Regalis
efcc466fdd
- added colliders to all monster configs
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- disabling monster collider & placing it at mainlimb when stunned/dead/frozen
- monsters can't swim above water
- misc fixes
2016-10-17 16:32:57 +03:00
Regalis
704c7c7561
Collider-controlled monster movement
2016-10-16 22:24:33 +03:00
Regalis
f3e74a6a41
Collider-controlled swimming, fixes
2016-10-16 20:07:34 +03:00
Regalis
db8c2b9f8e
Changed colliders from limbs to normal physics bodies, removed RefLimb
2016-10-15 20:08:51 +03:00
Regalis
1b59d1bc21
- disabling the collider and placing it on the torso when swimming, stunned or dead (todo: attempt to get swimming working with the collider controlling movement)
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- only the collider can receive impact damage
- shorter collider to allow crouching in tight spaces
- AI characters are considered close enough to a waypoint if their collider overlaps with it (instead of a distance check)
2016-10-14 16:11:45 +03:00
Regalis
9d9c50a520
Progress
2016-10-14 01:10:46 +03:00
Regalis
62c88be214
Controlling humanoid movement with one capsule-shaped physics body that other limbs (attempt to) follow
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Broken and WIP
2016-10-14 00:13:19 +03:00
Regalis
c034e3ed00
Added some emergency lights to vanilla subs
2016-10-12 16:15:13 +03:00
Regalis
9540972db4
Added a near-indestructible ruin wall variant that has a higher chance of being used in rooms further away from the ruin entrance
2016-10-11 22:46:24 +03:00
Regalis
f9017d3cf9
User-controlled monsters can damage structures from outside the sub
2016-10-11 21:11:06 +03:00
Regalis
d8476d9371
Hull-specific ambient lighting: light sources increase the amount of ambient light in rooms and the light can spread to adjacent rooms through gaps. Allows making the default ambient light much darker without making shadows look too dark in fully lit subs.
2016-10-10 21:13:22 +03:00
Regalis
f4c5c5e542
Added a particle trail to railgun shells
2016-10-09 15:13:41 +03:00
Regalis
0ea9600198
Team-specific combat mission descriptions + deepest lore
2016-10-06 19:55:26 +03:00
Regalis
5e88d91cb8
Fixed mutliplayer-only missions being taken into account in the eventprobability calculation even in single player mode, which missions are sp/mp-only is determined in the mission config files
2016-10-06 15:32:38 +03:00
Regalis
3ec6f008d5
Item/structure sprites flip by default
2016-10-03 16:43:03 +03:00
juanjp600
75e7b3a94e
Merged branch master into combat-mission
2016-10-01 20:10:38 -03:00
juanjp600
bdcd894b83
Flipping sprites of staircases & engine
2016-10-01 16:41:16 -03:00
Regalis
c1cb19b940
More suitable tutorial seed + moloch spawn position, moloch nerf
2016-09-29 19:32:14 +03:00
Regalis
25274dd03f
Linux damageshader, fixed keyhits being registered multiple times, added LevelGenerationParams.xml to the vanilla content package
2016-09-29 19:04:45 +03:00
Regalis
cbce785078
- combined the "crew" and "hire" tabs in the SP lobby
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- tooltips that show item descriptions in the store menu
- preventing tooltips from going outside the screen
- medical items can be bought, more expensive railgun/depthcharge shells
2016-09-29 18:59:58 +03:00
juanjp600
71ebbc00d9
Merged branch master into combat-mission
2016-09-27 19:42:35 -03:00
Regalis
2bdc7441fc
Merge branch 'level-gen-overhaul'
2016-09-27 20:19:29 +03:00
Regalis
9b15d2f894
Improved background sprite placement logic: orientation of the cell edges determined by their normals instead of their position relative to the cell
2016-09-27 20:18:55 +03:00
juanjp600
344947c3c4
Search and destroy mission
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Featuring ugly code
2016-09-26 22:09:06 -03:00
Regalis
790212a20b
Merge branch 'walldamage'
2016-09-26 16:28:52 +03:00
Regalis
4d6ebe8374
Some more wall damage sounds
2016-09-22 18:14:36 +03:00
Regalis
721f4ff5a6
Particle system improvements:
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- particles can collide with the outer walls of the sub
- drag + waterdrag parameters
- fixed particles "twitching" when the submarine is moving fast
- submarine velocity only affects the initial velocity of the particles (i.e. accelerating the sub doesn't automatically accelerate them)
2016-09-21 19:45:20 +03:00
Regalis
b01b52172a
