Joonas Rikkonen
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77d0b2aaab
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(770423441) Fixed items being drawn at an incorrect scale when dragging in the editor
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2019-04-23 17:23:08 +03:00 |
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Joonas Rikkonen
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da3e325ffc
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(58b5b8b6a) Fixed nullref exception when trying to spawn items with the "spawnitem" command when a round is not running
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2019-04-18 12:33:25 +03:00 |
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Joonas Rikkonen
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6aef4073b7
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(73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node.
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2019-04-18 12:05:43 +03:00 |
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Joonas Rikkonen
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b0580a9050
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(7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot.
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2019-04-18 12:05:11 +03:00 |
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Joonas Rikkonen
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1a3184dbad
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(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
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2019-04-18 12:04:56 +03:00 |
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Joonas Rikkonen
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fdacc4534b
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(c14dcd3d6) Support for multi-target monster missions
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2019-04-18 12:03:07 +03:00 |
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Joonas Rikkonen
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e0fe737c3b
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(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
+ Merge fix
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2019-04-16 17:16:14 +03:00 |
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Joonas Rikkonen
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2b11c79a4c
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(ac9d10462) Take entity scale and flipping into account when dragging
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2019-04-16 17:13:34 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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4c83e5a598
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(98d8107fe) Fixed server failing to set items' treatment suitabilities because afflictions were loaded after the items
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2019-04-16 17:10:54 +03:00 |
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Joonas Rikkonen
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81b359ea58
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(029467913) More descriptive error messages when clients fail to read an item EntityEvent
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2019-04-16 17:10:39 +03:00 |
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Joonas Rikkonen
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dd371c29cc
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(6844335fb) Fixed incorrect text tag in submarine save dialog
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2019-04-16 17:10:25 +03:00 |
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Joonas Rikkonen
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9e3d13b1c9
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(3730c56ab) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:10:10 +03:00 |
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Joonas Rikkonen
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9ec8659c89
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(410101a21) Add an extension method for replacing strings if a condition is met.
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2019-04-16 17:09:41 +03:00 |
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Joonas Rikkonen
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f2d0d3a56a
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(94d321ddf) Automatically open the personal slots if an item in the slots is running out of battery/fuel/etc
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2019-04-16 17:09:26 +03:00 |
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Joonas Rikkonen
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f667455659
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(ba5343957) Button for hiding personal inventory slots
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2019-04-16 17:08:58 +03:00 |
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Joonas Rikkonen
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e839260a9d
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(a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface
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2019-04-15 13:43:35 +03:00 |
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Joonas Rikkonen
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8290c577d8
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(1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option)
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2019-04-15 12:10:05 +03:00 |
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Joonas Rikkonen
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ed38e60d13
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(32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
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2019-04-15 12:07:27 +03:00 |
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Joonas Rikkonen
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66de47f041
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(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
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2019-04-15 12:06:58 +03:00 |
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Joonas Rikkonen
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d7e41d95af
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(bb287fabc) Decreased simple physics distance, sonar now displays characters that are in simple physics mode
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2019-04-11 18:28:38 +03:00 |
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Joonas Rikkonen
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2f86991ce5
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(fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-11 18:27:41 +03:00 |
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Joonas Rikkonen
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a3342ca96d
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(ffa3ddbca) Implemented changing mineral sprites when attached to a wall
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2019-04-11 18:27:25 +03:00 |
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Joonas Rikkonen
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913b0f4526
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(a5eaeca2c) Fix alternative layout not being used on linked items that were selected (only on the linked items that were displayed when another object is selected).
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2019-04-11 18:27:10 +03:00 |
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Joonas Rikkonen
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9f55da3677
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(8d282f4cc) Hide the crew area and the chat box when using a controller (= aiming with a turret or similar item).
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2019-04-10 15:13:25 +03:00 |
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Joonas Rikkonen
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c1c869b944
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(321793927) Always show the outer clothes slot. Reordered the slots so that the most frequently used ones are closer to the "main" inventory.
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2019-04-10 13:24:21 +03:00 |
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Joonas Rikkonen
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71128c27e6
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(7764eef2d) CustomInterfaces can apply status effects when a button is pressed or depending on the state of a tickbox (OnUse when the tickbox is checked, OnSecondaryUse otherwise).
