Rear Railgun Controller/Additional Railgun Loaders
Tested code for new Railgun items * "Rear Railgun Controller" - Rearward facing Railgun controller * "Railgun Single Loader" - Vertical loader with 1 shell capacity * "Forward Railgun Loader" - Forward facing loader with 1 shell capacity * "Rear Railgun Loader" - Rearward facing loader with 1 shell capacity Gives sub makers more variety and different ways to arm subs. Can also be used to make a challenging balance with the weapons that requires more teamwork to operate. Also useful for simulating torpedo's tubes Sprite example: https://imgur.com/muAIF9P All items tested and implemented.
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@@ -47,6 +47,31 @@
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<limbposition limb="RightHand" position="43,-85"/>
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</Controller>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="power_in"/>
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<output name="position_out"/>
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<output name="trigger_out"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Rear Railgun Controller"
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category="Machine"
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type="Controller"
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linkable="true"
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disableitemusagewhenselected="true"
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>
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<Sprite texture ="railgunetc2.png" depth="0.8" sourcerect="188,0,57,96"/>
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<Controller UserPos="35, -50.0" direction ="Left" canbeselected = "true">
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<limbposition limb="Head" position="-5,-62"/>
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<limbposition limb="Torso" position="-5,-108"/>
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<limbposition limb="LeftHand" position="43,-85"/>
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<limbposition limb="RightHand" position="43,-85"/>
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</Controller>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="power_in"/>
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@@ -69,6 +94,51 @@
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<Containable name="Ancient Weapon"/>
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</ItemContainer>
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</Item>
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<Item
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name="Railgun Single Loader"
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category="Machine"
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linkable="true"
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>
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<Sprite texture ="railgunetc2.png" depth="0.8" sourcerect="131,2,46,128"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="23,-76" iteminterval="0,0" itemrotation="90" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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<Containable name="Nuclear Shell"/>
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<Containable name="Ancient Weapon"/>
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</ItemContainer>
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</Item>
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<Item
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name="Forward Railgun Loader"
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category="Machine"
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linkable="true"
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>
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<Sprite texture ="railgunetc2.png" depth="0.8" sourcerect="1,2,128,46"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="49.5,-22.7" iteminterval="0,0" itemrotation="0" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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<Containable name="Nuclear Shell"/>
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<Containable name="Ancient Weapon"/>
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</ItemContainer>
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</Item>
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<Item
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name="Rear Railgun Loader"
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category="Machine"
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linkable="true"
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>
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<Sprite texture ="railgunetc2.png" depth="0.8" sourcerect="1,50,128,46"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="76,-22.7" iteminterval="0,0" itemrotation="180" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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<Containable name="Nuclear Shell"/>
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<Containable name="Ancient Weapon"/>
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</ItemContainer>
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</Item>
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<Item
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name="Railgun Shell"
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