Commit Graph

2155 Commits

Author SHA1 Message Date
Joonas Rikkonen aaa945ded8 (0f1d327f0) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-06-04 16:02:42 +03:00
Joonas Rikkonen 81dd2f3202 (0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)." 2019-06-04 16:02:25 +03:00
Joonas Rikkonen edccfe223d (9a7d83a40) Fullscreen bug workarounds 2019-06-04 16:00:38 +03:00
Joonas Rikkonen 3b839d5b07 (2d5508b49) Changelog update 2019-06-04 15:39:24 +03:00
Joonas Rikkonen 1a892815fb (91ea4d8cb) Fixed: Incorrect parameter formatting 2019-06-04 15:38:50 +03:00
Joonas Rikkonen e592c49fa8 (221f9f2a6) Merge branch 'dev' into capitalizationfixes 2019-06-04 15:38:31 +03:00
Joonas Rikkonen f797235bfd (38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla 2019-06-04 15:38:12 +03:00
Joonas Rikkonen 62646dfc96 (299a6cc5b) Added an upper limit to impact damage done to ragdolls (10% of the character's max health). Because ragdolled characters can now receive impact damage, getting the sub thrown around by monsters was way too lethal. 2019-06-04 15:37:33 +03:00
Joonas Rikkonen b31fbe23da (618410bf9) Fixed clients crashing when opening the server settings menu 2019-06-04 15:36:58 +03:00
Joonas Rikkonen f6e6218bb1 (6736960da) Fixes to name-based item checks that wouldn't work correctly if playing in a language other than English: - Fixed Item.ReadSpawnData failing to find the correct prefab if the client is using a different language than the server, a couple of fixes to name-based item checks. - Fixed extra cargo spawning. - Fixed clients not getting correct ID card tags for the respawn shuttle. 2019-06-04 15:36:21 +03:00
Joonas Rikkonen a83532f7a9 (5f61edb68) Allow to issue orders in single player while not controlling any character (freecam debug). 2019-06-04 15:35:45 +03:00
Joonas Rikkonen eb7097d1a3 (439f256af) Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging). 2019-06-04 15:35:26 +03:00
Joonas Rikkonen c6a94f6c3d (5bae788e3) Fixed coilgun bounds on remora drone, refreshed drone 2019-06-04 15:35:09 +03:00
Joonas Rikkonen ef5e0359c3 (93b896fa9) Fixed items not being moved to the humanhusk's inventory when a huskified player dies due to the inventory slot types not matching. 2019-06-04 15:34:30 +03:00
Joonas Rikkonen 04f69dbe63 (b3c71807f) Updated to the latest version of GameAnalytics 2019-06-04 15:33:38 +03:00
Joonas Rikkonen a3e67dd40a (7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations 2019-06-04 15:32:59 +03:00
Joonas Rikkonen bc566ac0e7 (bc44f3622) Fixed credits not resizing when resolution is changed 2019-06-04 15:32:04 +03:00
Joonas Rikkonen 93e4767fb8 (657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing? 2019-06-04 15:30:32 +03:00
Joonas Rikkonen 88c4c9a248 (456804016) Handle exceptions thrown by GameAnalytics.SetEnabledInfoLog in debug builds 2019-06-04 15:30:14 +03:00
Joonas Rikkonen bce99f2e6f (7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else. 2019-06-04 15:29:55 +03:00
Joonas Rikkonen ebd916e95c (9a7d83a40) Fullscreen bug workarounds 2019-06-04 15:29:36 +03:00
Joonas Rikkonen 405cdf63a3 (a7543019c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-23 17:04:47 +03:00
Joonas Rikkonen 304db988b1 (b63c9bf0c) Fixed OpenFileDialog not closing on Linux 2019-05-23 17:04:30 +03:00
Joonas Rikkonen 834ee2947b (32eb82193) Fix: bots not using the oxygen tanks found in their inventory when the find safety objective is active. 2019-05-23 16:28:22 +03:00
Joonas Rikkonen e9d31ed0be (1241a5bd4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-23 16:28:04 +03:00
Joonas Rikkonen 44a5c9e588 (81babbeac) Added Linux System.Windows.Forms 2019-05-23 16:27:46 +03:00
Joonas Rikkonen 2c22d6b6d7 (26f71bab4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-23 16:27:27 +03:00
