(558e47075) -Reduced condition loss per use for plastiseal (-100 to -25), reduced the effect a bit (TODO: add more plastiseal to subs) -Reduced condition loss per use for antibiotic glue (-100 -> -50) -Implemented crafting recipes for antidotes -Made spacing more uniform in medical xml
This commit is contained in:
@@ -132,8 +132,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (!character.SelectedItems.Contains(Weapon))
|
||||
{
|
||||
var slots = Weapon.AllowedSlots.FindAll(s => s == InvSlotType.LeftHand || s == InvSlotType.RightHand || s == (InvSlotType.LeftHand | InvSlotType.RightHand));
|
||||
if (character.Inventory.TryPutItem(Weapon, character, slots))
|
||||
if (character.Inventory.TryPutItem(Weapon, 3, true, false, character))
|
||||
{
|
||||
Weapon.Equip(character);
|
||||
}
|
||||
|
||||
@@ -26,6 +26,10 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
private float blinkTimer;
|
||||
|
||||
private bool itemLoaded;
|
||||
|
||||
private float blinkTimer;
|
||||
|
||||
public PhysicsBody ParentBody;
|
||||
|
||||
[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]
|
||||
|
||||
Reference in New Issue
Block a user