Commit Graph

  • 05c325ac02 Fixed broken Option<T> conversion EvilFactory 2023-03-13 14:31:53 -03:00
  • 5a3f9ebc80 1.0 Merge fixes EvilFactory 2023-03-13 13:37:24 -03:00
  • 4a229c6427 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop EvilFactory 2023-03-13 13:32:14 -03:00
  • b5ecaf0194 Merge branch 'faction-test' Regalis11 2023-03-13 18:26:50 +02:00
  • bf73ddb6c3 v1.0.7.0 (Full Release) Regalis11 2023-03-13 10:30:37 +02:00
  • 3fe775405c Added more util functions EvilFactory 2023-03-08 17:22:49 -03:00
  • ef28f7c5fe Initialize with the quickstart command (fixes #121) EvilFactory 2023-03-06 20:08:26 -03:00
  • e8ca69dede Added debug symbols to the installer script EvilFactory 2023-03-06 12:59:55 -03:00
  • 4e0f2e1a49 Added Timer.NextFrame EvilFactory 2023-03-04 14:23:16 -03:00
  • d9789b8438 Added some missing math functions from lua EvilFactory 2023-03-03 17:26:53 -03:00
  • 27cde50c08 Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager EvilFactory 2023-02-28 16:57:17 -03:00
  • fb374a9ae3 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop EvilFactory 2023-02-21 13:27:49 -03:00
  • 8d745e3e6b Improved docs: Enums are now automatically generated EvilFactory 2023-02-16 13:51:35 -03:00
  • 2c5a7923b0 Faction Test v1.0.1.0 Regalis11 2023-02-16 15:01:28 +02:00
  • 757998a1e4 Improved docs: Members now have their realm set automatically and server-only members are now also included EvilFactory 2023-02-15 19:24:54 -03:00
  • 4e4e6c5465 Registered and added Event types to default lib EvilFactory 2023-02-15 16:55:10 -03:00
  • 5003d0beb7 Fixed GetComponentString not working with custom types and registered/added missing types EvilFactory 2023-02-13 17:06:48 -03:00
  • aaffb54141 Added saving http response content as a byte array to a file. (#124) IDEKENTERPRISES 2023-02-09 12:48:01 -08:00
  • 3e1c0ca9af Added ability to include custom headers when sending http requests and made use of the new HttpClient EvilFactory 2023-02-07 17:08:37 -03:00
  • 4b206ada3e Fixed formatting again on the lua docs generator project EvilFactory 2023-02-06 18:11:17 -03:00
  • cd5901f73a Removed leftover dead code from generate_docs.sh EvilFactory 2023-02-06 12:15:41 -03:00
  • 14c45e4900 Fixed indentation on docs generator project EvilFactory 2023-02-04 14:20:55 -03:00
  • 48c66adcdc Update bug_report.yml Joonas Rikkonen 2023-02-02 21:41:39 +02:00
  • 81970b3fd4 Added MissionType, Mission, MissionPrefab to default lib EvilFactory 2023-02-01 16:35:16 -03:00
  • 1023ca2062 Fixed NRE when calling receive in singleplayer (should just do nothing) EvilFactory 2023-02-01 15:27:11 -03:00
  • ca9f232aaf Added Remove method for removing net messages EvilFactory 2023-01-31 19:16:38 -03:00
  • 0c00839458 Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen EvilFactory 2023-01-31 14:47:27 -03:00
  • bd5811eb48 Fixed failing tests EvilFactory 2023-01-31 13:37:33 -03:00
  • a8171bd4e4 Fixed compile errors EvilFactory 2023-01-31 13:26:59 -03:00
  • d60efb17cd Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop EvilFactory 2023-01-31 13:17:15 -03:00
  • efba17e0ff Merge branch 'master' into dev Regalis11 2023-01-31 18:09:45 +02:00
