(cd41ee958) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:09:45 +03:00
parent 1966bcb4ab
commit 41da4e24a9
17 changed files with 590 additions and 71 deletions

View File

@@ -70,6 +70,7 @@ namespace Barotrauma
private GUIImage(RectTransform rectT, Sprite sprite, Rectangle? sourceRect, bool scaleToFit, string style) : base(style, rectT)
{
this.scaleToFit = scaleToFit;
sprite?.EnsureLazyLoaded();
Sprite = sprite;
if (sourceRect.HasValue)
{

View File

@@ -506,7 +506,7 @@ namespace Barotrauma
{
if (ScrollBar.IsHorizontal)
{
if (pos + child.Rect.Height + spacing > Content.Rect.Height || child == children.Last())
if (pos + child.Rect.Height + spacing > Content.Rect.Height)
{
pos = 0;
totalSize += child.Rect.Width + spacing;
@@ -515,10 +515,14 @@ namespace Barotrauma
{
pos += child.Rect.Height + spacing;
}
if (child == children.Last())
{
totalSize += child.Rect.Width + spacing;
}
}
else
{
if (pos + child.Rect.Width + spacing > Content.Rect.Width || child == children.Last())
if (pos + child.Rect.Width + spacing > Content.Rect.Width)
{
pos = 0;
totalSize += child.Rect.Height + spacing;
@@ -527,6 +531,11 @@ namespace Barotrauma
{
pos += child.Rect.Width + spacing;
}
if (child == children.Last())
{
totalSize += child.Rect.Height + spacing;
}
}
}
}

View File

@@ -476,13 +476,13 @@ namespace Barotrauma
}
};
#endif
var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform));
//var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform));
GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++)
{
string langStr = "VoiceMode." + ((VoiceMode)i).ToString();
var tick = new GUITickBox(new RectTransform(new Point(32, 32), radioButtonFrame.RectTransform), TextManager.Get(langStr))
var tick = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get(langStr))
{
ToolTip = TextManager.Get(langStr + "ToolTip")
};
@@ -508,9 +508,12 @@ namespace Barotrauma
};
micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll);
var voiceInputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), audioSliders.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.05f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.05f), voiceInputContainer.RectTransform, Anchor.TopRight),
var extraVoiceSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform, Anchor.BottomCenter), style: null);
var voiceInputContainer = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.25f), voiceInputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[(int)InputType.Voice].ToString())
{
UserData = InputType.Voice
@@ -518,22 +521,22 @@ namespace Barotrauma
voiceKeyBox.OnSelected += KeyBoxSelected;
voiceKeyBox.SelectedColor = Color.Gold * 0.3f;
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
{
TextGetter = () =>
{
return TextManager.Get("NoiseGateThreshold") + " " + ((int)NoiseGateThreshold).ToString() + " dB";
}
};
var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
dbMeter.ProgressGetter = () =>
{
if (VoipCapture.Instance == null) return 0.0f;
dbMeter.Color = VoipCapture.Instance.LastdB > NoiseGateThreshold ? Color.Lime : Color.Orange; //TODO: i'm a filthy hack
return ((float)VoipCapture.Instance.LastdB + 100.0f) / 100.0f;
};
var noiseGateSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 1.0f), dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
var noiseGateSlider = new GUIScrollBar(new RectTransform(Vector2.One, dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
noiseGateSlider.Frame.Visible = false;
noiseGateSlider.Step = 0.01f;
noiseGateSlider.Range = new Vector2(-100.0f, 0.0f);
@@ -631,7 +634,7 @@ namespace Barotrauma
var inputNames = Enum.GetValues(typeof(InputType));
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = Color.DarkGray * 0.25f };
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
@@ -643,7 +646,7 @@ namespace Barotrauma
keyBox.SelectedColor = Color.Gold * 0.3f;
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.005f), inputFrame.RectTransform), style: null);
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), inputFrame.RectTransform), style: null);
}
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"));
GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform),
@@ -718,6 +721,25 @@ namespace Barotrauma
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
{
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge")
{

