Joonas Rikkonen
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e086af2c6f
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(bebc37619) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-05 16:20:27 +03:00 |
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Joonas Rikkonen
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25768d8845
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(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
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2019-04-05 16:20:11 +03:00 |
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Joonas Rikkonen
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501a114000
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(4119dec1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-05 16:19:55 +03:00 |
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Joonas Rikkonen
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d7364171fb
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(e31a38ae1) Fixed spritebatch not being disposed when saving submarine preview images, don't reload all subs when saving a sub
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2019-04-05 16:19:40 +03:00 |
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Joonas Rikkonen
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592683afa8
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(4cdc7cef2) Changed Pause Menu quit button to say "Main Menu" as you aren't closing the game when pressing it
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2019-04-05 16:19:22 +03:00 |
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Joonas Rikkonen
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161f725778
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(2b36813ef) Added Back button to submarine editor
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2019-04-05 16:19:07 +03:00 |
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Joonas Rikkonen
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8f42801c7a
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(2d473d38a) Add RequireAimToUse checks for being logical and for future. Shouldn't have any functional implications in the current version, but we could have RepairTools or Weapons that don't require aiming.
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2019-04-05 16:18:52 +03:00 |
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Joonas Rikkonen
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350e6d6036
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(5c39920a7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-05 16:18:37 +03:00 |
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Joonas Rikkonen
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aef3a96d60
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(cb01ae2fe) Small adjustments to Sub Editor entity list
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2019-04-05 16:18:23 +03:00 |
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Joonas Rikkonen
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f6bf7d9219
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(dc09b0993) Fix bots not aiming with the welding tool when trying to repair, because of a dump error when checking the RequireAimToUse property.
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2019-04-05 16:18:08 +03:00 |
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Joonas Rikkonen
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d259ac40a2
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(33511440f) Small tweaks to the Sub Editor screen
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2019-04-05 16:17:53 +03:00 |
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Joonas Rikkonen
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2e5da818ba
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(ca275c7a4) Tune Crawler attack (on ground only) so that it applies forces also to torso, which will make her to jump a bit. Rise the torso and head positions and the collider offset from ground a bit.
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2019-04-05 16:17:37 +03:00 |
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Joonas Rikkonen
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aafb463dcf
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(2c44bade5) Workshop UI improvements final
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2019-04-05 16:17:24 +03:00 |
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Joonas Rikkonen
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e3c7b67a5e
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(82fdb1b93) Higher-res tickbox & radio button sprites
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2019-04-05 16:17:09 +03:00 |
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Joonas Rikkonen
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f787256dc8
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(03383d4e3) Fixed items being impossible to select in character mode in the sub editor when using the legacy control scheme
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2019-04-05 16:16:54 +03:00 |
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Joonas Rikkonen
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f475c16b71
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(802af8fef) Changed workshop items to be ordered by total unique subscriptions rather than trending which is view based
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2019-04-05 16:16:40 +03:00 |
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Joonas Rikkonen
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5a1f55ade5
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(9cf9078c7) Changelog additions
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2019-04-05 16:16:26 +03:00 |
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Joonas Rikkonen
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2fbd1a1d92
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(93746b96f) Workshop menu layout improvements
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2019-04-05 16:16:09 +03:00 |
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Joonas Rikkonen
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2b1458a89f
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(6e2d03d7f) Changelog update
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2019-04-05 16:15:54 +03:00 |
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Joonas Rikkonen
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19b451ff17
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(5ddee76aa) Workshop UI improvements #2
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2019-04-05 16:15:40 +03:00 |
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Joonas Rikkonen
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07c40f317f
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(52c7231e3) Reparse item messages when key bindings are changed
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2019-04-05 16:15:27 +03:00 |
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Joonas Rikkonen
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94fe1ba331
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(064609500) Fixed nearby items being selected when dragging/selecting/modifying wires in the sub editor.
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2019-04-05 16:15:12 +03:00 |
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Joonas Rikkonen
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6c2c522f30
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(250dbe18e) Don't prevent item UI panels from overlapping with the chatbox or crew list areas when in the sub editor
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2019-04-05 16:14:57 +03:00 |
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Joonas Rikkonen
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f00b74926b
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(47f7024a5) Adjusted door/hatch shadow sizes to get them to match the sprite more closely
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2019-04-05 16:14:43 +03:00 |
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Joonas Rikkonen
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7dae8639cc
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(2c4d0cf44) Fixed memorystream not being disposed when saving a submarine preview image
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2019-04-05 16:14:26 +03:00 |
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Joonas Rikkonen
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1db710b92b
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(fdce94d18) Fixed steam workshop menu being way too tinty & moved text changes to the end of the text xml
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2019-04-05 16:14:12 +03:00 |
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Joonas Rikkonen
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52e8d4acc8
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(42760ea3b) First pass of workshop UI improvements
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2019-04-05 16:13:57 +03:00 |
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Joonas Rikkonen
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9e62d2219a
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(335f60e63) Don't deselect items in the subeditor with "select" key. Use "deselect" instead. Fixes inventories and other interfaces closing when clicking trying to interact with the items inside them.
