(1c5ce3fee) More descriptive error messages when publishing a Workshop item fails.
This commit is contained in:
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.9.0.6")]
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[assembly: AssemblyFileVersion("0.9.0.6")]
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[assembly: AssemblyVersion("0.9.0.5")]
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[assembly: AssemblyFileVersion("0.9.0.5")]
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@@ -442,7 +442,8 @@ namespace Barotrauma
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if (draggingItemToWorld)
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{
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if (item.OwnInventory == null ||
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!item.OwnInventory.CanBePut(CharacterInventory.draggingItem))
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!item.OwnInventory.CanBePut(CharacterInventory.draggingItem) ||
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!CanAccessInventory(item.OwnInventory))
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{
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continue;
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}
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@@ -139,7 +139,7 @@ namespace Barotrauma
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foreach (Item item in Item.ItemList)
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{
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if (!item.Repairables.Any(r => item.Condition < r.ShowRepairUIThreshold)) { continue; }
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if (!Submarine.VisibleEntities.Contains(item)) { continue; }
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if (Submarine.VisibleEntities != null && !Submarine.VisibleEntities.Contains(item)) { continue; }
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Vector2 diff = item.WorldPosition - character.WorldPosition;
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if (Submarine.CheckVisibility(character.SimPosition, character.SimPosition + ConvertUnits.ToSimUnits(diff)) == null)
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@@ -449,12 +449,11 @@ namespace Barotrauma
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{
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float depth = ActiveSprite.Depth - 0.0000015f;
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// TODO: enable when the damage overlay textures have been remade.
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//DamagedSprite.Draw(spriteBatch,
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// new Vector2(body.DrawPosition.X, -body.DrawPosition.Y),
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// color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin,
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// -body.DrawRotation,
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// 1.0f, spriteEffect, depth);
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DamagedSprite.Draw(spriteBatch,
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new Vector2(body.DrawPosition.X, -body.DrawPosition.Y),
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color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin,
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-body.DrawRotation,
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1.0f, spriteEffect, depth);
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}
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if (GameMain.DebugDraw)
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@@ -148,7 +148,14 @@ namespace Barotrauma
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//find the parent GUIListBox highest in the hierarchy
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for (int i = parentHierarchy.Count - 1; i >= 0; i--)
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{
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if (parentHierarchy[i].GUIComponent is GUIListBox) return parentHierarchy[i];
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if (parentHierarchy[i].GUIComponent is GUIListBox)
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{
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if (parentHierarchy[i].Parent != null && parentHierarchy[i].Parent.GUIComponent != null)
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{
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return parentHierarchy[i].Parent;
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}
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return parentHierarchy[i];
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}
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}
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//or just go with the direct parent if there are no listboxes in the hierarchy
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parentHierarchy.Clear();
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@@ -40,6 +40,9 @@ namespace Barotrauma
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{
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ToolBox.IsProperFilenameCase(file);
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doc = XDocument.Load(file, LoadOptions.SetBaseUri);
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if (doc == null) { throw new Exception("doc is null"); }
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if (doc.Root == null) { throw new Exception("doc.Root is null"); }
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if (doc.Root.Elements() == null) { throw new Exception("doc.Root.Elements() is null"); }
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}
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catch (Exception e)
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{
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@@ -113,26 +116,34 @@ namespace Barotrauma
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private void RescaleFonts()
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{
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if (configElement == null) { return; }
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if (configElement.Elements() == null) { return; }
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foreach (XElement subElement in configElement.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "font":
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if (Font == null) { continue; }
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Font.Size = GetFontSize(subElement);
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break;
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case "smallfont":
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if (SmallFont == null) { continue; }
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SmallFont.Size = GetFontSize(subElement);
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break;
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case "largefont":
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if (LargeFont == null) { continue; }
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LargeFont.Size = GetFontSize(subElement);
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break;
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case "objectivetitle":
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if (ObjectiveTitleFont == null) { continue; }
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ObjectiveTitleFont.Size = GetFontSize(subElement);
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break;
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case "objectivename":
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if (ObjectiveNameFont == null) { continue; }
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ObjectiveNameFont.Size = GetFontSize(subElement);
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break;
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case "videotitle":
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if (VideoTitleFont == null) { continue; }
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VideoTitleFont.Size = GetFontSize(subElement);
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break;
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}
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@@ -20,8 +20,8 @@ namespace Barotrauma
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/// </summary>
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const float CharacterWaitOnSwitch = 10.0f;