View File

@@ -17,6 +17,8 @@ namespace Barotrauma.Items.Components
private GUIButton activateButton;
private GUITextBox itemFilterBox;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
private GUICustomComponent inputInventoryOverlay, outputInventoryOverlay;
@@ -28,12 +30,25 @@ namespace Barotrauma.Items.Components
partial void InitProjSpecific()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.02f
};
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), paddedFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.25f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.Font);
itemFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.Font);
itemFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); itemFilterBox.Flash(Color.White); return true; }
};
itemList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.5f), paddedFrame.RectTransform))
{
OnSelected = (GUIComponent component, object userdata) =>
@@ -50,7 +65,7 @@ namespace Barotrauma.Items.Components
CanBeFocused = false
};
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.3f), paddedFrame.RectTransform), isHorizontal: true);
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.25f), paddedFrame.RectTransform), isHorizontal: true);
selectedItemFrame = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.0f), outputArea.RectTransform), style: "InnerFrame");
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), outputArea.RectTransform), style: null);
@@ -61,7 +76,7 @@ namespace Barotrauma.Items.Components
foreach (FabricationRecipe fi in fabricationRecipes)
{
GUIFrame frame = new GUIFrame(new RectTransform(new Point(itemList.Rect.Width, 50), itemList.Content.RectTransform), style: null)
GUIFrame frame = new GUIFrame(new RectTransform(new Point(itemList.Rect.Width, 30), itemList.Content.RectTransform), style: null)
{
UserData = fi,
HoverColor = Color.Gold * 0.2f,
@@ -78,7 +93,7 @@ namespace Barotrauma.Items.Components
var itemIcon = fi.TargetItem.InventoryIcon ?? fi.TargetItem.sprite;
if (itemIcon != null)
{
GUIImage img = new GUIImage(new RectTransform(new Point(40, 40), frame.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(3, 0) },
GUIImage img = new GUIImage(new RectTransform(new Point(30, 30), frame.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(3, 0) },
itemIcon, scaleToFit: true)
{
Color = fi.TargetItem.InventoryIconColor,
@@ -88,7 +103,7 @@ namespace Barotrauma.Items.Components
}
activateButton = new GUIButton(new RectTransform(new Vector2(0.8f, 0.07f), paddedFrame.RectTransform),
TextManager.Get("FabricatorCreate"))
TextManager.Get("FabricatorCreate"), style: "GUIButtonLarge")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
@@ -257,6 +272,36 @@ namespace Barotrauma.Items.Components
}
}
private bool FilterEntities(string filter)
{
if (string.IsNullOrWhiteSpace(filter))
{
itemList.Content.Children.ForEach(c => c.Visible = true);
return true;
}
filter = filter.ToLower();
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
child.Visible = recipe.DisplayName.ToLower().Contains(filter);
}
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
return true;
}
public bool ClearFilter()
{
FilterEntities("");
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
itemFilterBox.Text = "";
return true;
}
private bool SelectItem(Character user, FabricationRecipe selectedItem)
{
selectedItemFrame.ClearChildren();
@@ -340,8 +385,6 @@ namespace Barotrauma.Items.Components
{
item.CreateClientEvent(this);
}
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
return true;
}

View File

@@ -615,6 +615,9 @@ namespace Barotrauma
if (GameMain.GameSession?.CrewManager != null)
{
disallowedAreas.Add(GameMain.GameSession.CrewManager.GetCharacterListArea());
disallowedAreas.Add(new Rectangle(
HUDLayoutSettings.ChatBoxArea.X - 50, HUDLayoutSettings.ChatBoxArea.Y,
HUDLayoutSettings.ChatBoxArea.Width + 50, HUDLayoutSettings.ChatBoxArea.Height));
}
GUI.PreventElementOverlap(elementsToMove, disallowedAreas,

View File

@@ -219,9 +219,9 @@ namespace Barotrauma
//spacing
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);
var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.15f) });
var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.05f) });
var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), parent: optionButtons.RectTransform))
var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.3f), parent: optionButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f