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2019-04-05 16:13:41 +03:00 |
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Joonas Rikkonen
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29e979d60a
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(7840e7e91) Fixed characters selecting entities when dragging and dropping items into them when the Select input is bind to Mouse1.
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2019-04-05 16:13:27 +03:00 |
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Joonas Rikkonen
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57e5a969ba
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(f95283b36) Submarine preview layout changes, don't display attributes that don't have a value, GUIMessageBox layout tweaking
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2019-04-05 16:13:12 +03:00 |
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Joonas Rikkonen
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f91e28c248
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(5643d05c2) Show wall count in the sub editor, color the item/structure/wall counts orange/red if there's a very high number of them
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2019-04-05 16:12:57 +03:00 |
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Joonas Rikkonen
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c5136838d0
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(e34759bb4) Fixed large engine emitting smoke before it can be repaired
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2019-04-05 16:12:41 +03:00 |
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Joonas Rikkonen
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9f8e3143be
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(dc5ca92e4) Removed colliders and background sprites from the wall cap/tie structures.
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2019-04-05 16:12:27 +03:00 |
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Joonas Rikkonen
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04ca38b01c
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(4d1b2ceab) Front structures (depth <= 0.5) are drawn in front of damageable walls. Makes it possible to create decorative structures that go in front of the walls without having to make them damageable.
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2019-04-05 16:12:13 +03:00 |
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Joonas Rikkonen
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af1970e8a4
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(3e7222290) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-05 16:11:59 +03:00 |
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Joonas Rikkonen
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7007804063
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(1c5ab9230) Enemies don't attack outposts or targets inside it anymore.
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2019-04-05 16:11:44 +03:00 |
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Joonas Rikkonen
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e84203781e
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(e1b4346f3) Fix enemies not being able to get into the sub via vertical hatches. Removed the velocity manipulation, because it only caused issues.
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2019-04-05 16:11:30 +03:00 |
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Joonas Rikkonen
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53443f5eee
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(d3b1aba39) Slightly reduced the amount of oxygen characters consume from hulls
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2019-04-05 16:11:15 +03:00 |
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Joonas Rikkonen
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b5b5177bc5
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(090f1227e) Fixed crew list occasionally not scrolling with the arrow buttons
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2019-04-05 16:11:00 +03:00 |
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Joonas Rikkonen
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95698f5eb5
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(42c79b8de) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-05 16:10:45 +03:00 |
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Joonas Rikkonen
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458143c84a
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(e86a06f54) Halve Mudraptor texture resolution and fix the ragdoll accordingly.
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2019-04-05 16:10:31 +03:00 |
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Joonas Rikkonen
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c68e353c55
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(90fefeea4) Added missing vents to Dugong
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2019-04-05 16:10:15 +03:00 |
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Joonas Rikkonen
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0589ecd9e2
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(da4728791) Job preferences can be edited mid-round in the info menu. Closes #1237
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2019-04-04 11:43:52 +03:00 |
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Joonas Rikkonen
|
6ac3ecd2b2
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(86a1bac17) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-04 11:43:25 +03:00 |
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Joonas Rikkonen
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3b35ba056d
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(1a47431ff) Instead of displaying the red flash, automatically put the currently equipped item in the inventory (no matter if it's one or two handed) when picking up items that require two hands. If the item cannot be put into the inventory, the flash should be displayed (no auto dropping).
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2019-04-04 11:12:32 +03:00 |
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Joonas Rikkonen
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709d9e44ab
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(541e3ffbe) Check that the mask is equipped in the head before trying to unequip.
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2019-04-04 11:12:18 +03:00 |
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Joonas Rikkonen
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7126a60b7a
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(558e47075) -Reduced condition loss per use for plastiseal (-100 to -25), reduced the effect a bit (TODO: add more plastiseal to subs) -Reduced condition loss per use for antibiotic glue (-100 -> -50) -Implemented crafting recipes for antidotes -Made spacing more uniform in medical xml
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2019-04-04 11:12:05 +03:00 |
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Joonas Rikkonen
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4e45876a6c
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(502e453a9) Instead of placing the weapon to a slot 3, find the allowed hand slots.
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2019-04-04 11:11:51 +03:00 |
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Joonas Rikkonen
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a7899b4b08
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(869f6c46e) Restore text changes that were lost due to a merge: Display the binded key alongside the required tool.
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2019-04-04 11:11:38 +03:00 |
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Joonas Rikkonen
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7c4f8fcb88
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(153cbd717) Fix reset button not refreshing the settings frame. Fix a text tag.
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2019-04-04 11:11:24 +03:00 |
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