(1c5ce3fee) More descriptive error messages when publishing a Workshop item fails.

This commit is contained in:
Joonas Rikkonen
2019-06-15 19:44:13 +03:00
parent 6f3d9d7191
commit 03a7093486
45 changed files with 461 additions and 235 deletions

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.0.6")]
[assembly: AssemblyFileVersion("0.9.0.6")]
[assembly: AssemblyVersion("0.9.0.5")]
[assembly: AssemblyFileVersion("0.9.0.5")]

View File

@@ -442,7 +442,8 @@ namespace Barotrauma
if (draggingItemToWorld)
{
if (item.OwnInventory == null ||
!item.OwnInventory.CanBePut(CharacterInventory.draggingItem))
!item.OwnInventory.CanBePut(CharacterInventory.draggingItem) ||
!CanAccessInventory(item.OwnInventory))
{
continue;
}

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@@ -139,7 +139,7 @@ namespace Barotrauma
foreach (Item item in Item.ItemList)
{
if (!item.Repairables.Any(r => item.Condition < r.ShowRepairUIThreshold)) { continue; }
if (!Submarine.VisibleEntities.Contains(item)) { continue; }
if (Submarine.VisibleEntities != null && !Submarine.VisibleEntities.Contains(item)) { continue; }
Vector2 diff = item.WorldPosition - character.WorldPosition;
if (Submarine.CheckVisibility(character.SimPosition, character.SimPosition + ConvertUnits.ToSimUnits(diff)) == null)

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@@ -449,12 +449,11 @@ namespace Barotrauma
{
float depth = ActiveSprite.Depth - 0.0000015f;
// TODO: enable when the damage overlay textures have been remade.
//DamagedSprite.Draw(spriteBatch,
// new Vector2(body.DrawPosition.X, -body.DrawPosition.Y),
// color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin,
// -body.DrawRotation,
// 1.0f, spriteEffect, depth);
DamagedSprite.Draw(spriteBatch,
new Vector2(body.DrawPosition.X, -body.DrawPosition.Y),
color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin,
-body.DrawRotation,
1.0f, spriteEffect, depth);
}
if (GameMain.DebugDraw)

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@@ -148,7 +148,14 @@ namespace Barotrauma
//find the parent GUIListBox highest in the hierarchy
for (int i = parentHierarchy.Count - 1; i >= 0; i--)
{
if (parentHierarchy[i].GUIComponent is GUIListBox) return parentHierarchy[i];
if (parentHierarchy[i].GUIComponent is GUIListBox)
{
if (parentHierarchy[i].Parent != null && parentHierarchy[i].Parent.GUIComponent != null)
{
return parentHierarchy[i].Parent;
}
return parentHierarchy[i];
}
}
//or just go with the direct parent if there are no listboxes in the hierarchy
parentHierarchy.Clear();

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@@ -40,6 +40,9 @@ namespace Barotrauma
{
ToolBox.IsProperFilenameCase(file);
doc = XDocument.Load(file, LoadOptions.SetBaseUri);
if (doc == null) { throw new Exception("doc is null"); }
if (doc.Root == null) { throw new Exception("doc.Root is null"); }
if (doc.Root.Elements() == null) { throw new Exception("doc.Root.Elements() is null"); }
}
catch (Exception e)
{
@@ -113,26 +116,34 @@ namespace Barotrauma
private void RescaleFonts()
{
if (configElement == null) { return; }
if (configElement.Elements() == null) { return; }
foreach (XElement subElement in configElement.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "font":
if (Font == null) { continue; }
Font.Size = GetFontSize(subElement);
break;
case "smallfont":
if (SmallFont == null) { continue; }
SmallFont.Size = GetFontSize(subElement);
break;
case "largefont":
if (LargeFont == null) { continue; }
LargeFont.Size = GetFontSize(subElement);
break;
case "objectivetitle":
if (ObjectiveTitleFont == null) { continue; }
ObjectiveTitleFont.Size = GetFontSize(subElement);
break;
case "objectivename":
if (ObjectiveNameFont == null) { continue; }
ObjectiveNameFont.Size = GetFontSize(subElement);
break;
case "videotitle":
if (VideoTitleFont == null) { continue; }
VideoTitleFont.Size = GetFontSize(subElement);
break;
}

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@@ -20,8 +20,8 @@ namespace Barotrauma
/// </summary>
const float CharacterWaitOnSwitch = 10.0f;
private List<CharacterInfo> characterInfos = new List<CharacterInfo>();
private List<Character> characters = new List<Character>();
private readonly List<CharacterInfo> characterInfos = new List<CharacterInfo>();
private readonly List<Character> characters = new List<Character>();
private Point screenResolution;

View File

@@ -256,6 +256,18 @@ namespace Barotrauma
{
if (c.Info == null || c.Inventory == null) { continue; }
var inventoryElement = new XElement("inventory");
// Recharge headset batteries
var headset = c.Inventory.FindItemByIdentifier("headset");
if (headset != null)
{
var battery = headset.OwnInventory.FindItemByTag("loadable");
if (battery != null)
{
battery.Condition = battery.MaxCondition;
}
}
c.SaveInventory(c.Inventory, inventoryElement);
c.Info.InventoryData = inventoryElement;
c.Inventory?.DeleteAllItems();