  • cf9ecd35b3 Build 0.21.6.0 (1.0 pre-patch) Regalis11 2023-01-31 18:08:26 +02:00
  • 25fa5a9552 Build 0.21.6.0 Markus Isberg 2023-01-31 18:01:29 +02:00
  • e1c04bc31d Update bug_report.yml Joonas Rikkonen 2023-01-31 17:05:59 +02:00
  • ba543aef2c Improved Networking EvilFactory 2023-01-29 13:18:45 -03:00
  • 5d552d9dd8 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop EvilFactory 2023-01-29 13:17:30 -03:00
  • 7ef0cb140d Update bug_report.yml Joonas Rikkonen 2023-01-27 17:27:44 +02:00
  • 283721f160 Update bug_report.yml Joonas Rikkonen 2023-01-25 20:09:24 +02:00
  • c0f7b1548a Merge https://github.com/Regalis11/Barotrauma into develop EvilFactory 2023-01-22 13:16:41 -03:00
  • 3ee27aaec3 Added AITarget to default lib EvilFactory 2023-01-21 19:10:01 -03:00
  • 4c40e43d15 Update bug_report.yml Joonas Rikkonen 2023-01-20 18:18:14 +02:00
  • 8fcf0f7c8c Removed CsScriptRunner since its useless EvilFactory 2023-01-18 22:53:55 -03:00
  • e8cb38a094 Update bug_report.yml Joonas Rikkonen 2023-01-18 18:13:16 +02:00
  • 2073cdf5e5 Fixed timer crash once for all - yes it was a race condition EvilFactory 2023-01-17 14:17:43 -03:00
  • 17d125e6d5 Fixed RoundStarted returning incorrect values in sub editor EvilFactory 2023-01-17 13:16:30 -03:00
  • a8da4f9cd1 Removed unused variable and added exception in case timer is null EvilFactory 2023-01-16 17:52:31 -03:00
  • 070d2c11a7 Fixed incorrect logger compatibility EvilFactory 2023-01-13 21:15:56 -03:00
  • c9ea347789 Merge remote-tracking branch 'upstream/master' into develop EvilFactory 2023-01-13 20:36:45 -03:00
  • 697ec52120 Build 0.21.1.0 Markus Isberg 2023-01-13 18:10:35 +02:00
  • b7201c497d Update bug_report.yml Joonas Rikkonen 2023-01-13 17:26:16 +02:00
  • c6f67ec01e Update intro.md EvilFactory 2023-01-12 23:39:14 -03:00
  • caa5a2f762 Faction Test 100.13.0.0 Markus Isberg 2023-01-11 15:36:23 +02:00
  • 5b44483600 Fixed typo EvilFactory 2023-01-09 18:08:22 -03:00
  • 3fe21dc782 Fixed incorrect handling of Lua hook return results EvilFactory 2023-01-08 17:21:52 -03:00
  • 94c68b9fe6 Added error overlay which is used to display errors in a more user friendly way, currently only used if the CSharp compilation fails EvilFactory 2023-01-06 19:58:15 -03:00
  • 9fcab5ff60 Added a ToString method for Lua primitive types and made the value public EvilFactory 2023-01-06 12:31:23 -03:00
  • 90a68edb4e Fixed unknown error logs being silently ignored and fixed timers causing crashes in some weird rare circumstances EvilFactory 2023-01-06 12:05:00 -03:00
  • e9092d5620 Accidentally put the log compatibility class inside the logger class EvilFactory 2023-01-05 01:09:43 -03:00
  • f252fce6ef Fixed steam items not being updated correctly EvilFactory 2023-01-03 17:13:07 -03:00
  • 6de4a1bd09 Expose logger to Lua EvilFactory 2022-12-29 15:52:44 -03:00
  • 82934cf9ed Added popups telling you to run CSharp when joining a server with CSharp mods enabled but without the Cs package EvilFactory 2022-12-29 15:13:18 -03:00
  • c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one EvilFactory 2022-12-29 13:02:25 -03:00
  • 8fdf2156dc Introduce the LuaCsLogger class and make everything use that instead EvilFactory 2022-12-28 16:01:48 -03:00
