Commit Graph

109 Commits

Author SHA1 Message Date
juanjp600
edab86f730 Character freezing + Misc fixes 2016-09-21 16:46:12 -03:00
juanjp600
f3fbbb8aec Fixed bug with GUIComponent children changing order in parent's list 2016-09-19 22:02:00 -03:00
juanjp600
c97f729fb3 Added option to toggle vsync
For the ultimate PC master race experience.

Also calling water scroll on every frame with deltatime instead of being called at fixed intervals, making it look smoother as framerate increases.
2016-09-18 18:24:50 -03:00
juanjp600
5da2bc9523 Fixed water scroll speed 2016-09-18 15:35:35 -03:00
juanjp600
33641ead3e Fixed timestep for some GUI & input code
Fixed timestep only applied to the physics simulation, but input and GUI updates were not being handled properly, so here's some progress into fixing them.
2016-09-18 11:03:52 -03:00
Regalis
4bf01aeba7 Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
+ itemprefab "aliases" (allows changing item names while keeping backwards compatibility with older sub files)
2016-09-08 20:21:55 +03:00
Regalis
53b3ef533e Moved the whitelist UI to server settings, GUITextBoxes can't be selected through other UI elements anymore 2016-09-05 18:12:56 +03:00
Regalis
1dad116981 Adding a textblock with whitespace as the text doesn't blow up GUIListBoxes anymore, missing key bindings don't crash the game 2016-08-29 20:51:00 +03:00
Regalis
712953cc9e WIP client special permissions (kick, ban, end round) 2016-08-24 11:47:46 +03:00
Regalis
26b6847bca Fixed NullReferenceExceptions if in the netlobby when a round ends, fixed chatmsgbox staying disabled after being stunned 2016-08-16 20:18:19 +03:00
Regalis
19d3d793e7 Artifacts don't have to be inside the main sub when exiting, gap particle positioning bugfix, waypoints that aren't inside a hull are displayed in blue (easier to spot waypoint issues), a warning is displayed if trying to choose a shuttle as the submarine in SP, random sub selection in MP ignores shuttles 2016-08-13 18:26:40 +03:00
Regalis
70dd90f0f8 Respawn shuttle transport duration can be adjusted or set to unlimited (= shuttle won't leave after spawning), subs with the HideInMenus tag aren't shown in menus, respawn info msgs are shown to all players 2016-08-08 23:37:11 +03:00
Regalis
d4338580c7 updated changelog, transparent debug console frame, stuff 2016-08-08 23:32:32 +03:00
Regalis
d55926a352 Option to choose which submarine to use as the respawn shuttle, submarines can be given "tags" (atm just shuttle and HideInMenu), separate saving window in sub editor 2016-08-05 14:06:05 +03:00
Regalis
581a7d5d9f Highlighted items glow in the dark, health bars are hidden when health is full, usernames and health bars are drawn at full brightness 2016-07-31 19:13:08 +03:00
Regalis
19915fc4e5 - server log and item lists in editor can be filtered
- changes to item highlighting logic (easier in cramped subs)
- sub name/description boxes and selected items are reset when leaving the editor
2016-07-06 18:10:22 +03:00
Regalis
b04e204dc3 - multiple submarines can be "merged" into one file (to be used as escape vessels etc)
- WIP docking ports
2016-06-26 14:31:00 +03:00
Regalis
dc7956274c - camera follows the closest sub
- WIP "respawn shuttle"
- submarine size affects its mass
- electricity fixes
2016-06-18 14:46:40 +03:00
Regalis11
c9fd599276 Merge branch 'master' of https://bitbucket.org/Regalis11/barotrauma into multisub
Conflicts:
	Subsurface/Source/GUI/GUI.cs
2016-06-09 18:39:54 +03:00
Regalis11
41569675f3 Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures) 2016-06-09 18:34:43 +03:00
Regalis
14c809b2f2 Debug text tweaking, guiframe for relay component, spears loaded into a harpoon gun don't float in the air, some new names 2016-06-07 20:41:32 +03:00
Regalis
e6b073f872 - clients see the submarines that the host has instead of their own subs in server lobby
- possible to vote for subs the client doesn't have
- fixed the "votes required" slider moving when re-opening the server settings
- WIP method for sending missing subs to clients before the round starts (atm the clients won't have time to request a sub file that was chosen by voting)
2016-05-22 01:39:10 +03:00
Regalis
2887c5f123 - alien ruin structure drawing order changes
- placing cargo items using syncedRand (items will be in the same position for all clients)
- less confusing waypoint/spawnpoint editing (spawnpoints can't be converted to waypoints or vice versa, and spawnpoint settings aren't shown for waypoints)
- more informative message about missing cargo spawnpoints
2016-05-18 19:04:12 +03:00
Regalis
be72fee824 Dirty workaround for background music breaking during loading (the music is switched when a round starts), the "wall" at the top of the levels is drawn on top of the lightmap, small fixes in AIObjectiveGetItem and BackGroundSpriteManager 2016-05-15 17:58:56 +03:00
Regalis
d3ab7946a8 Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
2016-04-27 17:14:09 +03:00
Regalis
