Joonas Rikkonen
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f96008fc2e
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(7e2b368ce) Add a null check and change the SelectedContentPackages collection readonly. Should fix the null reference mentioned in a comment of #1513, when starting a Dedicated Server. Does not fix the crash, though.
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2019-06-09 17:41:20 +03:00 |
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Joonas Rikkonen
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8e65bd62b9
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(7df498c13) Fixed: Doors being weldable in the tutorial with no access to crowbar or info on how to open shut doors, thus causing the player to get stuck
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2019-06-09 17:40:45 +03:00 |
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Joonas Rikkonen
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942b8a8588
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(2be015bd1) Added: Code hardening due to a crash where the item was null
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2019-06-09 17:38:57 +03:00 |
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Joonas Rikkonen
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77926908fc
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(be1093d88) Allow to edit the door closing and opening speed. Increase the default speed from 2 to 3.
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2019-06-09 17:38:01 +03:00 |
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Joonas Rikkonen
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effcbd93c6
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(ea3b77d8a) Fixed servers not sending a hull update when the last fire source in the hull is put out. Caused the fire not to disappear client-side until the water/oxygen in the hull changes enough for a network event to be created.
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2019-06-09 17:37:07 +03:00 |
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Joonas Rikkonen
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85d19d7f3c
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(53c44ee8a) Disallow shooting and attacking when hovering over a GUIComponent + added guimessagebox command
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2019-06-09 17:36:48 +03:00 |
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Joonas Rikkonen
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cdc58316ed
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(f2cce83a3) AI combat improvements: - Bots now find weapons that are inside the equipped containers (tool boxes). - Bots can now use any item as a weapon as long as there's a combat priority defined for the items. - Adjust the combat priorities a bit; the bots now prioritize welding tool and plasma cutter over wrench or toolbox.
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2019-06-04 16:52:24 +03:00 |
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Joonas Rikkonen
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a127edca80
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(292692029) Nerfed plasma cutters, reduced alien wall healths, modified oxygen generation levels to suit new exponential model
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2019-06-04 16:50:40 +03:00 |
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Joonas Rikkonen
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40890a7754
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(1cdaf2ba2) Make oxygen generator output decrease exponentially to make it easier to tune the output so there's enough oxygen regardless of the crew size when the generator is in a good condition, but not enough when it's damaged. Generator outputs should be adjusted a little higher now, for example multiplying them by 4 would mean the generator provides 100%-400% of the previous output when above 50% condition, and below that the output starts rapidly dropping.
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2019-06-04 16:44:44 +03:00 |
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Joonas Rikkonen
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7056cbdeb3
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(d34672075) Fixed items not being positioned correctly in itemcontainers that are rotated. Closes #1511
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2019-06-04 16:44:27 +03:00 |
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Joonas Rikkonen
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2b7649bd2b
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(44694344e) Don't allow deleting vanilla subs in the sub editor
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2019-06-04 16:44:10 +03:00 |
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Joonas Rikkonen
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43dcc98b8e
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(9adead624) Add source rect nudging in the sprite editor (move the source rect position with the arrows).
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2019-06-04 16:43:52 +03:00 |
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Joonas Rikkonen
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53ff77d428
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(953c0c5de) Forgot to commit this
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2019-06-04 16:43:34 +03:00 |
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Joonas Rikkonen
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808fcdcb75
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(6b47d1ebc) Fixed inability to spawn items in characters' inventories and simplified the spawnitem command (multi-word item/character names must be surrounded with quotation marks now, so we don't have to guess which words belong to the item name and which to the character name). + added "startwhenclientsready" console command
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2019-06-04 16:43:16 +03:00 |
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Joonas Rikkonen
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3bc52e2d95
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(b4fd73057) Reset item position update interval when a client fails to pick it up due to it being accessible (should cause the position of the item to be corrected if the client failed to pick it up due to the position not matching the server position).
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2019-06-04 16:42:57 +03:00 |
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Joonas Rikkonen
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3393cb7a1b
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(4ca1f10d7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-06-04 16:41:59 +03:00 |
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Joonas Rikkonen
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fd8fe59688
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(7d2df62c0) fixed ID card tags
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2019-06-04 16:41:39 +03:00 |
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Joonas Rikkonen
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440393d0cd
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(87a0f7ac8) If the bot is on a different level than the target, keep running to the target. i.e. Cannot use linear distance calculation inside the sub.
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2019-06-04 16:40:41 +03:00 |
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Joonas Rikkonen
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7f5a6f77dd
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(c8c4b0d92) Require that the bot is in the same hull as the goto target, before calling it done.
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2019-06-04 16:40:23 +03:00 |
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Joonas Rikkonen
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7a4e0ea1bb
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(c9039a4ad) Shorter the follow distance to make to make it less likely that bots stay on the doorways when following. TODO: We'd probably want to check that the target is in the same room?
