Joonas Rikkonen
bc691f0b4a
Tweaked item densities (the default value of 10 makes them neutrally buoyant which looks weird). Closes #914
2018-11-15 21:21:46 +02:00
juanjp600
e578cbc077
Explosions now use Character.Controlled.WorldPosition to determine camera shake
2018-09-19 14:57:22 -03:00
Blue
ad6e48784e
Delete Thumbs.db
2018-09-14 17:18:29 +02:00
Blue
50bed0f1ca
Changed oxygenite tank's sprite to make it more noticeable
2018-09-14 17:10:47 +02:00
Blue
6e6a6c8d56
Oxygenite Tank tag changed
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"meditem" --> "smallitem"
2018-09-14 16:30:15 +02:00
Joonas Rikkonen
89c8de8b27
Dropped flashlights don't consume battery (and turn off automatically). Closes #775
2018-09-10 18:33:33 +03:00
Joonas Rikkonen
bc7eb21365
Fixed railguns being impossible to rewire because of the collider
2018-08-30 11:32:02 +03:00
Joonas Rikkonen
2b18a1265a
Fixed railguns and depth charge tubes being directly usable by characters (= they could be launched simply by selecting them and left clicking, without the need to use a railgun controller). Closes #754
2018-08-30 10:42:25 +03:00
Joonas Rikkonen
1e02d7406d
Added a collider to railgun (-> cannot go through walls or enemy subs anymore). Closes #444
2018-08-14 15:39:10 +03:00
Joonas Rikkonen
1c6a29dbc6
Characters point the harpoon gun downwards when not aiming. Closes #661
2018-08-13 17:05:51 +03:00
Joonas Rikkonen
de05c7f047
More wire color variants. Closes #660
2018-08-13 17:05:25 +03:00
Joonas Rikkonen
d98de2c305
Fire probability and the voltage required for a PowerTransfer item to take damage can be configured in the xml. Docking ports & hatches don't get broken by excess voltage. Closes #589
2018-08-11 17:09:36 +03:00
Joonas Rikkonen
2a09e68f21
Clown costumes hide the torso limb, diving suits hide the waist which also prevents damage bypassing the damage modifiers of the suit. Closes #606 , closes #611
2018-08-08 14:55:12 +03:00
Joonas Rikkonen
2d18da40eb
Made calyxanide usable without a medical syringe and made it more effective when injected.
2018-08-07 11:12:09 +03:00
Joonas Rikkonen
c463baed44
Made medical & toxic cabinets waterproof. Closes #578
2018-08-06 14:08:00 +03:00
Joonas Rikkonen
0fa046b325
Removed monitor (unused item that doesn't function atm). Closes #580
2018-08-06 11:02:48 +03:00
Joonas Rikkonen
90f6d351e5
Fixed indentation in jobs.xml, oxygengenerator.xml & weapons.xml and removed the oxygenite tank statuseffect that does nothing from oxygen generator
2018-07-26 13:09:54 +03:00
Joonas Rikkonen
9edbbaa170
Revert changes to the revolver sprite because jaggies are ugly
2018-07-24 16:41:14 +03:00
Joonas Rikkonen
8c2c517f74
Merge pull request #501 from BlueTheKing/master
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Revolver, Plasma Cutter, Oxygen Generator, Oxygenite Tank changed
2018-07-24 16:28:22 +03:00
Blue
7a7958ba49
When holding oxygen or oxygenite tank the player will actually hold one ingame
2018-07-22 14:41:09 +02:00
Blue
7f1e5820ff
Upon spawning captain's revolver has 3 bullets
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(instead of 6)
2018-07-20 15:57:11 +02:00
Blue
62f94d8f66
Update divinggear.xml
2018-07-19 20:04:15 +02:00
Joonas Rikkonen
30a453191f
Added "VulnerableToEMP" property to Powered. Can be edited in sub editor. Reactors and relays are not affected by EMP by default. Closes #495
2018-07-18 15:07:21 +03:00
Blue
be156faded
Oxygenite tanks when on fire explosion changed
