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LuaCsForBarotraumaEP
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5c06210265e5b71a753c574616a0e3b51919f014
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaServer
T
History
Joonas Rikkonen
5c06210265
(c01fdfc22) Attempt to fix items dropping out of the inventory in multiplayer, part 527: Inventory.ServerRead first drops all items that are in incorrect slots from the inventory, and then places the current items into correct slots. I think the problem was that the items were not necessarily dropped at the exact position of the character, because the physics update is run between the item position update and reading the network event. This occasionally caused the item to end up in a position where the character can't pick it again when placing the items into correct slots. Now the position of the item is forced to the position of the character during the dropping, and the CanClientAccess check is not done on items that were already in the character's inventory.
2019-05-23 15:17:55 +03:00
..
Properties
(c8f08ef59) Changelog update, increment version number
2019-05-23 15:15:11 +03:00
Source
(c01fdfc22) Attempt to fix items dropping out of the inventory in multiplayer, part 527: Inventory.ServerRead first drops all items that are in incorrect slots from the inventory, and then places the current items into correct slots. I think the problem was that the items were not necessarily dropped at the exact position of the character, because the physics update is run between the item position update and reading the network event. This occasionally caused the item to end up in a position where the character can't pick it again when placing the items into correct slots. Now the position of the item is forced to the position of the character during the dropping, and the CanClientAccess check is not done on items that were already in the character's inventory.
2019-05-23 15:17:55 +03:00
DedicatedServer
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
2019-04-16 17:11:49 +03:00
DedicatedServer.bin.osx
(90ed753e9) Added DedicatedServer Mac binary and MonoKickstart license.
2019-04-23 11:20:19 +03:00
DedicatedServer.bin.x86
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
2019-04-16 17:11:49 +03:00
DedicatedServer.bin.x86_64
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
2019-04-16 17:11:49 +03:00
Launch_BarotraumaServer
(05de9c4) Added Linux launch scripts to the project
2019-04-07 21:49:05 +03:00
packages.config
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
Server.csproj
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00