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private List<CharacterInfo> characterInfos = new List<CharacterInfo>();
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private List<Character> characters = new List<Character>();
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private readonly List<CharacterInfo> characterInfos = new List<CharacterInfo>();
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private readonly List<Character> characters = new List<Character>();
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private Point screenResolution;
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@@ -256,6 +256,18 @@ namespace Barotrauma
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{
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if (c.Info == null || c.Inventory == null) { continue; }
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var inventoryElement = new XElement("inventory");
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// Recharge headset batteries
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var headset = c.Inventory.FindItemByIdentifier("headset");
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if (headset != null)
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{
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var battery = headset.OwnInventory.FindItemByTag("loadable");
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if (battery != null)
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{
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battery.Condition = battery.MaxCondition;
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}
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}
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c.SaveInventory(c.Inventory, inventoryElement);
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c.Info.InventoryData = inventoryElement;
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c.Inventory?.DeleteAllItems();
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@@ -620,6 +620,7 @@ namespace Barotrauma
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{
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if (DraggingItemToWorld &&
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Character.Controlled.FocusedItem?.OwnInventory != null &&
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Character.Controlled.FocusedItem.OwnInventory.CanBePut(draggingItem) &&
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Character.Controlled.FocusedItem.OwnInventory.TryPutItem(draggingItem, Character.Controlled))
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{
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GUI.PlayUISound(GUISoundType.PickItem);
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@@ -82,7 +82,7 @@ namespace Barotrauma
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center.Y -= center.Y % Submarine.GridSize.Y;
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MapEntity.SelectedList.Clear();
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MapEntity.SelectedList.AddRange(assemblyEntities);
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assemblyEntities.ForEach(e => MapEntity.AddSelection(e));
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foreach (MapEntity mapEntity in assemblyEntities)
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{
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@@ -142,24 +142,27 @@ namespace Barotrauma
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backgroundPos.Y = -backgroundPos.Y;
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backgroundPos *= 0.05f;
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if (backgroundPos.Y < 1024)
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if (level.GenerationParams.BackgroundTopSprite != null)
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{
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if (backgroundPos.Y < 0 && level.GenerationParams.BackgroundTopSprite != null)
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int backgroundSize = (int)level.GenerationParams.BackgroundTopSprite.size.Y;
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if (backgroundPos.Y < backgroundSize)
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{
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var backgroundTop = level.GenerationParams.BackgroundTopSprite;
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backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, 1024, (int)Math.Min(-backgroundPos.Y, 1024));
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backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)),
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color: level.BackgroundTextureColor);
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}
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if (backgroundPos.Y > -1024 && level.GenerationParams.BackgroundSprite != null)
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{
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var background = level.GenerationParams.BackgroundSprite;
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background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), 1024, 1024);
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background.DrawTiled(spriteBatch,
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(backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero,
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new Vector2(GameMain.GraphicsWidth, (int)Math.Ceiling(1024 - backgroundPos.Y)),
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color: level.BackgroundTextureColor);
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if (backgroundPos.Y < 0)
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{
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var backgroundTop = level.GenerationParams.BackgroundTopSprite;
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backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, backgroundSize, (int)Math.Min(-backgroundPos.Y, backgroundSize));
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backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)),
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color: level.BackgroundTextureColor);
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}
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if (-backgroundPos.Y < GameMain.GraphicsHeight && level.GenerationParams.BackgroundSprite != null)
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{
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var background = level.GenerationParams.BackgroundSprite;
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background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), backgroundSize, backgroundSize);
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background.DrawTiled(spriteBatch,
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(backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero,
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new Vector2(GameMain.GraphicsWidth, (int)Math.Min(Math.Ceiling(backgroundSize - backgroundPos.Y), backgroundSize)),
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color: level.BackgroundTextureColor);
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}
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}
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}
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@@ -478,6 +478,60 @@ namespace Barotrauma
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return true;
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};
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}
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public static void AddSelection(MapEntity entity)
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{
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if (selectedList.Contains(entity)) { return; }
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selectedList.Add(entity);
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HandleDoorGapLinks(entity,
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onGapFound: (door, gap) =>
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{
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door.RefreshLinkedGap();
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if (!selectedList.Contains(gap))
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{
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selectedList.Add(gap);
