Fixed railgun shells not detonating their contents on impact

This commit is contained in:
Joonas Rikkonen
2018-02-22 12:35:57 +02:00
parent 375e135672
commit b7bb78bc41

View File

@@ -94,6 +94,8 @@
<StatusEffect type="OnActive" target="This">
<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
</StatusEffect>
<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
</Projectile>
<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
@@ -130,6 +132,8 @@
<StatusEffect type="OnActive" target="This">
<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
</StatusEffect>
<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
</Projectile>
<ItemContainer hideitems="true" capacity="1" canbeselected = "true">