(42760ea3b) First pass of workshop UI improvements

This commit is contained in:
Joonas Rikkonen
2019-04-05 16:13:57 +03:00
parent 9e62d2219a
commit 52e8d4acc8
2 changed files with 132 additions and 36 deletions
@@ -68,14 +68,81 @@ namespace Barotrauma
Point scrollButtonSize = new Point((int)(200 * GUI.Scale), (int)(30 * GUI.Scale));
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
foreach (XElement invElement in subElement.Elements())
crewArea = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.CrewArea, guiFrame.RectTransform), "", Color.Transparent)
{
CanBeFocused = false
};
toggleCrewButton = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), HUDLayoutSettings.CrewArea.Height), guiFrame.RectTransform)
{ AbsoluteOffset = HUDLayoutSettings.CrewArea.Location },
"", style: "UIToggleButton");
toggleCrewButton.OnClicked += (GUIButton btn, object userdata) =>
{
toggleCrewAreaOpen = !toggleCrewAreaOpen;
foreach (GUIComponent child in btn.Children)
{
if (invElement.Name.ToString().ToLowerInvariant() != "inventory") continue;
characterInfo.InventoryData = invElement;
break;
child.SpriteEffects = toggleCrewAreaOpen ? SpriteEffects.None : SpriteEffects.FlipHorizontally;
}
return true;
};
characterListBox = new GUIListBox(new RectTransform(new Point(100, (int)(crewArea.Rect.Height - scrollButtonSize.Y * 1.6f)), crewArea.RectTransform, Anchor.CenterLeft), false, Color.Transparent, null)
{
//Spacing = (int)(3 * GUI.Scale),
ScrollBarEnabled = false,
ScrollBarVisible = false,
CanBeFocused = false
};
scrollButtonUp = new GUIButton(new RectTransform(scrollButtonSize, crewArea.RectTransform, Anchor.TopLeft, Pivot.TopLeft), "", Alignment.Center, "GUIButtonVerticalArrow")
{
Visible = false,
UserData = -1,
OnClicked = ScrollCharacterList
};
scrollButtonDown = new GUIButton(new RectTransform(scrollButtonSize, crewArea.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft), "", Alignment.Center, "GUIButtonVerticalArrow")
{
Visible = false,
UserData = 1,
OnClicked = ScrollCharacterList
};
scrollButtonDown.Children.ForEach(c => c.SpriteEffects = SpriteEffects.FlipVertically);
if (isSinglePlayer)
{
chatBox = new ChatBox(guiFrame, isSinglePlayer: true)
{
OnEnterMessage = (textbox, text) =>
{
if (Character.Controlled?.Info == null)
{
textbox.Deselect();
textbox.Text = "";
return true;
}
textbox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Default];
if (!string.IsNullOrWhiteSpace(text))
{
string msgCommand = ChatMessage.GetChatMessageCommand(text, out string msg);
AddSinglePlayerChatMessage(
Character.Controlled.Info.Name,
msg,
((msgCommand == "r" || msgCommand == "radio") && ChatMessage.CanUseRadio(Character.Controlled)) ? ChatMessageType.Radio : ChatMessageType.Default,
Character.Controlled);
var headset = GetHeadset(Character.Controlled, true);
if (headset != null && headset.CanTransmit())
{
headset.TransmitSignal(stepsTaken: 0, signal: msg, source: headset.Item, sender: Character.Controlled, sendToChat: false);
}
}
textbox.Deselect();
textbox.Text = "";
return true;
}
};
chatBox.InputBox.OnTextChanged += chatBox.TypingChatMessage;
}
var reports = Order.PrefabList.FindAll(o => o.TargetAllCharacters && o.SymbolSprite != null);
@@ -114,12 +181,14 @@ namespace Barotrauma
Visible = false
};
var img = new GUIImage(new RectTransform(Vector2.One, btn.RectTransform), order.Prefab.SymbolSprite, scaleToFit: true)
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
foreach (XElement invElement in subElement.Elements())
{
Color = order.Color,
HoverColor = Color.Lerp(order.Color, Color.White, 0.5f),
ToolTip = order.Name
};
if (invElement.Name.ToString().ToLowerInvariant() != "inventory") continue;
characterInfo.InventoryData = invElement;
break;
}
}
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
@@ -30,6 +30,7 @@ namespace Barotrauma
private enum Tab
{
Mods,
Browse,
Publish
}
@@ -38,7 +39,7 @@ namespace Barotrauma
private ContentPackage itemContentPackage;
private Facepunch.Steamworks.Workshop.Editor itemEditor;
public SteamWorkshopScreen()
{
int width = Math.Min(GameMain.GraphicsWidth - 160, 1000);
@@ -48,30 +49,58 @@ namespace Barotrauma
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
menu = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.9f), GUI.Canvas, Anchor.Center));
menu = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.5f), GUI.Canvas, Anchor.Center));
