Joonas Rikkonen
bea7b58ff3
(a410fd46c) Trying to help the merge script through a jungle of merges
2019-06-04 16:37:31 +03:00
Joonas Rikkonen
5208b922d8
(46e39d26c) v0.9.0.4
2019-06-04 16:12:45 +03:00
juanjp600
9364b3839a
(6eee2e437) Replaced OpenTK + replaced reference OpenAL implementation with soft_oal
2019-06-04 16:06:05 +03:00
Joonas Rikkonen
81dd2f3202
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00
Joonas Rikkonen
edccfe223d
(9a7d83a40) Fullscreen bug workarounds
2019-06-04 16:00:38 +03:00
Joonas Rikkonen
bc566ac0e7
(bc44f3622) Fixed credits not resizing when resolution is changed
2019-06-04 15:32:04 +03:00
Joonas Rikkonen
93e4767fb8
(657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing?
2019-06-04 15:30:32 +03:00
Joonas Rikkonen
bce99f2e6f
(7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else.
2019-06-04 15:29:55 +03:00
Joonas Rikkonen
ebd916e95c
(9a7d83a40) Fullscreen bug workarounds
2019-06-04 15:29:36 +03:00
Joonas Rikkonen
304db988b1
(b63c9bf0c) Fixed OpenFileDialog not closing on Linux
2019-05-23 17:04:30 +03:00
Joonas Rikkonen
68ced76e1b
(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
2019-05-16 05:45:37 +03:00
Joonas Rikkonen
f8090d470e
(5670a7c58) Don't get stuck if cannot use the button.
2019-05-16 05:44:48 +03:00
Joonas Rikkonen
5ec107bf83
(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
2019-05-16 05:43:40 +03:00
Joonas Rikkonen
de2246fe57
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
Joonas Rikkonen
828150e0ae
(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
2019-05-16 05:42:34 +03:00
Joonas Rikkonen
1d5de494cd
(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
2019-05-16 05:41:25 +03:00
Joonas Rikkonen
79d01822d2
(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
2019-05-16 05:41:09 +03:00
Joonas Rikkonen
ddd84a4f9e
(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
2019-05-16 05:40:00 +03:00
Joonas Rikkonen
3575c8df52
(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
2019-05-16 05:39:25 +03:00
Joonas Rikkonen
7f72f72ca7
(9c0250ef1) Merge branch 'dev' into human-ai
2019-05-16 05:14:40 +03:00
Joonas Rikkonen
bec7aadfa9
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Joonas Rikkonen
60f52375e6
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Joonas Rikkonen
482f3c1f3c
(975eacb57) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-05-07 16:23:16 +03:00
Joonas Rikkonen
bb6067df31
(1e5573bea) new outpost
2019-05-07 16:22:58 +03:00
Joonas Rikkonen
f2f39e87e2
(10d1ebded) WIP credits sequence
2019-05-07 13:20:33 +03:00
Joonas Rikkonen
fb21005258
(6f4bea467) Updated doors
2019-05-03 13:43:47 +03:00
Joonas Rikkonen
fbb7daed00
(0c3442136) Merge branch 'dev' into docking-interface
2019-05-03 13:41:23 +03:00
Joonas Rikkonen
b551ae7999
(c1468d39d) Overhauled docking interface (WIP)
2019-05-03 13:39:54 +03:00
Joonas Rikkonen
010411d434
(66fc3d1f9) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-26 11:18:31 +03:00
Joonas Rikkonen
d425064a3b
(28c455ff7) Improve the ai repair tool usage.
2019-04-26 11:18:14 +03:00
Joonas Rikkonen
8e15be3d42
(57e816cad) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-26 11:15:52 +03:00
Joonas Rikkonen
fa25735e9f
(3851196d8) Show the campaign disclaimer when entering the New Game or Tutorials tab for the first time.
2019-04-26 11:15:37 +03:00
Joonas Rikkonen
fa004b0067
(7422bd0ce) Removed: ContextualTutorial folder, files from project
2019-04-26 11:14:46 +03:00
Joonas Rikkonen
ad028163a2
(332bdd387) Added: Content.RootDirectory modifying on macOS
2019-04-25 18:08:20 +03:00
Joonas Rikkonen
2eaf22683d
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
Joonas Rikkonen
ec7e23061b
(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
2019-04-01 22:47:03 +03:00
Joonas Rikkonen
8053f2ec9e
(c748c569a) Made looping StatusEffect sounds usable (previously they never stopped or updated their position), moved client-specific StatusEffect code to the client project
2019-03-30 15:34:55 +02:00
Joonas Rikkonen
7c8f19ee14
(875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-27 20:56:29 +02:00
Joonas Rikkonen
86d1102f56
(88961a6ea) Fix wrong spelling: Blatter -> Bladder.
2019-03-27 20:56:01 +02:00
Joonas Rikkonen
81833e7920
(65cb56d24) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-27 20:54:53 +02:00
Joonas Rikkonen
6ca760ceda
(93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306
2019-03-27 20:54:40 +02:00
Joonas Rikkonen
ac60c9477e
(d8c40ca6c) Merge branch 'dev' into tutorial-rework
2019-03-27 20:54:27 +02:00
Joonas Rikkonen
4cb3469c4f
(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
2019-03-27 20:54:00 +02:00
Joonas Rikkonen
080ac78ded
(5c35a640e) Update tutorial-rework with dev
2019-03-27 20:52:47 +02:00
Joonas Rikkonen
474099732b
(f8525130a) Added: Objective tracking, UI changes.
2019-03-27 20:46:44 +02:00
Joonas Rikkonen
556d86ed4f
(bce1100e8) ClientCode.projitems update
2019-03-27 20:45:45 +02:00
Joonas Rikkonen
ff4ecd15b3
(c7ebe3cdb) Fixed: Old TextManager.Get call
2019-03-27 20:45:30 +02:00
Joonas Rikkonen
3f82c9a2cb
(f417b026f) Fetched: Changes for playing video tutorial from local branch
2019-03-27 20:45:14 +02:00
Joonas Rikkonen
cb6dcd469e
af8a4af...8a2a718
...
commit 8a2a718a0544d5c1707f10b75498e528a7912726
Author: Joonas Rikkonen <poe.regalis@gmail.com >
Date: Tue Mar 19 16:47:49 2019 +0200
Only update affliction icons every 0.5 seconds (or when switching limb selection in the health interface). Otherwise afflictions can flicker rapidly when the player for example has status effects that cause an affliction's strength to fluctuate around the ShowIconThreshold. Also set the default ShowIconThreshold value to 0.05. Closes #1304
2019-03-19 16:50:15 +02:00
Joonas Rikkonen
23687fbf2f
aeafa16...4d3cf73
2019-03-18 22:57:05 +02:00