Joonas Rikkonen
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7c67b1f164
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(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
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2019-05-20 21:00:11 +03:00 |
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Joonas Rikkonen
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b71adc7589
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(2e0e45e1f) Updated: Localization
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2019-05-20 20:46:21 +03:00 |
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Joonas Rikkonen
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120dc39a9e
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(36d2ff935) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-05-20 20:18:17 +03:00 |
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Joonas Rikkonen
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1340780205
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(18af6c22d) Fixed: On/Off switches not being highlighted in mechanic tutorial
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2019-05-20 20:17:59 +03:00 |
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Joonas Rikkonen
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51e3e8d667
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(2c8393f34) Fixed "The suitable treatments list may be inaccurate" overflowing in German & Russian, show item name tooltips when hovering over the treatment suggestions
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2019-05-18 21:52:36 +03:00 |
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Joonas Rikkonen
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55d380d1f0
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(3c067d94f) Removed: Holding onto unconcious characters after closing the health interface
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2019-05-18 21:52:02 +03:00 |
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Joonas Rikkonen
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6332cfd55f
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(81d7f4c1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:44:13 +03:00 |
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Joonas Rikkonen
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71d1738498
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(76e16f98e) Use outdoorsteering when far enough from the sub. Increase the wait until reachable time a bit.
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2019-05-18 17:43:38 +03:00 |
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Joonas Rikkonen
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78b67de866
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(e9f10995d) Merge branch 'bugreporterUI' into dev
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2019-05-18 17:43:00 +03:00 |
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Joonas Rikkonen
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3a2310e547
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(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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2019-05-18 17:42:41 +03:00 |
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Joonas Rikkonen
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da693c20fa
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(7bfeac605) More space for the labels in the Pump interface
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2019-05-18 17:42:20 +03:00 |
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Joonas Rikkonen
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11d08f4f70
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(2df363efc) Refactor avoiding, because the previous method wasn't working well. It now should work better, but requires a heading vector. Add some notes on how to improve the method. TODO: revisit fishes.
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2019-05-18 17:41:58 +03:00 |
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Joonas Rikkonen
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be4db3ee12
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(aa84bc3c8) Fixed: UI Scaling issues in 4k
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2019-05-18 17:36:15 +03:00 |
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Joonas Rikkonen
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cb83984e80
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(4ca668169) Fixed: Conflict
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2019-05-16 05:58:48 +03:00 |
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Joonas Rikkonen
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0a67590572
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(21a808335) Added: 4k fixes
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2019-05-16 05:58:32 +03:00 |
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Joonas Rikkonen
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68ced76e1b
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(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
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2019-05-16 05:45:37 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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Joonas Rikkonen
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ddd84a4f9e
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(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
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2019-05-16 05:40:00 +03:00 |
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Joonas Rikkonen
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704e0731c9
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(a73e09604) Fixed inventory locking up when rewiring items with a Controller component (e.g. periscopes). Don't open the health interface by clicking on the healthbar when using a controller.
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2019-05-16 05:39:42 +03:00 |
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Joonas Rikkonen
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bec7aadfa9
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(af16ecdfa) Merge branch 'dev' into human-ai
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2019-05-16 05:14:00 +03:00 |
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Joonas Rikkonen
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454dda56c7
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(1762f02b3) Merge branch 'dev' into human-ai
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2019-05-16 05:08:22 +03:00 |
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Joonas Rikkonen
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039d07f693
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(a2943d8b7) Merge branch 'dev' into human-ai
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2019-05-16 05:04:10 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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fbb7daed00
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(0c3442136) Merge branch 'dev' into docking-interface
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2019-05-03 13:41:23 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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e83dba2959
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(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
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2019-04-25 18:07:37 +03:00 |
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Joonas Rikkonen
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ade4ef48b6
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(241123ab2) Some checks to prevent crashing if a limb has an invalid health index
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2019-04-18 12:04:24 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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578a36b29d
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(4d9a797c5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:09:12 +03:00 |
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Joonas Rikkonen
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f667455659
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(ba5343957) Button for hiding personal inventory slots
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2019-04-16 17:08:58 +03:00 |
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Joonas Rikkonen
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c361edfb8b
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(6d8c1f21d) Whoops.
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2019-04-16 17:08:44 +03:00 |
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Joonas Rikkonen
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53f9202909
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(8f7813f79) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 13:43:50 +03:00 |
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Joonas Rikkonen
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e839260a9d
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(a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface
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2019-04-15 13:43:35 +03:00 |
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Joonas Rikkonen
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fe235eb37a
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(2fc766fe5) Add support for wearable item variants. Not used yet. Not synced (not sure if it should).
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2019-04-15 13:42:37 +03:00 |
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Joonas Rikkonen
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918fac9e5e
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(6c6831abf) Some new sounds, fixed damage sounds not being played if no damage modifiers are applied
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2019-04-15 13:42:08 +03:00 |
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Joonas Rikkonen
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3e0d4f5122
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(16b390a10) Remove an empty line.
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2019-04-15 13:41:55 +03:00 |
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Joonas Rikkonen
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d3481c1dd6
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(eaf02c38d) If the character has no mentionable afflictions, automatically select the limb with highest dmg on it (if none selected) to be displayed in the health interface.
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2019-04-15 12:10:33 +03:00 |
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Joonas Rikkonen
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2eaf22683d
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(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
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2019-04-01 22:47:22 +03:00 |
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Joonas Rikkonen
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ec7e23061b
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(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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2019-04-01 22:47:03 +03:00 |
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Joonas Rikkonen
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854c90c89a
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(e38a3fef5) Fixed characters not letting go of the character they're grabbing when the health interface is closed with Esc or by clicking outside the window.
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2019-03-29 21:51:24 +02:00 |
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Joonas Rikkonen
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7c8f19ee14
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(875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 20:56:29 +02:00 |
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Joonas Rikkonen
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86d1102f56
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(88961a6ea) Fix wrong spelling: Blatter -> Bladder.
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2019-03-27 20:56:01 +02:00 |
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Joonas Rikkonen
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81833e7920
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(65cb56d24) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 20:54:53 +02:00 |
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Joonas Rikkonen
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6ca760ceda
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(93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306
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2019-03-27 20:54:40 +02:00 |
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