Joonas Rikkonen 90149b9435 (912383b95) Unequip the diving gear when the follow target unequips it. 2019-05-23 16:27:10 +03:00
Joonas Rikkonen b8ebf34c38 (4c111302a) Fixed Shuttle Shell A01/A02 colliders not being resized according to the size of the wall 2019-05-23 16:26:51 +03:00
Joonas Rikkonen aab7b3ff16 (c08201dee) Hide the texture scale for now, because currently you shouldn't edit it in the editor. 2019-05-23 16:26:31 +03:00
Joonas Rikkonen 48e8c62cae (97bf93407) Fix a typo in a function name. 2019-05-23 16:26:13 +03:00
Joonas Rikkonen 79bb912a53 (1da783d84) RepairTool fixes. Closes #1486 - Fixed Submarine.PickBodies only returning the closest body it hits (and the body the ray is inside, if any). - Welding tool raycasts can go through walls, but not fix other types of entities behind the walls. Now it's possible to weld multiple overlapping walls at the same time, but not doors/characters behind the wall. - Made the welding & plasma particles bigger to match the increased range of the tools better. 2019-05-23 16:07:47 +03:00
Joonas Rikkonen a95f1b7186 (d7b8238d6) Don't show reports from breaches that are room to room (the bots should still target them). 2019-05-23 15:18:50 +03:00
Joonas Rikkonen 5f4e6dc1a3 (8adbf4e54) Fixed hitscan projectiles going through walls if the weapon is fired while it's barrel is inside a collider 2019-05-23 15:16:59 +03:00
Joonas Rikkonen 65eb8f35c9 (7e8f246d2) Fixed clients not seeing turrets rotating at their end when another client is operating the turret. Happened because the cursor position was only synced when the aim key was pressed, and aiming is not required anymore when using turrets. 2019-05-23 15:16:42 +03:00
Joonas Rikkonen 5392a8b0d7 (fc1332bcb) Fixed structures getting scaled incorrectly when cloning a structure with a non-default scale in the sub editor 2019-05-23 15:16:23 +03:00
Joonas Rikkonen 9ba0b9a006 (c8f08ef59) Changelog update, increment version number 2019-05-23 15:15:11 +03:00
Joonas Rikkonen 6ef3828ac1 (21d03e165) Increased maximum voice chat volume further 2019-05-23 15:14:54 +03:00
Joonas Rikkonen f0ea1c628b (7a81e1d9d) Changelog update 2019-05-23 15:13:58 +03:00
Joonas Rikkonen aea21aa9d4 (1587318e9) Don't show the combat mission success text if it hasn't been translated 2019-05-23 15:13:40 +03:00
Joonas Rikkonen d3b60d3d6a (52b71b2f2) Fixed captain tutorial being impossible to complete due to the "all"/"job specific" options being removed from the "repair systems" order 2019-05-23 15:09:04 +03:00
Joonas Rikkonen 90b0c208fc (1343e66e3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-23 15:08:45 +03:00
Joonas Rikkonen 1fb558d7ef (84593b8fb) Fixed: Oxygen levels of the patient on the submarine being adjusted too late 2019-05-23 15:08:27 +03:00
Joonas Rikkonen a965314b8f (15bea4eef) Only ask medical assistance if there is a character with the rescue all objective. Don't allow to add targets if the bot is dead. 2019-05-23 15:07:50 +03:00
Joonas Rikkonen f3cb071b1d (2921cd18b) Fix potential null reference exceptions in the IsValidTarget of the rescue all method. 2019-05-23 15:07:32 +03:00
Joonas Rikkonen 6396b825f1 (d276173e6) Enable money cheat command for release builds, but make it client only. 2019-05-23 15:07:15 +03:00
Joonas Rikkonen 9b56fa9832 (db31ead65) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-20 21:03:14 +03:00
Joonas Rikkonen 7c67b1f164 (57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2. 2019-05-20 21:00:11 +03:00
Joonas Rikkonen b71adc7589 (2e0e45e1f) Updated: Localization 2019-05-20 20:46:21 +03:00
Joonas Rikkonen 5e77ed6507 (62f5afef3) Disable specular lighting (we don't have specular maps on practically any of the level graphics), set default lightmap scale to 1 2019-05-20 20:41:02 +03:00