View File

@@ -65,6 +65,9 @@ namespace Barotrauma
private readonly string containerDeleteTag = "containerdelete";
private Color primaryColor = new Color(12, 14, 15, 190);
private Color secondaryColor = new Color(12, 14, 15, 215);
public override Camera Cam
{
get { return cam; }
@@ -189,16 +192,17 @@ namespace Barotrauma
return true;
};
LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, "GUIFrameLeft");
GUILayoutGroup paddedLeftPanel = new GUILayoutGroup(new RectTransform(
new Point((int)(LeftPanel.Rect.Width * 0.8f), (int)(GameMain.GraphicsHeight - TopPanel.Rect.Height * 0.95f)),
LeftPanel.RectTransform, Anchor.Center)
{ AbsoluteOffset = new Point(0, TopPanel.Rect.Height) })
LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, style: null) { Color = primaryColor };
GUILayoutGroup paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Point((int)(LeftPanel.Rect.Width), (int)(GameMain.GraphicsHeight - TopPanel.Rect.Height * 0.95f)),
LeftPanel.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.01f,
Stretch = true
};
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform) { AbsoluteOffset = new Point(0, TopPanel.Rect.Height) }, style: null);
GUITextBlock itemCount = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), "ItemCount")
{
TextGetter = GetItemCount
@@ -240,10 +244,9 @@ namespace Barotrauma
//Entity menu
//------------------------------------------------
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width + 20, (int)(300 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight),
style: "GUIFrameBottom");
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(359 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = primaryColor };
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.12f) },
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.15f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.05f) },
style: "GUIButtonVerticalArrow")
{
OnClicked = (btn, userdata) =>
@@ -259,7 +262,25 @@ namespace Barotrauma
}
};
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.1f), EntityMenu.RectTransform, Anchor.TopRight, Pivot.BottomRight),
var paddedTab = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), EntityMenu.RectTransform, Anchor.Center), style: null);
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedTab.RectTransform), isHorizontal: true)
{
Color = secondaryColor,
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.05f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.Font);
entityFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.Font);
entityFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.02f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); entityFilterBox.Flash(Color.White); return true; }
};
var entityListHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.85f), paddedTab.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) });
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.1f), entityListHolder.RectTransform, Anchor.TopRight, Pivot.BottomRight),
isHorizontal: true)
{
RelativeSpacing = 0.01f,
@@ -280,21 +301,7 @@ namespace Barotrauma
});
}
var paddedTab = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.8f), EntityMenu.RectTransform, Anchor.Center), style: null);
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedTab.RectTransform), isHorizontal: true)
{
AbsoluteSpacing = 5,
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.SmallFont);
entityFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.SmallFont);
entityFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); entityFilterBox.Flash(Color.White); return true; }
};
entityList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.85f), paddedTab.RectTransform, Anchor.BottomCenter))
entityList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), entityListHolder.RectTransform, Anchor.BottomCenter))
{
OnSelected = SelectPrefab,
UseGridLayout = true,
@@ -305,7 +312,10 @@ namespace Barotrauma
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
characterModeTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("CharacterModeButton"))
var characterModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
{ Color = secondaryColor };
characterModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), characterModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("CharacterModeButton"))
{
ToolTip = TextManager.Get("CharacterModeToolTip"),
OnSelected = (GUITickBox tBox) =>
@@ -314,7 +324,11 @@ namespace Barotrauma
return true;
}
};
wiringModeTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("WiringModeButton"))
var wiringModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
{ Color = secondaryColor };
wiringModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), wiringModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("WiringModeButton"))
{
ToolTip = TextManager.Get("WiringModeToolTip"),
OnSelected = (GUITickBox tBox) =>
@@ -333,9 +347,13 @@ namespace Barotrauma
OnClicked = GenerateWaypoints
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowEntitiesLabel"));
// empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
var showEntitiesHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.3f), paddedLeftPanel.RectTransform))
{ Color = secondaryColor, Stretch = true, RelativeSpacing = 0.05f };
var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowLighting"))
{
Selected = lightingEnabled,
OnSelected = (GUITickBox obj) =>
@@ -357,52 +375,49 @@ namespace Barotrauma
return true;
}
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowWalls"))
{
Selected = Structure.ShowWalls,
OnSelected = (GUITickBox obj) => { Structure.ShowWalls = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowStructures"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowStructures"))
{
Selected = Structure.ShowStructures,
OnSelected = (GUITickBox obj) => { Structure.ShowStructures = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowItems"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowItems"))
{
Selected = Item.ShowItems,
OnSelected = (GUITickBox obj) => { Item.ShowItems = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWaypoints"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowWaypoints"))
{
Selected = WayPoint.ShowWayPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowWayPoints = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowSpawnpoints"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowSpawnpoints"))
{
Selected = WayPoint.ShowSpawnPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowSpawnPoints = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLinks"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowLinks"))
{
Selected = Item.ShowLinks,
OnSelected = (GUITickBox obj) => { Item.ShowLinks = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowHulls"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowHulls"))
{
Selected = Hull.ShowHulls,
OnSelected = (GUITickBox obj) => { Hull.ShowHulls = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowGaps"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowGaps"))
{
Selected = Gap.ShowGaps,
OnSelected = (GUITickBox obj) => { Gap.ShowGaps = obj.Selected; return true; },
};
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("PreviouslyUsedLabel"));
previouslyUsedList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.25f), paddedLeftPanel.RectTransform))
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform, Anchor.BottomCenter) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("PreviouslyUsedLabel"));
previouslyUsedList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform, Anchor.BottomCenter) { AbsoluteOffset = new Point(10, 0) })
{
OnSelected = SelectPrefab
};

