Added some missing math functions from lua
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@@ -4,6 +4,7 @@ local AddCallMetaTable = LuaSetup.LuaUserData.AddCallMetaTable
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local CreateStatic = LuaSetup.LuaUserData.CreateStatic
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local CreateEnum = LuaSetup.LuaUserData.CreateEnumTable
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require("DefaultLib/Utils/Math")
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require("DefaultLib/Utils/SteamApi")
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defaultLib["SByte"] = CreateStatic("Barotrauma.LuaSByte", true)
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@@ -0,0 +1,21 @@
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math.lerp = function (a, b, t)
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return a * (1 - t) + b * t
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end
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math.clamp = function (value, min, max)
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return math.max(min, math.min(max, value))
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end
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math.round = function (value, decimals)
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decimals = decimals or 0
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local mult = 10 ^ decimals
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return math.floor(value * mult + 0.5) / mult
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end
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math.sign = function (value)
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return value >= 0 and 1 or -1
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end
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math.remap = function (value, inMin, inMax, outMin, outMax)
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return outMin + (outMax - outMin) * ((value - inMin) / (inMax - inMin))
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end
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@@ -4,8 +4,8 @@ local RegisterBarotrauma = LuaSetup.LuaUserData.RegisterTypeBarotrauma
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Register("System.TimeSpan")
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Register("System.Exception")
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RegisterBarotrauma("Barotrauma.Success`2[[Barotrauma.ContentPackage],[System.Exception]]")
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RegisterBarotrauma("Barotrauma.Failure`2[[Barotrauma.ContentPackage],[System.Exception]]")
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RegisterBarotrauma("Success`2[[Barotrauma.ContentPackage],[System.Exception]]")
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RegisterBarotrauma("Failure`2[[Barotrauma.ContentPackage],[System.Exception]]")
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RegisterBarotrauma("LuaSByte")
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RegisterBarotrauma("LuaByte")
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