Joonas Rikkonen
|
e367f900b8
|
(2a4bd39c2) Merge branch 'dev' into human-ai
|
2019-05-16 05:33:13 +03:00 |
|
Joonas Rikkonen
|
3d7a113d75
|
(048b753e6) Merge branch 'dev' into human-ai
|
2019-05-16 05:20:29 +03:00 |
|
Joonas Rikkonen
|
82d74f7481
|
(a1ebc2642) Use lazy loading to ensure that the list is assigned when it's needed. Fixes null reference exceptions when pumping water or charging batteries.
|
2019-05-16 05:15:34 +03:00 |
|
Joonas Rikkonen
|
108e42edb0
|
(b5250291f) Merge branch 'dev' into human-ai
|
2019-05-16 05:15:16 +03:00 |
|
Joonas Rikkonen
|
454dda56c7
|
(1762f02b3) Merge branch 'dev' into human-ai
|
2019-05-16 05:08:22 +03:00 |
|
Joonas Rikkonen
|
039d07f693
|
(a2943d8b7) Merge branch 'dev' into human-ai
|
2019-05-16 05:04:10 +03:00 |
|
Joonas Rikkonen
|
60f52375e6
|
(7788ec72a) Test issuing orders automatically.
|
2019-05-16 05:03:49 +03:00 |
|
Joonas Rikkonen
|
5af8170ac6
|
(372c6e60a) More automatic text scaling + merge fix
|
2019-05-06 14:15:40 +03:00 |
|
Joonas Rikkonen
|
029f5fccda
|
(8df97f638) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-06 11:35:46 +03:00 |
|
Joonas Rikkonen
|
26eaf244ed
|
(b17b66c5f) updated remora and drone
|
2019-05-06 11:35:29 +03:00 |
|
Joonas Rikkonen
|
f42a7c1ec6
|
(69d450d58) Initialize SteamManager before creating the GameMain instance
|
2019-05-06 11:34:36 +03:00 |
|
Joonas Rikkonen
|
cffaef3c3c
|
(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
|
2019-05-06 11:29:24 +03:00 |
|
Joonas Rikkonen
|
953b5690ec
|
(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
|
2019-05-03 13:45:41 +03:00 |
|
Joonas Rikkonen
|
35f4657ea1
|
(d85d68721) Fixed character's feet getting stuck to platforms when climbing ladders while holding A/D
|
2019-05-03 13:44:04 +03:00 |
|
Joonas Rikkonen
|
fb21005258
|
(6f4bea467) Updated doors
|
2019-05-03 13:43:47 +03:00 |
|
Joonas Rikkonen
|
b551ae7999
|
(c1468d39d) Overhauled docking interface (WIP)
|
2019-05-03 13:39:54 +03:00 |
|
Joonas Rikkonen
|
7eb0972d16
|
(df7ca4c53) updated doors + merge fix
|
2019-04-29 23:03:58 +03:00 |
|
Joonas Rikkonen
|
9930a3081c
|
(e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297
|
2019-04-29 21:11:24 +03:00 |
|
Joonas Rikkonen
|
d3ef770243
|
(9122340aa) Fixed inability to enable content packages if some of the files included in the package are already in the game folder (which may happen, for example, if enabling a content package fails)
|
2019-04-29 21:10:20 +03:00 |
|
Joonas Rikkonen
|
4d1c3b1ed4
|
(43a58c2c3) Fixed content package hash calculation failing if the package is not enabled and contains new monster files. Was caused by Character.GetConfigFile failing to find the config file because it only searched from currently selected content packages.
|
2019-04-29 21:10:05 +03:00 |
|
Joonas Rikkonen
|
501a26ef0b
|
(e93fc83e0) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-25 17:44:24 +03:00 |
|
Joonas Rikkonen
|
16bebd57be
|
(9d4f6093f) Standardize the console commands for switching to editors. Revisit the descriptions and add Level Editor, Sprite Editor, and Particle Editor in the debug console help. Reduce the variants for all the commands.
|
2019-04-25 17:44:05 +03:00 |
|
Joonas Rikkonen
|
d1695238f7
|
(ec2443ae2) Updated: EnglishVanilla with the proofreading #2
|
2019-04-25 17:43:47 +03:00 |
|
Joonas Rikkonen
|
f4f87b454d
|
(8e4f5cb03) Add a disclaimer for switching from game to character editor.
