Joonas Rikkonen
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157f6cfd21
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(62b9ca04f) Removed Berilia from the build
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2019-06-15 20:00:44 +03:00 |
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Joonas Rikkonen
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03a7093486
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(1c5ce3fee) More descriptive error messages when publishing a Workshop item fails.
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2019-06-15 19:44:13 +03:00 |
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Joonas Rikkonen
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63999fc17b
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(62b9ca04f) Removed Berilia from the build
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2019-06-15 19:43:32 +03:00 |
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Joonas Rikkonen
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adab8589da
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(f87bfac85) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-06-12 16:45:24 +03:00 |
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Joonas Rikkonen
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dce98349ea
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(23df6915f) Added: Possibility of having a status effect trigger if a requiredItem is missing
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2019-06-12 16:45:02 +03:00 |
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Joonas Rikkonen
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e3ca616fff
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(869ac975f) Merge branch 'master' into dev
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2019-06-12 16:43:56 +03:00 |
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Joonas Rikkonen
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eaf4f6afb8
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(face37755) Fixed clients timing out when trying to connect to a server that has banned someone. Closes #1568
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2019-06-12 16:43:34 +03:00 |
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Joonas Rikkonen
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cf7c0533fe
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(46cd6704b) Add some extra null checks trying to blind fix #1529.
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2019-06-11 21:49:07 +03:00 |
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Joonas Rikkonen
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bea7b58ff3
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(a410fd46c) Trying to help the merge script through a jungle of merges
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2019-06-04 16:37:31 +03:00 |
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Joonas Rikkonen
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81dd2f3202
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(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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2019-06-04 16:02:25 +03:00 |
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Joonas Rikkonen
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edccfe223d
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 16:00:38 +03:00 |
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Joonas Rikkonen
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f797235bfd
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(38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla
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2019-06-04 15:38:12 +03:00 |
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Joonas Rikkonen
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7c67b1f164
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(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
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2019-05-20 21:00:11 +03:00 |
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Joonas Rikkonen
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b71adc7589
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(2e0e45e1f) Updated: Localization
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2019-05-20 20:46:21 +03:00 |
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Joonas Rikkonen
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dfa584c2c5
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(0b650589c) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-05-18 21:51:29 +03:00 |
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Joonas Rikkonen
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50f379086c
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(3b88adb46) Added: Highlighting to player health bar before the health interface has been opened for the first time
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2019-05-18 21:51:12 +03:00 |
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Joonas Rikkonen
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1dc6dc861e
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(3d6f5e573) Improved text positioning in the campaign UI crew/store/repair buttons
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2019-05-18 21:50:54 +03:00 |
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Joonas Rikkonen
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531c572216
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(f6f86c3b6) Use relative scales in store UI, gave more space to the amount input box
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2019-05-16 07:00:14 +03:00 |
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Joonas Rikkonen
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61f5ccc71d
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(c93eaea48) Merge branch 'human-ai' into dev
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2019-05-16 06:14:43 +03:00 |
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Joonas Rikkonen
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9c964b7843
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(7d7010579) Fix ai dialog about not being able to find targets. Use a higher thershold for rescue objectives when it's an order.
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2019-05-16 06:14:25 +03:00 |
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Joonas Rikkonen
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5f524ddd3f
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(457e4ebe5) Fixed: Submarine navigation labels being translated when loading a sub in editor
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2019-05-16 06:13:49 +03:00 |
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Joonas Rikkonen
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ce7b9c4f52
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(94ad97066) Refactor combat objective. The bots should now be able to reload and seek more ammunition. When they run out of ammunition, they first try to use another weapon and only if no other weapon is found, they seek more ammunition. Had to change the contain item and get item objectives a bit. Hopefully doesn't break things too much.