View File

@@ -356,7 +356,7 @@ namespace Barotrauma
}
tempBuffer.Write(IsRagdolled);
tempBuffer.Write(AnimController.TargetDir == Direction.Right);
tempBuffer.Write(AnimController.Dir > 0.0f);
}
if (SelectedCharacter != null || SelectedConstruction != null)

View File

@@ -530,7 +530,8 @@ namespace Barotrauma
}
}
if (Math.Abs(Character.AnimController.movement.X) > 0.1f && !Character.AnimController.InWater)
if (Math.Abs(Character.AnimController.movement.X) > 0.1f && !Character.AnimController.InWater &&
(GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer || Character.Controlled == Character))
{
Character.AnimController.TargetDir = Character.WorldPosition.X < attackWorldPos.X ? Direction.Right : Direction.Left;
}

View File

@@ -416,6 +416,11 @@ namespace Barotrauma
keyMapping[(int)InputType.Voice] = new KeyOrMouse(Keys.V);
keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Tab);
keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.Q);
keyMapping[(int)InputType.Voice] = new KeyOrMouse(Keys.V);
keyMapping[(int)InputType.Use] = new KeyOrMouse(0);
keyMapping[(int)InputType.Aim] = new KeyOrMouse(1);
@@ -918,6 +923,371 @@ namespace Barotrauma
}
#endregion
#region Save PlayerConfig
public void SaveNewPlayerConfig()
{
XDocument doc = new XDocument();
UnsavedSettings = false;
if (doc.Root == null)
{
doc.Add(new XElement("config"));
}
doc.Root.Add(
new XAttribute("language", TextManager.Language),
new XAttribute("masterserverurl", MasterServerUrl),
new XAttribute("autocheckupdates", AutoCheckUpdates),
new XAttribute("musicvolume", musicVolume),
new XAttribute("soundvolume", soundVolume),
new XAttribute("verboselogging", VerboseLogging),
new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
new XAttribute("enablesplashscreen", EnableSplashScreen),
new XAttribute("usesteammatchmaking", useSteamMatchmaking),
new XAttribute("quickstartsub", QuickStartSubmarineName),
new XAttribute("requiresteamauthentication", requireSteamAuthentication),
new XAttribute("autoupdateworkshopitems", AutoUpdateWorkshopItems),
new XAttribute("aimassistamount", aimAssistAmount),
new XAttribute("enablemouselook", EnableMouseLook));
if (!ShowUserStatisticsPrompt)
{
doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
}
XElement gMode = doc.Root.Element("graphicsmode");
if (gMode == null)
{
gMode = new XElement("graphicsmode");
doc.Root.Add(gMode);
}
if (GraphicsWidth == 0 || GraphicsHeight == 0)
{
gMode.ReplaceAttributes(new XAttribute("displaymode", windowMode));
}
else
{
gMode.ReplaceAttributes(
new XAttribute("width", GraphicsWidth),
new XAttribute("height", GraphicsHeight),
new XAttribute("vsync", VSyncEnabled),
new XAttribute("displaymode", windowMode));
}
XElement gSettings = doc.Root.Element("graphicssettings");
if (gSettings == null)
{
gSettings = new XElement("graphicssettings");
doc.Root.Add(gSettings);
}
gSettings.ReplaceAttributes(
new XAttribute("particlelimit", ParticleLimit),
new XAttribute("lightmapscale", LightMapScale),
new XAttribute("specularity", SpecularityEnabled),
new XAttribute("chromaticaberration", ChromaticAberrationEnabled),
new XAttribute("losmode", LosMode),
new XAttribute("hudscale", HUDScale),
new XAttribute("inventoryscale", InventoryScale));
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
if (contentPackage.Path.Contains(vanillaContentPackagePath))
{
doc.Root.Add(new XElement("contentpackage", new XAttribute("path", contentPackage.Path)));
break;
}
}
var keyMappingElement = new XElement("keymapping");
doc.Root.Add(keyMappingElement);
for (int i = 0; i < keyMapping.Length; i++)
{
if (keyMapping[i].MouseButton == null)
{
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].Key));
}
else
{
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].MouseButton));
}
}
var gameplay = new XElement("gameplay");
var jobPreferences = new XElement("jobpreferences");
foreach (string jobName in JobPreferences)
{
jobPreferences.Add(new XElement("job", new XAttribute("identifier", jobName)));
}
gameplay.Add(jobPreferences);
doc.Root.Add(gameplay);
var playerElement = new XElement("player",