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}
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},
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onDoorFound: (door, gap) =>
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{
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if (!selectedList.Contains(door.Item))
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{
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selectedList.Add(door.Item);
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}
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});
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}
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private static void HandleDoorGapLinks(MapEntity entity, Action<Door, Gap> onGapFound, Action<Door, Gap> onDoorFound)
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{
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if (entity is Item i)
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{
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var door = i.GetComponent<Door>();
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if (door != null)
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{
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var gap = door.LinkedGap;
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if (gap != null)
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{
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onGapFound(door, gap);
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}
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}
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}
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else if (entity is Gap gap)
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{
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var door = gap.ConnectedDoor;
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if (door != null)
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{
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onDoorFound(door, gap);
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}
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}
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}
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public static void RemoveSelection(MapEntity entity)
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{
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selectedList.Remove(entity);
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HandleDoorGapLinks(entity,
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onGapFound: (door, gap) => selectedList.Remove(gap),
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onDoorFound: (door, gap) => selectedList.Remove(door.Item));
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}
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static partial void UpdateAllProjSpecific(float deltaTime)
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{
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@@ -550,7 +604,7 @@ namespace Barotrauma
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if (editingHUD != null)
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{
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if (selectedList.Count == 0 || editingHUD.UserData != selectedList[0])
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if (FilteredSelectedList.Count == 0 || editingHUD.UserData != FilteredSelectedList[0])
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{
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foreach (GUIComponent component in editingHUD.Children)
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{
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@@ -561,21 +615,56 @@ namespace Barotrauma
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editingHUD = null;
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}
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}
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FilteredSelectedList.Clear();
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if (selectedList.Count == 0) return;
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if (editingHUD != null)
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foreach (var e in selectedList)
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{
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selectedList[0].UpdateEditing(cam);
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if (selectedList[0].ResizeHorizontal || selectedList[0].ResizeVertical)
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if (e is Gap) { continue; }
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FilteredSelectedList.Add(e);
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}
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var first = FilteredSelectedList.FirstOrDefault();
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if (first != null)
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{
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first.UpdateEditing(cam);
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if (first.ResizeHorizontal || first.ResizeVertical)
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{
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foreach (GUIComponent component in editingHUD.Children)
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first.UpdateResizing(cam);
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}
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}
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if ((PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl)))
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{
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if (PlayerInput.KeyHit(Keys.N))
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{
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float minX = selectedList[0].WorldRect.X, maxX = selectedList[0].WorldRect.Right;
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for (int i = 0; i < selectedList.Count; i++)
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{
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var textBox = component as GUITextBox;
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if (textBox == null) continue;
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textBox.Deselect();
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minX = Math.Min(minX, selectedList[i].WorldRect.X);
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maxX = Math.Max(maxX, selectedList[i].WorldRect.Right);
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}
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float centerX = (minX + maxX) / 2.0f;
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foreach (MapEntity me in selectedList)
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{
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me.FlipX(false);
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me.Move(new Vector2((centerX - me.WorldPosition.X) * 2.0f, 0.0f));
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}
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}
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else if (PlayerInput.KeyHit(Keys.M))
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{
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float minY = selectedList[0].WorldRect.Y - selectedList[0].WorldRect.Height, maxY = selectedList[0].WorldRect.Y;
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for (int i = 0; i < selectedList.Count; i++)
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{
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minY = Math.Min(minY, selectedList[i].WorldRect.Y - selectedList[i].WorldRect.Height);
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maxY = Math.Max(maxY, selectedList[i].WorldRect.Y);
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}
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float centerY = (minY + maxY) / 2.0f;
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foreach (MapEntity me in selectedList)
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{
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me.FlipY(false);
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me.Move(new Vector2(0.0f, (centerY - me.WorldPosition.Y) * 2.0f));
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}
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editingHUD = null;
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}
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}
