Added console command for killing characters

This commit is contained in:
Joonas Rikkonen
2017-12-03 15:36:20 +02:00
parent b36d3fc70e
commit 8735dffd04

View File

@@ -722,12 +722,30 @@ namespace Barotrauma
}
}));
commands.Add(new Command("kill", "kill [character]: Immediately kills the specified character.", (string[] args) =>
{
Character killedCharacter = null;
if (args.Length == 0)
{
killedCharacter = Character.Controlled;
}
else
{
killedCharacter = FindMatchingCharacter(args);
}
if (killedCharacter != null)
{
killedCharacter.AddDamage(CauseOfDeath.Damage, killedCharacter.MaxHealth * 2, null);
}
}));
commands.Add(new Command("killmonsters", "killmonsters: Immediately kills all AI-controlled enemies in the level.", (string[] args) =>
{
foreach (Character c in Character.CharacterList)
{
if (!(c.AIController is EnemyAIController)) continue;
c.AddDamage(CauseOfDeath.Damage, 10000.0f, null);
c.AddDamage(CauseOfDeath.Damage, c.MaxHealth * 2, null);
}
}));