new XAttribute("name", defaultPlayerName ?? ""),
new XAttribute("headindex", CharacterHeadIndex),
new XAttribute("gender", CharacterGender),
new XAttribute("race", CharacterRace),
new XAttribute("hairindex", CharacterHairIndex),
new XAttribute("beardindex", CharacterBeardIndex),
new XAttribute("moustacheindex", CharacterMoustacheIndex),
new XAttribute("faceattachmentindex", CharacterFaceAttachmentIndex));
doc.Root.Add(playerElement);
XmlWriterSettings settings = new XmlWriterSettings
{
Indent = true,
OmitXmlDeclaration = true,
NewLineOnAttributes = true
};
try
{
using (var writer = XmlWriter.Create(savePath, settings))
{
doc.WriteTo(writer);
writer.Flush();
}
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving game settings failed.", e);
GameAnalyticsManager.AddErrorEventOnce("GameSettings.Save:SaveFailed", GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
"Saving game settings failed.\n" + e.Message + "\n" + e.StackTrace);
}
}
#endregion
#region Load PlayerConfig
// TODO: DRY
public void LoadPlayerConfig()
{
XDocument doc = XMLExtensions.LoadXml(playerSavePath);
if (doc == null || doc.Root == null)
{
ShowUserStatisticsPrompt = true;
SaveNewPlayerConfig();
return;
}
Language = doc.Root.GetAttributeString("language", Language);
AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", AutoCheckUpdates);
sendUserStatistics = doc.Root.GetAttributeBool("senduserstatistics", true);
XElement graphicsMode = doc.Root.Element("graphicsmode");
GraphicsWidth = graphicsMode.GetAttributeInt("width", GraphicsWidth);
GraphicsHeight = graphicsMode.GetAttributeInt("height", GraphicsHeight);
VSyncEnabled = graphicsMode.GetAttributeBool("vsync", VSyncEnabled);
XElement graphicsSettings = doc.Root.Element("graphicssettings");
ParticleLimit = graphicsSettings.GetAttributeInt("particlelimit", ParticleLimit);
LightMapScale = MathHelper.Clamp(graphicsSettings.GetAttributeFloat("lightmapscale", LightMapScale), 0.1f, 1.0f);
SpecularityEnabled = graphicsSettings.GetAttributeBool("specularity", SpecularityEnabled);
ChromaticAberrationEnabled = graphicsSettings.GetAttributeBool("chromaticaberration", ChromaticAberrationEnabled);
HUDScale = graphicsSettings.GetAttributeFloat("hudscale", HUDScale);
InventoryScale = graphicsSettings.GetAttributeFloat("inventoryscale", InventoryScale);
var losModeStr = graphicsSettings.GetAttributeString("losmode", "Transparent");
if (!Enum.TryParse(losModeStr, out losMode))
{
losMode = LosMode.Transparent;
}
#if CLIENT
if (GraphicsWidth == 0 || GraphicsHeight == 0)
{
GraphicsWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
GraphicsHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
}
#endif
var windowModeStr = graphicsMode.GetAttributeString("displaymode", "Fullscreen");
if (!Enum.TryParse(windowModeStr, out windowMode))
{
windowMode = WindowMode.Fullscreen;
}
XElement audioSettings = doc.Root.Element("audio");
if (audioSettings != null)
{
SoundVolume = audioSettings.GetAttributeFloat("soundvolume", SoundVolume);
MusicVolume = audioSettings.GetAttributeFloat("musicvolume", MusicVolume);
VoiceChatVolume = audioSettings.GetAttributeFloat("voicechatvolume", VoiceChatVolume);
string voiceSettingStr = audioSettings.GetAttributeString("voicesetting", "Disabled");
VoiceCaptureDevice = audioSettings.GetAttributeString("voicecapturedevice", "");
NoiseGateThreshold = audioSettings.GetAttributeFloat("noisegatethreshold", -45);
var voiceSetting = VoiceMode.Disabled;
if (Enum.TryParse(voiceSettingStr, out voiceSetting))
{
VoiceSetting = voiceSetting;
}
}
useSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", useSteamMatchmaking);
requireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", requireSteamAuthentication);
EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", EnableSplashScreen);
AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", AimAssistAmount);
EnableMouseLook = doc.Root.GetAttributeBool("enablemouselook", EnableMouseLook);
foreach (XElement subElement in doc.Root.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "keymapping":
foreach (XAttribute attribute in subElement.Attributes())
