Joonas Rikkonen
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a3e67dd40a
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(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
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2019-06-04 15:32:59 +03:00 |
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Joonas Rikkonen
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c6f2125b4f
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(85a4d4243) Fixed Steam servers never refreshing their info on the master server (game started, settings, etc), report the currently selected sub to Steam. Closes #1489
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2019-05-23 15:18:13 +03:00 |
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Joonas Rikkonen
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5c06210265
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(c01fdfc22) Attempt to fix items dropping out of the inventory in multiplayer, part 527: Inventory.ServerRead first drops all items that are in incorrect slots from the inventory, and then places the current items into correct slots. I think the problem was that the items were not necessarily dropped at the exact position of the character, because the physics update is run between the item position update and reading the network event. This occasionally caused the item to end up in a position where the character can't pick it again when placing the items into correct slots. Now the position of the item is forced to the position of the character during the dropping, and the CanClientAccess check is not done on items that were already in the character's inventory.
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2019-05-23 15:17:55 +03:00 |
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Joonas Rikkonen
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65eb8f35c9
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(7e8f246d2) Fixed clients not seeing turrets rotating at their end when another client is operating the turret. Happened because the cursor position was only synced when the aim key was pressed, and aiming is not required anymore when using turrets.
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2019-05-23 15:16:42 +03:00 |
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Joonas Rikkonen
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9ba0b9a006
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(c8f08ef59) Changelog update, increment version number
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2019-05-23 15:15:11 +03:00 |
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Joonas Rikkonen
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7c67b1f164
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(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
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2019-05-20 21:00:11 +03:00 |
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Joonas Rikkonen
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b71adc7589
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(2e0e45e1f) Updated: Localization
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2019-05-20 20:46:21 +03:00 |
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Joonas Rikkonen
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b8da5670c1
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(220a59c65) Fixed nullref exception in AIObjectiveRescure.Act if the character has no FindSafety objective
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2019-05-20 20:32:35 +03:00 |
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Joonas Rikkonen
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e5379257f4
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(e731bd4ae) Fixed dedicated server overwriting existing crash reports
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2019-05-18 17:44:33 +03:00 |
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Joonas Rikkonen
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78b67de866
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(e9f10995d) Merge branch 'bugreporterUI' into dev
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2019-05-18 17:43:00 +03:00 |
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Joonas Rikkonen
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3a2310e547
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(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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2019-05-18 17:42:41 +03:00 |
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Joonas Rikkonen
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f1d794cb39
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(86c9256b3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:35:10 +03:00 |
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Joonas Rikkonen
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65a914e5ed
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(0b29f1236) Added: Scaling to mouse cursor size
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2019-05-18 17:34:53 +03:00 |
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Joonas Rikkonen
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9155b404ea
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(078e3646e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:31:02 +03:00 |
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Joonas Rikkonen
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9521f0ae2f
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(17fdbc9de) New path is also needed if the old becomes unreachable. Ignore the new path if it's unreachable.
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2019-05-18 17:29:40 +03:00 |
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Joonas Rikkonen
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75640a321f
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(f4acd46ef) Don't enable the "report leaks" button inside ruins
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2019-05-18 17:29:24 +03:00 |
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Joonas Rikkonen
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d84832296c
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(cd17ab725) Cleanup.
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2019-05-18 17:28:18 +03:00 |
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Joonas Rikkonen
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c7ceed07c7
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(7a7e715ad) Fixed report messages not going through to some clients when there are multiple clients on the server. Happened because the server would reuse the same OrderChatMessage instance for all clients, and it would get assigned the chat message ID according to the last recipient, which may not be the correct ID for other clients.
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2019-05-18 17:28:01 +03:00 |
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Joonas Rikkonen
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f605651966
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(683b11c00) High-res shuttle preview images + merge fix
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2019-05-16 08:49:01 +03:00 |
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Joonas Rikkonen
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970a5a8732
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(0b88fdd81) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:49:30 +03:00 |
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Joonas Rikkonen
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af7fcb823d
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(63921aa0d) Implement GetVisibleHulls method.
