Update docs

This commit is contained in:
EvilFactory
2022-12-12 19:44:57 -03:00
parent 015caba66d
commit 9d83afe905
5 changed files with 37 additions and 1 deletions

View File

@@ -0,0 +1,8 @@
-- luacheck: ignore 111
--[[--
Barotrauma.Limb
]]
-- @code Limb
-- @pragma nostrip
local Limb = {}

View File

@@ -0,0 +1,8 @@
-- luacheck: ignore 111
--[[--
Barotrauma.PhysicsBody
]]
-- @code PhysicsBody
-- @pragma nostrip
local PhysicsBody = {}

View File

@@ -0,0 +1,8 @@
-- luacheck: ignore 111
--[[--
Barotrauma.Structure
]]
-- @code Structure
-- @pragma nostrip
local Structure = {}

View File

@@ -0,0 +1,8 @@
-- luacheck: ignore 111
--[[--
Barotrauma.StructurePrefab
]]
-- @code StructurePrefab
-- @pragma nostrip
local StructurePrefab = {}

View File

@@ -1,4 +1,4 @@
using System.Diagnostics;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
@@ -371,3 +371,7 @@ GenerateDocs(typeof(AfflictionPrefab), "AfflictionPrefab.lua", "AfflictionPrefab
GenerateDocs(typeof(WayPoint), "WayPoint.lua", "WayPoint");
GenerateDocs(typeof(ServerSettings), "ServerSettings.lua", "Game.ServerSettings");
GenerateDocs(typeof(GameSettings), "GameSettings.lua", "Game.Settings");
GenerateDocs(typeof(Structure), "Structure.lua", "Structure");
GenerateDocs(typeof(StructurePrefab), "StructurePrefab.lua", "StructurePrefab");
GenerateDocs(typeof(Limb), "Limb.lua", "Limb");
GenerateDocs(typeof(PhysicsBody), "PhysicsBody.lua", "PhysicsBody");