var buttonContainer = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.05f), menu.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
var tabContainer = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.85f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }, style: null);
GUIButton backButton = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), buttonContainer.RectTransform),
TextManager.Get("Back"))
var container = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { Stretch = true };
var tabContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.7f), container.RectTransform), style: "InnerFrame");
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), tabContainer.RectTransform, Anchor.TopRight, Pivot.BottomRight),
isHorizontal: true)
{
OnClicked = GameMain.MainMenuScreen.ReturnToMainMenu
RelativeSpacing = 0.01f,
Stretch = true
};
backButton.SelectedColor = backButton.Color;
int i = 0;
foreach (Tab tab in Enum.GetValues(typeof(Tab)))
{
GUIButton tabButton = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), buttonContainer.RectTransform) { RelativeOffset = new Vector2(0.4f + 0.15f * i, 0.0f) },
TextManager.Get(tab.ToString() + "Tab"))
GUIButton tabButton = new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), tabButtonHolder.RectTransform) { RelativeOffset = new Vector2(0.4f + 0.15f * i, 0.0f) },
TextManager.Get(tab.ToString() + "Tab"), style: "GUITabButton")
{
UserData = tab,
OnClicked = (btn, userData) => { SelectTab((Tab)userData); return true; }
OnClicked = (btn, userData) =>
{
SelectTab((Tab)userData); return true;
}
};
i++;
}
//-------------------------------------------------------------------------------
//Install tab
//-------------------------------------------------------------------------------
tabs[(int)Tab.Mods] = new GUIFrame(new RectTransform(Vector2.One, tabContainer.RectTransform, Anchor.Center), style: null);
var modsContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 1.0f), tabs[(int)Tab.Mods].RectTransform))
{
Stretch = true,
RelativeSpacing = 0.02f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), modsContainer.RectTransform), TextManager.Get("SubscribedMods"));
subscribedItemList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), modsContainer.RectTransform))
{
OnSelected = (GUIComponent component, object userdata) =>
{
if (GUI.MouseOn is GUIButton || GUI.MouseOn?.Parent is GUIButton) { return false; }
ShowItemPreview(userdata as Facepunch.Steamworks.Workshop.Item);
return true;
}
};
itemPreviewFrame = new GUIFrame(new RectTransform(new Vector2(0.58f, 1.0f), tabs[(int)Tab.Mods].RectTransform, Anchor.TopRight), style: "InnerFrame");
//-------------------------------------------------------------------------------
//Browse tab
@@ -84,17 +113,6 @@ namespace Barotrauma
Stretch = true,
RelativeSpacing = 0.02f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), listContainer.RectTransform), TextManager.Get("SubscribedMods"));
subscribedItemList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), listContainer.RectTransform))
{
OnSelected = (GUIComponent component, object userdata) =>
{
if (GUI.MouseOn is GUIButton || GUI.MouseOn?.Parent is GUIButton) { return false; }
ShowItemPreview(userdata as Facepunch.Steamworks.Workshop.Item);
return true;
}
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), listContainer.RectTransform), TextManager.Get("PopularMods"));
topItemList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.3f), listContainer.RectTransform))
@@ -178,7 +196,16 @@ namespace Barotrauma
createItemFrame = new GUIFrame(new RectTransform(new Vector2(0.58f, 1.0f), tabs[(int)Tab.Publish].RectTransform, Anchor.TopRight), style: "InnerFrame");
SelectTab(Tab.Browse);
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), container.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.2f) });
GUIButton backButton = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), buttonContainer.RectTransform),
TextManager.Get("Back"))
{
OnClicked = GameMain.MainMenuScreen.ReturnToMainMenu
};
backButton.SelectedColor = backButton.Color;
SelectTab(Tab.Mods);
}
public override void Select()
@@ -191,7 +218,7 @@ namespace Barotrauma
itemEditor = null;
RefreshItemLists();
SelectTab(Tab.Browse);
SelectTab(Tab.Mods);
}
private void SelectTab(Tab tab)