View File

@@ -620,6 +620,7 @@ namespace Barotrauma
{
if (DraggingItemToWorld &&
Character.Controlled.FocusedItem?.OwnInventory != null &&
Character.Controlled.FocusedItem.OwnInventory.CanBePut(draggingItem) &&
Character.Controlled.FocusedItem.OwnInventory.TryPutItem(draggingItem, Character.Controlled))
{
GUI.PlayUISound(GUISoundType.PickItem);

View File

@@ -82,7 +82,7 @@ namespace Barotrauma
center.Y -= center.Y % Submarine.GridSize.Y;
MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(assemblyEntities);
assemblyEntities.ForEach(e => MapEntity.AddSelection(e));
foreach (MapEntity mapEntity in assemblyEntities)
{

View File

@@ -142,24 +142,27 @@ namespace Barotrauma
backgroundPos.Y = -backgroundPos.Y;
backgroundPos *= 0.05f;
if (backgroundPos.Y < 1024)
if (level.GenerationParams.BackgroundTopSprite != null)
{
if (backgroundPos.Y < 0 && level.GenerationParams.BackgroundTopSprite != null)
int backgroundSize = (int)level.GenerationParams.BackgroundTopSprite.size.Y;
if (backgroundPos.Y < backgroundSize)
{
var backgroundTop = level.GenerationParams.BackgroundTopSprite;
backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, 1024, (int)Math.Min(-backgroundPos.Y, 1024));
backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)),
color: level.BackgroundTextureColor);
}
if (backgroundPos.Y > -1024 && level.GenerationParams.BackgroundSprite != null)
{
var background = level.GenerationParams.BackgroundSprite;
background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), 1024, 1024);
background.DrawTiled(spriteBatch,
(backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero,
new Vector2(GameMain.GraphicsWidth, (int)Math.Ceiling(1024 - backgroundPos.Y)),
color: level.BackgroundTextureColor);
if (backgroundPos.Y < 0)
{
var backgroundTop = level.GenerationParams.BackgroundTopSprite;
backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, backgroundSize, (int)Math.Min(-backgroundPos.Y, backgroundSize));
backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)),
color: level.BackgroundTextureColor);
}
if (-backgroundPos.Y < GameMain.GraphicsHeight && level.GenerationParams.BackgroundSprite != null)
{
var background = level.GenerationParams.BackgroundSprite;
background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), backgroundSize, backgroundSize);
background.DrawTiled(spriteBatch,
(backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero,
new Vector2(GameMain.GraphicsWidth, (int)Math.Min(Math.Ceiling(backgroundSize - backgroundPos.Y), backgroundSize)),
color: level.BackgroundTextureColor);
}
}
}

View File

@@ -478,6 +478,60 @@ namespace Barotrauma
return true;
};
}
public static void AddSelection(MapEntity entity)
{
if (selectedList.Contains(entity)) { return; }
selectedList.Add(entity);
HandleDoorGapLinks(entity,
onGapFound: (door, gap) =>
{
door.RefreshLinkedGap();
if (!selectedList.Contains(gap))
{
selectedList.Add(gap);
}
},
onDoorFound: (door, gap) =>
{
if (!selectedList.Contains(door.Item))
{
selectedList.Add(door.Item);
}
});
}
private static void HandleDoorGapLinks(MapEntity entity, Action<Door, Gap> onGapFound, Action<Door, Gap> onDoorFound)
{
if (entity is Item i)
{
var door = i.GetComponent<Door>();
if (door != null)
{
var gap = door.LinkedGap;
if (gap != null)
{
onGapFound(door, gap);
}
}
}
else if (entity is Gap gap)
{
var door = gap.ConnectedDoor;
if (door != null)
{
onDoorFound(door, gap);
}
}
}
public static void RemoveSelection(MapEntity entity)
{
selectedList.Remove(entity);
HandleDoorGapLinks(entity,
onGapFound: (door, gap) => selectedList.Remove(gap),
onDoorFound: (door, gap) => selectedList.Remove(door.Item));
}
static partial void UpdateAllProjSpecific(float deltaTime)
{
@@ -550,7 +604,7 @@ namespace Barotrauma
if (editingHUD != null)
{
if (selectedList.Count == 0 || editingHUD.UserData != selectedList[0])
if (FilteredSelectedList.Count == 0 || editingHUD.UserData != FilteredSelectedList[0])
{
foreach (GUIComponent component in editingHUD.Children)
{
@@ -561,21 +615,56 @@ namespace Barotrauma
editingHUD = null;
}
}
FilteredSelectedList.Clear();
if (selectedList.Count == 0) return;
if (editingHUD != null)
foreach (var e in selectedList)
{
selectedList[0].UpdateEditing(cam);
if (selectedList[0].ResizeHorizontal || selectedList[0].ResizeVertical)
if (e is Gap) { continue; }
FilteredSelectedList.Add(e);
}
var first = FilteredSelectedList.FirstOrDefault();
if (first != null)
{
first.UpdateEditing(cam);
if (first.ResizeHorizontal || first.ResizeVertical)
{
foreach (GUIComponent component in editingHUD.Children)
first.UpdateResizing(cam);
}
}
if ((PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl)))
{
if (PlayerInput.KeyHit(Keys.N))
{
float minX = selectedList[0].WorldRect.X, maxX = selectedList[0].WorldRect.Right;
for (int i = 0; i < selectedList.Count; i++)
{
var textBox = component as GUITextBox;
if (textBox == null) continue;
textBox.Deselect();
minX = Math.Min(minX, selectedList[i].WorldRect.X);
maxX = Math.Max(maxX, selectedList[i].WorldRect.Right);
}
float centerX = (minX + maxX) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipX(false);
me.Move(new Vector2((centerX - me.WorldPosition.X) * 2.0f, 0.0f));
}
}
else if (PlayerInput.KeyHit(Keys.M))
{
float minY = selectedList[0].WorldRect.Y - selectedList[0].WorldRect.Height, maxY = selectedList[0].WorldRect.Y;
for (int i = 0; i < selectedList.Count; i++)
{
minY = Math.Min(minY, selectedList[i].WorldRect.Y - selectedList[i].WorldRect.Height);
maxY = Math.Max(maxY, selectedList[i].WorldRect.Y);
}
float centerY = (minY + maxY) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipY(false);
me.Move(new Vector2(0.0f, (centerY - me.WorldPosition.Y) * 2.0f));
}
editingHUD = null;
}
}

