Oxygenite tanks when on fire explosion changed

- Need condition greater than 50% to explode, a bit more dangerous than oxygen tanks
This commit is contained in:
Blue
2018-07-18 13:55:01 +02:00
committed by GitHub
parent 2b7eb7d361
commit be156faded

View File

@@ -44,8 +44,9 @@
<Pickable holdpos="30,-15" handle1="0,1" slots="RightHand,LeftHand,Any">
<StatusEffect type="OnFire" target="This" Condition="-100.0" disabledeltatime="true">
<Conditional Condition="gt 50"/>
<sound file="Content/Items/Reactor/explosion.ogg"/>
<Explosion range="250.0" structuredamage="10" damage="20" stun="5" force="3.0"/>
<Explosion range="280.0" structuredamage="20" damage="30" stun="8" force="3.0"/>
</StatusEffect>
</Pickable>
</Item>