Commit Graph

119 Commits

Author SHA1 Message Date
Joonas Rikkonen 1d5de494cd (a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix. 2019-05-16 05:41:25 +03:00
Joonas Rikkonen 79d01822d2 (8015dd67d) Show a language selection prompt when launching the game for the first time (WIP) 2019-05-16 05:41:09 +03:00
Joonas Rikkonen ddd84a4f9e (c45394988) Refactor and fix button interaction and access checks in the indoors steering manager. 2019-05-16 05:40:00 +03:00
Joonas Rikkonen 3575c8df52 (03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas 2019-05-16 05:39:25 +03:00
Joonas Rikkonen e367f900b8 (2a4bd39c2) Merge branch 'dev' into human-ai 2019-05-16 05:33:13 +03:00
Joonas Rikkonen 7f72f72ca7 (9c0250ef1) Merge branch 'dev' into human-ai 2019-05-16 05:14:40 +03:00
Joonas Rikkonen bec7aadfa9 (af16ecdfa) Merge branch 'dev' into human-ai 2019-05-16 05:14:00 +03:00
Joonas Rikkonen 039d07f693 (a2943d8b7) Merge branch 'dev' into human-ai 2019-05-16 05:04:10 +03:00
Joonas Rikkonen 60f52375e6 (7788ec72a) Test issuing orders automatically. 2019-05-16 05:03:49 +03:00
Joonas Rikkonen 96a5875b9a (a01a93af6) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-07 16:24:58 +03:00
Joonas Rikkonen cc22268f0e (ae2d4614b) Added: NPCConversation translations 2019-05-07 16:24:41 +03:00
Joonas Rikkonen 482f3c1f3c (975eacb57) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-07 16:23:16 +03:00
Joonas Rikkonen bb6067df31 (1e5573bea) new outpost 2019-05-07 16:22:58 +03:00
Joonas Rikkonen d6c05ab062 (2e88e97ef) Added: Brazilian Portuguese, French, German, Russian, Simplified Chinese, Traditional Chinese translations 2019-05-07 16:20:42 +03:00
Joonas Rikkonen 4c165d43f6 (e17511e77) Added Remora and drone to default package. 2019-05-06 11:38:38 +03:00
Joonas Rikkonen b7eaffa068 (c3083f3e0) Added google translated Russian & Chinese text files for testing 2019-05-06 11:36:03 +03:00
Joonas Rikkonen fb21005258 (6f4bea467) Updated doors 2019-05-03 13:43:47 +03:00
Joonas Rikkonen b551ae7999 (c1468d39d) Overhauled docking interface (WIP) 2019-05-03 13:39:54 +03:00
Joonas Rikkonen 2aec2414be (12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-26 11:25:25 +03:00
Joonas Rikkonen 3eb883fbb3 (9253f5b70) Added libvlc.so to LinuxClient 2019-04-26 11:25:10 +03:00
Joonas Rikkonen 010411d434 (66fc3d1f9) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-26 11:18:31 +03:00
Joonas Rikkonen d425064a3b (28c455ff7) Improve the ai repair tool usage. 2019-04-26 11:18:14 +03:00
Joonas Rikkonen 1ed937299f (8556f608e) Removed Berilia, Remora & RemoraDrone from the vanilla content package 2019-04-26 11:16:25 +03:00
Joonas Rikkonen eb7ac2bfbe (8e98e6343) Add and implement new clown gear. 2019-04-25 18:13:47 +03:00
Joonas Rikkonen 6262b3ea54 (ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-16 17:12:09 +03:00
Joonas Rikkonen bd07acf26d (052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0 2019-04-16 17:11:49 +03:00
Joonas Rikkonen 53f9202909 (8f7813f79) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-15 13:43:50 +03:00
Joonas Rikkonen e839260a9d (a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface 2019-04-15 13:43:35 +03:00
Joonas Rikkonen ffa6192377 (655499f68) Add new variants for some classes (wip). The female textures are placeholders. Rename a bunch of files to support the variants and to organize the files a bit better. Also moved the item definitions around and created dedicated xmls for all the classes. 2019-04-15 13:42:51 +03:00
Joonas Rikkonen a78f8546bd (539ce533b) Added Venture to the vanilla content package 2019-04-08 15:58:50 +03:00
Joonas Rikkonen f278ff212c (370a5daac) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-08 13:35:02 +03:00
Joonas Rikkonen 8a227a4f2c (570318151) Cleanup. 2019-04-08 13:34:48 +03:00
Joonas Rikkonen 153b08065b (12487d533) Added Berilia submarine, 95% complete 2019-04-08 12:06:38 +03:00
Joonas Rikkonen 14d0daf16d (ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-06 17:49:31 +03:00
Joonas Rikkonen 45c1ed499a (e326112f5) Increased discharge coil sound range and added camera shake to make it more noticeable when it's used 2019-04-06 17:49:18 +03:00
Joonas Rikkonen 110a63b88b (5bd37e693) Removed PAX.sub 2019-04-06 17:48:38 +03:00
Joonas Rikkonen 2eaf22683d (ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead) 2019-04-01 22:47:22 +03:00
Joonas Rikkonen ec7e23061b (38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider. 2019-04-01 22:47:03 +03:00
Joonas Rikkonen 0ca4a8db06 (169dbd4fd) Increased submarine masses to make it less easy for characters to push them around. 2019-04-01 14:26:29 +03:00
Joonas Rikkonen 7e67c20ccd (b99c0ef39) Fix the enemies not selecting another attack if they cannot reach the target. 2019-04-01 14:26:01 +03:00
Joonas Rikkonen 5cc2806185 (3db48532f) Give joining players "None" permissions by default (so server hosts can automatically give players some permissions if they want to). Save client permissions using the name of the permission preset instead of listing all the permissions given by the preset. Partially implements #1334 2019-04-01 14:25:33 +03:00
Joonas Rikkonen ddfd7274e9 (d5ea3c7d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-29 17:24:17 +02:00
Joonas Rikkonen ca08b803dc (891ef87c3) Fixed: CrewManager throwing errors if changing resolutions when a crewmember is dead. Added: Scaling of the objective list when changing resolutions 2019-03-29 17:24:02 +02:00
Joonas Rikkonen c7b89aa333 (505161632) Added PAX to the vanilla content package 2019-03-29 17:22:22 +02:00
Joonas Rikkonen 4cb3469c4f (8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use. 2019-03-27 20:54:00 +02:00
Joonas Rikkonen 080ac78ded (5c35a640e) Update tutorial-rework with dev 2019-03-27 20:52:47 +02:00
Joonas Rikkonen 3f82c9a2cb (f417b026f) Fetched: Changes for playing video tutorial from local branch 2019-03-27 20:45:14 +02:00
Joonas Rikkonen b3a4efdd6f (c368a04c8) Added a longer version of Muikku, renamed to Selkie 2019-03-27 13:52:53 +02:00
Joonas Rikkonen 8d42f777db (3525199b1) First iteration of the new Charybdis (incomplete). TODO: tweak joints and animations, add deformations, attacks, ai, and sounds. 2019-03-27 13:52:22 +02:00
Joonas Rikkonen 8537234b75 (df56e74f1) Rename Charybdis as Legacycharybdis. Temporarily disable charybdis events. 2019-03-26 17:09:21 +02:00