View File

@@ -51,6 +51,10 @@ namespace Barotrauma
{
iconSize = (int)(iconSize * 1.5f);
}
if (Stairs != null)
{
iconSize = (int)(iconSize * 1.5f);
}
spriteBatch.Draw(iconTexture,
new Rectangle((int)(drawPos.X - iconSize / 2), (int)(drawPos.Y - iconSize / 2), iconSize, iconSize),
@@ -93,7 +97,7 @@ namespace Barotrauma
editingHUD = CreateEditingHUD();
}
if (PlayerInput.LeftButtonClicked())
if (IsSelected && PlayerInput.LeftButtonClicked())
{
Vector2 position = cam.ScreenToWorld(PlayerInput.MousePosition);
@@ -149,6 +153,23 @@ namespace Barotrauma
}
}
private void UpdateLinkedEntity<T>(Vector2 worldPos, IEnumerable<T> list, Action<T> match, Action<T> noMatch, int inflate = 0) where T : MapEntity
{
foreach (var entity in list)
{
var rect = entity.WorldRect;
rect.Inflate(inflate, inflate);
if (Submarine.RectContains(rect, worldPos))
{
match(entity);
}
else
{
noMatch(entity);
}
}
}
private bool ChangeSpawnType(GUIButton button, object obj)
{
GUITextBlock spawnTypeText = button.Parent.GetChildByUserData("spawntypetext") as GUITextBlock;

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@@ -2047,13 +2047,15 @@ namespace Barotrauma.Networking
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
}
public void SetupNewCampaign(Submarine sub, string savePath, string mapSeed)
public void SetupNewCampaign(Submarine sub, string saveName, string mapSeed)
{
saveName = Path.GetFileNameWithoutExtension(saveName);
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)ClientPacketHeader.CAMPAIGN_SETUP_INFO);
msg.Write(true); msg.WritePadBits();
msg.Write(savePath);
msg.Write(saveName);
msg.Write(mapSeed);
msg.Write(sub.Name);
msg.Write(sub.MD5Hash.Hash);

View File

@@ -590,12 +590,19 @@ namespace Barotrauma.Steam
}
else
{
DebugConsole.ThrowError("Publishing workshop item " + item.Title + " failed. " + item.Error);
DebugConsole.NewMessage("Publishing workshop item " + item.Title + " failed. " + item.Error, Microsoft.Xna.Framework.Color.Red);
}
SaveUtil.ClearFolder(WorkshopItemStagingFolder);
Directory.Delete(WorkshopItemStagingFolder);
File.Delete(PreviewImageName);
try
{
Directory.Delete(WorkshopItemStagingFolder);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to delete Workshop item staging folder.", e);
}
yield return CoroutineStatus.Success;
}
@@ -927,28 +934,50 @@ namespace Barotrauma.Steam
{
if (instance == null || !instance.isInitialized) { return false; }
bool itemsUpdated = false;
foreach (ulong subscribedItemId in instance.client.Workshop.GetSubscribedItemIds())
bool? itemsUpdated = null;
bool timedOut = false;
var query = instance.client.Workshop.CreateQuery();
query.FileId = new List<ulong>(instance.client.Workshop.GetSubscribedItemIds());
query.UploaderAppId = AppID;
query.Run();
query.OnResult = (Workshop.Query q) =>
{
//TODO: fix this, GetItem doesn't query item.Modified
var item = instance.client.Workshop.GetItem(subscribedItemId);
if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item))
if (timedOut) { return; }
itemsUpdated = false;
foreach (var item in q.Items)
{
if (!UpdateWorkshopItem(item, out string errorMsg))
if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item))
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
}
else
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
itemsUpdated = true;
if (!UpdateWorkshopItem(item, out string errorMsg))
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
}
else
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
itemsUpdated = true;
}
}
}
};
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 10);
while (!itemsUpdated.HasValue)
{
if (DateTime.Now > timeOut)
{
itemsUpdated = false;
timedOut = true;
break;
}
instance.client.Update();
System.Threading.Thread.Sleep(10);
}
return itemsUpdated;
return itemsUpdated.Value;
}
public static bool UpdateWorkshopItem(Workshop.Item item, out string errorMsg)