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@@ -51,6 +51,10 @@ namespace Barotrauma
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{
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iconSize = (int)(iconSize * 1.5f);
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}
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if (Stairs != null)
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{
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iconSize = (int)(iconSize * 1.5f);
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}
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spriteBatch.Draw(iconTexture,
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new Rectangle((int)(drawPos.X - iconSize / 2), (int)(drawPos.Y - iconSize / 2), iconSize, iconSize),
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@@ -93,7 +97,7 @@ namespace Barotrauma
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editingHUD = CreateEditingHUD();
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}
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if (PlayerInput.LeftButtonClicked())
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if (IsSelected && PlayerInput.LeftButtonClicked())
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{
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Vector2 position = cam.ScreenToWorld(PlayerInput.MousePosition);
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@@ -149,6 +153,23 @@ namespace Barotrauma
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}
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}
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private void UpdateLinkedEntity<T>(Vector2 worldPos, IEnumerable<T> list, Action<T> match, Action<T> noMatch, int inflate = 0) where T : MapEntity
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{
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foreach (var entity in list)
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{
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var rect = entity.WorldRect;
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rect.Inflate(inflate, inflate);
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if (Submarine.RectContains(rect, worldPos))
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{
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match(entity);
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}
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else
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{
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noMatch(entity);
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}
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}
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}
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private bool ChangeSpawnType(GUIButton button, object obj)
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{
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GUITextBlock spawnTypeText = button.Parent.GetChildByUserData("spawntypetext") as GUITextBlock;
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@@ -2047,13 +2047,15 @@ namespace Barotrauma.Networking
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client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
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}
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public void SetupNewCampaign(Submarine sub, string savePath, string mapSeed)
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public void SetupNewCampaign(Submarine sub, string saveName, string mapSeed)
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{
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saveName = Path.GetFileNameWithoutExtension(saveName);
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NetOutgoingMessage msg = client.CreateMessage();
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msg.Write((byte)ClientPacketHeader.CAMPAIGN_SETUP_INFO);
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msg.Write(true); msg.WritePadBits();
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msg.Write(savePath);
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msg.Write(saveName);
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msg.Write(mapSeed);
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msg.Write(sub.Name);
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msg.Write(sub.MD5Hash.Hash);
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@@ -590,12 +590,19 @@ namespace Barotrauma.Steam
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}
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else
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{
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DebugConsole.ThrowError("Publishing workshop item " + item.Title + " failed. " + item.Error);
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DebugConsole.NewMessage("Publishing workshop item " + item.Title + " failed. " + item.Error, Microsoft.Xna.Framework.Color.Red);
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}
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SaveUtil.ClearFolder(WorkshopItemStagingFolder);
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Directory.Delete(WorkshopItemStagingFolder);
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File.Delete(PreviewImageName);
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try
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{
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Directory.Delete(WorkshopItemStagingFolder);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Failed to delete Workshop item staging folder.", e);
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}
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yield return CoroutineStatus.Success;
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}
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@@ -927,28 +934,50 @@ namespace Barotrauma.Steam
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{
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if (instance == null || !instance.isInitialized) { return false; }
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bool itemsUpdated = false;
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foreach (ulong subscribedItemId in instance.client.Workshop.GetSubscribedItemIds())
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bool? itemsUpdated = null;
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bool timedOut = false;
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var query = instance.client.Workshop.CreateQuery();
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query.FileId = new List<ulong>(instance.client.Workshop.GetSubscribedItemIds());
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query.UploaderAppId = AppID;
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query.Run();
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query.OnResult = (Workshop.Query q) =>
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{
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//TODO: fix this, GetItem doesn't query item.Modified
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var item = instance.client.Workshop.GetItem(subscribedItemId);
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if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item))
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if (timedOut) { return; }
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itemsUpdated = false;
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foreach (var item in q.Items)
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{
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if (!UpdateWorkshopItem(item, out string errorMsg))
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if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item))
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{
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DebugConsole.ThrowError(errorMsg);
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new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
|
||||
itemsUpdated = true;
|
||||
if (!UpdateWorkshopItem(item, out string errorMsg))
|
||||
{
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
|
||||
itemsUpdated = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 10);
|
||||
while (!itemsUpdated.HasValue)
|
||||
{
|
||||
if (DateTime.Now > timeOut)
|
||||
{
|
||||
itemsUpdated = false;
|
||||
timedOut = true;
|
||||
break;
|
||||
}
|
||||
instance.client.Update();
|
||||
