Joonas Rikkonen
5e6215a37c
Fixed crashing when attempting to generate hulls with the "autohull" command when there are no walls or doors in the sub.
2018-07-24 13:21:02 +03:00
Joonas Rikkonen
4b5a4d66e7
Fixed nullref exception if the player clicks yes on the "download sub from the server" prompt after returning to the main menu.
2018-07-23 18:37:48 +03:00
Joonas Rikkonen
12c6a081a9
Fixed nullref exception in NetLobbyScreen when selecting a level seed that has no background sprite defined
2018-07-23 18:33:04 +03:00
Joonas Rikkonen
ca364af3bc
Merge pull request #507 from NilanthAnimosus/vanillawork
...
Redesign campaign buymenu to use a quantity field
2018-07-22 18:10:02 +03:00
Joonas Rikkonen
bd845488d7
Added exception handling to MainMenuScreen.StartGame
2018-07-22 17:40:17 +03:00
Nilanth Animosus
cac1c48aa3
Redesigned campaign buymenu to use a quantity field
...
Additionally sorts the bought items by name then type to attempt to mirror the tabs (Not perfect)
2018-07-20 18:01:38 +01:00
Joonas Rikkonen
07de2b2a0f
Fixed previous items not being cleared from multiplayer campaign UI after a round ends. Closes #505
2018-07-20 13:50:04 +03:00
Joonas Rikkonen
49c6b177e3
Added wrapper methods that check if user statistics are enabled to GameAnalyticsManager
2018-07-20 12:05:13 +03:00
Joonas Rikkonen
f1c4bd3c67
- Some of the non-game-crashing error messages are sent to GameAnalytics.
...
- Changed crash severity from Error to Critical.
- Exception handling when loading submarine preview images.
- Checking if position is valid in Ragdoll.SetPosition.
2018-07-19 22:12:50 +03:00
Joonas Rikkonen
568cf1a02f
Fixed memory leak caused by submarine preview images, changed Submarine.SavedSubmarines to a property that prevents removing submarines from outside the class without disposing the preview image. Closes #498
2018-07-18 14:23:43 +03:00
Joonas Rikkonen
23e0a76f37
Character head & gender settings are saved. Closes #474
2018-07-17 13:38:21 +03:00
Joonas Rikkonen
015eacbcb0
Fixed GameAnalytics thread becoming active despite user statistics being disabled, causing the game to stay active in the background when quitting.
2018-07-13 11:29:11 +03:00
Joonas Rikkonen
c7e220d222
Collecting some more usage statistics: selected game mode, mission, submarine, content package, traitors on/off, kills
2018-07-10 15:49:08 +03:00
Joonas Rikkonen
f931d81aed
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
Joonas Rikkonen
edf5bacc89
Fixed EndRound music looping forever. Closes #334
2018-04-18 11:02:58 +03:00
Joonas Rikkonen
3bcf7a849b
Fix LOS effect on linux. Not sure why the parameter names are different in the OpenGL shader but this seems to work ¯\_(ツ)_/¯
2018-03-07 20:40:00 +02:00
Joonas Rikkonen
10ce4bd20d
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See #315
2018-03-06 16:43:36 +02:00
Joonas Rikkonen
dda8854b58
Fixed campaign view button staying visible in the server lobby after the campaign has been exited. (See #315 )
2018-03-06 15:44:15 +02:00
Joonas Rikkonen
366d57b98d
Crash reports & main menu show a "debug build" text in debug builds
2018-03-06 14:35:09 +02:00
Joonas Rikkonen
4f32a90e62
Fixed mouserects of the back and tab buttons being clamped in mp campaign UI. Closes #305
2018-03-05 11:26:34 +02:00
Joonas Rikkonen
a04842705a
Fixed crashing when clicking the "refreshing server list" text. Closes #312
2018-03-04 21:24:17 +02:00
Joonas Rikkonen
da7ea779b7
LOS effect optimization/changes:
...
- Rendering the shadows instead of light volumes to avoid the expensive raycasts needed to calculate the light volume.
- The LOS shadows are now rendered in two passes (fully obscured + penumbra) instead of each convex hull taking up 2 passes.
TODO: fix linux
2018-03-03 21:57:36 +02:00
Joonas Rikkonen
07d3d69040
Equipped items can be swapped by double-clicking, fixed inventories getting messed up when swapping multi-slot items fails (e.g. drag a jumpsuit on an equipped diving suit).
2018-03-02 15:24:54 +02:00
Joonas Rikkonen
9e2966e9cb
- Fixed creature disable list only taking config files in the Content/Characters folder into account (making it impossible to disable spawning of custom monsters outside the folder)
...
- Removed hard-coded ruin structure, particle & decal config paths and moved them to content package (custom ones can be added now without modifying the original files).
