Joonas Rikkonen
f2f37b020e
Applied fire extinguisher changes from the command-improvement branch: the repair tool steps through the ray that's used to find firesources in range and collects all firesources along the way instead of just checking the start and end positions of the ray (-> fires are much easier to extinguish now). Closes #274
2018-02-24 17:28:52 +02:00
Joonas Rikkonen
7044631901
Attempt to diagnose null reference exception during Ragdoll drawing (see #278 )
2018-02-23 11:09:17 +02:00
Joonas Rikkonen
8b07e91d2c
Added camera zoom value to debug hud
2018-02-23 10:33:59 +02:00
Joonas Rikkonen
19579f02ca
Doors can be opened with crowbars again. Closes #276
2018-02-23 10:23:58 +02:00
juanjp600
351a1a15fc
Fixed stack overflow when trying to store jumpsuits in themselves
2018-02-23 00:19:36 -03:00
Joonas Rikkonen
0669d9fd45
v0.8.0.1
2018-02-22 21:23:54 +02:00
Joonas Rikkonen
05408d5ec0
Fixed some items with a body disappearing when flipping a sub. Closes #273
2018-02-22 17:43:40 +02:00
Joonas Rikkonen
1ebadf1f80
Fixed depth charge tubes launching the depth charges up by default. Closes #259
2018-02-22 16:23:30 +02:00
Joonas Rikkonen
671f59e984
Unequipped headsets can't be used and don't consume batteries. Closes #272
2018-02-22 15:08:38 +02:00
Joonas Rikkonen
1fe2a1916f
Fixed ruin doors being possible to open with the select key. Closes #268
2018-02-22 14:36:48 +02:00
Joonas Rikkonen
83c02504ea
Fixed clients failing to select a received submarine/shuttle file, preventing them from starting a round until they rejoin the server. Closes #271
2018-02-22 14:18:06 +02:00
Joonas Rikkonen
b7bb78bc41
Fixed railgun shells not detonating their contents on impact
2018-02-22 12:35:57 +02:00
Joonas Rikkonen
375e135672
Made round summary scrollable (long summary texts don't overflow anymore), listbox scissorrects work correctly now on nested listboxes
2018-02-22 12:18:09 +02:00
Joonas Rikkonen
27ded3e5a3
Fixed dead/spectator chat. Closes #264
2018-02-22 11:34:33 +02:00
Joonas Rikkonen
23b59dd70b
Reverted a290a6a (chatbox can be deselected with the chat hotkey again). Closes #262 .
2018-02-22 11:19:53 +02:00
Joonas Rikkonen
d87c6bd06a
Fixed exceptions when creating items with a powertransfer component mid-round (e.g. when fabricating a relay component). Closes #267
2018-02-22 11:11:08 +02:00
Joonas Rikkonen
e991967830
DefaultPlayerName never returns null
2018-02-22 10:41:49 +02:00
Joonas Rikkonen
98d7793b86
Fixed exceptions when attempting to save game settings without default player name being set. Closes #263
2018-02-22 10:34:55 +02:00
Joonas Rikkonen
42179f6f98
v0.8.0.0
2018-02-21 23:43:56 +02:00
Joonas Rikkonen
b4582b6188
Fixed launcher throwing a null reference exception because of a reference to GameMain in PlayerInput
2018-02-21 23:43:40 +02:00
Joonas Rikkonen
637d473773
Fixed coroutine error at the end of the tutorial + minor modifications
2018-02-21 20:09:26 +02:00
Joonas Rikkonen
a74ba4191b
Items with the "medical" tag can be contained in doctors' clothes (e.g. syringes, bandages)
2018-02-21 20:08:45 +02:00
Joonas Rikkonen
9c8141bffa
Updated content package to v0.8, removed scorpion, minor modifications to the tutorial sub (removed some unnecessary doors & hatches, added more lights)
2018-02-21 20:08:13 +02:00
Joonas Rikkonen
59e1f776f2
Updated vanilla subs (preview images, additional info, some extra lights in darker parts), submarine preview window layout tweaking
2018-02-21 17:09:53 +02:00
Joonas Rikkonen
24cb7a3659
Husk infection state can be decreased after the infection reaches the active state (causing the husk appendage to be removed). Calyxanide still has a conditional preventing the decrease, but now it's possible for modders to revert huskification without code modifications. Closes #258
2018-02-21 11:12:49 +02:00
Joonas Rikkonen
d414e8e103
Fixed StatusEffects not being able to decrease stun timer. Closes #255
2018-02-20 22:44:32 +02:00
Joonas Rikkonen
7d346c1437
Fixed wires dropping when a client moves them from a connection to another in the same connection panel, fixed wires becoming disconnected client-side if they're moved from a connection to another connection that's upper in the connection panel. (See #252 )
2018-02-15 14:24:04 +02:00
Joonas Rikkonen
a2c898150e
Item.SetTransform uses SetTransformIgnoreContacts to set the position of the physics body if the body is disabled. No need to update contacts when moving disabled items such as wearables.