{
if (Enum.TryParse(attribute.Name.ToString(), true, out InputType inputType))
{
if (int.TryParse(attribute.Value.ToString(), out int mouseButton))
{
keyMapping[(int)inputType] = new KeyOrMouse(mouseButton);
}
else
{
if (Enum.TryParse(attribute.Value.ToString(), true, out Keys key))
{
keyMapping[(int)inputType] = new KeyOrMouse(key);
}
}
}
}
break;
case "gameplay":
jobPreferences = new List<string>();
foreach (XElement ele in subElement.Element("jobpreferences").Elements("job"))
{
string jobIdentifier = ele.GetAttributeString("identifier", "");
if (string.IsNullOrEmpty(jobIdentifier)) continue;
jobPreferences.Add(jobIdentifier);
}
break;
case "player":
defaultPlayerName = subElement.GetAttributeString("name", defaultPlayerName);
CharacterHeadIndex = subElement.GetAttributeInt("headindex", CharacterHeadIndex);
if (Enum.TryParse(subElement.GetAttributeString("gender", "none"), true, out Gender g))
{
CharacterGender = g;
}
if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r))
{
CharacterRace = r;
}
else
{
CharacterRace = Race.White;
}
CharacterHairIndex = subElement.GetAttributeInt("hairindex", CharacterHairIndex);
CharacterBeardIndex = subElement.GetAttributeInt("beardindex", CharacterBeardIndex);
CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", CharacterMoustacheIndex);
CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", CharacterFaceAttachmentIndex);
break;
case "tutorials":
foreach (XElement tutorialElement in subElement.Elements())
{
CompletedTutorialNames.Add(tutorialElement.GetAttributeString("name", ""));
}
break;
}
}
foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
{
if (keyMapping[(int)inputType] == null)
{
DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!");
keyMapping[(int)inputType] = new KeyOrMouse(Keys.D1);
}
}
UnsavedSettings = false;
selectedContentPackagePaths = new HashSet<string>();
foreach (XElement subElement in doc.Root.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "contentpackage":
string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
selectedContentPackagePaths.Add(path);
break;
}
}
LoadContentPackages(selectedContentPackagePaths);
}
public void ReloadContentPackages()
{
LoadContentPackages(selectedContentPackagePaths);
}
private void LoadContentPackages(IEnumerable<string> contentPackagePaths)
{
var missingPackagePaths = new List<string>();
var incompatiblePackages = new List<ContentPackage>();
SelectedContentPackages.Clear();
foreach (string path in contentPackagePaths)
{
var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path);
if (matchingContentPackage == null)
{
missingPackagePaths.Add(path);
}
else if (!matchingContentPackage.IsCompatible())
{
incompatiblePackages.Add(matchingContentPackage);
}
else
{
SelectedContentPackages.Add(matchingContentPackage);
}
}
TextManager.LoadTextPacks(SelectedContentPackages);
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
foreach (ContentFile file in contentPackage.Files)
{
if (!System.IO.File.Exists(file.Path))
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
continue;
}
ToolBox.IsProperFilenameCase(file.Path);
}
}
if (!SelectedContentPackages.Any())
{
var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
if (availablePackage != null)
{
SelectedContentPackages.Add(availablePackage);
}
}
//save to get rid of the invalid selected packages in the config file
if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); }
//display error messages after all content packages have been loaded
//to make sure the package that contains text files has been loaded before we attempt to use TextManager
foreach (string missingPackagePath in missingPackagePaths)
{
DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
}
foreach (ContentPackage incompatiblePackage in incompatiblePackages)
{
DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
.Replace("[packagename]", incompatiblePackage.Name)
.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
.Replace("[gameversion]", GameMain.Version.ToString()));
}
}
#endregion
#region Save PlayerConfig
public void SaveNewPlayerConfig()
{