14ef736176 "Suicide button" is also usable in single player, unconscious characters can't be selected in sp, fixed resizing textblocks with wrapped text 2016-04-23 17:26:56 +03:00
Regalis
e84e72bba6 Borderless windowed mode, mid-round settings menu 2016-04-22 20:55:56 +03:00
Regalis
c2242ad525 Fixed tooltip "background block" sizing 2016-04-22 17:25:09 +03:00
Regalis
de2af7f973 Speech bubble icon next to the character when speaking in multiplayer, fixed clients sending every message through radio when wearing a headset 2016-04-20 20:31:45 +03:00
Regalis
e33f30dad1 Mid-round chat messages have a limited range, headset item which can be used to communicate with players further away, new inventory slot for items like masks and headsets 2016-04-20 17:19:38 +03:00
Regalis
a45f58cd08 New artifact sprites, ping sound for handheld sonar, fixed newlines multiplying in GUITextBlocks every time the block is resized 2016-04-16 21:42:40 +03:00
Regalis
31a04c7bc1 Cargo missions, a menu that shows the mission description mid-round 2016-04-16 15:36:01 +03:00
Regalis
2a2ba80f9c ItemLabel optimization: textBlock is drawn using an offset relative to the position of the item instead of modifying textBlock.Rect each frame (causing the text position/wrapping to be recalculated each frame) 2016-04-02 15:54:00 +03:00
Regalis
fc8b30c974 - npcs wont try grab items from other characters' inventories
- fixed lightcomponent LightSprites "twitching" when the sub is moving
- fixed null reference exceptions in Hull.Render if no submarine has been loaded
- submarine descriptions
- emergency sirens in Aegir & Vellamo
- changed the required item for fabricating a wire from "Copper" to "Copper Bar"
2016-03-18 17:48:25 +02:00
Regalis
d6a57f9533 Bunch of crew AI bugfixes/improvements:
- replacing empty oxygen tanks
- fixed characters only fixing leaks in the outer hull
- prioritizing large leaks over small ones
- fixed characters doing nothing after fixing all the leaks (and sinking to the bottom if they happen to be outside)
- more accurate welder aiming
- AIObjectiveGetItem makes the characters go to the cabinet/container an item is inside, not to the actual item (which may not be actually positioned at the container)
2016-03-16 17:41:59 +02:00
Regalis
3402dad741 v0.3.5.1:
- fixed UI controls not working in launcher
- fixed battery cells not reloading inside batteries
- moloch spawns earlier in tutorial
- fixed wrong updaterversion in launcher (caused the launcher to always show a warning)
2016-03-14 18:34:57 +02:00
Regalis
d1580328ed Some cleanup using ReSharper (mostly removing redundancies) 2016-03-12 15:32:34 +02:00
Regalis
00c1edad09 - Changes in UpdateNetPlayerPosition
- Holdable items don't try to change the pose if hand anim is disabled (e.g. when dragging someone or using a railgun controller)
- Indicator which shows the position of the sub when spectating
- Bugfix in controller selection logic
- Saving attributes on separate lines in serversettings.xml
- Safer validation of received sub files
2016-02-28 14:33:03 +02:00
Regalis
7309201b11 File sharing fixes: canceling transfers, displaying transfers & progress server-side, invalid sub files aren't selected or sent 2016-02-27 00:25:13 +02:00
Regalis
9f8f4e290e Fixed propulsion applying force to _every limb except_ the ones it's supposed to, fixed pressure building up in enclosed rooms that are full of water, fixed netlobby displaying multiple votes for clients, progress on file transfer 2016-02-26 22:21:00 +02:00
Regalis
308ae7a8b0 v0.3.3 2016-02-20 21:52:05 +02:00
Regalis
619390ab72 Water dustparticle fixes, random variation in background color, submarine is automatically moved to origo when loading, configuring a fabricable item with no material requirements doesn't throw an error, AI characters can't open doors if in handcuffs, engines can be picked through doors 2016-02-20 18:24:38 +02:00
Regalis
cd4e3a3d2a Fixed password box not working, connecting powered items with multiple parallel wires works, velocity/depth indicators on nav, stuff 2016-02-18 21:09:10 +02:00
Regalis
4ad8105cd6 Characters with no CharacterInfo can't be selected, fixed broken tickboxes in server settings, inventory log tweaking, one gap sound per hull, chat message "commands" changed from /d to d; 2016-02-17 20:43:42 +02:00
Regalis
f3112e29b4 Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements 2016-02-16 20:52:39 +02:00
Regalis
9b5e78fce4 Re-enabled repairtool character damage 2016-02-13 21:24:41 +02:00
Regalis
c6f52cc68f Voting for round to end, level generation improvements 2016-02-12 19:39:24 +02:00
Regalis
201dc1b733 Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now 2016-02-07 12:32:19 +02:00
Regalis
ebbcf8b835 Updating sonar/steering tickboxes to match received network state, graying out disabled tickboxes 2016-02-02 19:32:38 +02:00
Regalis
89406896ca Editor usable without console, HiddenSubPosition divisible with grid size 2016-02-02 19:04:15 +02:00