(43a58c2c3) Fixed content package hash calculation failing if the package is not enabled and contains new monster files. Was caused by Character.GetConfigFile failing to find the config file because it only searched from currently selected content packages.

This commit is contained in:
Joonas Rikkonen
2019-04-29 21:10:05 +03:00
parent 67a0636470
commit 4d1c3b1ed4
4 changed files with 56 additions and 59 deletions

View File

@@ -150,63 +150,34 @@ namespace Barotrauma
}
}
if (localPos.Animation != serverPos.Animation)
{
if (serverPos.Animation == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.CPR;
}
else if (character.AnimController.Anim == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.None;
}
}
Hull serverHull = Hull.FindHull(ConvertUnits.ToDisplayUnits(serverPos.Position), character.CurrentHull, serverPos.Position.Y < lowestSubPos);
Hull clientHull = Hull.FindHull(ConvertUnits.ToDisplayUnits(localPos.Position), serverHull, localPos.Position.Y < lowestSubPos);
if (serverHull != null && clientHull != null && serverHull.Submarine != clientHull.Submarine)
{
//hull subs don't match => teleport the camera to the other sub
character.Submarine = serverHull.Submarine;
character.CurrentHull = currentHull = serverHull;
SetPosition(serverPos.Position);
character.MemLocalState.Clear();
}
else
{
Vector2 positionError = serverPos.Position - localPos.Position;
float rotationError = serverPos.Rotation.HasValue && localPos.Rotation.HasValue ?
serverPos.Rotation.Value - localPos.Rotation.Value :
0.0f;
for (int i = localPosIndex; i < character.MemLocalState.Count; i++)
{
Hull pointHull = Hull.FindHull(ConvertUnits.ToDisplayUnits(character.MemLocalState[i].Position), clientHull, character.MemLocalState[i].Position.Y < lowestSubPos);
if (pointHull != clientHull && ((pointHull == null) || (clientHull == null) || (pointHull.Submarine == clientHull.Submarine))) break;
character.MemLocalState[i].Translate(positionError, rotationError);
}
float errorMagnitude = positionError.Length();
if (errorMagnitude > 0.01f)
{
Collider.TargetPosition = Collider.SimPosition + positionError;
Collider.TargetRotation = Collider.Rotation + rotationError;
Collider.MoveToTargetPosition(lerp: true);
if (errorMagnitude > 0.5f)
{
character.MemLocalState.Clear();
foreach (Limb limb in Limbs)
{
limb.body.TargetPosition = limb.body.SimPosition + positionError;
limb.body.MoveToTargetPosition(lerp: true);
}
}
}
}
}
if (character.MemLocalState.Count > 120) character.MemLocalState.RemoveRange(0, character.MemLocalState.Count - 120);
character.MemState.Clear();
}
}
partial void ImpactProjSpecific(float impact, Body body)
{
float volume = MathHelper.Clamp(impact - 3.0f, 0.5f, 1.0f);
if (body.UserData is Limb limb && character.Stun <= 0f)
{
if (impact > 3.0f) { PlayImpactSound(limb); }
}
else if (body.UserData is Limb || body == Collider.FarseerBody)
{
if (!character.IsRemotePlayer && impact > ImpactTolerance)
{
SoundPlayer.PlayDamageSound("LimbBlunt", strongestImpact, Collider);
}
}
if (Character.Controlled == character)
{
GameMain.GameScreen.Cam.Shake = Math.Min(Math.Max(strongestImpact, GameMain.GameScreen.Cam.Shake), 3.0f);
}
}
if (character.MemState.Count < 1) return;
overrideTargetMovement = Vector2.Zero;

View File

@@ -521,11 +521,20 @@ namespace Barotrauma
}
/// <summary>
/// Returns the file paths of all files of the given type in the currently selected content packages.
/// Returns the file paths of all files of the given type in the content packages.
/// </summary>
public IEnumerable<string> GetFilesOfType(ContentType type)
/// <param name="type"></param>
/// <param name="searchAllContentPackages">If true, also returns files in content packages that are installed but not currently selected.</param>
public IEnumerable<string> GetFilesOfType(ContentType type, bool searchAllContentPackages = false)
{
return ContentPackage.GetFilesOfType(SelectedPackages, type);
if (searchAllContentPackages)
{
return ContentPackage.GetFilesOfType(ContentPackage.List, type);
}
else
{
return ContentPackage.GetFilesOfType(SelectedPackages, type);
}
}
/// <summary>

View File

@@ -145,6 +145,23 @@ namespace Barotrauma
}
}
/// <summary>
/// Returns the file paths of all files of the given type in the content packages.
/// </summary>
/// <param name="type"></param>
/// <param name="searchAllContentPackages">If true, also returns files in content packages that are installed but not currently selected.</param>
public IEnumerable<string> GetFilesOfType(ContentType type, bool searchAllContentPackages = false)
{
if (searchAllContentPackages)
{
return ContentPackage.GetFilesOfType(ContentPackage.List, type);
}
else
{
return ContentPackage.GetFilesOfType(SelectedPackages, type);
}
}
/// <summary>
/// Returns the file paths of all files of the given type in the currently selected content packages.
/// </summary>

View File

@@ -853,7 +853,7 @@ namespace Barotrauma
{
if (characterConfigFiles == null)
{
characterConfigFiles = GameMain.Instance.GetFilesOfType(ContentType.Character);
characterConfigFiles = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true);
}
return characterConfigFiles;
}