Regalis
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5c95c53118
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(3dc4135ce) v0.9.5.1
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2019-11-21 18:22:25 +01:00 |
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Regalis
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b39922a074
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(d9829ac) v0.9.4.0
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2019-10-24 18:06:23 +02:00 |
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Joonas Rikkonen
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80698b58b0
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(a00338777) v0.9.2.1
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2019-08-26 19:58:44 +03:00 |
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Joonas Rikkonen
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0f63da27b2
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(bf212a41f) v0.9.2.0 pre-release test version
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2019-07-27 21:06:07 +03:00 |
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Joonas Rikkonen
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4a51db77b5
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(ded4a3e0a) v0.9.0.7
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2019-06-25 16:00:44 +03:00 |
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Joonas Rikkonen
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bea7b58ff3
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(a410fd46c) Trying to help the merge script through a jungle of merges
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2019-06-04 16:37:31 +03:00 |
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Joonas Rikkonen
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5208b922d8
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(46e39d26c) v0.9.0.4
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2019-06-04 16:12:45 +03:00 |
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juanjp600
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9364b3839a
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(6eee2e437) Replaced OpenTK + replaced reference OpenAL implementation with soft_oal
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2019-06-04 16:06:05 +03:00 |
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Joonas Rikkonen
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81dd2f3202
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(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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2019-06-04 16:02:25 +03:00 |
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Joonas Rikkonen
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edccfe223d
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 16:00:38 +03:00 |
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Joonas Rikkonen
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bc566ac0e7
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(bc44f3622) Fixed credits not resizing when resolution is changed
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2019-06-04 15:32:04 +03:00 |
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Joonas Rikkonen
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93e4767fb8
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(657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing?
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2019-06-04 15:30:32 +03:00 |
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Joonas Rikkonen
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bce99f2e6f
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(7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else.
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2019-06-04 15:29:55 +03:00 |
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Joonas Rikkonen
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ebd916e95c
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 15:29:36 +03:00 |
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Joonas Rikkonen
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304db988b1
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(b63c9bf0c) Fixed OpenFileDialog not closing on Linux
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2019-05-23 17:04:30 +03:00 |
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Joonas Rikkonen
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68ced76e1b
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(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
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2019-05-16 05:45:37 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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Joonas Rikkonen
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ddd84a4f9e
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(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
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2019-05-16 05:40:00 +03:00 |
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Joonas Rikkonen
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3575c8df52
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(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
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2019-05-16 05:39:25 +03:00 |
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Joonas Rikkonen
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7f72f72ca7
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(9c0250ef1) Merge branch 'dev' into human-ai
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2019-05-16 05:14:40 +03:00 |
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Joonas Rikkonen
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bec7aadfa9
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(af16ecdfa) Merge branch 'dev' into human-ai
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2019-05-16 05:14:00 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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482f3c1f3c
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(975eacb57) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-07 16:23:16 +03:00 |
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Joonas Rikkonen
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bb6067df31
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(1e5573bea) new outpost
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2019-05-07 16:22:58 +03:00 |
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Joonas Rikkonen
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f2f39e87e2
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(10d1ebded) WIP credits sequence
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2019-05-07 13:20:33 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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fbb7daed00
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(0c3442136) Merge branch 'dev' into docking-interface
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2019-05-03 13:41:23 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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010411d434
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(66fc3d1f9) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-26 11:18:31 +03:00 |
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Joonas Rikkonen
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d425064a3b
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(28c455ff7) Improve the ai repair tool usage.
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2019-04-26 11:18:14 +03:00 |
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Joonas Rikkonen
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8e15be3d42
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(57e816cad) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-26 11:15:52 +03:00 |
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Joonas Rikkonen
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fa25735e9f
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(3851196d8) Show the campaign disclaimer when entering the New Game or Tutorials tab for the first time.
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2019-04-26 11:15:37 +03:00 |
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Joonas Rikkonen
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fa004b0067
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(7422bd0ce) Removed: ContextualTutorial folder, files from project
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2019-04-26 11:14:46 +03:00 |
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Joonas Rikkonen
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ad028163a2
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(332bdd387) Added: Content.RootDirectory modifying on macOS
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2019-04-25 18:08:20 +03:00 |
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Joonas Rikkonen
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2eaf22683d
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(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
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2019-04-01 22:47:22 +03:00 |
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Joonas Rikkonen
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ec7e23061b
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(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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2019-04-01 22:47:03 +03:00 |
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Joonas Rikkonen
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8053f2ec9e
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(c748c569a) Made looping StatusEffect sounds usable (previously they never stopped or updated their position), moved client-specific StatusEffect code to the client project
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2019-03-30 15:34:55 +02:00 |
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Joonas Rikkonen
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7c8f19ee14
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(875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 20:56:29 +02:00 |
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Joonas Rikkonen
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86d1102f56
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(88961a6ea) Fix wrong spelling: Blatter -> Bladder.
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2019-03-27 20:56:01 +02:00 |
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Joonas Rikkonen
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81833e7920
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(65cb56d24) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 20:54:53 +02:00 |
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Joonas Rikkonen
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6ca760ceda
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(93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306
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2019-03-27 20:54:40 +02:00 |
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Joonas Rikkonen
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ac60c9477e
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(d8c40ca6c) Merge branch 'dev' into tutorial-rework
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2019-03-27 20:54:27 +02:00 |
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Joonas Rikkonen
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4cb3469c4f
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(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
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2019-03-27 20:54:00 +02:00 |
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Joonas Rikkonen
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080ac78ded
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(5c35a640e) Update tutorial-rework with dev
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2019-03-27 20:52:47 +02:00 |
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Joonas Rikkonen
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474099732b
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(f8525130a) Added: Objective tracking, UI changes.
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2019-03-27 20:46:44 +02:00 |
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