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@@ -210,7 +210,6 @@ namespace Barotrauma.Networking
{
ip = "IP concealed by host";
}
DebugConsole.NewMessage("nerd: " + name, Color.Lime);
whitelistedPlayers.Add(new WhiteListedPlayer(name, uniqueIdentifier, ip));
}

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@@ -441,36 +441,43 @@ namespace Barotrauma
characterPreviewFrame = null;
}
if (Campaign is SinglePlayerCampaign)
if (characterList != null)
{
var hireableCharacters = location.GetHireableCharacters();
foreach (GUIComponent child in characterList.Content.Children.ToList())
if (Campaign is SinglePlayerCampaign)
{
if (child.UserData is CharacterInfo character)
var hireableCharacters = location.GetHireableCharacters();
foreach (GUIComponent child in characterList.Content.Children.ToList())
{
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
if (child.UserData is CharacterInfo character)
{
if (GameMain.GameSession.CrewManager != null)
{
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
}
}
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
{
continue;
}
characterList.RemoveChild(child);
}
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
if (!hireableCharacters.Any())
{
continue;
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
}
characterList.RemoveChild(child);
}
if (!hireableCharacters.Any())
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
else
{
CanBeFocused = false
};
}
else
{
foreach (CharacterInfo c in hireableCharacters)
{
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
foreach (CharacterInfo c in hireableCharacters)
{
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
}
}
}
characterList.UpdateScrollBarSize();
}
characterList.UpdateScrollBarSize();

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@@ -14,7 +14,7 @@ namespace Barotrauma
{
class MainMenuScreen : Screen
{
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11 }
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11, Empty = 12 }
private GUIComponent buttonsParent;
@@ -37,7 +37,11 @@ namespace Barotrauma
private GUIComponent titleText;
private CreditsPlayer creditsPlayer;
#if OSX
private bool firstLoadOnMac = true;
#endif
#region Creation
public MainMenuScreen(GameMain game)
{
@@ -360,9 +364,9 @@ namespace Barotrauma
OnClicked = SelectTab
};
}
#endregion
#endregion
#region Selection
#region Selection
public override void Select()
{
base.Select();
@@ -378,6 +382,25 @@ namespace Barotrauma
ResetButtonStates(null);
GameAnalyticsManager.SetCustomDimension01("");
#if OSX
// Hack for adjusting the viewport properly after splash screens on older Macs
if (firstLoadOnMac)
{
firstLoadOnMac = false;
menuTabs[(int)Tab.Empty] = new GUIFrame(new RectTransform(new Vector2(1f, 1f), GUI.Canvas), "", Color.Transparent)
{
CanBeFocused = false
};
var emptyList = new GUIListBox(new RectTransform(new Vector2(0.0f, 0.0f), menuTabs[(int)Tab.Empty].RectTransform))
{
CanBeFocused = false
};
SelectTab(null, Tab.Empty);
}
#endif
}
public override void Deselect()
@@ -925,7 +948,11 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true };
var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
{
MaxTextLength = NetConfig.ServerNameMaxLength,
OverflowClip = true
};
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)

View File

@@ -335,8 +335,12 @@ namespace Barotrauma
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), rightInfoColumn.RectTransform), style: null);
//server info ------------------------------------------------------------------
ServerName = new GUITextBox(new RectTransform(new Vector2(0.3f, 0.05f), infoFrameContent.RectTransform));
ServerName = new GUITextBox(new RectTransform(new Vector2(infoColumnContainer.RectTransform.RelativeSize.X, 0.05f), infoFrameContent.RectTransform))
{
MaxTextLength = NetConfig.ServerNameMaxLength,
OverflowClip = true
};
ServerName.OnDeselected += (textBox, key) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);

