Joonas Rikkonen
809fc74ddd
Merge branch 'analytics'
2018-07-11 10:37:33 +03:00
Joonas Rikkonen
b01826e4f8
Fixed crashing if LightManager.UpdateObstructVision is called before ViewTarget has been set. Closes #466
2018-07-11 10:34:53 +03:00
Joonas Rikkonen
04b420fc79
Dedicated server sends user stats when quitting
2018-07-10 16:14:21 +03:00
Joonas Rikkonen
c7e220d222
Collecting some more usage statistics: selected game mode, mission, submarine, content package, traitors on/off, kills
2018-07-10 15:49:08 +03:00
Joonas Rikkonen
51f2455ada
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
Joonas Rikkonen
846291ff54
Sprites for some of the new logic components in #392 , added a description to the adder component.
2018-07-09 15:46:39 +03:00
Roni Kovaniemi
c1cbde4288
Adder Signal Component
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Added a Adder signal component, which adds values inputted together and outputs a sum.
2018-07-09 14:42:07 +03:00
Joonas Rikkonen
847078f1ec
Added a filename case check to sprite loading
2018-07-08 19:48:47 +03:00
Joonas Rikkonen
59cfec90b6
v0.8.1.4
2018-07-08 19:32:32 +03:00
Joonas Rikkonen
86c4cd17d2
Fixed clients getting assigned random jobs regardless of job preferences.
2018-07-08 19:32:23 +03:00
Joonas Rikkonen
27b02e6957
v0.8.1.3
2018-07-06 21:01:47 +03:00
Joonas Rikkonen
9b07171ba8
Fixed case-sensitivity issues, part six quadrillion and two
2018-07-06 20:21:31 +03:00
Joonas Rikkonen
740d201fc3
Fixed server-side crashes during job assignment if a client hasn't sent any job preferences
2018-07-06 19:42:33 +03:00
Joonas Rikkonen
f684f76862
Merge pull request #456 from chesse20/doggy
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(sometimes) Better Trained assisstants
2018-07-01 15:46:55 +03:00
chesse20
91331ed3ab
Better Trained assisstants
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increases chances of assistants having skill levels past certain thresholds needed for tasks
2018-06-30 15:15:24 -07:00
Joonas Rikkonen
df149dd0fa
Option to make delay component reset (discarding previously received signals) when a new signal is received, fixed delay countdown running even when the game is paused. Closes #435
2018-06-10 23:51:26 +03:00
Joonas Rikkonen
917b869b92
Fixed exceptions in RespawnManager if the selected respawn shuttle doesn't have a nav terminal or any other item with a Steering component. Closes #438
2018-06-10 21:31:34 +03:00
juanjp600
f59db98188
Fixed case-sensitivity issues, part six quadrillion and one
2018-06-06 15:00:02 -03:00
juanjp600
e9374812a5
Fixed case-sensitivity issues, part six quadrillion
2018-06-06 14:59:32 -03:00
Joonas Rikkonen
1a84b6cae7
Fixed items not being placed in the same hull and sub as the item they're inside if the ItemContainer is not the first of the parent's ItemContainer components (e.g. fabricator output inventory). Closes #430
2018-05-30 19:15:55 +03:00
Joonas Rikkonen
d1ec246f28
Fixed motion sensors sending out signals even if the output is set to nothing. Closes #426
2018-05-30 18:36:44 +03:00
Joonas Rikkonen
af83665f26
Merge pull request #431 from BlueTheKing/patch-1
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Added full paths for all items + an extra comment for tools.xml
2018-05-30 11:16:32 +03:00
Joonas Rikkonen
05add5b82d
Merge pull request #401 from BlueTheKing/master
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Added oxygenite tank, ancient weapon changes
2018-05-30 11:16:00 +03:00
Blue
87b21785b0
Full paths to sound files
2018-05-27 20:01:47 +02:00
Blue
5018d327c4
Full paths to sound files
2018-05-27 19:58:15 +02:00
Blue
6bc52aec4b
Full path to sound file
2018-05-27 19:56:55 +02:00
Blue
9479062613
Full paths to sound files
2018-05-27 19:55:37 +02:00
Blue
f32d2a3d38
Full paths to sound files
2018-05-27 19:43:14 +02:00
Blue
26b357b45d
