Fixed unwired railgun controller crash
This commit is contained in:
@@ -7,6 +7,7 @@ namespace Barotrauma.Items.Components
|
||||
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
|
||||
{
|
||||
var focusTarget = GetFocusTarget();
|
||||
if (focusTarget == null) return;
|
||||
if (character.ViewTarget == focusTarget)
|
||||
{
|
||||
foreach (ItemComponent ic in focusTarget.components)
|
||||
|
||||
Reference in New Issue
Block a user