View File

@@ -49,7 +49,7 @@ namespace Barotrauma
{
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
menu = new GUIFrame(new RectTransform(new Vector2(0.6f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
menu = new GUIFrame(new RectTransform(new Vector2(0.85f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
var container = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.85f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { Stretch = true };
@@ -394,6 +394,7 @@ namespace Barotrauma
{
IsHorizontal = true,
Stretch = true,
RelativeSpacing = 0.05f,
CanBeFocused = false
};
@@ -405,32 +406,6 @@ namespace Barotrauma
if (item.Installed)
{
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
{
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: "Update")
{
UserData = "updatebutton",
IgnoreLayoutGroups = true,
OnClicked = (btn, userdata) =>
{
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
}
else
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
}
btn.Enabled = false;
btn.Visible = false;
return true;
}
};
}
GUITickBox enabledTickBox = null;
try
{
@@ -476,6 +451,33 @@ namespace Barotrauma
};
}
}
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
{
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: TextManager.Get("WorkshopItemUpdate"))
{
UserData = "updatebutton",
Font = GUI.SmallFont,
OnClicked = (btn, userdata) =>
{
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
}
else
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
}
btn.Enabled = false;
btn.Visible = false;
return true;
}
};
}
}
else if (item.Downloading)
{
@@ -900,7 +902,7 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), topRightColumn.RectTransform), TextManager.Get("WorkshopItemDescription"));
var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), topRightColumn.RectTransform));
var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, wrap: true);
var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, font: GUI.SmallFont, wrap: true);
descriptionBox.OnTextChanged += (textBox, text) =>
{
Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText);
@@ -1081,6 +1083,7 @@ namespace Barotrauma
{
InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder),
Title = TextManager.Get("workshopitemaddfiles"),
Multiselect = true
};
if (ofd.ShowDialog() == DialogResult.OK)
{
@@ -1228,7 +1231,7 @@ namespace Barotrauma
private void OnAddFilesSelected(string[] fileNames)
{
if (fileNames == null) { return; }
for(int i = 0; i < fileNames.Length; i++)
for (int i = 0; i < fileNames.Length; i++)
{
string file = fileNames[i];
if (string.IsNullOrEmpty(file)) { continue; }
@@ -1258,6 +1261,7 @@ namespace Barotrauma
itemContentPackage.AddFile(filePathRelativeToStagingFolder, ContentType.None);
}
}
itemContentPackage.Save(itemContentPackage.Path);
RefreshCreateItemFileList();
}
@@ -1331,6 +1335,7 @@ namespace Barotrauma
OnClicked = (btn, userdata) =>
{
itemContentPackage.RemoveFile(contentFile);
itemContentPackage.Save(itemContentPackage.Path);
RefreshCreateItemFileList();
return true;
}
@@ -1346,7 +1351,7 @@ namespace Barotrauma
{
if (itemContentPackage == null || itemEditor == null) return;
SteamManager.StartPublishItem(itemContentPackage, itemEditor);
SteamManager.StartPublishItem(itemContentPackage, itemEditor);
CoroutineManager.StartCoroutine(WaitForPublish(itemEditor), "WaitForPublish");
}
@@ -1381,9 +1386,20 @@ namespace Barotrauma
}
else
{
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariable("WorkshopItemPublishFailed", "[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
string errorMsg = item.ErrorCode.HasValue ?
TextManager.Get("WorkshopPublishError." + item.ErrorCode.Value.ToString(), returnNull: true) :
null;
if (errorMsg == null)
{
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariable("WorkshopItemPublishFailed", "[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
}
else
{
new GUIMessageBox(TextManager.Get("Error"), errorMsg);
}
}
createItemFrame.ClearChildren();

View File

@@ -2109,10 +2109,7 @@ namespace Barotrauma
public override void AddToGUIUpdateList()
{
if (MapEntity.SelectedList.Count == 1)
{
MapEntity.SelectedList[0].AddToGUIUpdateList();
}
MapEntity.FilteredSelectedList.FirstOrDefault()?.AddToGUIUpdateList();
if (MapEntity.HighlightedListBox != null)
{
MapEntity.HighlightedListBox.AddToGUIUpdateList();
@@ -2293,9 +2290,9 @@ namespace Barotrauma
dummyCharacter.SelectedConstruction = null;
}*/
}
else if (MapEntity.SelectedList.Count == 1)
else if (MapEntity.FilteredSelectedList.Count == 1)
{
(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
(MapEntity.FilteredSelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
}
CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);

View File

@@ -18,34 +18,33 @@ namespace Barotrauma
public string FileName { get; private set; }
public string[] FileNames { get; private set; }
public OpenFileDialog()
{
ofd = new System.Windows.Forms.OpenFileDialog();
}
public OpenFileDialog() { }
public System.Windows.Forms.DialogResult ShowDialog()
{
ofd = new System.Windows.Forms.OpenFileDialog();
ofd.Multiselect = Multiselect;
ofd.InitialDirectory = InitialDirectory;
ofd.Filter = Filter;
ofd.Title = Title;
#if LINUX
System.Windows.Forms.DialogResult result;
#if LINUX || OSX
var wrapperForm = new WrapperForm(ofd);
System.Windows.Forms.Application.Run(wrapperForm);
System.Windows.Forms.Application.Exit();
FileName = wrapperForm.FileName;
FileNames = wrapperForm.FileNames;
return wrapperForm.Result;
result = wrapperForm.Result;
#else
var result = ofd.ShowDialog();
result = ofd.ShowDialog();
FileName = ofd.FileName;
FileNames = ofd.FileNames;
return result;
#endif
ofd = null;
return result;
}
#if LINUX
#if LINUX || OSX
private class WrapperForm : System.Windows.Forms.Form
{
private System.Windows.Forms.OpenFileDialog ofd;
@@ -66,7 +65,7 @@ namespace Barotrauma
FileName = ofd.FileName;
FileNames = ofd.FileNames;
System.Threading.Thread.Sleep(100);
this.Close();
System.Windows.Forms.Application.Exit();
}
}
#endif

