Joonas Rikkonen
fd7dfebd3a
(50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks
2019-05-16 05:50:39 +03:00
Joonas Rikkonen
068089ae5c
(d622ac851) Fix double updates of current orders.
2019-05-16 05:47:36 +03:00
Joonas Rikkonen
ce1aa39a4b
(b1241e3dd) GUIMessageBoxes use relative sizes
2019-05-16 05:46:12 +03:00
Joonas Rikkonen
f8090d470e
(5670a7c58) Don't get stuck if cannot use the button.
2019-05-16 05:44:48 +03:00
Joonas Rikkonen
5ec107bf83
(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
2019-05-16 05:43:40 +03:00
Joonas Rikkonen
de2246fe57
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
Joonas Rikkonen
828150e0ae
(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
2019-05-16 05:42:34 +03:00
Joonas Rikkonen
1d5de494cd
(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
2019-05-16 05:41:25 +03:00
Joonas Rikkonen
79d01822d2
(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
2019-05-16 05:41:09 +03:00
Joonas Rikkonen
ddd84a4f9e
(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
2019-05-16 05:40:00 +03:00
Joonas Rikkonen
3575c8df52
(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
2019-05-16 05:39:25 +03:00
Joonas Rikkonen
8280ed9c1a
(3b137aa1a) Merge remote-tracking branch 'origin/dev' into human-ai
2019-05-16 05:36:05 +03:00
Joonas Rikkonen
7614642d93
(e7b2add9d) Merge branch 'human-ai' of https://github.com/Regalis11/Barotrauma-development into human-ai
2019-05-16 05:30:39 +03:00
Joonas Rikkonen
54a0164f89
(98501b696) Reduce the max accepted distance for repair tool ai operate.
2019-05-16 05:30:23 +03:00
Joonas Rikkonen
ca3b5ae04b
(0976ef4d1) Fix repair hint text being displayed even when the item condition is not below the threshold. Move the GetHUDText method from shared to client project.
2019-05-16 05:29:50 +03:00
Joonas Rikkonen
bec7aadfa9
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Joonas Rikkonen
454dda56c7
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Joonas Rikkonen
039d07f693
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Joonas Rikkonen
60f52375e6
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Joonas Rikkonen
5af8170ac6
(372c6e60a) More automatic text scaling + merge fix
2019-05-06 14:15:40 +03:00
Joonas Rikkonen
fbb7daed00
(0c3442136) Merge branch 'dev' into docking-interface
2019-05-03 13:41:23 +03:00
Joonas Rikkonen
b551ae7999
(c1468d39d) Overhauled docking interface (WIP)
2019-05-03 13:39:54 +03:00
Joonas Rikkonen
42e541f3fa
(5ee41d152) Fixed damaged item sprites not updating client-side after being repaired.
2019-04-29 21:04:51 +03:00
Joonas Rikkonen
e83dba2959
(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
2019-04-25 18:07:37 +03:00
Joonas Rikkonen
ba6a4450eb
(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
2019-04-24 11:49:27 +03:00
Joonas Rikkonen
6262b3ea54
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
Joonas Rikkonen
bd07acf26d
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
2019-04-16 17:11:49 +03:00
Joonas Rikkonen
4c83e5a598
(98d8107fe) Fixed server failing to set items' treatment suitabilities because afflictions were loaded after the items
2019-04-16 17:10:54 +03:00
Joonas Rikkonen
81b359ea58
(029467913) More descriptive error messages when clients fail to read an item EntityEvent
2019-04-16 17:10:39 +03:00
Joonas Rikkonen
8290c577d8
(1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option)
2019-04-15 12:10:05 +03:00
Joonas Rikkonen
2f86991ce5
(fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-11 18:27:41 +03:00
Joonas Rikkonen
a3342ca96d
(ffa3ddbca) Implemented changing mineral sprites when attached to a wall
2019-04-11 18:27:25 +03:00
Joonas Rikkonen
913b0f4526
(a5eaeca2c) Fix alternative layout not being used on linked items that were selected (only on the linked items that were displayed when another object is selected).
2019-04-11 18:27:10 +03:00
Joonas Rikkonen
db754188ce
(bc739e38f) Added impact sounds to items (e.g. when dropped to the ground). Closes #841
2019-04-07 13:40:53 +03:00
Joonas Rikkonen
6c2c522f30
(250dbe18e) Don't prevent item UI panels from overlapping with the chatbox or crew list areas when in the sub editor
2019-04-05 16:14:57 +03:00
Joonas Rikkonen
cc122f2bbf
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
Joonas Rikkonen
b08a31a68f
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
2019-04-04 11:10:14 +03:00
Joonas Rikkonen
41da4e24a9
(cd41ee958) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-04 11:09:45 +03:00
Joonas Rikkonen
1966bcb4ab
(c445db0f5) Lazy load item & structure sprites (loaded automatically when switching to the sub editor or instantiating an item/structure, so should not cause any mid-game freezes).
