Commit Graph

2212 Commits

Author SHA1 Message Date
Joonas Rikkonen
809fc74ddd Merge branch 'analytics' 2018-07-11 10:37:33 +03:00
Joonas Rikkonen
b01826e4f8 Fixed crashing if LightManager.UpdateObstructVision is called before ViewTarget has been set. Closes #466 2018-07-11 10:34:53 +03:00
Joonas Rikkonen
04b420fc79 Dedicated server sends user stats when quitting 2018-07-10 16:14:21 +03:00
Joonas Rikkonen
c7e220d222 Collecting some more usage statistics: selected game mode, mission, submarine, content package, traitors on/off, kills 2018-07-10 15:49:08 +03:00
Joonas Rikkonen
51f2455ada Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports. 2018-07-10 13:40:54 +03:00
Joonas Rikkonen
846291ff54 Sprites for some of the new logic components in #392, added a description to the adder component. 2018-07-09 15:46:39 +03:00
Roni Kovaniemi
c1cbde4288 Adder Signal Component
Added a Adder signal component, which adds values inputted together and outputs a sum.
2018-07-09 14:42:07 +03:00
Joonas Rikkonen
847078f1ec Added a filename case check to sprite loading 2018-07-08 19:48:47 +03:00
Joonas Rikkonen
59cfec90b6 v0.8.1.4 2018-07-08 19:32:32 +03:00
Joonas Rikkonen
86c4cd17d2 Fixed clients getting assigned random jobs regardless of job preferences. 2018-07-08 19:32:23 +03:00
Joonas Rikkonen
27b02e6957 v0.8.1.3 2018-07-06 21:01:47 +03:00
Joonas Rikkonen
9b07171ba8 Fixed case-sensitivity issues, part six quadrillion and two 2018-07-06 20:21:31 +03:00
Joonas Rikkonen
740d201fc3 Fixed server-side crashes during job assignment if a client hasn't sent any job preferences 2018-07-06 19:42:33 +03:00
Joonas Rikkonen
f684f76862 Merge pull request #456 from chesse20/doggy
(sometimes) Better Trained assisstants
2018-07-01 15:46:55 +03:00
chesse20
91331ed3ab Better Trained assisstants
increases chances of assistants having skill levels past certain thresholds needed for tasks
2018-06-30 15:15:24 -07:00
Joonas Rikkonen
df149dd0fa Option to make delay component reset (discarding previously received signals) when a new signal is received, fixed delay countdown running even when the game is paused. Closes #435 2018-06-10 23:51:26 +03:00
Joonas Rikkonen
917b869b92 Fixed exceptions in RespawnManager if the selected respawn shuttle doesn't have a nav terminal or any other item with a Steering component. Closes #438 2018-06-10 21:31:34 +03:00
juanjp600
f59db98188 Fixed case-sensitivity issues, part six quadrillion and one 2018-06-06 15:00:02 -03:00
juanjp600
e9374812a5 Fixed case-sensitivity issues, part six quadrillion 2018-06-06 14:59:32 -03:00
Joonas Rikkonen
1a84b6cae7 Fixed items not being placed in the same hull and sub as the item they're inside if the ItemContainer is not the first of the parent's ItemContainer components (e.g. fabricator output inventory). Closes #430 2018-05-30 19:15:55 +03:00
Joonas Rikkonen
d1ec246f28 Fixed motion sensors sending out signals even if the output is set to nothing. Closes #426 2018-05-30 18:36:44 +03:00
Joonas Rikkonen
af83665f26 Merge pull request #431 from BlueTheKing/patch-1
Added full paths for all items + an extra comment for tools.xml
2018-05-30 11:16:32 +03:00
Joonas Rikkonen
05add5b82d Merge pull request #401 from BlueTheKing/master
Added oxygenite tank, ancient weapon changes
2018-05-30 11:16:00 +03:00
Blue
87b21785b0 Full paths to sound files 2018-05-27 20:01:47 +02:00
Blue
5018d327c4 Full paths to sound files 2018-05-27 19:58:15 +02:00
Blue
6bc52aec4b Full path to sound file 2018-05-27 19:56:55 +02:00
Blue
9479062613 Full paths to sound files 2018-05-27 19:55:37 +02:00
Blue
