Joonas Rikkonen
|
ea847eb074
|
(face37755) Fixed clients timing out when trying to connect to a server that has banned someone. Closes #1568
|
2019-06-13 11:54:29 +03:00 |
|
Joonas Rikkonen
|
a70319bbd2
|
(97e5bb5d1) Don't show the "kick / vote to kick" buttons when inspecting the owner of the server, or display the "x voted to kick" message if someone tries to vote kick the owner.
|
2019-06-09 17:38:20 +03:00 |
|
Joonas Rikkonen
|
bea7b58ff3
|
(a410fd46c) Trying to help the merge script through a jungle of merges
|
2019-06-04 16:37:31 +03:00 |
|
Joonas Rikkonen
|
81dd2f3202
|
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
|
2019-06-04 16:02:25 +03:00 |
|
Joonas Rikkonen
|
edccfe223d
|
(9a7d83a40) Fullscreen bug workarounds
|
2019-06-04 16:00:38 +03:00 |
|
Joonas Rikkonen
|
e592c49fa8
|
(221f9f2a6) Merge branch 'dev' into capitalizationfixes
|
2019-06-04 15:38:31 +03:00 |
|
Joonas Rikkonen
|
f797235bfd
|
(38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla
|
2019-06-04 15:38:12 +03:00 |
|
Joonas Rikkonen
|
82dee0ffd7
|
(7f0150165) Fixed exception in SteamManager.RefreshServerDetails when not connected to Steam.
|
2019-06-04 15:36:40 +03:00 |
|
Joonas Rikkonen
|
f6e6218bb1
|
(6736960da) Fixes to name-based item checks that wouldn't work correctly if playing in a language other than English: - Fixed Item.ReadSpawnData failing to find the correct prefab if the client is using a different language than the server, a couple of fixes to name-based item checks. - Fixed extra cargo spawning. - Fixed clients not getting correct ID card tags for the respawn shuttle.
|
2019-06-04 15:36:21 +03:00 |
|
Joonas Rikkonen
|
04f69dbe63
|
(b3c71807f) Updated to the latest version of GameAnalytics
|
2019-06-04 15:33:38 +03:00 |
|
Joonas Rikkonen
|
a3e67dd40a
|
(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
|
2019-06-04 15:32:59 +03:00 |
|
Joonas Rikkonen
|
c6f2125b4f
|
(85a4d4243) Fixed Steam servers never refreshing their info on the master server (game started, settings, etc), report the currently selected sub to Steam. Closes #1489
|
2019-05-23 15:18:13 +03:00 |
|
Joonas Rikkonen
|
78b67de866
|
(e9f10995d) Merge branch 'bugreporterUI' into dev
|
2019-05-18 17:43:00 +03:00 |
|
Joonas Rikkonen
|
3a2310e547
|
(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
|
2019-05-18 17:42:41 +03:00 |
|
Joonas Rikkonen
|
f1d794cb39
|
(86c9256b3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-18 17:35:10 +03:00 |
|
Joonas Rikkonen
|
65a914e5ed
|
(0b29f1236) Added: Scaling to mouse cursor size
|
2019-05-18 17:34:53 +03:00 |
|
Joonas Rikkonen
|
9155b404ea
|
(078e3646e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-18 17:31:02 +03:00 |
|
Joonas Rikkonen
|
9521f0ae2f
|
(17fdbc9de) New path is also needed if the old becomes unreachable. Ignore the new path if it's unreachable.
|
2019-05-18 17:29:40 +03:00 |
|
Joonas Rikkonen
|
75640a321f
|
(f4acd46ef) Don't enable the "report leaks" button inside ruins
|
2019-05-18 17:29:24 +03:00 |
|
Joonas Rikkonen
|
d84832296c
|
(cd17ab725) Cleanup.
|
2019-05-18 17:28:18 +03:00 |
|
Joonas Rikkonen
|
c7ceed07c7
|
(7a7e715ad) Fixed report messages not going through to some clients when there are multiple clients on the server. Happened because the server would reuse the same OrderChatMessage instance for all clients, and it would get assigned the chat message ID according to the last recipient, which may not be the correct ID for other clients.
|
2019-05-18 17:28:01 +03:00 |
|
Joonas Rikkonen
|
e367f900b8
|
(2a4bd39c2) Merge branch 'dev' into human-ai
|
2019-05-16 05:33:13 +03:00 |
|
Joonas Rikkonen
|
3d7a113d75
|
(048b753e6) Merge branch 'dev' into human-ai
|
2019-05-16 05:20:29 +03:00 |
|
Joonas Rikkonen
|
454dda56c7
|
(1762f02b3) Merge branch 'dev' into human-ai
|
2019-05-16 05:08:22 +03:00 |
|
Joonas Rikkonen
|
60f52375e6
|
(7788ec72a) Test issuing orders automatically.