|
2019-04-25 17:43:29 +03:00 |
|
Joonas Rikkonen
|
4e20fe871f
|
(7f12d8742) More reliable firesource syncing: instead of just creating a network event when a firesource is created/removed and trusting that the fire behaves deterministically enough to stay in sync between the client and server, create events at 0.5 s intervals when there's fire in a hull. Closes #721
|
2019-04-25 17:43:13 +03:00 |
|
Joonas Rikkonen
|
b5cc00810d
|
(175e9b4e6) Show a message box notifying respawning traitors that they're no longer a traitor. Closes #1409
|
2019-04-23 11:19:27 +03:00 |
|
Joonas Rikkonen
|
8ad856ff1f
|
(343ec9baa) Fixed servers not showing the correct "voicechatenabled" value in the server list
|
2019-04-23 11:18:50 +03:00 |
|
Joonas Rikkonen
|
ea54fa24fe
|
(0d11c0779) Select the vanilla content package if no core content packages are enabled on startup, or when disabling a core content package from the workshop menu. Closes #1424
|
2019-04-18 12:05:59 +03:00 |
|
Joonas Rikkonen
|
1a3184dbad
|
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
|
2019-04-18 12:04:56 +03:00 |
|
Joonas Rikkonen
|
8c8f03ae25
|
(a6f17618b) Allow canceling repairs in the campaign menu, fixed credits not being displayed in the repair tab
|
2019-04-17 12:43:11 +03:00 |
|
Joonas Rikkonen
|
e0fe737c3b
|
(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
+ Merge fix
|
2019-04-16 17:16:14 +03:00 |
|
Joonas Rikkonen
|
6262b3ea54
|
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-16 17:12:09 +03:00 |
|
Joonas Rikkonen
|
bd07acf26d
|
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
|
2019-04-16 17:11:49 +03:00 |
|
Joonas Rikkonen
|
4c83e5a598
|
(98d8107fe) Fixed server failing to set items' treatment suitabilities because afflictions were loaded after the items
|
2019-04-16 17:10:54 +03:00 |
|
Joonas Rikkonen
|
fcdfee6328
|
(333e0a646) Added automatic hull & item repair option to the campaign. TODO: adjust costs, now both options cost a fixed 500 credits. Closes #1314
|
2019-04-15 11:55:49 +03:00 |
|
Joonas Rikkonen
|
046a6d5abc
|
(b899f62c0) Server emulates the ragdoll input when clients are stunned, unconscious or dead. Fixes disconnected players appearing in a weird half-crouching pose until they die, and might fix ragdolling in general doing the same (see #1297). The problem apparently appears when not playing locally, haven't tested yet.
|
2019-04-11 18:28:24 +03:00 |
|
Joonas Rikkonen
|
f4275de1ac
|
(845cfe372) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-11 18:26:56 +03:00 |
|
Joonas Rikkonen
|
a57b7184fb
|
(f6c34b377) Fix crawlers not reacting to any targets if properly latched on walls.
|
2019-04-11 18:26:42 +03:00 |
|
Joonas Rikkonen
|
9b0e0ab278
|
(ec990ac7c) Save chatbox & crew menu toggle state between rounds
|
2019-04-11 18:26:26 +03:00 |
|
Joonas Rikkonen
|
e7e858c05b
|
(db7e4d6d5) Fix "crawler balling" caused by crawlers taking damage when targeting the sub and not yet latched on it.
|
2019-04-11 18:25:58 +03:00 |
|
Joonas Rikkonen
|
16cc5c8bc2
|
(7960f5b50) Fixed nullref exception when attempting to start a mission round with mission type set to None
|
2019-04-11 18:25:44 +03:00 |
|
Joonas Rikkonen
|
c9cdbcc7ed
|
(aa49312e0) Fixed bots failing to do almost anything in multiplayer due to the submarine's team ID not matching theirs
|
2019-04-11 18:23:47 +03:00 |
|
Joonas Rikkonen
|
2af78d096e
|
(8b3cd3de5) Fixed clients never removing network events the server has already received (!), don't create a new client event if there's already an identical event waiting to be sent
|
2019-04-11 18:23:17 +03:00 |
|
Joonas Rikkonen
|
f278ff212c
|
(370a5daac) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-08 13:35:02 +03:00 |
|
Joonas Rikkonen
|
8a227a4f2c
|
(570318151) Cleanup.
|
2019-04-08 13:34:48 +03:00 |
|
Joonas Rikkonen
|
2fe8139ffd
|
(b651e55f4) Don't quantize physicsbody velocities server-side. Caused subs to occasionally not move horizontally because the velocities got rounded down to zero if the sub wasn't accelerating fast enough.
|
2019-04-08 12:06:53 +03:00 |
|
Joonas Rikkonen
|
cc122f2bbf
|
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
|
2019-04-04 11:10:29 +03:00 |
|
Joonas Rikkonen
|
b08a31a68f
|
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
|
2019-04-04 11:10:14 +03:00 |
|
Joonas Rikkonen
|
41da4e24a9
|
(cd41ee958) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-04 11:09:45 +03:00 |
|
Joonas Rikkonen
|
1966bcb4ab
|
(c445db0f5) Lazy load item & structure sprites (loaded automatically when switching to the sub editor or instantiating an item/structure, so should not cause any mid-game freezes).
|
2019-04-04 11:09:32 +03:00 |
|