Fixed railgun shells not detonating their contents on impact
This commit is contained in:
@@ -94,6 +94,8 @@
|
||||
<StatusEffect type="OnActive" target="This">
|
||||
<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
|
||||
</Projectile>
|
||||
|
||||
<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
|
||||
@@ -130,6 +132,8 @@
|
||||
<StatusEffect type="OnActive" target="This">
|
||||
<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
|
||||
</Projectile>
|
||||
|
||||
<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
|
||||
|
||||
Reference in New Issue
Block a user