2019-04-04 11:09:32 +03:00
Joonas Rikkonen
a3425a0432
(bb85ea959) Fixed last item not being visible in grid layout groups if it's the only item on the last row
2019-04-04 11:08:49 +03:00
Joonas Rikkonen
7eb03ea6b3
(874c38a79) Show keybindings for use or shoot in the tooltips.
2019-04-04 11:08:33 +03:00
Joonas Rikkonen
d4752bb6a0
(9f5c9fbcb) Make sure lazy-loaded sprites load their texture when creating a GUIImage, because the image needs to know the size of the texture to scale itself correctly. Fixes location portraits not being visible in the campaign menu when a location is selected for the first time.
2019-04-04 11:08:18 +03:00
Joonas Rikkonen
7491b06a5d
(bbd192053) Rebind Select and Use keys. Refactor GameSettings to support legacy bindings, when they are set. That is, if the new "deselect" and "shoot" keys are not defined, but the player config file is found, use the "select" and the "use" keys instead of the defaults.
2019-04-04 11:08:02 +03:00
Joonas Rikkonen
79ea41e6c9
(4f4395b00) Reduced the size of the disallowed item interface area around the chatbox
2019-04-04 11:07:45 +03:00
Joonas Rikkonen
5f05322fdb
(fdc038d5d) Keymapping and UX test: - Map use to "E" and Select to "Left Mouse". - Introduce a dedicated key for deselecting ("Right Mouse"). - Introduce a dedicated key for shooting ("Left Mouse"). - Define certain objects as shootables, which simply means that they use the "Shoot" key instead of using the "Use" key. This required the least amount of refactoring the existing code. - TODO: don't register the "Select" input when aiming or when an interface is open -> should prevent interacting through UI elements. - TODO: sync the new input types with the server.
2019-04-04 11:06:12 +03:00
Joonas Rikkonen
2290645bc9
(caa04a08a) Added a search bar to fabricators, made the interface larger and item previews smaller to fit more items in the view, take chatbox into account when preventing item interface overlap. Closes #1305
...
+ merge fix
2019-04-03 16:31:17 +03:00
Joonas Rikkonen
e6c3d6d537
(6cc2e0541) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-27 21:00:33 +02:00
Joonas Rikkonen
080ac78ded
(5c35a640e) Update tutorial-rework with dev
2019-03-27 20:52:47 +02:00
Joonas Rikkonen
3f82c9a2cb
(f417b026f) Fetched: Changes for playing video tutorial from local branch
2019-03-27 20:45:14 +02:00
Joonas Rikkonen
c78546b5f4
a75a560...814f6c9
...
commit 814f6c9dd4d48b3931e1d3bcb1918ff79324c1d4
Author: Joonas Rikkonen <poe.regalis@gmail.com >
Date: Wed Mar 20 19:33:18 2019 +0200
Fixed multiplayer campaign setup UI showing the client's subs instead of the server's (see #1311 )
commit 4a3e485dea85aa21037b13fd1b86af4a4ec1a5fd
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:16:17 2019 +0200
Move new texts in the end of the localization file.
commit 5a8af99afe5aad0b2f5343ca6f923d8c7eb19e68
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:05:43 2019 +0200
Recreate the editing gui window when resetting the entities with the "resetall" command.
commit 0048e6dcb9699e5b1e434ace867bc8f426cdae28
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:04:42 2019 +0200
Fix resetting to prefab.
commit 88be0923761f5ac2c895364c8ad0e11fe9a66576
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 18:40:13 2019 +0200
Fix item components not being loaded properly.
commit 6f970d54ed800eff25ae3643b03c0020336c8621
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 18:21:25 2019 +0200
Add a console command for resetting all items and structures to the prefabs.
commit bd561ef43391a2e4251bef18a8738b233f540961
Merge: e8843c30c a75a56088
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 17:47:14 2019 +0200
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
commit e8843c30cdb966832236ec361494e4c886130590
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 17:46:38 2019 +0200
Implement item and structure instance resetting to prefab. Add buttons in the subeditor. Allow to save the msg text in the editor.
2019-03-20 19:42:17 +02:00