PathSteering.CurrentPath != null && PathSteering.CurrentPath.Nodes.Any(n => HumanAIController.UnsafeHulls.Contains(n.CurrentHull)));
if (currentTargetIsInvalid || (currentTarget == null && currentHullForbidden))
{
newTargetTimer = 0;

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@@ -24,6 +24,10 @@ namespace Barotrauma
private AIObjectiveGoTo gotoObjective;
private bool useController;
private AIObjectiveGoTo gotoObjective;
public override bool CanBeCompleted
{
get
@@ -41,6 +45,8 @@ namespace Barotrauma
public ItemComponent Component => component;
public ItemComponent Component => component;
public override float GetPriority(AIObjectiveManager objectiveManager)
{
if (gotoObjective != null && !gotoObjective.CanBeCompleted) { return 0; }

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@@ -658,6 +658,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);

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@@ -212,6 +212,33 @@ namespace Barotrauma.Items.Components
}
}
public Vector2? PosToMaintain
{
get { return posToMaintain; }
set { posToMaintain = value; }
}
struct ObstacleDebugInfo
{
public Vector2 Point1;
public Vector2 Point2;
public Vector2? Intersection;
public float Dot;
public Vector2 AvoidStrength;
public ObstacleDebugInfo(GraphEdge edge, Vector2? intersection, float dot, Vector2 avoidStrength)
{
Point1 = edge.Point1;
Point2 = edge.Point2;
Intersection = intersection;
Dot = dot;
AvoidStrength = avoidStrength;
}
}
//edge point 1, edge point 2, avoid strength
private List<ObstacleDebugInfo> debugDrawObstacles = new List<ObstacleDebugInfo>();

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@@ -1652,6 +1652,10 @@ namespace Barotrauma
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (!broken)
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }

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@@ -284,6 +284,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get