|
2019-05-16 05:03:49 +03:00 |
|
Joonas Rikkonen
|
cffaef3c3c
|
(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
|
2019-05-06 11:29:24 +03:00 |
|
Joonas Rikkonen
|
fb21005258
|
(6f4bea467) Updated doors
|
2019-05-03 13:43:47 +03:00 |
|
Joonas Rikkonen
|
b551ae7999
|
(c1468d39d) Overhauled docking interface (WIP)
|
2019-05-03 13:39:54 +03:00 |
|
Joonas Rikkonen
|
9930a3081c
|
(e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297
|
2019-04-29 21:11:24 +03:00 |
|
Joonas Rikkonen
|
b5cc00810d
|
(175e9b4e6) Show a message box notifying respawning traitors that they're no longer a traitor. Closes #1409
|
2019-04-23 11:19:27 +03:00 |
|
Joonas Rikkonen
|
8ad856ff1f
|
(343ec9baa) Fixed servers not showing the correct "voicechatenabled" value in the server list
|
2019-04-23 11:18:50 +03:00 |
|
Joonas Rikkonen
|
6262b3ea54
|
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-16 17:12:09 +03:00 |
|
Joonas Rikkonen
|
bd07acf26d
|
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
|
2019-04-16 17:11:49 +03:00 |
|
Joonas Rikkonen
|
f4275de1ac
|
(845cfe372) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-11 18:26:56 +03:00 |
|
Joonas Rikkonen
|
a57b7184fb
|
(f6c34b377) Fix crawlers not reacting to any targets if properly latched on walls.
|
2019-04-11 18:26:42 +03:00 |
|
Joonas Rikkonen
|
9b0e0ab278
|
(ec990ac7c) Save chatbox & crew menu toggle state between rounds
|
2019-04-11 18:26:26 +03:00 |
|
Joonas Rikkonen
|
e7e858c05b
|
(db7e4d6d5) Fix "crawler balling" caused by crawlers taking damage when targeting the sub and not yet latched on it.
|
2019-04-11 18:25:58 +03:00 |
|
Joonas Rikkonen
|
16cc5c8bc2
|
(7960f5b50) Fixed nullref exception when attempting to start a mission round with mission type set to None
|
2019-04-11 18:25:44 +03:00 |
|
Joonas Rikkonen
|
c9cdbcc7ed
|
(aa49312e0) Fixed bots failing to do almost anything in multiplayer due to the submarine's team ID not matching theirs
|
2019-04-11 18:23:47 +03:00 |
|
Joonas Rikkonen
|
2af78d096e
|
(8b3cd3de5) Fixed clients never removing network events the server has already received (!), don't create a new client event if there's already an identical event waiting to be sent
|
2019-04-11 18:23:17 +03:00 |
|
Joonas Rikkonen
|
cae366e807
|
(4d924cc86) Fixes to New Game and Game Settings layouts
+ merge fix
|
2019-04-01 22:55:04 +03:00 |
|
Joonas Rikkonen
|
a0e1ba52eb
|
(0bd92547e) Show ping direction when adjusting the direction slider even if directional ping is not enabled. Closes #1298
|
2019-04-01 22:48:47 +03:00 |
|
Joonas Rikkonen
|
885c30f70d
|
(10a8ba8fc) Fix reversing getting reset when the target is not in range causing issues in steering.
|
2019-04-01 22:48:33 +03:00 |
|
Joonas Rikkonen
|
ed3d5fadeb
|
(f46ddf83f) Fixed calyxanide not being usable in syringe guns
|
2019-04-01 22:48:20 +03:00 |
|
Joonas Rikkonen
|
cbb3216466
|
(633f44200) Emptying the "required items" field of an item in the sub editor now removes the item requirements (instead of using the default ones)
|
2019-04-01 22:48:03 +03:00 |
|
Joonas Rikkonen
|
4558d8b919
|
(f17acef79) Added the new electrical discharge sound to the project file
|
2019-04-01 22:47:50 +03:00 |
|
Joonas Rikkonen
|
7cb70fa344
|
(73193fb71) Updated a couple of sound effects
|
2019-04-01 22:47:36 +03:00 |
|
Joonas Rikkonen
|
2eaf22683d
|
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
|
2019-04-01 22:47:22 +03:00 |
|
Joonas Rikkonen
|
ec7e23061b
|
(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
|
2019-04-01 22:47:03 +03:00 |
|
Joonas Rikkonen
|
0ca4a8db06
|
(169dbd4fd) Increased submarine masses to make it less easy for characters to push them around.
|
2019-04-01 14:26:29 +03:00 |
|