Some more wall damage sounds
This commit is contained in:
@@ -1278,12 +1278,27 @@
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<None Include="Content\Sounds\Damage\LimbSlash2.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureBlunt10.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureBlunt6.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureBlunt7.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureBlunt8.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureBlunt9.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureCrunch4.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\Damage\StructureCrunch5.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Sounds\fire.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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BIN
Subsurface/Content/Sounds/Damage/StructureBlunt10.ogg
Normal file
BIN
Subsurface/Content/Sounds/Damage/StructureBlunt10.ogg
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Binary file not shown.
BIN
Subsurface/Content/Sounds/Damage/StructureBlunt8.ogg
Normal file
BIN
Subsurface/Content/Sounds/Damage/StructureBlunt8.ogg
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Binary file not shown.
BIN
Subsurface/Content/Sounds/Damage/StructureBlunt9.ogg
Normal file
BIN
Subsurface/Content/Sounds/Damage/StructureBlunt9.ogg
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Binary file not shown.
BIN
Subsurface/Content/Sounds/Damage/StructureCrunch4.ogg
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BIN
Subsurface/Content/Sounds/Damage/StructureCrunch4.ogg
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Binary file not shown.
BIN
Subsurface/Content/Sounds/Damage/StructureCrunch5.ogg
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BIN
Subsurface/Content/Sounds/Damage/StructureCrunch5.ogg
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@@ -3,14 +3,20 @@
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<damagesound file="Content/Sounds/Damage/StructureBlunt1.ogg" damagerange="0.0,30.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt2.ogg" damagerange="20.0,30.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt3.ogg" damagerange="25.0,50.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt4.ogg" damagerange="40.0,80.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt5.ogg" damagerange="60.0,80.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt6.ogg" damagerange="60.0,100.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt7.ogg" damagerange="80.0,100.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt4.ogg" damagerange="25.0,50.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt5.ogg" damagerange="40.0,60.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt6.ogg" damagerange="40.0,70.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt7.ogg" damagerange="60.0,90.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt8.ogg" damagerange="60.0,90.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt9.ogg" damagerange="80.0,100.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureBlunt10.ogg" damagerange="80.0,100.0" damagesoundtype="StructureBlunt"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch1.ogg" damagerange="0.0,40.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch2.ogg" damagerange="5.0,70.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch3.ogg" damagerange="5.0,100.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch3.ogg" damagerange="5.0,70.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch4.ogg" damagerange="25.0,100.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/StructureCrunch5.ogg" damagerange="25.0,100.0" damagesoundtype="StructureSlash"/>
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<damagesound file="Content/Sounds/Damage/LimbBlunt1.ogg" damagerange="0.0,40.0" damagesoundtype="LimbBlunt"/>
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<damagesound file="Content/Sounds/Damage/LimbBlunt2.ogg" damagerange="0.0,40.0" damagesoundtype="LimbBlunt"/>
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