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1a3184dbad60cf6ba0e6ef5e596f48d1cf33adf6
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items
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Joonas Rikkonen 1a3184dbad (4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
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Components
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
CharacterInventory.cs
(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
2019-04-16 17:16:14 +03:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
Item.cs
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
ItemInventory.cs
(45f083a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-03 16:22:12 +03:00
ItemPrefab.cs
(ac9d10462) Take entity scale and flipping into account when dragging
2019-04-16 17:13:34 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
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