f32d2a3d38 Full paths to sound files 2018-05-27 19:43:14 +02:00
Blue
26b357b45d Full paths to sound files 2018-05-27 19:42:04 +02:00
Blue
4fc5c998de Full paths to sound files 2018-05-27 19:40:12 +02:00
Blue
4c3dcfb84f Full paths to sound files 2018-05-27 19:38:34 +02:00
Blue
17e3095961 Full path to sound file 2018-05-27 19:37:28 +02:00
Blue
fd92c78807 Full paths to sound files + extra comment 2018-05-27 19:34:07 +02:00
Blue
c004879581 Full paths to sound files 2018-05-27 19:29:42 +02:00
Blue
eb6bf56379 Plasma cutter can now use the oxygenite tank 2018-05-26 19:02:45 +02:00
Joonas Rikkonen
144122b5e1 Merge pull request #421 from BlueTheKing/patch-2
Locky typo fixed
2018-05-24 10:40:24 +03:00
Joonas Rikkonen
49546435ce Merge pull request #418 from Tazial/master
Change log names to be sortable by file name
2018-05-24 10:39:44 +03:00
Blue
a0b3fe7b46 Locky typo fixed
"loxky" to "locky"
2018-05-23 21:25:55 +02:00
Tazial
88003a35c7 Changed log names to be sortable by file name 2018-05-22 18:25:12 -04:00
Joonas Rikkonen
76e8b078c3 Added missing railgun sprite & fixed indentation in the new item configs 2018-05-21 20:59:11 +03:00
Joonas Rikkonen
914e11d878 Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2018-05-21 20:31:01 +03:00
Joonas Rikkonen
b9b3c96f99 Fixed Timing.TotalTime not being updated in the dedicated server. Caused clients never timing out, AIObjectiveFixLeaks not working at all, reactor usage not being logged and possibly other issues. 2018-05-21 20:30:51 +03:00
Joonas Rikkonen
384453b05c Fixed compiler errors caused by mission refactoring in the server project 2018-05-21 20:27:23 +03:00
Joonas Rikkonen
bb31fd1e73 Moved some client-specific limb code to the client project, dripping water particles when characters get out from water 2018-05-21 19:17:34 +03:00
Joonas Rikkonen
2805ca78c4 Merge pull request #412 from ClasticM/patch-2
Railgun Shell Rack
2018-05-21 11:48:03 +03:00
Joonas Rikkonen
06e99cdfda Merge pull request #411 from ClasticM/patch-1
Rear Railgun Controller/Additional Railgun Loaders
2018-05-21 11:47:51 +03:00
ClasticM
a71c10a2bc Railgun Shell Rack
Adds a rack capable of holding 3 Railgun shells,
so players / sub makers won't have to store shells on the floor anymore. Also helps the crew keep track of how many Railgun shells they sub have. 

Because the racks take up space, it also would help with balancing subs for PvP and so on.

texture located in "content/items/weapons/railgunetc2.png", which it shares with the new loaders and rear facing controller.
https://imgur.com/muAIF9P

This feature has been requested a lot lol, so I hope this will make a lot of people really happy
2018-05-18 20:13:12 -05:00
ClasticM
9da4deaed5 Rear Railgun Controller/Additional Railgun Loaders
Tested code for new Railgun items
 
* "Rear Railgun Controller" - Rearward facing Railgun controller

* "Railgun Single Loader" - Vertical loader with 1 shell capacity
* "Forward Railgun Loader" - Forward facing loader with 1 shell capacity
* "Rear Railgun Loader" - Rearward facing loader with 1 shell capacity

Gives sub makers more variety and different ways to arm subs. Can also be used to make a challenging balance with the weapons that requires more teamwork to operate. Also useful for simulating torpedo's tubes

Sprite example:
https://imgur.com/muAIF9P

All items tested and implemented.
2018-05-18 19:58:09 -05:00
Joonas Rikkonen
95fc1cc025 Mission initialization fixes 2018-05-18 12:23:31 +03:00
Joonas Rikkonen
f931d81aed Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI). 2018-05-17 23:45:29 +03:00