Added votekick button to the server lobby. Closes #190

This commit is contained in:
Joonas Rikkonen
2018-01-10 20:43:31 +02:00
parent 43ceb208ef
commit bd1cd15dd4
2 changed files with 13 additions and 3 deletions

View File

@@ -1380,7 +1380,7 @@ namespace Barotrauma.Networking
public bool VoteForKick(GUIButton button, object userdata)
{
var votedClient = otherClients.Find(c => c.Character == userdata);
var votedClient = userdata is Client ? (Client)userdata : otherClients.Find(c => c.Character == userdata);
if (votedClient == null) return false;
votedClient.AddKickVote(new Client(name, ID));

View File

@@ -874,11 +874,14 @@ namespace Barotrauma
if (GameMain.Client != null)
{
if (!GameMain.Client.HasPermission(ClientPermissions.Ban) &&
!GameMain.Client.HasPermission(ClientPermissions.Kick))
!GameMain.Client.HasPermission(ClientPermissions.Kick) &&
!GameMain.Client.Voting.AllowVoteKick)
{
return false;
}
}
var selectedClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.Name == obj.ToString());
playerFrame = new GUIFrame(new Rectangle(0, 0, 0, 0), Color.Black * 0.6f);
@@ -891,7 +894,6 @@ namespace Barotrauma
if (GameMain.Server != null)
{
var selectedClient = GameMain.Server.ConnectedClients.Find(c => c.Name == obj.ToString());
playerFrame.UserData = selectedClient;
new GUITextBlock(new Rectangle(0, 25, 150, 15), selectedClient.Connection.RemoteEndPoint.Address.ToString(), "", playerFrameInner);
@@ -1025,6 +1027,14 @@ namespace Barotrauma
rangebanButton.OnClicked += BanPlayerRange;
rangebanButton.OnClicked += ClosePlayerFrame;
}
if (GameMain.Client != null && GameMain.Client.Voting.AllowVoteKick && selectedClient != null)
{
var kickVoteButton = new GUIButton(new Rectangle(0, -30, 120, 20), "Vote to Kick", Alignment.BottomLeft, "", playerFrameInner);
kickVoteButton.Enabled = !selectedClient.HasKickVoteFromID(GameMain.Client.ID);
kickVoteButton.UserData = selectedClient;
kickVoteButton.OnClicked += GameMain.Client.VoteForKick;
}
var closeButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("Close"), Alignment.BottomRight, "", playerFrameInner);
closeButton.OnClicked = ClosePlayerFrame;