added RespawnManager to Game
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@@ -42,6 +42,7 @@ RegisterBarotrauma("LevelTrigger")
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RegisterBarotrauma("DestructibleLevelWall")
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RegisterBarotrauma("Biome")
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RegisterBarotrauma("Map")
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RegisterBarotrauma("Networking.RespawnManager")
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RegisterBarotrauma("Character")
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RegisterBarotrauma("CharacterPrefab")
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@@ -104,6 +104,18 @@ namespace Barotrauma
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#endif
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}
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}
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public RespawnManager RespawnManager
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{
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get
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{
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#if SERVER
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return GameMain.Server.RespawnManager;
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#else
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return GameMain.Client.RespawnManager;
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#endif
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}
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}
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public DynValue Settings;
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