Fixed clients being able to votekick/kick/ban themselves in the server lobby.
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@@ -1332,31 +1332,31 @@ namespace Barotrauma.Networking
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public override bool SelectCrewCharacter(Character character, GUIComponent characterFrame)
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{
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if (character == null) return false;
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if (character != myCharacter)
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{
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var client = GameMain.NetworkMember.ConnectedClients.Find(c => c.Character == character);
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if (client == null) return false;
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if (HasPermission(ClientPermissions.Ban))
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{
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var banButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Ban", Alignment.BottomRight, "", characterFrame);
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var banButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("Ban"), Alignment.BottomRight, "", characterFrame);
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banButton.UserData = character.Name;
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banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
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banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
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}
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if (HasPermission(ClientPermissions.Kick))
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{
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var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.BottomLeft, "", characterFrame);
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var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("Kick"), Alignment.BottomLeft, "", characterFrame);
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kickButton.UserData = character.Name;
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kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
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}
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else if (Voting.AllowVoteKick)
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{
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var kickVoteButton = new GUIButton(new Rectangle(0, 0, 120, 20), "Vote to Kick", Alignment.BottomLeft, "", characterFrame);
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var kickVoteButton = new GUIButton(new Rectangle(0, 0, 120, 20), TextManager.Get("VoteToKick"), Alignment.BottomLeft, "", characterFrame);
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if (GameMain.NetworkMember.ConnectedClients != null)
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{
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kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
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kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
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}
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kickVoteButton.UserData = character;
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@@ -871,17 +871,20 @@ namespace Barotrauma
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private bool SelectPlayer(GUIComponent component, object obj)
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{
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var selectedClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.Name == obj.ToString());
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if (selectedClient == null) return false;
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if (GameMain.Client != null)
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{
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if (selectedClient.ID == GameMain.Client.ID) return false;
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if (!GameMain.Client.HasPermission(ClientPermissions.Ban) &&
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!GameMain.Client.HasPermission(ClientPermissions.Kick) &&
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!GameMain.Client.Voting.AllowVoteKick)
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{
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return false;
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}
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}
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var selectedClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.Name == obj.ToString());
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}
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playerFrame = new GUIFrame(new Rectangle(0, 0, 0, 0), Color.Black * 0.6f);
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@@ -1030,7 +1033,7 @@ namespace Barotrauma
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if (GameMain.Client != null && GameMain.Client.Voting.AllowVoteKick && selectedClient != null)
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{
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var kickVoteButton = new GUIButton(new Rectangle(0, -30, 120, 20), "Vote to Kick", Alignment.BottomLeft, "", playerFrameInner);
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var kickVoteButton = new GUIButton(new Rectangle(0, -30, 120, 20), TextManager.Get("VoteToKick"), Alignment.BottomLeft, "", playerFrameInner);
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kickVoteButton.Enabled = !selectedClient.HasKickVoteFromID(GameMain.Client.ID);
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kickVoteButton.UserData = selectedClient;
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kickVoteButton.OnClicked += GameMain.Client.VoteForKick;
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@@ -190,6 +190,7 @@
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<Permissions>Permissions</Permissions>
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<PermittedConsoleCommands>Permitted console commands</PermittedConsoleCommands>
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<Kick>Kick</Kick>
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<VoteToKick>Vote to kick</VoteToKick>
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<Ban>Ban</Ban>
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<BanRange>Ban range</BanRange>
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<PrivateMessageTag>[PM]</PrivateMessageTag>
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