Commit Graph

5405 Commits

Author SHA1 Message Date
EvilFactory
c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory
8fdf2156dc Introduce the LuaCsLogger class and make everything use that instead 2022-12-29 15:58:51 -03:00
EvilFactory
5807900556 Merge https://github.com/Regalis11/Barotrauma into develop 2022-12-20 12:29:13 -03:00
Regalis11
b8fa677148 Build 0.20.16.1 2022-12-20 17:05:53 +02:00
Joonas Rikkonen
9466d2245b Update bug_report.yml 2022-12-20 17:02:44 +02:00
EvilFactory
5288b58d47 Register ConvertUtils and ToolBox 2022-12-18 15:00:23 -03:00
EvilFactory
dd71aacc49 Fix NRE in LuaCsInstaller in case the package isn't found 2022-12-17 22:24:24 -03:00
Joonas Rikkonen
b99e66650e Update bug_report.yml 2022-12-16 19:32:28 +02:00
EvilFactory
2b871c8c48 Fix think hook getting called twice on the client 2022-12-15 09:12:03 -03:00
EvilFactory
fe2d0bdddb Fix Voip causing crashes 2022-12-14 13:57:20 -03:00
Evil Factory
e8389beef9 Publish releases even if tests failed
upstream is genius and has failing tests
2022-12-14 12:16:26 -03:00
EvilFactory
f520260f42 Merge branch 'develop-unstable' into develop 2022-12-14 12:11:08 -03:00
EvilFactory
5f4f0af89c Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop-unstable 2022-12-14 12:10:23 -03:00
Joonas Rikkonen
a4cee74f8b Update bug_report.yml 2022-12-14 17:04:59 +02:00
Regalis11
0a0ec64ad5 Merge remote-tracking branch 'origin/dev'
# Conflicts:
#	Barotrauma/BarotraumaClient/ClientSource/GUI/TabMenu.cs
#	Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaClient/ClientSource/StatusEffects/StatusEffect.cs
#	Barotrauma/BarotraumaClient/LinuxClient.csproj
#	Barotrauma/BarotraumaClient/MacClient.csproj
#	Barotrauma/BarotraumaClient/WindowsClient.csproj
#	Barotrauma/BarotraumaServer/LinuxServer.csproj
#	Barotrauma/BarotraumaServer/MacServer.csproj
#	Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaServer/WindowsServer.csproj
#	Barotrauma/BarotraumaShared/SharedSource/Map/Map/LocationType.cs
#	Barotrauma/BarotraumaShared/SharedSource/Networking/ChildServerRelay.cs
#	Barotrauma/BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs
2022-12-14 17:04:04 +02:00
Markus Isberg
2f7205fb4b Build 0.20.15.0 2022-12-14 13:44:15 +02:00
Joonas Rikkonen
dc65b65eca Update bug_report.yml 2022-12-13 19:08:47 +02:00
EvilFactory
9d83afe905 Update docs 2022-12-12 19:44:57 -03:00
EvilFactory
015caba66d Register ContentFile, Steering and OutpostGenerator 2022-12-12 19:14:25 -03:00
EvilFactory
c739ea3952 Unstable fixes 2022-12-09 20:19:36 -03:00
EvilFactory
90c3cef977 Merge remote-tracking branch 'upstream/dev' into develop 2022-12-09 17:33:44 -03:00
Markus Isberg
6f788fb8b4 Build 0.20.12.0 2022-12-09 20:08:36 +02:00
EvilFactory
83c9c25164 Remove sandboxing statement from CS docs 2022-12-07 22:56:56 -03:00
EvilFactory
28225d880f Remove unused CsScriptFilter.cs 2022-12-07 22:50:59 -03:00
Markus Isberg
a10cc13566 Build 0.20.11.0 2022-12-07 17:40:58 +02:00
Markus Isberg
f5cd0dbd1c Build 0.20.10.1 2022-12-07 06:29:38 +02:00
EvilFactory
505b6af2ee Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types 2022-12-06 18:58:28 -03:00
Markus Isberg
9d2f160314 Build 0.20.10.0 2022-12-05 19:48:59 +02:00
EvilFactory
244dd8fad6 Register some missing GUI types and missions 2022-12-03 22:23:09 -03:00
Markus Isberg
31d2dc658e Build 0.20.9.0 2022-12-01 21:59:53 +02:00
Joonas Rikkonen
a4033b5344 Update bug_report.yml 2022-12-01 18:13:46 +02:00
EvilFactory
644238997b Disable this for now 2022-11-28 20:51:51 -03:00
EvilFactory
1ea26f1891 Fix threading issue introduced by #117 once for all 2022-11-28 16:49:11 -03:00
EvilFactory
08f18e2e69 Rename members to use correct case 2022-11-26 22:16:40 -03:00
EvilFactory
6f72df831e Add MapEntity to default lib 2022-11-26 21:59:53 -03:00
Markus Isberg
df805574c4 Build 0.20.8.0 2022-11-25 19:56:30 +02:00
Joonas Rikkonen
e7783f4678 Update bug_report.yml 2022-11-25 19:53:16 +02:00
EvilFactory
0e8990ef02 Register EntityGrid 2022-11-24 16:59:24 -03:00
EvilFactory
16426c2605 Make status effect user accessible by default 2022-11-24 15:37:03 -03:00
EvilFactory
aee83bdf74 Fix threading issues introduced by #117 2022-11-22 14:10:13 -03:00
EvilFactory
ee1a87be19 Fix Game.RoundStarted reporting incorrect values on Singleplayer 2022-11-21 17:38:44 -03:00
Markus Isberg
ecb6d40b4b Build 0.20.7.0 2022-11-18 18:13:38 +02:00
Joonas Rikkonen
ab8a6aff65 Update bug_report.yml 2022-11-18 17:55:15 +02:00
EvilFactory
2931ef00ea Added TypeOf 2022-11-14 14:31:38 -03:00
EvilFactory
3ba75e5c44 You can now specify the types in LuaUserData.MakeMethodAccessible and cleaned the code up a bit 2022-11-14 14:20:52 -03:00
EvilFactory
1533d07f23 Fix roundStart and roundEnd hooks being called twice in sub editor 2022-11-14 14:07:38 -03:00
Joonas Rikkonen
87426b68b2 Update bug_report.yml 2022-11-14 18:19:43 +02:00
Markus Isberg
8c8fd865c5 Build 0.20.6.0 2022-11-14 18:14:35 +02:00
EvilFactory
6bc6e39e46 Fix typo in ACsMod 2022-11-13 23:36:47 -03:00
EvilFactory
0853357300 Move think hook to a better place 2022-11-13 15:56:37 -03:00