Added console command for killing characters
This commit is contained in:
@@ -722,12 +722,30 @@ namespace Barotrauma
|
||||
}
|
||||
}));
|
||||
|
||||
commands.Add(new Command("kill", "kill [character]: Immediately kills the specified character.", (string[] args) =>
|
||||
{
|
||||
Character killedCharacter = null;
|
||||
if (args.Length == 0)
|
||||
{
|
||||
killedCharacter = Character.Controlled;
|
||||
}
|
||||
else
|
||||
{
|
||||
killedCharacter = FindMatchingCharacter(args);
|
||||
}
|
||||
|
||||
if (killedCharacter != null)
|
||||
{
|
||||
killedCharacter.AddDamage(CauseOfDeath.Damage, killedCharacter.MaxHealth * 2, null);
|
||||
}
|
||||
}));
|
||||
|
||||
commands.Add(new Command("killmonsters", "killmonsters: Immediately kills all AI-controlled enemies in the level.", (string[] args) =>
|
||||
{
|
||||
foreach (Character c in Character.CharacterList)
|
||||
{
|
||||
if (!(c.AIController is EnemyAIController)) continue;
|
||||
c.AddDamage(CauseOfDeath.Damage, 10000.0f, null);
|
||||
c.AddDamage(CauseOfDeath.Damage, c.MaxHealth * 2, null);
|
||||
}
|
||||
}));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user