2018-02-13 13:54:09 +02:00
Joonas Rikkonen
76f5c099ed
Particles that rotate towards the movement direction use sub-relative movement when inside the sub (weld/cut particles don't face the movement direction of the submarine anymore).
2018-02-13 13:50:41 +02:00
Joonas Rikkonen
4d01aba0f1
Fixed subinventory staying visible if the slot containing the subinventory gets merged while it's highlighted (e.g. put a stun baton in either hand and swap it with a two-hand item)
2018-02-13 13:49:41 +02:00
Joonas Rikkonen
055bf13f59
Fixed minimap not powering up
2018-02-13 12:29:57 +02:00
Joonas Rikkonen
ff7f43ca83
Fixed inconsistent decal draw order
2018-02-13 12:28:54 +02:00
Joonas Rikkonen
fa52c66788
Changelog update
2018-02-12 13:44:01 +02:00
Joonas Rikkonen
ff883ae882
Bunch of fixes to statuseffects:
...
- Fixed the multi-target StatusEffect.Apply method ignoring target names and always allowing stacking.
- Fixed delayed effects not working if the single-target StatusEffect.Apply method is used.
- Fixed delayed effects ignoring target names.
- Fixed delayed effects comparing the equality of the target lists, not the elements in the list (if the contents of the lists are identical the statuseffects should be considered identical).
2018-02-12 11:25:40 +02:00
Joonas Rikkonen
43d6ee5e06
Spark & smoke particle effects when welding or cutting something. Closes #155 .
2018-02-12 11:20:25 +02:00
Joonas Rikkonen
3cbff6bd7b
Fixed circular physics bodies not being rendered in debugdraw if the radius is less than 1.28f
2018-02-06 16:25:07 +02:00
Joonas Rikkonen
af9980090b
Fixed debug console pausing multiplayer games, fixed missing ruinclaw sprite
2018-02-06 16:08:19 +02:00
Joonas Rikkonen
633dc1ff1e
Option to define multiple compatible content packages in submarine files, added extension methods for parsing string, float and int arrays from XML elements
2018-02-06 10:18:39 +02:00
Joonas Rikkonen
ec302e099b
Fixed Powered ItemComponents (not components deriving from Powered) never resetting their voltage after receiving power, causing them to stay powered indefinitely. Closes #247
2018-02-05 22:31:55 +02:00
Joonas Rikkonen
74cd265952
Fixed railgun shells never deactivating their particle emitter
2018-02-05 17:10:00 +02:00
Joonas Rikkonen
25fde64378
Fixed incorrect TextManager tag in PowerContainer interface
2018-02-05 16:43:02 +02:00
Joonas Rikkonen
ff85400f01
Removed hard-coded path to humanhusk (now the huskified human config is found based on the name), characters with severed limbs cannot turn into husks. Closes #243
2018-02-05 15:55:32 +02:00
Joonas Rikkonen
60ad5ed3fb
Reverted b26b6a74. Making stunned characters receive damage from limb impacts caused them to suffer excessive amounts of damage when falling or getting thrown around when the sub hits something (e.g. a moloch attacking a sub could easily kill crew members by bumping the sub and falling down the stairs was often a death sentence). In general I don't think it's a good idea to apply impact damage from limb impacts, because the limbs may occasionally move or rotate at very high velocities due to the animations.
2018-02-05 11:16:03 +02:00
Joonas Rikkonen
b4e5aad2ce
Added "electromagnetic pulse strength" parameter to explosions. EMPs damage repairable power items (e.g. junction boxes) and discharge power containers (e.g. batteries and supercapacitors).
2018-02-02 15:15:46 +02:00
Joonas Rikkonen
67d6bf6a1d
Fade out names and health bars when the cursor is not hovered over the character. Closes #218
2018-02-01 11:26:47 +02:00
Joonas Rikkonen
69337cd9e3
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2018-01-31 19:02:03 +02:00
Joonas Rikkonen
dcb6de32c0
Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
Joonas Rikkonen
cbe80a3097
Merge pull request #242 from AviKav/patch-1
...
Fix Mono 5.4 link
2018-01-30 20:08:17 +02:00
Arthur Kavanagh
084645af1b
Fix Mono 5.4 link
...
URIs without a protocol are interpreted as relative resources in Markdown
2018-01-30 10:52:25 -05:00
Joonas Rikkonen
02b82b0ccc
Merge pull request #241 from shoter/master
...
Player input is updated only when game windows is active
2018-01-30 10:35:34 +02:00