View File

@@ -26,10 +26,6 @@ namespace Barotrauma.Items.Components
private float blinkTimer;
private bool itemLoaded;
private float blinkTimer;
public PhysicsBody ParentBody;
[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]

View File

@@ -1613,6 +1613,8 @@ namespace Barotrauma
GameMain.NetworkMember != null && (GameMain.NetworkMember.IsServer || Character.Controlled == dropper))
{
parentInventory.CreateNetworkEvent();
//send frequent updates after the item has been dropped
PositionUpdateInterval = 0.0f;
}
}

View File

@@ -38,6 +38,9 @@ namespace Barotrauma
SerializableProperty.DeserializeProperties(this, configElement);
name = TextManager.Get("EntityName." + identifier, returnNull: true) ?? name;
Description = TextManager.Get("EntityDescription." + identifier, returnNull: true) ?? Description;
int minX = int.MaxValue, minY = int.MaxValue;
int maxX = int.MinValue, maxY = int.MinValue;
DisplayEntities = new List<Pair<MapEntityPrefab, Rectangle>>();

View File

@@ -31,6 +31,8 @@ namespace Barotrauma
public readonly HashSet<Character> ReactorMeltdown = new HashSet<Character>();
public readonly HashSet<Character> Casualties = new HashSet<Character>();
public bool SubWasDamaged;
}
private static RoundData roundData;
@@ -110,7 +112,47 @@ namespace Barotrauma
UnlockAchievement("subdeep", true, c => c != null && c.Submarine == sub && !c.IsDead && !c.IsUnconscious);
}
}
}
if (!roundData.SubWasDamaged)
{
roundData.SubWasDamaged = SubWallsDamaged(Submarine.MainSub);
}
}
if (GameMain.GameSession != null && Character.Controlled != null)
{
if (Character.Controlled.HasEquippedItem("clownmask") &&
Character.Controlled.HasEquippedItem("clowncostume"))
{
UnlockAchievement(Character.Controlled, "clowncostume");
}
if (Submarine.MainSub != null && Character.Controlled.Submarine == null)
{
float dist = 500 / Physics.DisplayToRealWorldRatio;
if (Vector2.DistanceSquared(Character.Controlled.WorldPosition, Submarine.MainSub.WorldPosition) >
dist * dist)
{
UnlockAchievement(Character.Controlled, "crewaway");
}
}
}
}
private static bool SubWallsDamaged(Submarine sub)
{
foreach (Structure structure in Structure.WallList)
{
if (structure.Submarine != sub || structure.HasBody) { continue; }
for (int i = 0; i < structure.SectionCount; i++)
{
if (structure.SectionIsLeaking(i))
{
return true;
}
}
}
return false;
}
public static void OnBiomeDiscovered(Biome biome)
@@ -274,14 +316,21 @@ namespace Barotrauma
//made it to the destination
if (gameSession.Submarine.AtEndPosition)
{
bool noDamageRun = !roundData.SubWasDamaged && !roundData.Casualties.Any(c => !(c.AIController is EnemyAIController));
#if SERVER
if (GameMain.Server != null)
{
//in MP all characters that were inside the sub during reactor meltdown and still alive at the end of the round get an achievement
UnlockAchievement("survivereactormeltdown", true, c => c != null && !c.IsDead && roundData.ReactorMeltdown.Contains(c));
if (noDamageRun)
{
UnlockAchievement("nodamagerun", true, c => c != null && !c.IsDead);
}
}
#endif
#if CLIENT
if (noDamageRun) { UnlockAchievement("nodamagerun"); }
if (roundData.ReactorMeltdown.Any()) //in SP getting to the destination after a meltdown is enough
{
UnlockAchievement("survivereactormeltdown");
@@ -302,6 +351,11 @@ namespace Barotrauma
UnlockAchievement(charactersInSub[0], "lonesailor");
}
}
foreach (Character character in charactersInSub)
{
if (character.Info.Job == null) { continue; }
UnlockAchievement(character, character.Info.Job.Prefab.Identifier + "round");
}
}
}