Commit Graph

159 Commits

Author SHA1 Message Date
Joonas Rikkonen 0bb541bce8 (2c8e14bca) Added edge variants for new environment base textures 2019-05-16 05:54:50 +03:00
Joonas Rikkonen e9664d3639 (084340338) Add an aim timer before the weapon can be used. Fix a null reference exception. 2019-05-16 05:54:33 +03:00
Joonas Rikkonen 64f147ea6c (cb1c8745f) Changed oxygen generator values in Dugong and Remora, recommended crew in Humpback 2019-05-16 05:52:38 +03:00
Joonas Rikkonen 68ced76e1b (cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai 2019-05-16 05:45:37 +03:00
Joonas Rikkonen f8090d470e (5670a7c58) Don't get stuck if cannot use the button. 2019-05-16 05:44:48 +03:00
Joonas Rikkonen 5ec107bf83 (0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese 2019-05-16 05:43:40 +03:00
Joonas Rikkonen de2246fe57 (e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually. 2019-05-16 05:42:51 +03:00
Joonas Rikkonen 828150e0ae (9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font 2019-05-16 05:42:34 +03:00
Joonas Rikkonen 1d5de494cd (a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix. 2019-05-16 05:41:25 +03:00
Joonas Rikkonen 79d01822d2 (8015dd67d) Show a language selection prompt when launching the game for the first time (WIP) 2019-05-16 05:41:09 +03:00
Joonas Rikkonen ddd84a4f9e (c45394988) Refactor and fix button interaction and access checks in the indoors steering manager. 2019-05-16 05:40:00 +03:00
Joonas Rikkonen 3575c8df52 (03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas 2019-05-16 05:39:25 +03:00
Joonas Rikkonen 8280ed9c1a (3b137aa1a) Merge remote-tracking branch 'origin/dev' into human-ai 2019-05-16 05:36:05 +03:00
Joonas Rikkonen e367f900b8 (2a4bd39c2) Merge branch 'dev' into human-ai 2019-05-16 05:33:13 +03:00
Joonas Rikkonen 7614642d93 (e7b2add9d) Merge branch 'human-ai' of https://github.com/Regalis11/Barotrauma-development into human-ai 2019-05-16 05:30:39 +03:00
Joonas Rikkonen 54a0164f89 (98501b696) Reduce the max accepted distance for repair tool ai operate. 2019-05-16 05:30:23 +03:00
Joonas Rikkonen 3bce90251a (133a5b1da) Merge branch 'dev' into human-ai 2019-05-16 05:27:51 +03:00
Joonas Rikkonen 8621d9927e (a21f15055) Merge branch 'dev' into human-ai 2019-05-16 05:27:17 +03:00
Joonas Rikkonen 3d7a113d75 (048b753e6) Merge branch 'dev' into human-ai 2019-05-16 05:20:29 +03:00
Joonas Rikkonen 108e42edb0 (b5250291f) Merge branch 'dev' into human-ai 2019-05-16 05:15:16 +03:00
Joonas Rikkonen b02565796a (98f1dbf5e) Merge branch 'dev' into human-ai 2019-05-16 05:14:58 +03:00
Joonas Rikkonen 7f72f72ca7 (9c0250ef1) Merge branch 'dev' into human-ai 2019-05-16 05:14:40 +03:00
Joonas Rikkonen bec7aadfa9 (af16ecdfa) Merge branch 'dev' into human-ai 2019-05-16 05:14:00 +03:00
Joonas Rikkonen 454dda56c7 (1762f02b3) Merge branch 'dev' into human-ai 2019-05-16 05:08:22 +03:00
Joonas Rikkonen 039d07f693 (a2943d8b7) Merge branch 'dev' into human-ai 2019-05-16 05:04:10 +03:00
Joonas Rikkonen 60f52375e6 (7788ec72a) Test issuing orders automatically. 2019-05-16 05:03:49 +03:00
Joonas Rikkonen 482f3c1f3c (975eacb57) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-07 16:23:16 +03:00
Joonas Rikkonen bb6067df31 (1e5573bea) new outpost 2019-05-07 16:22:58 +03:00
Joonas Rikkonen cc46d452fa (92c1061d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-07 16:22:40 +03:00
Joonas Rikkonen 6c196186b3 (3f6e326ca) Modified: Separator, Added nowhitespace=true to chinese language files 2019-05-07 16:22:24 +03:00
Joonas Rikkonen e93456e2a2 (655930562) Added more localized strings to subs and shuttles 2019-05-07 16:21:51 +03:00
Joonas Rikkonen 3b6383b057 (c63c19e43) Let's try replacing preview pics again 2019-05-07 13:22:44 +03:00
Joonas Rikkonen e57e553cba (b51399688) Added localization to most of Humpback's texts 2019-05-07 13:22:28 +03:00
Joonas Rikkonen ba5b856a68 (38de4e68e) Added localized texts 2019-05-07 13:19:45 +03:00
Joonas Rikkonen 7d825b051c (bcdbb4a59) For Bunyip too 2019-05-06 14:14:13 +03:00
Joonas Rikkonen 4ee5bf1e08 (cbcc94ae1) Higher res preview pics for subs 2019-05-06 14:13:55 +03:00
Joonas Rikkonen 84054b75bb (016cc3e0f) Updated Remora cable holders 2019-05-06 11:40:24 +03:00
Joonas Rikkonen 397b99a2ad (6e1c0e7da) removed RDX from railgun shells!!! 2019-05-06 11:39:31 +03:00
Joonas Rikkonen 26eaf244ed (b17b66c5f) updated remora and drone 2019-05-06 11:35:29 +03:00
Joonas Rikkonen 1dd2a83a54 (577a78502) Updated remora, WIP. 2019-05-06 11:33:09 +03:00
Joonas Rikkonen cffaef3c3c (4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable) 2019-05-06 11:29:24 +03:00
Joonas Rikkonen 5999a66681 (ac4fc6f29) Fixed EventInput crashing in 32-bit windows builds 2019-05-06 11:28:13 +03:00
Joonas Rikkonen 44001459c0 (ef6edf745) Fixed remote characters frequently getting stuck to the ragdoll state in multiplayer. Happened because the characters are forced to stay in ragdoll mode if they're moving more than 1 m/s, and if the character stops being ragdolled server-side and starts moving, the movement will prevent it from going back to normal state client-side. Now the client will simply determine the ragdoll state based on the ragdoll input from the server. 2019-05-06 11:24:37 +03:00
Joonas Rikkonen 2f0e7605c8 (b39fb8cf6) 32-bit freetype6.dll 2019-05-06 11:24:00 +03:00
Joonas Rikkonen 534422abd8 (a28b86781) fixed hull sprites 2019-05-06 11:23:43 +03:00
Joonas Rikkonen 65d627d57c (2c9775b8e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-06 11:22:36 +03:00
Joonas Rikkonen b797d112b7 (db4f4a55b) HasRequiredItems method is used for different purposes. Thus we shouldn't return true if the door is damaged but not broken, because it would cause issues for example in steering. Similarly I don't think we should use the canBePicked here, because it could be possible that the door should be interactable but not pickable. 2019-05-06 11:22:20 +03:00
Joonas Rikkonen e4adc47dad (1036993d3) Adjusted motion detector in autodoors 2019-05-06 11:22:02 +03:00
Joonas Rikkonen 30620ed059 (61cc49902) Don't create ai for the dummy character. Creates issues. 2019-05-06 11:21:45 +03:00
Joonas Rikkonen 063065d415 (4dd3574b6) Replaced Typhon cable holders 2019-05-03 13:57:07 +03:00