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2019-06-04 16:38:34 +03:00 |
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Joonas Rikkonen
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bea7b58ff3
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(a410fd46c) Trying to help the merge script through a jungle of merges
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2019-06-04 16:37:31 +03:00 |
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Joonas Rikkonen
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5208b922d8
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(46e39d26c) v0.9.0.4
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2019-06-04 16:12:45 +03:00 |
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Joonas Rikkonen
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babc87903b
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(f9330e2e0) Modified: MacOS to use the same monokickstart when launching server
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2019-06-04 16:03:35 +03:00 |
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Joonas Rikkonen
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81dd2f3202
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(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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2019-06-04 16:02:25 +03:00 |
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Joonas Rikkonen
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edccfe223d
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 16:00:38 +03:00 |
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Joonas Rikkonen
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1a892815fb
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(91ea4d8cb) Fixed: Incorrect parameter formatting
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2019-06-04 15:38:50 +03:00 |
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Joonas Rikkonen
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e592c49fa8
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(221f9f2a6) Merge branch 'dev' into capitalizationfixes
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2019-06-04 15:38:31 +03:00 |
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Joonas Rikkonen
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f797235bfd
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(38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla
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2019-06-04 15:38:12 +03:00 |
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Joonas Rikkonen
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62646dfc96
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(299a6cc5b) Added an upper limit to impact damage done to ragdolls (10% of the character's max health). Because ragdolled characters can now receive impact damage, getting the sub thrown around by monsters was way too lethal.
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2019-06-04 15:37:33 +03:00 |
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Joonas Rikkonen
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b31fbe23da
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(618410bf9) Fixed clients crashing when opening the server settings menu
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2019-06-04 15:36:58 +03:00 |
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Joonas Rikkonen
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f6e6218bb1
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(6736960da) Fixes to name-based item checks that wouldn't work correctly if playing in a language other than English: - Fixed Item.ReadSpawnData failing to find the correct prefab if the client is using a different language than the server, a couple of fixes to name-based item checks. - Fixed extra cargo spawning. - Fixed clients not getting correct ID card tags for the respawn shuttle.
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2019-06-04 15:36:21 +03:00 |
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Joonas Rikkonen
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a83532f7a9
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(5f61edb68) Allow to issue orders in single player while not controlling any character (freecam debug).
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2019-06-04 15:35:45 +03:00 |
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Joonas Rikkonen
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eb7097d1a3
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(439f256af) Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging).
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2019-06-04 15:35:26 +03:00 |
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Joonas Rikkonen
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ef5e0359c3
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(93b896fa9) Fixed items not being moved to the humanhusk's inventory when a huskified player dies due to the inventory slot types not matching.
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2019-06-04 15:34:30 +03:00 |
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Joonas Rikkonen
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04f69dbe63
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(b3c71807f) Updated to the latest version of GameAnalytics
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2019-06-04 15:33:38 +03:00 |
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Joonas Rikkonen
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a3e67dd40a
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(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
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2019-06-04 15:32:59 +03:00 |
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Joonas Rikkonen
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bc566ac0e7
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(bc44f3622) Fixed credits not resizing when resolution is changed
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2019-06-04 15:32:04 +03:00 |
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Joonas Rikkonen
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93e4767fb8
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(657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing?
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2019-06-04 15:30:32 +03:00 |
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Joonas Rikkonen
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88c4c9a248
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(456804016) Handle exceptions thrown by GameAnalytics.SetEnabledInfoLog in debug builds
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2019-06-04 15:30:14 +03:00 |
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Joonas Rikkonen
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bce99f2e6f
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(7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else.
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2019-06-04 15:29:55 +03:00 |
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Joonas Rikkonen
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ebd916e95c
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 15:29:36 +03:00 |
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Joonas Rikkonen
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405cdf63a3
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(a7543019c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-23 17:04:47 +03:00 |
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Joonas Rikkonen
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304db988b1
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(b63c9bf0c) Fixed OpenFileDialog not closing on Linux
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2019-05-23 17:04:30 +03:00 |
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Joonas Rikkonen
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834ee2947b
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(32eb82193) Fix: bots not using the oxygen tanks found in their inventory when the find safety objective is active.
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2019-05-23 16:28:22 +03:00 |
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Joonas Rikkonen
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e9d31ed0be
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(1241a5bd4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-23 16:28:04 +03:00 |
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Joonas Rikkonen
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44a5c9e588
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(81babbeac) Added Linux System.Windows.Forms
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2019-05-23 16:27:46 +03:00 |
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Joonas Rikkonen
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2c22d6b6d7
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(26f71bab4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-23 16:27:27 +03:00 |
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Joonas Rikkonen
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90149b9435
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(912383b95) Unequip the diving gear when the follow target unequips it.
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2019-05-23 16:27:10 +03:00 |
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Joonas Rikkonen
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b8ebf34c38
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(4c111302a) Fixed Shuttle Shell A01/A02 colliders not being resized according to the size of the wall
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2019-05-23 16:26:51 +03:00 |
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Joonas Rikkonen
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aab7b3ff16
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(c08201dee) Hide the texture scale for now, because currently you shouldn't edit it in the editor.
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2019-05-23 16:26:31 +03:00 |
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