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.0.6")]
[assembly: AssemblyFileVersion("0.9.0.6")]
[assembly: AssemblyVersion("0.9.0.5")]
[assembly: AssemblyFileVersion("0.9.0.5")]

View File

@@ -90,7 +90,16 @@ namespace Barotrauma
while (queuedMessages.Count > 0)
{
ColoredText msg = queuedMessages.Dequeue();
if (GameSettings.SaveDebugConsoleLogs)
{
unsavedMessages.Add(msg);
if (unsavedMessages.Count >= messagesPerFile)
{
SaveLogs();
unsavedMessages.Clear();
}
}
string msgTxt = msg.Text;
if (msg.IsCommand) commandMemory.Add(msgTxt);
@@ -167,7 +176,8 @@ namespace Barotrauma
RewriteInputToCommandLine(input);
}
Thread.Yield();
//TODO: be more clever about it
Thread.Sleep(10); //sleep for 10ms to not pin the CPU super hard
}
}
catch (ThreadAbortException)

View File

@@ -93,6 +93,10 @@ namespace Barotrauma.Networking
{
name = name.Replace(":", "");
name = name.Replace(";", "");
if (name.Length > NetConfig.ServerNameMaxLength)
{
name = name.Substring(0, NetConfig.ServerNameMaxLength);
}
this.name = name;
@@ -724,7 +728,7 @@ namespace Barotrauma.Networking
bool isNew = inc.ReadBoolean(); inc.ReadPadBits();
if (isNew)
{
string savePath = inc.ReadString();
string saveName = inc.ReadString();
string seed = inc.ReadString();
string subName = inc.ReadString();
string subHash = inc.ReadString();
@@ -739,7 +743,11 @@ namespace Barotrauma.Networking
}
else
{
if (connectedClient.HasPermission(ClientPermissions.SelectMode)) MultiPlayerCampaign.StartNewCampaign(savePath, matchingSub.FilePath, seed);
string localSavePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveName);
if (connectedClient.HasPermission(ClientPermissions.SelectMode))
{
MultiPlayerCampaign.StartNewCampaign(localSavePath, matchingSub.FilePath, seed);
}
}
}
else

View File

@@ -1295,15 +1295,6 @@
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Fractalguardian\fractalguardian.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedhead.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedlegs.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedtorso.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\firstnames_female.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
@@ -2313,7 +2304,7 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Submarines\Berilia.sub">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Submarines\Dugong_Tutorial.sub">
</None>

View File

@@ -840,35 +840,20 @@ namespace Barotrauma
{
if (string.IsNullOrEmpty(humanConfigFile))
{
humanConfigFile = GetConfigFile("Human");
humanConfigFile = GameMain.Instance.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == "human.xml");
if (humanConfigFile == null)
{
DebugConsole.ThrowError($"Couldn't find a human config file from the selected content packages!");
DebugConsole.ThrowError($"(The config file must end with \"human.xml\")");
return string.Empty;
}
}
return characterConfigFiles;
return humanConfigFile;
}
}
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else
{
configFile = contentPackage.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
if (configFile == null)
{
DebugConsole.ThrowError($"Couldn't find a config file for {speciesName} from the selected content packages!");
DebugConsole.ThrowError($"(The config file must end with \"{speciesName}.xml\")");
return string.Empty;
}
return configFile;
}
private static IEnumerable<string> characterConfigFiles;
private static IEnumerable<string> CharacterConfigFiles
{
@@ -882,12 +867,16 @@ namespace Barotrauma
}
}
/// <summary>
/// Searches for a character config file from all currently selected content packages,
/// or from a specific package if the contentPackage parameter is given.
/// </summary>
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else

View File

@@ -380,7 +380,7 @@ namespace Barotrauma
};
}));
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) =>
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) =>
{
if (GameMain.NetworkMember == null || args.Length == 0) return;