System.Threading.Thread.Sleep(10);
|
||||
}
|
||||
return itemsUpdated;
|
||||
|
||||
return itemsUpdated.Value;
|
||||
}
|
||||
|
||||
public static bool UpdateWorkshopItem(Workshop.Item item, out string errorMsg)
|
||||
|
||||
@@ -210,7 +210,6 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
ip = "IP concealed by host";
|
||||
}
|
||||
DebugConsole.NewMessage("nerd: " + name, Color.Lime);
|
||||
whitelistedPlayers.Add(new WhiteListedPlayer(name, uniqueIdentifier, ip));
|
||||
}
|
||||
|
||||
|
||||
@@ -441,36 +441,43 @@ namespace Barotrauma
|
||||
characterPreviewFrame = null;
|
||||
}
|
||||
|
||||
if (Campaign is SinglePlayerCampaign)
|
||||
if (characterList != null)
|
||||
{
|
||||
var hireableCharacters = location.GetHireableCharacters();
|
||||
foreach (GUIComponent child in characterList.Content.Children.ToList())
|
||||
if (Campaign is SinglePlayerCampaign)
|
||||
{
|
||||
if (child.UserData is CharacterInfo character)
|
||||
var hireableCharacters = location.GetHireableCharacters();
|
||||
foreach (GUIComponent child in characterList.Content.Children.ToList())
|
||||
{
|
||||
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
|
||||
if (child.UserData is CharacterInfo character)
|
||||
{
|
||||
if (GameMain.GameSession.CrewManager != null)
|
||||
{
|
||||
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
|
||||
}
|
||||
}
|
||||
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
characterList.RemoveChild(child);
|
||||
}
|
||||
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
|
||||
if (!hireableCharacters.Any())
|
||||
{
|
||||
continue;
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
}
|
||||
characterList.RemoveChild(child);
|
||||
}
|
||||
if (!hireableCharacters.Any())
|
||||
{
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
|
||||
else
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (CharacterInfo c in hireableCharacters)
|
||||
{
|
||||
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
|
||||
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
|
||||
foreach (CharacterInfo c in hireableCharacters)
|
||||
{
|
||||
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
|
||||
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
|
||||
}
|
||||
}
|
||||
}
|
||||
characterList.UpdateScrollBarSize();
|
||||
}
|
||||
characterList.UpdateScrollBarSize();
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Barotrauma
|
||||
{
|
||||
class MainMenuScreen : Screen
|
||||
{
|
||||
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11 }
|
||||
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11, Empty = 12 }
|
||||
|
||||
private GUIComponent buttonsParent;
|
||||
|
||||
@@ -37,7 +37,11 @@ namespace Barotrauma
|
||||
private GUIComponent titleText;
|
||||
|
||||
private CreditsPlayer creditsPlayer;
|
||||
|
||||
|
||||
#if OSX
|
||||
private bool firstLoadOnMac = true;
|
||||
#endif
|
||||
|
||||
#region Creation
|
||||
public MainMenuScreen(GameMain game)
|
||||
{
|
||||
@@ -360,9 +364,9 @@ namespace Barotrauma
|
||||
OnClicked = SelectTab
|
||||
};
|
||||
}
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Selection
|
||||
#region Selection
|
||||
public override void Select()
|
||||
{
|
||||
base.Select();
|
||||
@@ -378,6 +382,25 @@ namespace Barotrauma
|
||||
ResetButtonStates(null);
|
||||
|
||||
GameAnalyticsManager.SetCustomDimension01("");
|
||||
|
||||
#if OSX
|
||||
// Hack for adjusting the viewport properly after splash screens on older Macs
|
||||
if (firstLoadOnMac)
|
||||
{
|
||||
firstLoadOnMac = false;
|
||||
|
||||
menuTabs[(int)Tab.Empty] = new GUIFrame(new RectTransform(new Vector2(1f, 1f), GUI.Canvas), "", Color.Transparent)
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
var emptyList = new GUIListBox(new RectTransform(new Vector2(0.0f, 0.0f), menuTabs[(int)Tab.Empty].RectTransform))
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
SelectTab(null, Tab.Empty);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public override void Deselect()
|
||||
@@ -925,7 +948,11 @@ namespace Barotrauma
|
||||
new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true };
|
||||
|
||||
var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
|
||||
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);
|
||||
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
|
||||
{
|
||||
MaxTextLength = NetConfig.ServerNameMaxLength,
|
||||
OverflowClip = true
|
||||
};
|
||||
|
||||
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
|
||||
portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
|
||||
|
||||
@@ -335,8 +335,12 @@ namespace Barotrauma
|
||||
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), rightInfoColumn.RectTransform), style: null);
|
||||
|
||||
//server info ------------------------------------------------------------------
|
||||
|
||||
ServerName = new GUITextBox(new RectTransform(new Vector2(0.3f, 0.05f), infoFrameContent.RectTransform));
|
||||
|
||||
ServerName = new GUITextBox(new RectTransform(new Vector2(infoColumnContainer.RectTransform.RelativeSize.X, 0.05f), infoFrameContent.RectTransform))
|
||||
{
|
||||
MaxTextLength = NetConfig.ServerNameMaxLength,
|
||||
OverflowClip = true
|
||||
};
|
||||
ServerName.OnDeselected += (textBox, key) =>
|
||||
{
|
||||
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace Barotrauma
|
||||
{
|
||||
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
|
||||
|
||||
menu = new GUIFrame(new RectTransform(new Vector2(0.6f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
|
||||
menu = new GUIFrame(new RectTransform(new Vector2(0.85f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
|
||||
|
||||
var container = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.85f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { Stretch = true };
|
||||
|
||||
@@ -394,6 +394,7 @@ namespace Barotrauma
|
||||
{
|
||||
IsHorizontal = true,
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.05f,
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
@@ -405,32 +406,6 @@ namespace Barotrauma
|
||||
|
||||
if (item.Installed)
|
||||
{
|
||||
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
|
||||
{
|
||||
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: "Update")
|
||||
{
|
||||
UserData = "updatebutton",
|
||||
IgnoreLayoutGroups = true,
|
||||
OnClicked = (btn, userdata) =>
|
||||
{
|
||||
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
|
||||
{
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
|
||||
}
|
||||
btn.Enabled = false;
|
||||
btn.Visible = false;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
GUITickBox enabledTickBox = null;
|
||||
try
|
||||
{
|
||||
@@ -476,6 +451,33 @@ namespace Barotrauma
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
|
||||
{
|
||||
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: TextManager.Get("WorkshopItemUpdate"))
|
||||
{
|
||||
UserData = "updatebutton",
|
||||
Font = GUI.SmallFont,
|
||||
OnClicked = (btn, userdata) =>
|
||||
{
|
||||
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
|
||||
{
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
|
||||
}
|
||||
btn.Enabled = false;
|
||||
btn.Visible = false;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
else if (item.Downloading)
|
||||
{
|
||||
@@ -900,7 +902,7 @@ namespace Barotrauma
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), topRightColumn.RectTransform), TextManager.Get("WorkshopItemDescription"));
|
||||
|
||||
var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), topRightColumn.RectTransform));
|
||||
var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, wrap: true);
|
||||
var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, font: GUI.SmallFont, wrap: true);
|
||||
descriptionBox.OnTextChanged += (textBox, text) =>
|
||||
{
|
||||
Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText);
|
||||
@@ -1081,6 +1083,7 @@ namespace Barotrauma
|
||||
{
|
||||
InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder),
|
||||
Title = TextManager.Get("workshopitemaddfiles"),
|
||||
Multiselect = true
|
||||
};
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
@@ -1228,7 +1231,7 @@ namespace Barotrauma
|
||||
private void OnAddFilesSelected(string[] fileNames)
|
||||
{
|
||||
if (fileNames == null) { return; }
|
||||
for(int i = 0; i < fileNames.Length; i++)
|
||||
for (int i = 0; i < fileNames.Length; i++)
|
||||
{
|
||||
string file = fileNames[i];
|
||||
if (string.IsNullOrEmpty(file)) { continue; }
|
||||
@@ -1258,6 +1261,7 @@ namespace Barotrauma
|
||||
itemContentPackage.AddFile(filePathRelativeToStagingFolder, ContentType.None);
|
||||
}
|
||||
}
|
||||
