Fixed indentation in jobs.xml, oxygengenerator.xml & weapons.xml and removed the oxygenite tank statuseffect that does nothing from oxygen generator
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@@ -13,16 +13,13 @@
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</fixrequirement>
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<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true">
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<StatusEffect type="OnFire" target="This" Condition="-0.5"/>
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<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="2.0"/>
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<StatusEffect type="OnActive" target="Contained" targetnames="Oxygenite Tank" Condition="0.0"/>
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<sound file="Content/Items/OxygenGenerator/oxygengenerator.ogg" type="OnActive" range="1000.0" volume="CurrFlow" volumemultiplier="0.001f" loop="true"/>
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<StatusEffect type="OnBroken" target="This" disabledeltatime="true">
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<sound file="Content/Items/Reactor/explosion.ogg"/>
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<Explosion range="50" damage="0" stun="0" force="3.0" flames="false" shockwave="false" sparks="true"/>
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</StatusEffect>
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<sound file="Content/Items/OxygenGenerator/oxygengenerator.ogg" type="OnActive" range="1000.0" volume="CurrFlow" volumemultiplier="0.001f" loop="true"/>
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<StatusEffect type="OnBroken" target="This" disabledeltatime="true">
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<sound file="Content/Items/Reactor/explosion.ogg"/>
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<Explosion range="50" damage="0" stun="0" force="3.0" flames="false" shockwave="false" sparks="true"/>
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</StatusEffect>
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</OxygenGenerator>
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<trigger/>
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@@ -126,7 +126,8 @@
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<Holdable slots="Any,RightHand,LeftHand" controlpose="true"
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aimpos="90,10" handle1="-11,-7"/>
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<RangedWeapon barrelpos="14,6" spread="0" unskilledspread="2">
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<RangedWeapon barrelpos="14,6" spread="0" unskilledspread="2">
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<Sound file="Content/Items/Weapons/revolver.ogg" type="OnUse" range="3000"/>
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<StatusEffect type="OnUse">
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<Explosion range="150.0" force="5" shockwave="false" smoke="false" flames="false" sparks="false" camerashake="5.0"/>
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@@ -16,11 +16,11 @@
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<Item name="Headset" equip="true">
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<Item name="Battery Cell"/>
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</Item>
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<Item name="Revolver" equip="false">
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<Item name="Revolver Round"/>
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<Item name="Revolver Round"/>
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<Item name="Revolver Round"/>
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</Item>
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<Item name="Revolver" equip="false">
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<Item name="Revolver Round"/>
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<Item name="Revolver Round"/>
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<Item name="Revolver Round"/>
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</Item>
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</Items>
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</Job>
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