Joonas Rikkonen
2e6d35ce8e
Doors with no broken sprite turn black when destroyed (just like before). TODO: graphics for broken ruin doors/hatches
2017-12-05 22:31:13 +02:00
Joonas Rikkonen
0b603ba10b
Fixed particles in water being drawn under ruin structures (making it seem like plasma cutters aren't working), fixed all structures having the default health of 100 because of mismatching parameter name (Health vs MaxHealth)
2017-12-05 22:30:24 +02:00
Joonas Rikkonen
fd09cb4ef5
Fixed ruin props being placed on ruin doors, which occasionally caused artifact holders and artifacts to appear inside the doors.
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Closes #72
2017-12-05 21:23:39 +02:00
Joonas Rikkonen
90986751c3
Merge branch 'antagonists'
2017-12-05 19:05:39 +02:00
Joonas Rikkonen
6e78e945a7
Minor code style nitpicking :)
2017-12-05 19:05:21 +02:00
Joonas Rikkonen
63493d2b9d
Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
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Also refactored the IDamageable interface to make more sense; now the attacker has to be a character instead of an IDamageable and damageable classes don't need to have an AiTarget.
Closes #69
2017-12-05 18:03:00 +02:00
Juan Pablo Arce
258047e638
Merge pull request #79 from Crystalwarrior/ClientFixes
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Chat tweaks and fixes
2017-12-05 12:54:28 -03:00
Alex Noir
0e586651e7
Adds a [PM] tag
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Fixes .Private message type colors being silly
2017-12-05 18:50:36 +03:00
Alex Noir
fdd3db82e6
oops fixed logic
2017-12-05 18:22:03 +03:00
Alex Noir
d4ce079d65
Lets people use keybinds to start chatting in lobby
2017-12-05 18:01:10 +03:00
juanjp600
ffbb327fb4
Fixed client exception when round ends
2017-12-05 11:32:27 -03:00
Alex Noir
fde3ed40a8
Prevent clients from chatting when unconscious on the serverside to prevent clients from "hacking" and enabling chat box.
2017-12-05 17:21:45 +03:00
Alex Noir
a290a6a337
Tweak chatting so you can finally use keybinds OTHER than TAB/~ for chat/radio chat by disabling those keybinds when the chat box is active. This is not a problem anymore because pressing enter stops the chat box.
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This is a positive change since this is a lot more "industry standard" than the previous system, which initially was very confusing and unfamiliar (at least personally).
2017-12-05 16:25:51 +03:00
Alex Noir
1e8c1f7f04
Fixed a NullReferenceException caused when you try to play a round with traitors enabled while there are not enough player characters.
2017-12-05 16:17:51 +03:00
Joonas Rikkonen
6993242373
Updated readme.md (MonoGame 3.5 -> 3.6)
2017-12-05 12:05:57 +02:00
juanjp600
c6ca3572ba
Added an option to respawn directly in the main sub
2017-12-05 03:03:37 -03:00
juanjp600
e69e316f6b
Added the option to disable karma
2017-12-04 20:52:25 -03:00
juanjp600
ca30b901a6
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2017-12-04 20:32:27 -03:00
juanjp600
72e42bd257
Added try-catch to PhysicsBody.Enabled setter
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Hopefully this should help us track down what's causing this exception
2017-12-04 20:32:22 -03:00
Joonas Rikkonen
243b3843b8
Fixed worn items being assigned multiple times to the same limb when equipping an item that takes up multiple slots, causing damagemodifiers to be applied multiple times. + DamageModifiers with the damage type "None" don't affect damage.