itemContentPackage.Save(itemContentPackage.Path);
|
||||
RefreshCreateItemFileList();
|
||||
}
|
||||
|
||||
@@ -1331,6 +1335,7 @@ namespace Barotrauma
|
||||
OnClicked = (btn, userdata) =>
|
||||
{
|
||||
itemContentPackage.RemoveFile(contentFile);
|
||||
itemContentPackage.Save(itemContentPackage.Path);
|
||||
RefreshCreateItemFileList();
|
||||
return true;
|
||||
}
|
||||
@@ -1346,7 +1351,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (itemContentPackage == null || itemEditor == null) return;
|
||||
|
||||
SteamManager.StartPublishItem(itemContentPackage, itemEditor);
|
||||
SteamManager.StartPublishItem(itemContentPackage, itemEditor);
|
||||
CoroutineManager.StartCoroutine(WaitForPublish(itemEditor), "WaitForPublish");
|
||||
}
|
||||
|
||||
@@ -1381,9 +1386,20 @@ namespace Barotrauma
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariable("WorkshopItemPublishFailed", "[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
|
||||
string errorMsg = item.ErrorCode.HasValue ?
|
||||
TextManager.Get("WorkshopPublishError." + item.ErrorCode.Value.ToString(), returnNull: true) :
|
||||
null;
|
||||
|
||||
if (errorMsg == null)
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariable("WorkshopItemPublishFailed", "[itemname]", TextManager.EnsureUTF8(item.Title)) + item.Error);
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIMessageBox(TextManager.Get("Error"), errorMsg);
|
||||
}
|
||||
}
|
||||
|
||||
createItemFrame.ClearChildren();
|
||||
|
||||
@@ -2109,10 +2109,7 @@ namespace Barotrauma
|
||||
|
||||
public override void AddToGUIUpdateList()
|
||||
{
|
||||
if (MapEntity.SelectedList.Count == 1)
|
||||
{
|
||||
MapEntity.SelectedList[0].AddToGUIUpdateList();
|
||||
}
|
||||
MapEntity.FilteredSelectedList.FirstOrDefault()?.AddToGUIUpdateList();
|
||||
if (MapEntity.HighlightedListBox != null)
|
||||
{
|
||||
MapEntity.HighlightedListBox.AddToGUIUpdateList();
|
||||
@@ -2293,9 +2290,9 @@ namespace Barotrauma
|
||||
dummyCharacter.SelectedConstruction = null;
|
||||
}*/
|
||||
}
|
||||
else if (MapEntity.SelectedList.Count == 1)
|
||||
else if (MapEntity.FilteredSelectedList.Count == 1)
|
||||
{
|
||||
(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
|
||||
(MapEntity.FilteredSelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
|
||||
}
|
||||
|
||||
CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);
|
||||
|
||||
@@ -18,34 +18,33 @@ namespace Barotrauma
|
||||
public string FileName { get; private set; }
|
||||
public string[] FileNames { get; private set; }
|
||||
|
||||
public OpenFileDialog()
|
||||
{
|
||||
ofd = new System.Windows.Forms.OpenFileDialog();
|
||||
}
|
||||
public OpenFileDialog() { }
|
||||
|
||||
public System.Windows.Forms.DialogResult ShowDialog()
|
||||
{
|
||||
ofd = new System.Windows.Forms.OpenFileDialog();
|
||||
ofd.Multiselect = Multiselect;
|
||||
ofd.InitialDirectory = InitialDirectory;
|
||||
ofd.Filter = Filter;
|
||||
ofd.Title = Title;
|
||||
|
||||
#if LINUX
|
||||
System.Windows.Forms.DialogResult result;
|
||||
#if LINUX || OSX
|
||||
var wrapperForm = new WrapperForm(ofd);
|
||||
System.Windows.Forms.Application.Run(wrapperForm);
|
||||
System.Windows.Forms.Application.Exit();
|
||||
FileName = wrapperForm.FileName;
|
||||
FileNames = wrapperForm.FileNames;
|
||||
return wrapperForm.Result;
|
||||
result = wrapperForm.Result;
|
||||
#else
|
||||
var result = ofd.ShowDialog();
|
||||
result = ofd.ShowDialog();
|
||||
FileName = ofd.FileName;
|
||||
FileNames = ofd.FileNames;
|
||||
return result;
|
||||
#endif
|
||||
ofd = null;
|
||||
return result;
|
||||
}
|
||||
|
||||
#if LINUX
|
||||
#if LINUX || OSX
|
||||
private class WrapperForm : System.Windows.Forms.Form
|
||||
{
|
||||
private System.Windows.Forms.OpenFileDialog ofd;
|
||||
@@ -66,7 +65,7 @@ namespace Barotrauma
|
||||
FileName = ofd.FileName;
|
||||
FileNames = ofd.FileNames;
|
||||
System.Threading.Thread.Sleep(100);
|
||||
this.Close();
|
||||
System.Windows.Forms.Application.Exit();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.9.0.6")]
|
||||
[assembly: AssemblyFileVersion("0.9.0.6")]
|
||||
[assembly: AssemblyVersion("0.9.0.5")]
|
||||
[assembly: AssemblyFileVersion("0.9.0.5")]
|
||||
|
||||
@@ -90,7 +90,16 @@ namespace Barotrauma
|
||||
while (queuedMessages.Count > 0)
|
||||
{
|
||||
ColoredText msg = queuedMessages.Dequeue();
|
||||
|
||||
if (GameSettings.SaveDebugConsoleLogs)
|
||||
{
|
||||
unsavedMessages.Add(msg);
|
||||
if (unsavedMessages.Count >= messagesPerFile)
|
||||
{
|
||||
SaveLogs();
|
||||
unsavedMessages.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
string msgTxt = msg.Text;
|
||||
|
||||
if (msg.IsCommand) commandMemory.Add(msgTxt);
|
||||
@@ -167,7 +176,8 @@ namespace Barotrauma
|
||||
RewriteInputToCommandLine(input);
|
||||
}
|
||||
|
||||
Thread.Yield();
|
||||
//TODO: be more clever about it
|
||||
Thread.Sleep(10); //sleep for 10ms to not pin the CPU super hard
|
||||
}
|
||||
}
|
||||
catch (ThreadAbortException)
|
||||
|
||||
@@ -93,6 +93,10 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
name = name.Replace(":", "");
|
||||
name = name.Replace(";", "");
|
||||
if (name.Length > NetConfig.ServerNameMaxLength)
|
||||
{
|
||||
name = name.Substring(0, NetConfig.ServerNameMaxLength);
|
||||
}
|
||||
|
||||
this.name = name;
|
||||
|
||||
@@ -724,7 +728,7 @@ namespace Barotrauma.Networking
|
||||
bool isNew = inc.ReadBoolean(); inc.ReadPadBits();
|
||||
if (isNew)
|
||||
{
|
||||
string savePath = inc.ReadString();
|
||||
string saveName = inc.ReadString();
|
||||
string seed = inc.ReadString();
|
||||
string subName = inc.ReadString();
|
||||
string subHash = inc.ReadString();
|
||||
@@ -739,7 +743,11 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
else
|
||||
{
|
||||
if (connectedClient.HasPermission(ClientPermissions.SelectMode)) MultiPlayerCampaign.StartNewCampaign(savePath, matchingSub.FilePath, seed);
|
||||
string localSavePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveName);
|
||||
if (connectedClient.HasPermission(ClientPermissions.SelectMode))
|
||||
{
|
||||
MultiPlayerCampaign.StartNewCampaign(localSavePath, matchingSub.FilePath, seed);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1295,15 +1295,6 @@
|
||||
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Fractalguardian\fractalguardian.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedhead.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedlegs.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedtorso.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\firstnames_female.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
@@ -2313,7 +2304,7 @@
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)Submarines\Berilia.sub">
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)Submarines\Dugong_Tutorial.sub">
|
||||
</None>
|
||||
|
||||
@@ -840,35 +840,20 @@ namespace Barotrauma
|
||||
{
|
||||
if (string.IsNullOrEmpty(humanConfigFile))
|
||||
{
|
||||
humanConfigFile = GetConfigFile("Human");
|
||||
humanConfigFile = GameMain.Instance.GetFilesOfType(ContentType.Character)?
|
||||
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == "human.xml");
|
||||
|
||||
if (humanConfigFile == null)
|
||||
{
|
||||
DebugConsole.ThrowError($"Couldn't find a human config file from the selected content packages!");
|
||||
DebugConsole.ThrowError($"(The config file must end with \"human.xml\")");
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
return characterConfigFiles;
|
||||
return humanConfigFile;
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
|
||||
{
|
||||
string configFile = null;
|
||||
if (contentPackage == null)
|
||||
{
|
||||
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
|
||||
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
|
||||
}
|
||||
else
|
||||
{
|
||||
configFile = contentPackage.GetFilesOfType(ContentType.Character)?
|
||||
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
|
||||
}
|
||||
|
||||
if (configFile == null)
|
||||
{
|
||||
DebugConsole.ThrowError($"Couldn't find a config file for {speciesName} from the selected content packages!");
|
||||
DebugConsole.ThrowError($"(The config file must end with \"{speciesName}.xml\")");
|
||||
return string.Empty;
|
||||
}
|
||||
return configFile;
|
||||
}
|
||||
|
||||
private static IEnumerable<string> characterConfigFiles;
|
||||
private static IEnumerable<string> CharacterConfigFiles
|
||||
{
|
||||
@@ -882,12 +867,16 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Searches for a character config file from all currently selected content packages,
|
||||
/// or from a specific package if the contentPackage parameter is given.