Full paths to sound files
2018-05-27 19:42:04 +02:00
Blue
4fc5c998de
Full paths to sound files
2018-05-27 19:40:12 +02:00
Blue
4c3dcfb84f
Full paths to sound files
2018-05-27 19:38:34 +02:00
Blue
17e3095961
Full path to sound file
2018-05-27 19:37:28 +02:00
Blue
fd92c78807
Full paths to sound files + extra comment
2018-05-27 19:34:07 +02:00
Blue
c004879581
Full paths to sound files
2018-05-27 19:29:42 +02:00
Blue
eb6bf56379
Plasma cutter can now use the oxygenite tank
2018-05-26 19:02:45 +02:00
Joonas Rikkonen
144122b5e1
Merge pull request #421 from BlueTheKing/patch-2
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Locky typo fixed
2018-05-24 10:40:24 +03:00
Joonas Rikkonen
49546435ce
Merge pull request #418 from Tazial/master
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Change log names to be sortable by file name
2018-05-24 10:39:44 +03:00
Blue
a0b3fe7b46
Locky typo fixed
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"loxky" to "locky"
2018-05-23 21:25:55 +02:00
Tazial
88003a35c7
Changed log names to be sortable by file name
2018-05-22 18:25:12 -04:00
Joonas Rikkonen
76e8b078c3
Added missing railgun sprite & fixed indentation in the new item configs
2018-05-21 20:59:11 +03:00
Joonas Rikkonen
914e11d878
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2018-05-21 20:31:01 +03:00
Joonas Rikkonen
b9b3c96f99
Fixed Timing.TotalTime not being updated in the dedicated server. Caused clients never timing out, AIObjectiveFixLeaks not working at all, reactor usage not being logged and possibly other issues.
2018-05-21 20:30:51 +03:00
Joonas Rikkonen
384453b05c
Fixed compiler errors caused by mission refactoring in the server project
2018-05-21 20:27:23 +03:00
Joonas Rikkonen
bb31fd1e73
Moved some client-specific limb code to the client project, dripping water particles when characters get out from water
2018-05-21 19:17:34 +03:00
Joonas Rikkonen
2805ca78c4
Merge pull request #412 from ClasticM/patch-2
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Railgun Shell Rack
2018-05-21 11:48:03 +03:00
Joonas Rikkonen
06e99cdfda
Merge pull request #411 from ClasticM/patch-1
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Rear Railgun Controller/Additional Railgun Loaders
2018-05-21 11:47:51 +03:00
ClasticM
a71c10a2bc
Railgun Shell Rack
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Adds a rack capable of holding 3 Railgun shells,
so players / sub makers won't have to store shells on the floor anymore. Also helps the crew keep track of how many Railgun shells they sub have.
Because the racks take up space, it also would help with balancing subs for PvP and so on.
texture located in "content/items/weapons/railgunetc2.png", which it shares with the new loaders and rear facing controller.
https://imgur.com/muAIF9P
This feature has been requested a lot lol, so I hope this will make a lot of people really happy
2018-05-18 20:13:12 -05:00
ClasticM
9da4deaed5
Rear Railgun Controller/Additional Railgun Loaders
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Tested code for new Railgun items
* "Rear Railgun Controller" - Rearward facing Railgun controller
* "Railgun Single Loader" - Vertical loader with 1 shell capacity
* "Forward Railgun Loader" - Forward facing loader with 1 shell capacity
* "Rear Railgun Loader" - Rearward facing loader with 1 shell capacity
Gives sub makers more variety and different ways to arm subs. Can also be used to make a challenging balance with the weapons that requires more teamwork to operate. Also useful for simulating torpedo's tubes
Sprite example:
https://imgur.com/muAIF9P
All items tested and implemented.
2018-05-18 19:58:09 -05:00
Joonas Rikkonen
95fc1cc025
Mission initialization fixes
2018-05-18 12:23:31 +03:00
Joonas Rikkonen
f931d81aed
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00