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Closes #68
2017-12-05 01:01:55 +02:00
Alex Noir
38815c3b69
Added code words to traitorlist console command
2017-12-05 00:30:21 +03:00
Alex Noir
3b02f0c86a
Seems like sending a long-winded copy-paste of the traitor greeting message to host when he's still in lobby causes an error: https://cdn.discordapp.com/attachments/386620407035330561/387295192946049025/unknown.png
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This is mostly a bugfix
2017-12-05 00:20:36 +03:00
juanjp600
a0782e5d8d
Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level
2017-12-04 17:05:22 -03:00
Alex Noir
94b2c4c9e7
Moved code around a bit, moved traitor greeting to Greet function in Traitor class
2017-12-04 20:03:29 +03:00
Alex Noir
eb82ed6092
Merge commit 'a19579088ffa87bb873bf6baf6cdc9a1ef60dbb1' into antagonists
2017-12-04 20:02:59 +03:00
juanjp600
2347f2937e
Improved revolver hitreg, shooting structures affects karma, fixed 5th server being blocked in server list
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Closes #70
2017-12-04 12:39:27 -03:00
juanjp600
6841bb154b
Added Karma, harming players reduces it
2017-12-03 21:51:12 -03:00
juanjp600
4a1eea8c30
Fixed crash when setting a filter while the game is refreshing the server list
2017-12-03 20:33:20 -03:00
juanjp600
f8e5a4f7ab
Use SetClientCharacter in AddToRemoveQueue
2017-12-03 19:09:55 -03:00
juanjp600
2d1220e1fd
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2017-12-03 19:06:15 -03:00
juanjp600
e323e9dc71
Fixed chat messages being assigned to the wrong sender when their bodies have been eaten
2017-12-03 19:06:01 -03:00
Joonas Rikkonen
b68cceae55
Added smallitem tag to revolver rounds
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Closes #65
2017-12-03 22:56:53 +02:00
Alex Noir
c74f2d66b2
one more keyword
2017-12-03 23:26:02 +03:00
Alex Noir
63f8760b86
Added traitor code words
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Fixed host never being traitor
2017-12-03 19:39:31 +03:00
juanjp600
a19579088f
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2017-12-03 11:59:34 -03:00
juanjp600
3db407fe52
Fixed wire connections being lost when copy-pasting in sub editor
2017-12-03 11:59:29 -03:00
Joonas Rikkonen
8735dffd04
Added console command for killing characters
2017-12-03 15:36:20 +02:00
Joonas Rikkonen
b36d3fc70e
Fixed clients not getting notified when a character is spawned midround by a repeating MonsterEvent (eventually causing them to be kicked out because of desync).
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Closes #59
2017-12-03 15:32:51 +02:00
Alex Noir
ca535d295f
Merge remote-tracking branch 'origin/master' into antagonists
2017-12-03 13:10:04 +03:00
Joonas Rikkonen
f0225e4312
Chemicals and explosives can be thrown. Nitroglycerin & flash powder explode on impact, no effect on other items yet (implement applying status effects when the item hits someone?)
2017-12-03 01:10:26 +02:00
Joonas Rikkonen
ddf9ad26b8
v0.7.0.1
2017-12-03 01:07:16 +02:00
Joonas Rikkonen
9e5f503659
Added minor damage protection to diving suit
2017-12-03 01:07:04 +02:00
Alex Noir
56df7b6900
Support for multi-traitors!
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It's possible for traitors to share targets and/or target each other.
Todo: code phrases-responses, clientside settings for traitor amount
2017-12-03 00:43:14 +03:00
Joonas Rikkonen
20664c08fd
Fixed limb lightsources not rotating with the limb
2017-12-02 19:15:27 +02:00
Juan Pablo Arce
3bcd128ac7
Fixed extra quote in carrier.xml
2017-12-02 13:19:44 -03:00
Joonas Rikkonen
f55d028799
Chatbox can be deselect by pressing enter while it's empty
2017-12-02 17:47:05 +02:00
Joonas Rikkonen
1cc33d221d
Moving the sub using IJKL in debug builds is disabled when writing into a textbox.
2017-12-02 16:46:27 +02:00
Joonas Rikkonen
063881701c
Fixed exceptions when attempting to set the value of a serializable rect property by parsing a string
2017-12-02 16:25:21 +02:00
Joonas Rikkonen
c66191ca94
Added exception handling to SerializeProperty.TrySetValue methods
2017-12-02 15:50:40 +02:00
Joonas Rikkonen
ccac8de723
Removed unused NetConfig constants and leftover debug code in GameServer
2017-12-02 15:42:52 +02:00