Topwindow sprite fix, fixed null reference exception when welding/cutting walls that aren't part of a sub
2016-09-21 19:39:00 +03:00
juanjp600
eaf6e25b0e
Sharper cursor
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Minor detail
2016-09-21 13:34:38 -03:00
Regalis
f8368f464a
Walls have an additional background sprite below the destructible sprite, separate parameters for rgb and alpha lerping in the damage shader
2016-09-19 21:51:37 +03:00
Regalis
b24359464b
Wall damage shader testing (WIP)
2016-09-16 14:47:08 +03:00
Regalis
7f543c394a
More background sprites again, sprite commonness can vary between different level types
2016-09-14 19:54:03 +03:00
Regalis
eae854abbc
More background sprites (+ some sprites swing slightly, sprites are less likely to be placed in unreachable places)
2016-09-13 21:23:37 +03:00
Regalis
fa15428ed2
The entrances and exits of the levels have more variety (not always a straight vertical tunnel)
2016-09-13 18:55:20 +03:00
Regalis
c6105afc80
A separate class for parameters used by the level generator, different "level types" with configurable parameters
2016-09-12 20:48:43 +03:00
Regalis
4bf01aeba7
Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
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+ itemprefab "aliases" (allows changing item names while keeping backwards compatibility with older sub files)
2016-09-08 20:21:55 +03:00
Regalis
3b394976e4
A new monster, some changes to fish animation logic (creatures don't need to have a head, more pronounced swimming movement, option to select the position where steering forces are applied)
2016-09-04 19:18:44 +03:00
Regalis
2c51ba50a8
v0.5.1.2: spawnitem console command, "spawn inside" always spawns characters in the main sub, a new music clip, modified the topwindow sprite a bit
2016-08-31 22:06:05 +03:00
Sebastian Broberg
1d9c6da392
Modified top window
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https://images-ext-1.discordapp.net/eyJ1cmwiOiJodHRwOi8vaS5pbWd1ci5jb20vVWtkeldmSy5wbmcifQ.xZ-njnk5KQ4aug-WzcIzOp5Wxf0.png
2016-08-29 23:55:33 +02:00
Regalis
2c5d272acd
- special death messages for husk infections
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- fixed husk infections not being removed from clients
- more accurate bleeding indicators
- humanoid standing anim tweaking
2016-08-28 20:22:45 +03:00
Regalis
202f959bd2
Husk egg delivery mission, fixed tigerthresher events/missions on Linux
2016-08-28 20:10:23 +03:00
Regalis
e715f07922
- spam filter closeFactor works correctly even if the client has sent less than 20 messages, slightly more aggressive filtering
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- anti-husk drug
- resized medicine/chemical physics bodies to match the sprites
- damage done to items is determined by the structureDamage value of an attack
2016-08-28 17:29:32 +03:00
Regalis
e2885a912d
Husk infections, manually attacking when controlling a creature
2016-08-28 16:16:02 +03:00
Regalis
fda251898b
Limb attack refactoring (moved attack update logic from EnemyAIController to Limb, removed the Hit/PinchCW/PinchCCW attacktypes)
2016-08-26 20:38:28 +03:00
Regalis
f03d3b2f61
- included wrap_oal.dll in the build (may help with the OpenAL exceptions?)
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- medics always have a high enough medical skill to fabricate any drug
- respawned characters get the same ID card tags they would've gotten if they had spawned inside the main sub
- highlighted characters glow in the dark
2016-08-22 21:06:01 +03:00
Regalis
8a2ad8eb64
NPCs don't try to use depth charge tubes when given the "operate railgun" command
2016-08-16 17:37:08 +03:00
Regalis
3f804acd42
v0.5.0, updated subs + changelog
2016-08-14 16:39:27 +03:00
Regalis
19d3d793e7
Artifacts don't have to be inside the main sub when exiting, gap particle positioning bugfix, waypoints that aren't inside a hull are displayed in blue (easier to spot waypoint issues), a warning is displayed if trying to choose a shuttle as the submarine in SP, random sub selection in MP ignores shuttles
2016-08-13 18:26:40 +03:00
Regalis
ec59c47041
Docking ports have a power connector that can be used for distributing power between docked subs, already connected wires in respawn shuttles and the tutorial subs can't be disconnected, flares burn longer
2016-08-13 17:52:35 +03:00
Regalis
04a63a98cd
Updated vanilla subs + 2 shuttles, camera item
2016-08-11 21:31:41 +03:00