2018-02-25 15:03:29 +02:00
Joonas Rikkonen
83c02504ea
Fixed clients failing to select a received submarine/shuttle file, preventing them from starting a round until they rejoin the server. Closes #271
2018-02-22 14:18:06 +02:00
Joonas Rikkonen
59e1f776f2
Updated vanilla subs (preview images, additional info, some extra lights in darker parts), submarine preview window layout tweaking
2018-02-21 17:09:53 +02:00
Joonas Rikkonen
633dc1ff1e
Option to define multiple compatible content packages in submarine files, added extension methods for parsing string, float and int arrays from XML elements
2018-02-06 10:18:39 +02:00
Joonas Rikkonen
8b3a089884
Fixed clients being unable to select subs, GUIListBoxes can be scrolled even if selection is disabled
2018-01-28 19:14:24 +02:00
Joonas Rikkonen
ad18eb0db0
Fixed vote count text overlapping with the submarine preview button in NetLobbyScreen
2018-01-26 10:36:34 +02:00
Joonas Rikkonen
a1ccf501c7
Fixes to server settings. Closes #225
...
- Selected mode and mission type settings are saved and loaded.
- RandomizeSeed setting can be changed via the debug console and it also has an effect in the dedicated server.
- Dedicated server randomizes sub & mode settings if their selection modes are set to random.
2018-01-25 15:09:44 +02:00
Joonas Rikkonen
09e4687cd0
The content package a submarine was saved with is included in the submarine preview, added a warning when attempting to start a campaign using a sub with a mismatching content package
2018-01-25 12:19:47 +02:00
Joonas Rikkonen
788ae63b71
Removed testing hotkey that saves a screenshot of the sub
2018-01-24 12:25:00 +02:00
Joonas Rikkonen
f5dbbf0735
Submarine preview window with a preview image & some extra information of the subs
2018-01-17 17:01:44 +02:00
Joonas Rikkonen
8544dea9db
Fixed clients being able to votekick/kick/ban themselves in the server lobby.
2018-01-16 17:39:20 +02:00
Joonas Rikkonen
4e7e6ef60e
Client name is saved in config.xml (no need to re-enter every time you start the game). Closes #224
2018-01-12 14:45:55 +02:00
Joonas Rikkonen
bd1cd15dd4
Added votekick button to the server lobby. Closes #190
2018-01-10 20:43:31 +02:00
Joonas Rikkonen
37217db7cb
Fixed GUIListBox background frame not moving when the listbox is moved (dropdowns inside listboxes work correctly now), opening the "add submarine" dropdown menu in sub editor deselects all entities to prevent the entity editing panel from overlapping with the dropdown.
2018-01-10 12:24:30 +02:00
Joonas Rikkonen
6a3a4efba6
Option to display lighting in sub editor
2018-01-09 12:27:42 +02:00
Joonas Rikkonen
778b1a78ad
Fixed sub editor crashing when attempting to use illegal characters in the filename. Closes #207
2018-01-08 15:37:01 +02:00
Juan Pablo Arce
904052390c
Fixed LOS effect on Windows, fixed SharpDX reference, rebuilt damageshader_opengl
2017-12-31 17:45:05 -03:00
Joonas Rikkonen
627d6ecd78
Minor UI fixes
2017-12-29 21:09:53 +02:00
Joonas Rikkonen
454e0def3b
Particle additions:
...
- Support for subemitters (= particles can emit particles).
- Option to set a different velocity change value for particles in water (can be used to simulate buouancy).
- Fixed drag vector & timer not being reset when initializing a particle.
2017-12-29 20:58:29 +02:00
Joonas Rikkonen
4f0b190371
Some more hard-coded text removal
2017-12-27 14:40:33 +02:00
Joonas Rikkonen
2894b74edc
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see #80 ). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
juanjp600
5374c0f9a6
Windows-specific fixes 3
...
MS PLOX
2017-12-25 18:35:21 -03:00
juanjp600
e2f4431357
Added a command for automatic hull generation
...
It's not perfect by any means, but it should be usable enough as a
baseline for most subs.
2017-12-23 17:57:19 -03:00
juanjp600
47b5ccd7c6
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2017-12-21 20:31:24 -03:00
Joonas Rikkonen
ac53c5f80d
Fixed campaign view button overlapping with the spectate button in NetLobbyScreen. Closes #117
2017-12-22 01:18:16 +02:00
juanjp600
40a46f96e2
Fixed LOS not going red + Fixed additive particles not looking right at all
2017-12-20 20:47:17 -03:00
juanjp600
07626a1989
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
...
Barotrauma/BarotraumaShared/Source/Items/Components/ItemComponent.cs
2017-12-20 19:46:53 -03:00