Commit Graph

184 Commits

Author SHA1 Message Date
EvilFactory c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory 8fdf2156dc Introduce the LuaCsLogger class and make everything use that instead 2022-12-29 15:58:51 -03:00
EvilFactory 2b871c8c48 Fix think hook getting called twice on the client 2022-12-15 09:12:03 -03:00
EvilFactory c739ea3952 Unstable fixes 2022-12-09 20:19:36 -03:00
EvilFactory 28225d880f Remove unused CsScriptFilter.cs 2022-12-07 22:50:59 -03:00
EvilFactory 505b6af2ee Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types 2022-12-06 18:58:28 -03:00
EvilFactory 08f18e2e69 Rename members to use correct case 2022-11-26 22:16:40 -03:00
EvilFactory ee1a87be19 Fix Game.RoundStarted reporting incorrect values on Singleplayer 2022-11-21 17:38:44 -03:00
EvilFactory 2931ef00ea Added TypeOf 2022-11-14 14:31:38 -03:00
EvilFactory 3ba75e5c44 You can now specify the types in LuaUserData.MakeMethodAccessible and cleaned the code up a bit 2022-11-14 14:20:52 -03:00
EvilFactory 6bc6e39e46 Fix typo in ACsMod 2022-11-13 23:36:47 -03:00
EvilFactory 0853357300 Move think hook to a better place 2022-11-13 15:56:37 -03:00
EvilFactory f7b046e950 Day 327: Still haven't managed to fix rare NRE that happens with timers
Starting to run out of food.
2022-11-03 21:07:29 -03:00
MapleWheels d250c439d0 Support for Reflection Lookup of Mod Types (#117)
* Modified reflection utils to support lookup across multiple assemblies.
* Added registration of generated mod assembly to LuaCs Compiler.
2022-11-02 22:12:51 -03:00
EvilFactory 4164e36ec4 Fix Cs mods sometimes being added twice 2022-10-31 13:40:58 -03:00
EvilFactory 3aff717600 Added Hook.Exists 2022-10-30 18:00:30 -03:00
EvilFactory ba1157b07d Make init logs nicer 2022-10-30 16:34:01 -03:00
EvilFactory e7d98dc887 Update Moonsharp for the new pcall exception handling 2022-10-29 20:30:02 -03:00
EvilFactory b77dde156b Get docs in line and added networking manual 2022-10-29 19:44:23 -03:00
EvilFactory 09979cb4c9 Fix client-side commands working when they shouldn't 2022-10-28 15:14:43 -03:00
EvilFactory d88a6b5ef0 Move logging stuff to a separate file 2022-10-28 13:19:23 -03:00
EvilFactory 9502d70290 Rename field and remove unnecessary usings 2022-10-28 12:42:35 -03:00
EvilFactory 5e29d1d8ba Fix mixed spaces and tabs 2022-10-28 12:29:35 -03:00
EvilFactory 43810a3509 Use WorkshopId instead and minor cleanup 2022-10-28 12:26:47 -03:00
EvilFactory 8158213471 Added AccountId, Endpoint and TimeSpan for later 2022-10-25 12:50:17 -03:00
EvilFactory 18ee41c610 Remove unnecessary null checks and added missing return statement 2022-10-07 11:30:59 -03:00
EvilFactory 1eed13fcd0 added support for None<T> and Some<T> and added some missing types from last update 2022-10-05 20:55:15 -03:00
EvilFactory 729110484f texture loader and option support 2022-10-05 12:17:40 -03:00
EvilFactory 6c38a555bb Re-add ForceVoice and ForceLocalVoice as compatibility 2022-09-29 16:20:47 -03:00
EvilFactory faad59f20d fix projects and compile errors 2022-09-29 14:08:59 -03:00
EvilFactory 245e76cd8d Fix #106 turn list into an array before looping through hooks 2022-09-23 11:42:49 -03:00
peelz cc414692be Change Hook.Patch exceptions to lua errors 2022-09-17 00:11:09 -04:00
peelz cd8316ea4c Fix NRE in LuaUserData.GetType 2022-09-17 00:11:09 -04:00
peelz 6da732e997 Fix Hook.Patch confusing .ctor with .cctor 2022-09-17 00:11:09 -04:00
peelz 2cdd3f3ec5 Add constructor support to Hook.Patch 2022-09-15 19:31:47 -04:00
peelz 8774a33914 Fix possible NRE when stopping while a patched method is running 2022-09-15 19:31:47 -04:00
peelz 025b840625 Fix test concurrency issues 2022-09-15 19:31:41 -04:00
EvilFactory ca89cbe418 refactor workshop installation: make LuaCsInstaller a little less cursed 2022-08-23 14:58:42 -03:00
peelz 13d0510d37 Make lua converters private 2022-08-20 11:32:18 -04:00
peelz d547c97c80 Fix Hook.Add compatibility with C# mods 2022-08-20 11:32:18 -04:00
EvilFactory 9fb25252a6 added custom converters for GUICustomComponent's delegates 2022-08-20 12:03:05 -03:00
peelz 860449aaed Fix NRE in GUI lua converters 2022-08-17 19:49:08 -04:00
EvilFactory 53b92e3a44 added RespawnManager to Game 2022-08-14 10:54:50 -03:00
EvilFactory 582d6a5c26 fix inverted check for SaveGame 2022-08-11 19:14:14 -03:00
EvilFactory 53c586b22f add save folder to whitelist 2022-08-11 12:59:20 -03:00
EvilFactory 4bccc33c4f added Game.ServerSettings for clients and Game.Client/Game.Server 2022-08-10 16:52:54 -03:00
EvilFactory 40814a1723 expose AccumulatorMax 2022-08-10 16:35:12 -03:00
peelz dd1b404c9b Refactor error/exception/message handling
This adds:
- LuaCsSetup.ExceptionHandler so we can decide how we want to handle
exceptions for unit tests
- LuaCsSetup.MessageHandler so we can redirect logs to the XUnit output
  helper
2022-08-10 05:59:41 -04:00
peelz 4f17a88781 Fix incorrect LuaXXX type converter used in overload disambiguation 2022-08-10 05:36:17 -04:00
peelz 4a6e13a0dc Refactor LuaDocs generator 2022-08-10 05:36:16 -04:00