|
||||
/// </summary>
|
||||
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
|
||||
{
|
||||
string configFile = null;
|
||||
if (contentPackage == null)
|
||||
{
|
||||
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
|
||||
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character)
|
||||
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
|
||||
}
|
||||
else
|
||||
|
||||
@@ -380,7 +380,7 @@ namespace Barotrauma
|
||||
};
|
||||
}));
|
||||
|
||||
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) =>
|
||||
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) =>
|
||||
{
|
||||
if (GameMain.NetworkMember == null || args.Length == 0) return;
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ namespace Barotrauma.Items.Components
|
||||
private float openState;
|
||||
private Sprite doorSprite, weldedSprite, brokenSprite;
|
||||
private bool scaleBrokenSprite, fadeBrokenSprite;
|
||||
private bool createdNewGap;
|
||||
private bool autoOrientGap;
|
||||
|
||||
private bool isStuck;
|
||||
@@ -89,12 +88,7 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
if (linkedGap == null)
|
||||
{
|
||||
linkedGap = e as Gap;
|
||||
if (linkedGap != null)
|
||||
{
|
||||
linkedGap.PassAmbientLight = Window != Rectangle.Empty;
|
||||
return linkedGap;
|
||||
}
|
||||
GetLinkedGap();
|
||||
}
|
||||
return linkedGap;
|
||||
}
|
||||
@@ -116,16 +110,11 @@ namespace Barotrauma.Items.Components
|
||||
rect.X -= 5;
|
||||
rect.Width += 10;
|
||||
}
|
||||
|
||||
linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine)
|
||||
{
|
||||
Submarine = item.Submarine,
|
||||
PassAmbientLight = Window != Rectangle.Empty,
|
||||
Open = openState
|
||||
Submarine = item.Submarine
|
||||
};
|
||||
item.linkedTo.Add(linkedGap);
|
||||
createdNewGap = true;
|
||||
return linkedGap;
|
||||
}
|
||||
RefreshLinkedGap();
|
||||
}
|
||||
@@ -386,7 +375,8 @@ namespace Barotrauma.Items.Components
|
||||
LinkedGap.AutoOrient();
|
||||
}
|
||||
LinkedGap.Open = openState;
|
||||
if (createdNewGap && autoOrientGap) linkedGap.AutoOrient();
|
||||
LinkedGap.PassAmbientLight = Window != Rectangle.Empty;
|
||||
}
|
||||
|
||||
public override void OnMapLoaded()
|
||||
{
|
||||
|
||||
@@ -285,7 +285,7 @@ namespace Barotrauma
|
||||
get { return spriteColor; }
|
||||
}
|
||||
|
||||
public bool IsFullCondition => Condition >= MaxCondition;
|
||||
public bool IsFullCondition => MathUtils.NearlyEqual(Condition, MaxCondition);
|
||||
public float MaxCondition => Prefab.Health;
|
||||
public float ConditionPercentage => MathUtils.Percentage(Condition, MaxCondition);
|
||||
|
||||
@@ -304,6 +304,7 @@ namespace Barotrauma
|
||||
if (Indestructible) return;
|
||||
|
||||
float prev = condition;
|
||||
|
||||
condition = MathHelper.Clamp(value, 0.0f, Prefab.Health);
|
||||
if (condition == 0.0f && prev > 0.0f)
|
||||
{
|
||||
@@ -1554,7 +1555,7 @@ namespace Barotrauma
|
||||
|
||||
public void Use(float deltaTime, Character character = null, Limb targetLimb = null)
|
||||
{
|
||||
if (RequireAimToUse && !character.IsKeyDown(InputType.Aim))
|
||||
if (RequireAimToUse && (character == null || !character.IsKeyDown(InputType.Aim)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -17,7 +17,8 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
public bool IsOptional { get; set; }
|
||||
|
||||
public bool MatchOnEmpty { get; set; }
|
||||
|
||||
public bool IgnoreInEditor { get; set; }
|
||||
|
||||
private string[] excludedIdentifiers;
|
||||
@@ -227,6 +228,7 @@ namespace Barotrauma
|
||||
|
||||
ri.IsOptional = element.GetAttributeBool("optional", false);
|
||||
ri.IgnoreInEditor = element.GetAttributeBool("ignoreineditor", false);
|
||||
ri.MatchOnEmpty = element.GetAttributeBool("matchonempty", false);
|
||||
return ri;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ namespace Barotrauma
|
||||
class Entity : ISpatialEntity
|
||||
{
|
||||
public const ushort NullEntityID = 0;
|
||||
public const ushort EntitySpawnerID = ushort.MaxValue;
|
||||
|
||||
private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
|
||||
public static List<Entity> GetEntityList()
|
||||
@@ -43,12 +44,19 @@ namespace Barotrauma
|
||||
}
|
||||
set
|
||||
{
|
||||
if (this is EntitySpawner) { return; }
|
||||
if (value == NullEntityID)
|
||||
{
|
||||
DebugConsole.ThrowError("Cannot set the ID of an entity to " + NullEntityID +
|
||||
"! The value is reserved for entity events referring to a non-existent (e.g. removed) entity.\n" + Environment.StackTrace);
|
||||
return;
|
||||
}
|
||||
if (value == EntitySpawnerID)
|
||||
{
|
||||
DebugConsole.ThrowError("Cannot set the ID of an entity to " + EntitySpawnerID +
|
||||
"! The value is reserved for EntitySpawner.\n" + Environment.StackTrace);
|
||||
return;
|
||||
}
|
||||
|
||||
if (dictionary.TryGetValue(id, out Entity thisEntity) && thisEntity == this)
|
||||
{
|
||||
@@ -107,15 +115,17 @@ namespace Barotrauma
|
||||
this.Submarine = submarine;
|
||||
|
||||
//give a unique ID
|
||||
id = FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
|
||||
|
||||
id = this is EntitySpawner ?
|
||||
EntitySpawnerID :
|
||||
FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
|
||||
|
||||
dictionary.Add(id, this);
|
||||
}
|
||||
|
||||
public static ushort FindFreeID(ushort idOffset = 0)
|
||||
{
|
||||
//ushort.MaxValue - 1 because 0 is a reserved value
|
||||
if (dictionary.Count >= ushort.MaxValue - 1)
|
||||
//ushort.MaxValue - 2 because 0 and ushort.MaxValue are reserved values
|
||||
if (dictionary.Count >= ushort.MaxValue - 2)
|
||||
{
|
||||
throw new Exception("Maximum amount of entities (" + (ushort.MaxValue - 1) + ") reached!");
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace Barotrauma
|
||||
if (Screen.Selected == GameMain.SubEditorScreen)
|
||||
{
|
||||
MapEntity.SelectedList.Clear();
|
||||
MapEntity.SelectedList.AddRange(entities);
|
||||
entities.ForEach(e => MapEntity.AddSelection(e));
|
||||
}
|
||||
#endif
|
||||
return entities;
|
||||
|
||||
@@ -1274,6 +1274,8 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