  • 5807900556 Merge https://github.com/Regalis11/Barotrauma into develop EvilFactory 2022-12-20 12:29:13 -03:00
  • b8fa677148 Build 0.20.16.1 Regalis11 2022-12-20 17:05:53 +02:00
  • 9466d2245b Update bug_report.yml Joonas Rikkonen 2022-12-20 17:02:44 +02:00
  • 5288b58d47 Register ConvertUtils and ToolBox EvilFactory 2022-12-18 15:00:23 -03:00
  • dd71aacc49 Fix NRE in LuaCsInstaller in case the package isn't found EvilFactory 2022-12-17 22:24:24 -03:00
  • b99e66650e Update bug_report.yml Joonas Rikkonen 2022-12-16 19:32:28 +02:00
  • 2b871c8c48 Fix think hook getting called twice on the client EvilFactory 2022-12-15 09:10:10 -03:00
  • fe2d0bdddb Fix Voip causing crashes EvilFactory 2022-12-14 13:57:20 -03:00
  • e8389beef9 Publish releases even if tests failed Evil Factory 2022-12-14 12:16:26 -03:00
  • f520260f42 Merge branch 'develop-unstable' into develop EvilFactory 2022-12-14 12:11:08 -03:00
  • 5f4f0af89c Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop-unstable EvilFactory 2022-12-14 12:10:23 -03:00
  • a4cee74f8b Update bug_report.yml Joonas Rikkonen 2022-12-14 17:04:59 +02:00
  • 0a0ec64ad5 Merge remote-tracking branch 'origin/dev' Regalis11 2022-12-14 17:04:04 +02:00
  • 2f7205fb4b Build 0.20.15.0 Markus Isberg 2022-12-14 13:44:15 +02:00
  • dc65b65eca Update bug_report.yml Joonas Rikkonen 2022-12-13 19:08:47 +02:00
  • 9d83afe905 Update docs EvilFactory 2022-12-12 19:44:57 -03:00
  • 015caba66d Register ContentFile, Steering and OutpostGenerator EvilFactory 2022-12-12 19:14:25 -03:00
  • c739ea3952 Unstable fixes EvilFactory 2022-12-09 18:30:36 -03:00
  • 90c3cef977 Merge remote-tracking branch 'upstream/dev' into develop EvilFactory 2022-12-09 17:33:44 -03:00
  • 6f788fb8b4 Build 0.20.12.0 Markus Isberg 2022-12-09 20:08:36 +02:00
  • 1650735468 Faction Test 100.11.0.0 Markus Isberg 2022-12-09 20:08:17 +02:00
  • 83c9c25164 Remove sandboxing statement from CS docs EvilFactory 2022-12-07 22:56:56 -03:00
  • 28225d880f Remove unused CsScriptFilter.cs EvilFactory 2022-12-07 22:50:59 -03:00
  • e0c3754621 Faction Test 100.10.0.0 Markus Isberg 2022-12-07 17:46:02 +02:00
  • a10cc13566 Build 0.20.11.0 Markus Isberg 2022-12-07 17:40:58 +02:00
  • f5cd0dbd1c Build 0.20.10.1 Markus Isberg 2022-12-07 06:29:38 +02:00
  • de250b4a64 Faction Test 100.9.0.1 Markus Isberg 2022-12-07 06:29:18 +02:00
  • 505b6af2ee Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types EvilFactory 2022-12-06 18:58:28 -03:00
  • 55e1d3560a Faction Test 100.9.0.0 Markus Isberg 2022-12-05 19:55:31 +02:00
  • 9d2f160314 Build 0.20.10.0 Markus Isberg 2022-12-05 19:48:59 +02:00
  • 244dd8fad6 Register some missing GUI types and missions EvilFactory 2022-12-03 22:23:09 -03:00
  • f7f1ebd979 Faction Test 100.8.0.0 Markus Isberg 2022-12-01 22:00:25 +02:00
  • 31d2dc658e Build 0.20.9.0 Markus Isberg 2022-12-01 21:59:53 +02:00
  • a4033b5344 Update bug_report.yml Joonas Rikkonen 2022-12-01 18:13:46 +02:00
  • 644238997b Disable this for now EvilFactory 2022-11-28 20:51:51 -03:00
  • 1ea26f1891 Fix threading issue introduced by #117 once for all EvilFactory 2022-11-28 16:49:11 -03:00
  • 08f18e2e69 Rename members to use correct case EvilFactory 2022-11-26 22:16:40 -03:00