View File

@@ -22,7 +22,6 @@ namespace Barotrauma.Items.Components
private float openState;
private Sprite doorSprite, weldedSprite, brokenSprite;
private bool scaleBrokenSprite, fadeBrokenSprite;
private bool createdNewGap;
private bool autoOrientGap;
private bool isStuck;
@@ -89,12 +88,7 @@ namespace Barotrauma.Items.Components
{
if (linkedGap == null)
{
linkedGap = e as Gap;
if (linkedGap != null)
{
linkedGap.PassAmbientLight = Window != Rectangle.Empty;
return linkedGap;
}
GetLinkedGap();
}
return linkedGap;
}
@@ -116,16 +110,11 @@ namespace Barotrauma.Items.Components
rect.X -= 5;
rect.Width += 10;
}
linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine)
{
Submarine = item.Submarine,
PassAmbientLight = Window != Rectangle.Empty,
Open = openState
Submarine = item.Submarine
};
item.linkedTo.Add(linkedGap);
createdNewGap = true;
return linkedGap;
}
RefreshLinkedGap();
}
@@ -386,7 +375,8 @@ namespace Barotrauma.Items.Components
LinkedGap.AutoOrient();
}
LinkedGap.Open = openState;
if (createdNewGap && autoOrientGap) linkedGap.AutoOrient();
LinkedGap.PassAmbientLight = Window != Rectangle.Empty;
}
public override void OnMapLoaded()
{

View File

@@ -285,7 +285,7 @@ namespace Barotrauma
get { return spriteColor; }
}
public bool IsFullCondition => Condition >= MaxCondition;
public bool IsFullCondition => MathUtils.NearlyEqual(Condition, MaxCondition);
public float MaxCondition => Prefab.Health;
public float ConditionPercentage => MathUtils.Percentage(Condition, MaxCondition);
@@ -304,6 +304,7 @@ namespace Barotrauma
if (Indestructible) return;
float prev = condition;
condition = MathHelper.Clamp(value, 0.0f, Prefab.Health);
if (condition == 0.0f && prev > 0.0f)
{
@@ -1554,7 +1555,7 @@ namespace Barotrauma
public void Use(float deltaTime, Character character = null, Limb targetLimb = null)
{
if (RequireAimToUse && !character.IsKeyDown(InputType.Aim))
if (RequireAimToUse && (character == null || !character.IsKeyDown(InputType.Aim)))
{
return;
}

View File

@@ -17,7 +17,8 @@ namespace Barotrauma
}
public bool IsOptional { get; set; }
public bool MatchOnEmpty { get; set; }
public bool IgnoreInEditor { get; set; }
private string[] excludedIdentifiers;
@@ -227,6 +228,7 @@ namespace Barotrauma
ri.IsOptional = element.GetAttributeBool("optional", false);
ri.IgnoreInEditor = element.GetAttributeBool("ignoreineditor", false);
ri.MatchOnEmpty = element.GetAttributeBool("matchonempty", false);
return ri;
}
}

View File

@@ -9,6 +9,7 @@ namespace Barotrauma
class Entity : ISpatialEntity
{
public const ushort NullEntityID = 0;
public const ushort EntitySpawnerID = ushort.MaxValue;
private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
public static List<Entity> GetEntityList()
@@ -43,12 +44,19 @@ namespace Barotrauma
}
set
{
if (this is EntitySpawner) { return; }
if (value == NullEntityID)
{
DebugConsole.ThrowError("Cannot set the ID of an entity to " + NullEntityID +
"! The value is reserved for entity events referring to a non-existent (e.g. removed) entity.\n" + Environment.StackTrace);
return;
}
if (value == EntitySpawnerID)
{
DebugConsole.ThrowError("Cannot set the ID of an entity to " + EntitySpawnerID +
"! The value is reserved for EntitySpawner.\n" + Environment.StackTrace);
return;
}
if (dictionary.TryGetValue(id, out Entity thisEntity) && thisEntity == this)
{
@@ -107,15 +115,17 @@ namespace Barotrauma
this.Submarine = submarine;
//give a unique ID
id = FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
id = this is EntitySpawner ?
EntitySpawnerID :
FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
dictionary.Add(id, this);
}
public static ushort FindFreeID(ushort idOffset = 0)
{
//ushort.MaxValue - 1 because 0 is a reserved value
if (dictionary.Count >= ushort.MaxValue - 1)
//ushort.MaxValue - 2 because 0 and ushort.MaxValue are reserved values
if (dictionary.Count >= ushort.MaxValue - 2)
{
throw new Exception("Maximum amount of entities (" + (ushort.MaxValue - 1) + ") reached!");
}

View File

@@ -107,7 +107,7 @@ namespace Barotrauma
if (Screen.Selected == GameMain.SubEditorScreen)
{
MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(entities);
entities.ForEach(e => MapEntity.AddSelection(e));
}
#endif
return entities;

View File

@@ -1274,6 +1274,8 @@ namespace Barotrauma
}
}
DebugConsole.Log("Generating level resources...");
for (int i = 0; i < generationParams.ItemCount; i++)
{
var selectedPrefab = ToolBox.SelectWeightedRandom(
@@ -1286,6 +1288,7 @@ namespace Barotrauma
var selectedEdge = selectedCell.Edges.GetRandom(e => e.IsSolid && !e.OutsideLevel, Rand.RandSync.Server);
if (selectedEdge == null) continue;
float edgePos = Rand.Range(0.0f, 1.0f, Rand.RandSync.Server);
Vector2 selectedPos = Vector2.Lerp(selectedEdge.Point1, selectedEdge.Point2, edgePos);
Vector2 edgeNormal = selectedEdge.GetNormal(selectedCell);
@@ -1306,6 +1309,8 @@ namespace Barotrauma
#endif
}
}
DebugConsole.Log("Level resources generated");
}
public Vector2 GetRandomItemPos(PositionType spawnPosType, float randomSpread, float minDistFromSubs, float offsetFromWall = 10.0f)

