Oxygenite tanks when on fire explosion changed
- Need condition greater than 50% to explode, a bit more dangerous than oxygen tanks
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@@ -44,8 +44,9 @@
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<Pickable holdpos="30,-15" handle1="0,1" slots="RightHand,LeftHand,Any">
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<StatusEffect type="OnFire" target="This" Condition="-100.0" disabledeltatime="true">
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<Conditional Condition="gt 50"/>
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<sound file="Content/Items/Reactor/explosion.ogg"/>
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<Explosion range="250.0" structuredamage="10" damage="20" stun="5" force="3.0"/>
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<Explosion range="280.0" structuredamage="20" damage="30" stun="8" force="3.0"/>
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</StatusEffect>
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</Pickable>
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</Item>
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