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2019-05-16 06:49:11 +03:00 |
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Joonas Rikkonen
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53d78d2a2a
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(0f7b2ad10) Incremented version number & updated changelog
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2019-05-16 06:47:40 +03:00 |
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Joonas Rikkonen
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69494dcde8
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(d7a4efa97) Merge branch 'human-ai' into dev
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2019-05-16 06:19:27 +03:00 |
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Joonas Rikkonen
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e8ee3f9d18
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(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.
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2019-05-16 06:19:10 +03:00 |
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Joonas Rikkonen
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df89114850
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(67f64fd23) Incremented version number
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2019-05-16 06:18:53 +03:00 |
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Joonas Rikkonen
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e367f900b8
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(2a4bd39c2) Merge branch 'dev' into human-ai
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2019-05-16 05:33:13 +03:00 |
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Joonas Rikkonen
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3d7a113d75
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(048b753e6) Merge branch 'dev' into human-ai
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2019-05-16 05:20:29 +03:00 |
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Joonas Rikkonen
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82d74f7481
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(a1ebc2642) Use lazy loading to ensure that the list is assigned when it's needed. Fixes null reference exceptions when pumping water or charging batteries.
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2019-05-16 05:15:34 +03:00 |
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Joonas Rikkonen
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108e42edb0
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(b5250291f) Merge branch 'dev' into human-ai
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2019-05-16 05:15:16 +03:00 |
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Joonas Rikkonen
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b02565796a
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(98f1dbf5e) Merge branch 'dev' into human-ai
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2019-05-16 05:14:58 +03:00 |
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Joonas Rikkonen
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454dda56c7
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(1762f02b3) Merge branch 'dev' into human-ai
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2019-05-16 05:08:22 +03:00 |
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Joonas Rikkonen
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039d07f693
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(a2943d8b7) Merge branch 'dev' into human-ai
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2019-05-16 05:04:10 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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5af8170ac6
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(372c6e60a) More automatic text scaling + merge fix
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2019-05-06 14:15:40 +03:00 |
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Joonas Rikkonen
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029f5fccda
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(8df97f638) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-06 11:35:46 +03:00 |
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Joonas Rikkonen
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26eaf244ed
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(b17b66c5f) updated remora and drone
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2019-05-06 11:35:29 +03:00 |
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Joonas Rikkonen
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f42a7c1ec6
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(69d450d58) Initialize SteamManager before creating the GameMain instance
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2019-05-06 11:34:36 +03:00 |
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Joonas Rikkonen
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0817f8b3ef
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(ec2543ae9) Merge remote-tracking branch 'origin/x86-build' into dev
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2019-05-06 11:30:17 +03:00 |
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Joonas Rikkonen
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cffaef3c3c
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(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
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2019-05-06 11:29:24 +03:00 |
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Joonas Rikkonen
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7b718673e8
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(46e237b4f) Added x86 build configurations
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2019-05-06 11:28:31 +03:00 |
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Joonas Rikkonen
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44001459c0
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(ef6edf745) Fixed remote characters frequently getting stuck to the ragdoll state in multiplayer. Happened because the characters are forced to stay in ragdoll mode if they're moving more than 1 m/s, and if the character stops being ragdolled server-side and starts moving, the movement will prevent it from going back to normal state client-side. Now the client will simply determine the ragdoll state based on the ragdoll input from the server.
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2019-05-06 11:24:37 +03:00 |
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Joonas Rikkonen
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2f0e7605c8
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(b39fb8cf6) 32-bit freetype6.dll
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2019-05-06 11:24:00 +03:00 |
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Joonas Rikkonen
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534422abd8
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(a28b86781) fixed hull sprites
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2019-05-06 11:23:43 +03:00 |
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Joonas Rikkonen
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d67eccb344
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(46e237b4f) Added x86 build configurations
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2019-05-06 11:23:26 +03:00 |
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Joonas Rikkonen
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953b5690ec
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(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
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2019-05-03 13:45:41 +03:00 |
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Joonas Rikkonen
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35f4657ea1
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(d85d68721) Fixed character's feet getting stuck to platforms when climbing ladders while holding A/D
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2019-05-03 13:44:04 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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7eb0972d16
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(df7ca4c53) updated doors + merge fix
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2019-04-29 23:03:58 +03:00 |
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Joonas Rikkonen
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9930a3081c
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(e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297
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2019-04-29 21:11:24 +03:00 |
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