EvilFactory
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5003d0beb7
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Fixed GetComponentString not working with custom types and registered/added missing types
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2023-02-13 17:06:48 -03:00 |
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IDEKENTERPRISES
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aaffb54141
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Added saving http response content as a byte array to a file. (#124)
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2023-02-09 17:48:01 -03:00 |
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EvilFactory
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3e1c0ca9af
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Added ability to include custom headers when sending http requests and made use of the new HttpClient
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2023-02-07 17:08:37 -03:00 |
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EvilFactory
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ca9f232aaf
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Added Remove method for removing net messages
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2023-01-31 19:16:38 -03:00 |
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EvilFactory
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0c00839458
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Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen
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2023-01-31 14:47:27 -03:00 |
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EvilFactory
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a8171bd4e4
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Fixed compile errors
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2023-01-31 13:26:59 -03:00 |
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EvilFactory
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ba543aef2c
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Improved Networking
Network messages are now sent through a 2-byte Id to minimize overhead of using strings.
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2023-01-29 13:21:19 -03:00 |
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EvilFactory
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8fcf0f7c8c
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Removed CsScriptRunner since its useless
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2023-01-18 22:53:55 -03:00 |
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EvilFactory
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2073cdf5e5
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Fixed timer crash once for all - yes it was a race condition
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2023-01-17 14:17:43 -03:00 |
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EvilFactory
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17d125e6d5
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Fixed RoundStarted returning incorrect values in sub editor
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2023-01-17 13:16:30 -03:00 |
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EvilFactory
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a8da4f9cd1
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Removed unused variable and added exception in case timer is null
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2023-01-16 17:52:31 -03:00 |
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EvilFactory
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070d2c11a7
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Fixed incorrect logger compatibility
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2023-01-13 21:15:56 -03:00 |
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EvilFactory
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3fe21dc782
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Fixed incorrect handling of Lua hook return results
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2023-01-08 17:21:52 -03:00 |
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EvilFactory
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94c68b9fe6
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Added error overlay which is used to display errors in a more user friendly way, currently only used if the CSharp compilation fails
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2023-01-06 19:58:15 -03:00 |
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EvilFactory
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9fcab5ff60
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Added a ToString method for Lua primitive types and made the value public
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2023-01-06 12:31:23 -03:00 |
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EvilFactory
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90a68edb4e
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Fixed unknown error logs being silently ignored and fixed timers causing crashes in some weird rare circumstances
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2023-01-06 12:05:00 -03:00 |
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EvilFactory
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e9092d5620
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Accidentally put the log compatibility class inside the logger class
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2023-01-05 01:09:43 -03:00 |
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EvilFactory
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f252fce6ef
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Fixed steam items not being updated correctly
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2023-01-03 17:13:07 -03:00 |
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EvilFactory
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6de4a1bd09
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Expose logger to Lua
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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82934cf9ed
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Added popups telling you to run CSharp when joining a server with CSharp mods enabled but without the Cs package
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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c665d3e9c7
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Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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8fdf2156dc
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Introduce the LuaCsLogger class and make everything use that instead
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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2b871c8c48
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Fix think hook getting called twice on the client
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2022-12-15 09:12:03 -03:00 |
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EvilFactory
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c739ea3952
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Unstable fixes
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2022-12-09 20:19:36 -03:00 |
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EvilFactory
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28225d880f
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Remove unused CsScriptFilter.cs
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2022-12-07 22:50:59 -03:00 |
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EvilFactory
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505b6af2ee
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Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types
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2022-12-06 18:58:28 -03:00 |
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EvilFactory
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08f18e2e69
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Rename members to use correct case
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2022-11-26 22:16:40 -03:00 |
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EvilFactory
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ee1a87be19
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Fix Game.RoundStarted reporting incorrect values on Singleplayer
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2022-11-21 17:38:44 -03:00 |
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EvilFactory
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2931ef00ea
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Added TypeOf
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2022-11-14 14:31:38 -03:00 |
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EvilFactory
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3ba75e5c44
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You can now specify the types in LuaUserData.MakeMethodAccessible and cleaned the code up a bit
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2022-11-14 14:20:52 -03:00 |
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EvilFactory
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6bc6e39e46
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Fix typo in ACsMod
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2022-11-13 23:36:47 -03:00 |
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EvilFactory
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0853357300
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Move think hook to a better place
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2022-11-13 15:56:37 -03:00 |
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EvilFactory
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f7b046e950
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Day 327: Still haven't managed to fix rare NRE that happens with timers
Starting to run out of food.
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2022-11-03 21:07:29 -03:00 |
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MapleWheels
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d250c439d0
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Support for Reflection Lookup of Mod Types (#117)
* Modified reflection utils to support lookup across multiple assemblies.
* Added registration of generated mod assembly to LuaCs Compiler.
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2022-11-02 22:12:51 -03:00 |
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EvilFactory
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4164e36ec4
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Fix Cs mods sometimes being added twice
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2022-10-31 13:40:58 -03:00 |
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EvilFactory
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3aff717600
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Added Hook.Exists
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2022-10-30 18:00:30 -03:00 |
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EvilFactory
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ba1157b07d
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Make init logs nicer
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2022-10-30 16:34:01 -03:00 |
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EvilFactory
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e7d98dc887
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Update Moonsharp for the new pcall exception handling
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2022-10-29 20:30:02 -03:00 |
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EvilFactory
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b77dde156b
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Get docs in line and added networking manual
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2022-10-29 19:44:23 -03:00 |
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EvilFactory
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09979cb4c9
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Fix client-side commands working when they shouldn't
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2022-10-28 15:14:43 -03:00 |
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EvilFactory
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d88a6b5ef0
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Move logging stuff to a separate file
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2022-10-28 13:19:23 -03:00 |
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EvilFactory
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9502d70290
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Rename field and remove unnecessary usings
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2022-10-28 12:42:35 -03:00 |
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EvilFactory
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5e29d1d8ba
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Fix mixed spaces and tabs
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2022-10-28 12:29:35 -03:00 |
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EvilFactory
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43810a3509
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Use WorkshopId instead and minor cleanup
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2022-10-28 12:26:47 -03:00 |
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EvilFactory
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8158213471
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Added AccountId, Endpoint and TimeSpan for later
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2022-10-25 12:50:17 -03:00 |
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EvilFactory
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18ee41c610
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Remove unnecessary null checks and added missing return statement
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2022-10-07 11:30:59 -03:00 |
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EvilFactory
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1eed13fcd0
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added support for None<T> and Some<T> and added some missing types from last update
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2022-10-05 20:55:15 -03:00 |
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EvilFactory
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729110484f
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texture loader and option support
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2022-10-05 12:17:40 -03:00 |
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EvilFactory
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6c38a555bb
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Re-add ForceVoice and ForceLocalVoice as compatibility
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2022-09-29 16:20:47 -03:00 |
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EvilFactory
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faad59f20d
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fix projects and compile errors
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2022-09-29 14:08:59 -03:00 |
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