View File

@@ -1022,12 +1022,12 @@ namespace Barotrauma.RuinGeneration
{
targetEntity = ruinEntities.GetRandom(e =>
e.Room == targetRoom &&
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
}
}
else
{
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
}
if (targetEntity == null) continue;

View File

@@ -366,20 +366,6 @@ namespace Barotrauma
return Name;
}
partial void InitProjSpecific();
public override string ToString()
{
return Name;
}
partial void InitProjSpecific();
public override string ToString()
{
return Name;
}
public override MapEntity Clone()
{
var clone = new Structure(rect, Prefab, Submarine)

View File

@@ -1404,7 +1404,6 @@ namespace Barotrauma
}
ID = (ushort)(ushort.MaxValue - 1 - Submarine.loaded.IndexOf(this));
}

View File

@@ -375,7 +375,7 @@ namespace Barotrauma
//Enum.TryParse(element.GetAttributeString("bodytype", "Dynamic"), out BodyType bodyType);
body.BodyType = BodyType.Dynamic;
body.CollisionCategories = Physics.CollisionItem;
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel;
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel | Physics.CollisionPlatform;
body.Friction = element.GetAttributeFloat("friction", 0.3f);
body.Restitution = element.GetAttributeFloat("restitution", 0.05f);
body.UserData = this;

View File

@@ -424,6 +424,7 @@ namespace Barotrauma
public virtual bool HasRequiredConditions(List<ISerializableEntity> targets)
{
if (!propertyConditionals.Any()) return true;
if (requiredItems.All(ri => ri.MatchOnEmpty) && targets.Count == 0) return true;
switch (conditionalComparison)
{
case PropertyConditional.Comparison.Or:

View File

@@ -378,8 +378,6 @@ namespace Barotrauma
Thread.Sleep(250);
}
}
return true;
}
@@ -470,7 +468,20 @@ namespace Barotrauma
foreach (DirectoryInfo di in dir.GetDirectories())
{
ClearFolder(di.FullName, ignoredFileNames);
di.Delete();
int maxRetries = 4;
for (int i = 0; i <= maxRetries; i++)
{
try
{
di.Delete();
break;
}
catch (IOException)
{
if (i >= maxRetries) { throw; }
Thread.Sleep(250);
}
}
}
}
}

View File

@@ -1,10 +1,3 @@
---------------------------------------------------------------------------------------------------------
v0.9.0.6
---------------------------------------------------------------------------------------------------------
- Fixed clients failing to connect to servers that have banned clients based on their Steam ID.
- Removed Berilia (vanilla sub that's not ready for release).
---------------------------------------------------------------------------------------------------------
v0.9.0.5
---------------------------------------------------------------------------------------------------------

View File

@@ -338,6 +338,7 @@ Global
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x86.ActiveCfg = ReleaseWindows|x86
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x86.Build.0 = ReleaseWindows|x86
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseMac|Any CPU.Build.0 = ReleaseMac|x64
{85232B20-074D-4723-B0C6-91495391E448}.DebugMac|Any CPU.Build.0 = DebugMac|x64
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|x64.ActiveCfg = Debug|Any CPU

View File

@@ -24,6 +24,7 @@ namespace Facepunch.Steamworks
public bool Publishing { get; internal set; }
public ItemType? Type { get; set; }
public string Error { get; internal set; } = null;
public SteamNative.Result? ErrorCode { get; internal set; } = null;
public string ChangeNote { get; set; } = "";
public uint WorkshopUploadAppId { get; set; }
public string MetaData { get; set; } = null;
@@ -99,6 +100,7 @@ namespace Facepunch.Steamworks
Publishing = true;
Error = null;
ErrorCode = null;
if ( Id == 0 )
{
@@ -129,12 +131,14 @@ namespace Facepunch.Steamworks
if ( obj.Result == SteamNative.Result.OK && !Failed )
{
Error = null;
ErrorCode = null;
Id = obj.PublishedFileId;
PublishChanges();
return;
}
Error = $"Error creating new file: {obj.Result} ({obj.PublishedFileId})";
ErrorCode = obj.Result;
Publishing = false;
OnChangesSubmitted?.Invoke( (Result) obj.Result );
@@ -221,6 +225,7 @@ namespace Facepunch.Steamworks
NeedToAgreeToWorkshopLegal = obj.UserNeedsToAcceptWorkshopLegalAgreement;
Publishing = false;
ErrorCode = obj.Result;
Error = obj.Result != SteamNative.Result.OK
? $"Error publishing changes: {obj.Result} ({NeedToAgreeToWorkshopLegal})"
: null;

View File

@@ -20,7 +20,7 @@ namespace SteamNative
//
// EResult
//
internal enum Result : int
public enum Result : int
{
OK = 1,
Fail = 2,