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2019-05-16 06:13:15 +03:00 |
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Joonas Rikkonen
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c73fe6e132
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(277003233) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:04:08 +03:00 |
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Joonas Rikkonen
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f259748910
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(aebb26541) Added localizable connection names to all items (TODO: display in the connection panel interface, load from prefab if the value is not present in a sub or ItemAssembly file)
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2019-05-16 06:03:51 +03:00 |
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Joonas Rikkonen
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a469dad251
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(4b8a3151a) Replaced: Untranslated editor line 'FilterMapEntities' with the translated 'serverlog.filter'
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2019-05-16 06:03:17 +03:00 |
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Joonas Rikkonen
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3d7a113d75
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(048b753e6) Merge branch 'dev' into human-ai
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2019-05-16 05:20:29 +03:00 |
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Joonas Rikkonen
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bec7aadfa9
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(af16ecdfa) Merge branch 'dev' into human-ai
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2019-05-16 05:14:00 +03:00 |
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Joonas Rikkonen
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454dda56c7
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(1762f02b3) Merge branch 'dev' into human-ai
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2019-05-16 05:08:22 +03:00 |
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Joonas Rikkonen
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d0795791e7
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(3bb9485ad) Add automatic orders as objectives instead of orders so that we can take advantage of the existing priority system. Turn the priority values defined in the xml into modifiers.
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2019-05-16 05:04:53 +03:00 |
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Joonas Rikkonen
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5def53f7bd
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(2972c6da9) Add a missing text.
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2019-05-16 05:04:29 +03:00 |
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Joonas Rikkonen
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039d07f693
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(a2943d8b7) Merge branch 'dev' into human-ai
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2019-05-16 05:04:10 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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8737a0e0dd
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(26639256a) - Added a method that automatically sets the text scale of a set of GUITextBlocks so that they all use the same scale and the text fits in all of the blocks. - Fixed TextBlock padding not being taken into account if the text is centered. - AutoScale and change the layout in a bunch of places where translated texts are likely to not fit.
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2019-04-29 21:12:47 +03:00 |
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Joonas Rikkonen
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52991e1ded
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(41a4cf029) Merge
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2019-04-25 17:50:53 +03:00 |
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Joonas Rikkonen
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8be51d71bd
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(444f7d53a) Added: Workaround for macOS not allowing editing the .app bundle, using Library/Barotrauma instead
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2019-04-25 17:50:35 +03:00 |
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Joonas Rikkonen
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ae33907727
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(5bcbaf382) Improved campaign UI store search bar layout
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2019-04-25 17:48:28 +03:00 |
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Joonas Rikkonen
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544cc7ec08
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(bad1f3738) Added search bars to sub lists in campaign setup UI and sub editor. Closes #1415
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2019-04-23 15:37:48 +03:00 |
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Joonas Rikkonen
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aa0466ad5b
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(67dca1bf6) Added a search bar to the store menu. Closes #1232
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2019-04-23 11:21:46 +03:00 |
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Joonas Rikkonen
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8c8f03ae25
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(a6f17618b) Allow canceling repairs in the campaign menu, fixed credits not being displayed in the repair tab
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2019-04-17 12:43:11 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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fcdfee6328
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(333e0a646) Added automatic hull & item repair option to the campaign. TODO: adjust costs, now both options cost a fixed 500 credits. Closes #1314
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2019-04-15 11:55:49 +03:00 |
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Joonas Rikkonen
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2eaf22683d
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(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
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2019-04-01 22:47:22 +03:00 |
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Joonas Rikkonen
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ec7e23061b
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(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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2019-04-01 22:47:03 +03:00 |
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Joonas Rikkonen
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080ac78ded
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(5c35a640e) Update tutorial-rework with dev
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2019-03-27 20:52:47 +02:00 |
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Joonas Rikkonen
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3f82c9a2cb
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(f417b026f) Fetched: Changes for playing video tutorial from local branch
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2019-03-27 20:45:14 +02:00 |
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Joonas Rikkonen
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4b3e78b566
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(913ed2ce9) Merge remote-tracking branch 'origin/dev' into enemy-ai
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2019-03-26 14:07:11 +02:00 |
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Joonas Rikkonen
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14832e2040
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(aea5053bf) Fix wall target position not updated when the submarine moves. Fix latchontoai attach positions and distance checks. Detaching should also work both when the characters can get in and when the submarine velocity is enough to detach the characters. Still not synced, but re-enabled for testing.
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2019-03-26 14:06:55 +02:00 |
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