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- Need condition greater than 50% to explode, a bit more dangerous than oxygen tanks
2018-07-18 13:55:01 +02:00
Blue
2b7eb7d361
Oxygen generator explosion when breaking weakened
2018-07-18 13:51:06 +02:00
Blue
01b3416fd3
Captain when spawning will have a fully loaded revolver
2018-07-18 13:42:36 +02:00
Blue
9ad5a5abeb
Update weapons.xml
2018-07-18 13:40:37 +02:00
Blue
3ce8667ebd
Changed revolver sprite, can hold 6 bullets
2018-07-18 13:39:55 +02:00
Blue
90e1edbddf
Add files via upload
2018-07-18 13:35:25 +02:00
Blue
748510eccf
Delete weapons.png
2018-07-18 13:34:49 +02:00
Blue
1faf8c3aa3
Changed revolver sprite
2018-07-18 13:34:02 +02:00
Blue
656287a00c
Plasma cutter, skill failure with oxygenite tank
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If skill isn't high enough oxygenite tank depletes 3 times as fast (1.5)
2018-07-18 11:59:48 +02:00
Blue
b34a98d760
Merge branch 'master' into patch-2
2018-07-18 00:25:54 +02:00
Blue
47e64b9c18
Update oxygengenerator.xml
2018-07-18 00:21:51 +02:00
Joonas Rikkonen
01c3d20a0c
Fire can only explode oxygen tanks that are >25% full (otherwise the condition of the tank just drops to 0). Prevents infinite explosions when an oxygen generator is on fire with oxygen tanks inside. Closes #470
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+ Made oxygen generators fill oxygen tanks faster.
2018-07-16 14:59:01 +03:00
Blue
aa50ffecd0
Oxygen generator changed a bit
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+ Can break if on fire for too long, explodes, stuns, etc
+ Can take oxygenite tanks in, but won't refill
+ Fixes the bug where oxygen tanks would explode indefinitely
(Most stuff taken from BTE)
2018-07-13 16:18:54 +02:00
Joonas Rikkonen
846291ff54
Sprites for some of the new logic components in #392 , added a description to the adder component.
2018-07-09 15:46:39 +03:00
Roni Kovaniemi
c1cbde4288
Adder Signal Component
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Added a Adder signal component, which adds values inputted together and outputs a sum.
2018-07-09 14:42:07 +03:00
Joonas Rikkonen
9b07171ba8
Fixed case-sensitivity issues, part six quadrillion and two
2018-07-06 20:21:31 +03:00
chesse20
91331ed3ab
Better Trained assisstants
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increases chances of assistants having skill levels past certain thresholds needed for tasks
2018-06-30 15:15:24 -07:00
Joonas Rikkonen
af83665f26
Merge pull request #431 from BlueTheKing/patch-1
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Added full paths for all items + an extra comment for tools.xml
2018-05-30 11:16:32 +03:00
Joonas Rikkonen
05add5b82d
Merge pull request #401 from BlueTheKing/master
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Added oxygenite tank, ancient weapon changes
2018-05-30 11:16:00 +03:00
Blue
87b21785b0
Full paths to sound files
2018-05-27 20:01:47 +02:00
Blue
5018d327c4
Full paths to sound files
2018-05-27 19:58:15 +02:00
Blue
6bc52aec4b
Full path to sound file
2018-05-27 19:56:55 +02:00
Blue
9479062613
Full paths to sound files
2018-05-27 19:55:37 +02:00
Blue
f32d2a3d38
Full paths to sound files
2018-05-27 19:43:14 +02:00
Blue
26b357b45d
Full paths to sound files
2018-05-27 19:42:04 +02:00
Blue
4fc5c998de
Full paths to sound files
2018-05-27 19:40:12 +02:00
Blue
4c3dcfb84f
Full paths to sound files
2018-05-27 19:38:34 +02:00