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2019-04-08 23:11:56 +03:00 |
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Joonas Rikkonen
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71d546ff7f
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(f36b3a111) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-08 19:17:50 +03:00 |
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Joonas Rikkonen
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9a829206af
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(2c264b075) Improve readability (no functional changes).
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2019-04-08 19:17:06 +03:00 |
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Joonas Rikkonen
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4902de606b
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(5d9bdaea4) Deterioration values (timer, deterioration rate, whether the timer is currently running, item condition) are visible in debugdraw, fixed items that should only deteriorate for X seconds after being used deteriorating continuously
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2019-04-08 15:59:53 +03:00 |
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Joonas Rikkonen
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2efcd200f5
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(17490598f) Don't allow putting items into locked inventories by double-clicking (causes them to be dropped in multiplayer)
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2019-04-08 13:36:30 +03:00 |
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Joonas Rikkonen
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db754188ce
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(bc739e38f) Added impact sounds to items (e.g. when dropped to the ground). Closes #841
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2019-04-07 13:40:53 +03:00 |
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Joonas Rikkonen
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d15a88c619
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(3e8bdbb0a) v0.8.9.9 + merge fix
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2019-04-06 17:54:39 +03:00 |
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Joonas Rikkonen
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f043ac26f4
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(5754c8b91) Fixed incorrectly placed gap in Typhon's cargo room
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2019-04-06 17:52:36 +03:00 |
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Joonas Rikkonen
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dc8b49b5b6
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(e3f5b70a3) Updated vanilla sub preview images (resolution 1024 x 448-512)
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2019-04-06 17:52:23 +03:00 |
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Joonas Rikkonen
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f80e9a29a7
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(301f0a344) Option to set a custom preview image for subs
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2019-04-06 17:50:53 +03:00 |
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Joonas Rikkonen
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c19899769e
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(cb10b53db) Fixed GUIImage.RecalculateScale throwing an exception if the sprite is not set, use relative scales in GUINumberInput to make the child elements scale dynamically with the parent
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2019-04-06 17:50:40 +03:00 |
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Joonas Rikkonen
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7b3ccde624
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(46f58eedd) Set submarine preview image resolution back to 256x128. For some reason, higher resolutions seem to cause hangs for when loading the image. I suspected it was because of encoding the image as a Base64 string into the xml, but that doesn't seem to case: I tried saving the image as a separate file instead, and it still causes the same problem (see #19 in the private repo).
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2019-04-06 17:50:27 +03:00 |
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Joonas Rikkonen
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8d8478432f
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(00783cc63) Don't premultiply submarine preview image alpha, fixed background texture not covering the whole preview image when using an image resolution larger than the size of the texture
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2019-04-06 17:50:13 +03:00 |
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Joonas Rikkonen
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4359de7b7e
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(f6b392c84) Fixed TextureLoader.FromStream always premultiplying the alpha channel regardless of the value of the preMultiplyAlpha argument
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2019-04-06 17:49:59 +03:00 |
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Joonas Rikkonen
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8cb5576955
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(abdc60f9d) Resaved vanilla subs with higher-res preview images
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2019-04-06 17:49:46 +03:00 |
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Joonas Rikkonen
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14d0daf16d
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(ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-06 17:49:31 +03:00 |
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Joonas Rikkonen
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45c1ed499a
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(e326112f5) Increased discharge coil sound range and added camera shake to make it more noticeable when it's used
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2019-04-06 17:49:18 +03:00 |
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Joonas Rikkonen
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ea463acc60
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(e7176c489) Tweaks to the workshop screen
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2019-04-06 17:49:05 +03:00 |
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Joonas Rikkonen
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3f42d889a2
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(166d035d7) New powerOn sounds
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2019-04-06 17:48:52 +03:00 |
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Joonas Rikkonen
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110a63b88b
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(5bd37e693) Removed PAX.sub
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2019-04-06 17:48:38 +03:00 |
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Joonas Rikkonen
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d1d0a083b4
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(2986c8359) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-06 17:48:26 +03:00 |
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Joonas Rikkonen
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c94f888c4d
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(5d73de170) Fixed RefreshSavedSub removing an extra sub from the list (causing an index out of range exception if refreshing a sub at the end of the list)
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2019-04-06 17:48:13 +03:00 |
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Joonas Rikkonen
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8e56174d28
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(6a236c1f3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-06 17:47:58 +03:00 |
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