Commit Graph

148 Commits

Author SHA1 Message Date
juanjp600 c4e894cb2e Fixed camera going insane when dropping through hatches
TODO: make the game less rubberbandy
2017-12-12 21:08:37 -03:00
juanjp600 23b220b6af Sync character collider rotation, try to make collider face the main limb by instantly flipping it if the angle's too wide, client-side ragdoll correction is more aggressive 2017-12-12 17:58:49 -03:00
Joonas Rikkonen 7026da2748 Health Scanner HUD shows the status of all nearby characters without having to highlight them. Fixes being unable to scan characters that aren't dead or unconscious. Non-human characters can also be scanned now.
Closes #73
2017-12-07 19:34:32 +02:00
juanjp600 26216a0d99 Fixed fish being selectable
Closes #91
2017-12-07 00:01:48 -03:00
juanjp600 a272d22de8 Players can now pick up corpses to eat them 2017-12-06 17:57:58 -03:00
Juan Pablo Arce 3df2c20ee1 Merge pull request #81 from Crystalwarrior/ragdollbutton
Adds ragdoll button. Because why not.
2017-12-06 13:02:35 -03:00
Alex Noir 4a8e411a70 Fixed carrying stunned people being a severe case of a major ass pain by carrying over the "stairs" from the carrier.
Added "CarriedBy" property, publicized CarriedCharacter and CarriedBy, synced CarriedCharacter and CarriedBy for cool points
Publicized Stairs property
2017-12-06 18:58:18 +03:00
Joonas Rikkonen 10a77e6137 Cleanbuild console command removes the list of banned players (won't be included in builds to prevent the file from being cleared when updating the game) 2017-12-06 13:31:08 +02:00
Joonas Rikkonen 2e6d35ce8e Doors with no broken sprite turn black when destroyed (just like before). TODO: graphics for broken ruin doors/hatches 2017-12-05 22:31:13 +02:00
Joonas Rikkonen 0b603ba10b Fixed particles in water being drawn under ruin structures (making it seem like plasma cutters aren't working), fixed all structures having the default health of 100 because of mismatching parameter name (Health vs MaxHealth) 2017-12-05 22:30:24 +02:00
Alex Noir b26b6a7418 Fixed ragdolled players suffering less impact damage than non-ragdolled one.
Also fixed limb impact sounds on the clientside for ragdolls
2017-12-05 23:03:40 +03:00
Alex Noir ee8c4dfb3a Adds ragdoll button. Because why not.
Also adds admin ragdoll command to force people into ragdoll mode.
The networking/syncing wasn't yet tested for this but hopefully everything should work.
Updates config.xml to add default keybinds for radio chat and ragdoll
2017-12-05 20:50:24 +03:00
Juan Pablo Arce 258047e638 Merge pull request #79 from Crystalwarrior/ClientFixes
Chat tweaks and fixes
2017-12-05 12:54:28 -03:00
Alex Noir 0e586651e7 Adds a [PM] tag
Fixes .Private message type colors being silly
2017-12-05 18:50:36 +03:00
Alex Noir d4ce079d65 Lets people use keybinds to start chatting in lobby 2017-12-05 18:01:10 +03:00
juanjp600 ffbb327fb4 Fixed client exception when round ends 2017-12-05 11:32:27 -03:00
juanjp600 c6ca3572ba Added an option to respawn directly in the main sub 2017-12-05 03:03:37 -03:00
juanjp600 a0782e5d8d Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level 2017-12-04 17:05:22 -03:00
juanjp600 2347f2937e Improved revolver hitreg, shooting structures affects karma, fixed 5th server being blocked in server list
Closes #70
2017-12-04 12:39:27 -03:00
juanjp600 4a1eea8c30 Fixed crash when setting a filter while the game is refreshing the server list 2017-12-03 20:33:20 -03:00
juanjp600 e323e9dc71 Fixed chat messages being assigned to the wrong sender when their bodies have been eaten 2017-12-03 19:06:01 -03:00
Joonas Rikkonen 20664c08fd Fixed limb lightsources not rotating with the limb 2017-12-02 19:15:27 +02:00
Joonas Rikkonen f55d028799 Chatbox can be deselect by pressing enter while it's empty 2017-12-02 17:47:05 +02:00
Joonas Rikkonen 78e97097cd Fixed autorestart counter overlapping with the campaign map in the server lobby screen
Closes #57
2017-12-02 15:28:46 +02:00
Joonas Rikkonen deefcafe02 Made the name of the "Linkable/IsLinkable" property consistent 2017-12-02 14:19:23 +02:00
juanjp600 343b8efd87 Fixed unwired railgun controller crash 2017-12-02 08:13:08 -03:00
juanjp600 5cb603b3e5 Fixed entity linking not working 2017-12-02 01:05:16 -03:00
juanjp600 af6f0b0386 Fixed content package dropdown setting not being saved 2017-12-01 14:47:39 -03:00
juanjp600 84ba36aa78 Added timestep accumulator to dedicated server, improved autorestart commands, added client permission commands 2017-12-01 14:25:10 -03:00
juanjp600 d021fe593e Fixed tutorial exceptions when player dies 2017-12-01 10:27:53 -03:00
Joonas Rikkonen 6e9c33fe89 Added radio chat hotkey 2017-11-29 19:16:53 +02:00
Joonas Rikkonen 51fe7df481 Railgun HUD (shows supercapacitor charge & how many shells there are left) 2017-11-27 19:34:57 +02:00
Joonas Rikkonen f4f58622e1 Short delay before the "pressure increasing" message is displayed (because clients may briefly be outside the sub before they get in sync with the server) 2017-11-24 18:53:21 +02:00
Joonas Rikkonen 1c09f757a2 Renaming fields in the Client class for consistency 2017-11-23 20:43:22 +02:00
Joonas Rikkonen 4689bec441 Clients send the latest received campaign ID to the server when in the lobby instead of requesting it once with a reliable message. -> Now the server reattempts sending the save file if the transfer fails at either end. 2017-11-23 20:16:47 +02:00
Joonas Rikkonen 18db667c1e The server list can be filtered based on a few criteria 2017-11-21 00:59:53 +02:00
Joonas Rikkonen fce7d43ef3 Fixed characters not appearing in the round summary in mp, minor CrewManager refactoring 2017-11-20 20:46:54 +02:00
Joonas Rikkonen 765587efd7 Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen) 2017-11-18 15:13:03 +02:00
Joonas Rikkonen cda08b1745 Fixed inability to move selectable items in character mode in the sub editor 2017-11-18 15:12:23 +02:00
Joonas Rikkonen 2d17b6e889 Fixed string inputs in SerializableEntityEditor being cleared when enter is hit 2017-11-18 14:55:27 +02:00
Joonas Rikkonen 903686aed7 Modified particle properties can be saved directly to the config file 2017-11-18 14:18:46 +02:00
Joonas Rikkonen 3a6508648f Progress on particle editor:
- Emission settings of the preview particles can be edited.
- The XML config of the selected particle prefab can be copied to clipboard.