DebugConsole.Log("Generating level resources...");
|
||||
|
||||
for (int i = 0; i < generationParams.ItemCount; i++)
|
||||
{
|
||||
var selectedPrefab = ToolBox.SelectWeightedRandom(
|
||||
@@ -1286,6 +1288,7 @@ namespace Barotrauma
|
||||
var selectedEdge = selectedCell.Edges.GetRandom(e => e.IsSolid && !e.OutsideLevel, Rand.RandSync.Server);
|
||||
if (selectedEdge == null) continue;
|
||||
|
||||
|
||||
float edgePos = Rand.Range(0.0f, 1.0f, Rand.RandSync.Server);
|
||||
Vector2 selectedPos = Vector2.Lerp(selectedEdge.Point1, selectedEdge.Point2, edgePos);
|
||||
Vector2 edgeNormal = selectedEdge.GetNormal(selectedCell);
|
||||
@@ -1306,6 +1309,8 @@ namespace Barotrauma
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
DebugConsole.Log("Level resources generated");
|
||||
}
|
||||
|
||||
public Vector2 GetRandomItemPos(PositionType spawnPosType, float randomSpread, float minDistFromSubs, float offsetFromWall = 10.0f)
|
||||
|
||||
@@ -1022,12 +1022,12 @@ namespace Barotrauma.RuinGeneration
|
||||
{
|
||||
targetEntity = ruinEntities.GetRandom(e =>
|
||||
e.Room == targetRoom &&
|
||||
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
|
||||
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
|
||||
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
|
||||
}
|
||||
|
||||
if (targetEntity == null) continue;
|
||||
|
||||
@@ -366,20 +366,6 @@ namespace Barotrauma
|
||||
return Name;
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
partial void InitProjSpecific();
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
public override MapEntity Clone()
|
||||
{
|
||||
var clone = new Structure(rect, Prefab, Submarine)
|
||||
|
||||
@@ -1404,7 +1404,6 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
|
||||
|
||||
ID = (ushort)(ushort.MaxValue - 1 - Submarine.loaded.IndexOf(this));
|
||||
}
|
||||
|
||||
|
||||
@@ -375,7 +375,7 @@ namespace Barotrauma
|
||||
//Enum.TryParse(element.GetAttributeString("bodytype", "Dynamic"), out BodyType bodyType);
|
||||
body.BodyType = BodyType.Dynamic;
|
||||
body.CollisionCategories = Physics.CollisionItem;
|
||||
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel;
|
||||
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel | Physics.CollisionPlatform;
|
||||
body.Friction = element.GetAttributeFloat("friction", 0.3f);
|
||||
body.Restitution = element.GetAttributeFloat("restitution", 0.05f);
|
||||
body.UserData = this;
|
||||
|
||||
@@ -424,6 +424,7 @@ namespace Barotrauma
|
||||
public virtual bool HasRequiredConditions(List<ISerializableEntity> targets)
|
||||
{
|
||||
if (!propertyConditionals.Any()) return true;
|
||||
if (requiredItems.All(ri => ri.MatchOnEmpty) && targets.Count == 0) return true;
|
||||
switch (conditionalComparison)
|
||||
{
|
||||
case PropertyConditional.Comparison.Or:
|
||||
|
||||
@@ -378,8 +378,6 @@ namespace Barotrauma
|
||||
Thread.Sleep(250);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -470,7 +468,20 @@ namespace Barotrauma
|
||||
foreach (DirectoryInfo di in dir.GetDirectories())
|
||||
{
|
||||
ClearFolder(di.FullName, ignoredFileNames);
|
||||
di.Delete();
|
||||
int maxRetries = 4;
|
||||
for (int i = 0; i <= maxRetries; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
di.Delete();
|
||||
break;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
if (i >= maxRetries) { throw; }
|
||||
Thread.Sleep(250);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -1,10 +1,3 @@
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.9.0.6
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
|
||||
- Fixed clients failing to connect to servers that have banned clients based on their Steam ID.
|
||||
- Removed Berilia (vanilla sub that's not ready for release).
|
||||
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.9.0.5
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -338,6 +338,7 @@ Global
|
||||
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x86.ActiveCfg = ReleaseWindows|x86
|
||||
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseWindows|x86.Build.0 = ReleaseWindows|x86
|
||||
{85232B20-074D-4723-B0C6-91495391E448}.ReleaseMac|Any CPU.Build.0 = ReleaseMac|x64
|
||||
{85232B20-074D-4723-B0C6-91495391E448}.DebugMac|Any CPU.Build.0 = DebugMac|x64
|
||||
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A4610E4C-DD34-428B-BABB-779CA0B5993A}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
|
||||
@@ -24,6 +24,7 @@ namespace Facepunch.Steamworks
|
||||
public bool Publishing { get; internal set; }
|
||||
public ItemType? Type { get; set; }
|
||||
public string Error { get; internal set; } = null;
|
||||
public SteamNative.Result? ErrorCode { get; internal set; } = null;
|
||||
public string ChangeNote { get; set; } = "";
|
||||
public uint WorkshopUploadAppId { get; set; }
|
||||
public string MetaData { get; set; } = null;
|
||||
@@ -99,6 +100,7 @@ namespace Facepunch.Steamworks
|
||||
|
||||
Publishing = true;
|
||||
Error = null;
|
||||
ErrorCode = null;
|
||||
|
||||
if ( Id == 0 )
|
||||
{
|
||||
@@ -129,12 +131,14 @@ namespace Facepunch.Steamworks
|
||||
if ( obj.Result == SteamNative.Result.OK && !Failed )
|
||||
{
|
||||
Error = null;
|
||||
ErrorCode = null;
|
||||
Id = obj.PublishedFileId;
|
||||
PublishChanges();
|
||||
return;
|
||||
}
|
||||
|
||||
Error = $"Error creating new file: {obj.Result} ({obj.PublishedFileId})";
|
||||
ErrorCode = obj.Result;
|
||||
Publishing = false;
|
||||
|
||||
OnChangesSubmitted?.Invoke( (Result) obj.Result );
|
||||
@@ -221,6 +225,7 @@ namespace Facepunch.Steamworks
|
||||
NeedToAgreeToWorkshopLegal = obj.UserNeedsToAcceptWorkshopLegalAgreement;
|
||||
Publishing = false;
|
||||
|
||||
ErrorCode = obj.Result;
|
||||
Error = obj.Result != SteamNative.Result.OK
|
||||
? $"Error publishing changes: {obj.Result} ({NeedToAgreeToWorkshopLegal})"
|
||||
: null;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace SteamNative
|
||||
//
|
||||
// EResult
|
||||
//
|
||||
internal enum Result : int
|
||||
public enum Result : int
|
||||
{
|
||||
OK = 1,
|
||||
Fail = 2,
|
||||
|
||||
Reference in New Issue
Block a user