+ pressing enter when a GUINumberInput textbox is selected deselects the textbox
2017-11-17 20:58:00 +02:00
Joonas Rikkonen acfee80755 WIP particle editor, added tooltips to ParticlePrefab properties 2017-11-17 01:30:33 +02:00
Joonas Rikkonen 36fa61bdca ParticlePrefabs are deserialized using SerializableProperty 2017-11-16 21:01:46 +02:00
Joonas Rikkonen 04e3710a65 Renaming fields for consistency 2017-11-14 22:45:22 +02:00
Joonas Rikkonen 5f4bf48449 Replaced instances where MapEntityPrefabs are searched for based on the name with a static Find method that takes the aliases of the prefabs into account. 2017-11-14 21:40:43 +02:00
Joonas Rikkonen 05f94c2666 Fixed rebinding keys to mouse2 via the settings menu 2017-11-14 19:15:57 +02:00
Joonas Rikkonen ff926c1da2 Warning texts when water pressure is increasing to dangerous levels and when running out of oxygen, added a method for invoking an arbitrary action after a delay to CoroutineManager 2017-11-14 19:10:43 +02:00
Joonas Rikkonen 65b1e8c83a SerializableEntityEditor layout tweaking 2017-11-14 18:59:22 +02:00
Joonas Rikkonen b3769b383a - Input field for rects.
- Input fields for ItemComponent requiredItems.
- Added tooltips to a bunch of editable ItemComponent properties.
- Misc fixes.
2017-11-13 22:06:13 +02:00